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“SwiftData inheritance relationship”

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Reply to DriverKit. Data Integrity issue.
There are no DispatchSync calls in our code. Here is the SCMD_DONE: Actually, there is, it's just implicit. Correlating your code with the crash log: Thread 8: ... 2 SCSIControllerDriverKit 0x195e8b364 IOUserSCSIParallelInterfaceController::ParallelTaskCompletion(OSAction*, SCSIUserParallelResponse, int (*)(OSMetaClassBase*, IORPC)) + 156 3 com.mycompany.driverkit.MyDevice 0x1042a6a20 invocation function for block in OsBridge::SCMD_DONE(void*, megasas_cmd_fusion*, SCSIUserParallelResponse*, megasas_cmd_fusion*) You're here: ghc->ivars->sentQueue->DispatchAsync(^{ -> ghc->ParallelTaskCompletion(act, lResp); I don't know enough about the exact details of how you've configured your queues to be certain about what's going on, but I suspect what's going on is that ParallelTaskCompletion is implicitly targeting the crashing thread: Thread 5 Crashed:: : 0 libdispatch.dylib 0x19671aa8c __DISPATCH_WAIT_FOR_QUEUE__ + 484 1 libdispatch.dylib 0x19671a5d0 _dispatch_sync_f_slow + 152 2 DriverKit 0x195d3fc1c
Oct ’25
Flutter 3.35 iOS build fails on Apple Silicon (M3/M4): 'Flutter/Flutter.h' file not found
I'm on a MacBook Air 2025 M4 (Apple Silicon) using Flutter 3.35.5 on channel stable, Xcode 26.0.1, and CocoaPods 1.16.2. Actual Setup: Component Version macOS 15.0 Sequoia CPU Apple M4 (ARM64) Flutter 3.35.5 on channel stable Dart 3.9.2 DevTools 2.48.0 CocoaPods 1.16.2 Xcode 26.0.1 Build 17A400 Since updating Flutter from 3.24 → 3.35, iOS builds consistently fail with the following errors (not matter if simulation or real device, also ios version no matter): fatal error: 'Flutter/Flutter.h' file not found Error logs: /Users/myuser/.pub-cache/hosted/pub.dev/app_links-6.4.1/ios/app_links/Sources/app_links/AppLinksIosPlugin.swift /Users/myuser/.pub-cache/hosted/pub.dev/app_links-6.4.1/ios/app_links/Sources/app_links/AppLinksIosPlugin.swift:1:8 Unable to find module dependency: 'Flutter' import Flutter ^ flutter_native_splash /Users/myuser/.pub-cache/hosted/pub.dev/flutter_native_splash-2.4.6/ios/flutter_native_splash/Sources/flutter_native_splash/include/flutter_native_splash/FlutterNativeSplashPlugin.h /Users/m
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Oct ’25
Best Practices for Using CKAssets in Public CloudKit Database for Social Features
Hello Apple Team, We are looking at developing an iOS feature on our current development that stores user-generated images as CKAssets in the public CloudKit database, with access control enforced by our app’s own logic (not CloudKit Sharing as that has a limit of 100 shares per device). Each story or post is a public record, and users only see content based on buddy relationships handled within the app. We’d like to confirm that this pattern is consistent with Apple’s best practices for social features. Specifically: Is it acceptable to store user-uploaded CKAssets in the public CloudKit database, as long as access visibility is enforced by the app? Are there any performance or quota limitations (e.g., storage, bandwidth, or user sync limits) that apply to CKAssets in the public database when used at scale? Would CloudKit Sharing be recommended instead, even if we don’t require user-to-user sharing invitations? For App Review, is this model (public CKAssets + app-enforced access control) compliant w
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Oct ’25
Reply to Creating Swift Package with binaryTarget that has dependencies
Let's examine this log: objc[39953]: Class _TtC10KingfisherP33_6AA794C9C370CDB07604B4D8B99AEAA312BundleFinder is implemented in both /Users/Name/Library/Developer/Xcode/DerivedData/TestApp-capvhjiqxrdgdnbevpkajicnjpcs/Build/Products/Debug-iphonesimulator/WallpaperKit.framework/WallpaperKit (0x100e8bbf8) and /Users/Name/Library/Developer/CoreSimulator/Devices/E0AF13C2-874C-47B9-B864-72AF3E4D5D4B/data/Containers/Bundle/Application/AF32011A-92E7-4E26-9A97-9F0C25C07863/TestApp.app/TestApp.debug.dylib (0x101a543b0). This may cause spurious casting failures and mysterious crashes. One of the duplicates must be removed or renamed. You have mangled Swift class names there, and they exist in two places, so the system doesn't know which implementation to use. While the crux of your question is Why are these symbols still given an _implementationOnly import, there's something subtle here — this log is being generated by the Objective-C runtime, for a Swift class — notice the system logging this is named objc at the fron
Oct ’25
Share Extension Lifetime and SwiftData
I have an app that uses a Share Extension that allows the user to share videos, from Files and Photos etc., the video URL and some related data is then persisted with SwiftData and synchronized with CloudKit. This code has worked consistently for a long time although recently, with iOS 26 and recent builds of iOS 18, I have observed that the video is either not saved to SwiftData (iOS 26.0), or available locally when the app is opened on the same device where the share occurred, but not synchronized to other devices (iOS 18.7 and iOS 26.1 beta). Assuming the video is opened locally after being shared into the app, it is typically synchronized with CloudKit to other devices although it's not as reliable as it should be. Is there a reliable approach in the Share Extension to ensure that the data is saved to the local SwiftData database and then synchronized with CloudKit. I suspect it could be that the lifetime of the Share Extension has become even more constrained in recent OS updat
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Oct ’25
Reply to Share Extension Lifetime and SwiftData
If you are using SwiftData + CloudKit in both your main app and extension, which uses NSPersistentCloudKitContainer under the hood, I'd start with pointing you the following technote: Avoid synchronizing a store with multiple persistent containers Please feel free to follow up with further questions, if any. Best, —— Ziqiao Chen  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Oct ’25
Swiftdata cloudkit synchronization issues
Hi, I did cloudkit synchronization using swiftdata. However, synchronization does not occur automatically, and synchronization occurs intermittently only when the device is closed and opened. For confirmation, after changing the data in Device 1 (saving), when the data is fetched from Device 2, there is no change. I've heard that there's still an issue with swiftdata sync and Apple is currently troubleshooting it, is the phenomenon I'm experiencing in the current version normal?
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Oct ’25
Reply to Using SwiftData with a local and CloudKit backed configuration at the same time
Thanks for providing the project. The issue happens because you don't specify a name for your model configurations. When using multiple configurations, give each configuration a unique name so SwiftData knows how to separate the data and schema. The following code fixes the issue: let fullSchema = Schema([ LocalModel.self, RemoteModel.self, ]) let localSchema = Schema([LocalModel.self]) let localConfig = ModelConfiguration(Local, schema: localSchema, cloudKitDatabase: .none) let remoteSchema = Schema([RemoteModel.self]) let remoteConfig = ModelConfiguration(Remote, schema: remoteSchema, cloudKitDatabase: .automatic) container = try ModelContainer(for: fullSchema, configurations: localConfig, remoteConfig) Best, —— Ziqiao Chen  Worldwide Developer Relations.
Oct ’25
Using SwiftData with a local and CloudKit backed configuration at the same time
I'm trying to set up an application using SwiftData to have a number of models backed by a local datastore that's not synced to CloudKit, and another set of models that is. I was able to achieve this previously with Core Data using multiple NSPersistentStoreDescription instances. The set up code looks something like: do { let fullSchema = Schema([ UnsyncedModel.self, SyncedModel.self, ]) let localSchema = Schema([UnsyncedModel.self]) let localConfig = ModelConfiguration(schema: localSchema, cloudKitDatabase: .none) let remoteSchema = Schema([SyncedModel.self]) let remoteConfig = ModelConfiguration(schema: remoteSchema, cloudKitDatabase: .automatic) container = try ModelContainer(for: fullSchema, configurations: localConfig, remoteConfig) } catch { fatalError(Failed to configure SwiftData container.) } However, it doesn't seem to work as expected. If I remove the synced/remote schema and configuration then everything works fine, but the moment I add in the remote schema and configuration I ge
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420
Oct ’25
Reply to How can I give my documents access to Model Foundation
Hi @Julien458, The Foundation Models Framework itself does not provide a direct way to search your documents. There are two ways your app might go about achieving this functionality: Your app could first identify pertinent documents/information by, for example, querying a database or using an API. Then, your app would include this information as part of the prompt to Foundation Models. Alternatively, your app could provide Foundation Models with a Tool that does this same sort of query action, and Foundation Models could then call on this Tool whenever it is relevant to do so based on the prompt. How you go about searching for the most relevant information is up to you and depends on how your app's data is structured, and there's no one right answer here. You might first take a look at SwiftData. Or if you want to take it a step further and perform on-device semantic searches, look into vector embeddings with CoreML or the Natural Language Framework. Best, -J
Oct ’25
Reply to Shared modelContainer between DocumentGroup and WindowGroup
I'm also looking for a way to do this. I assume that it's not possible with the currently released version of SwiftData/SwiftUI, and that you'd need to drop back to manually sharing a model container somehow, or present the content that should have been in a separate window in a sheet, meaning you can't present more than one at a time. It's quite limiting.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Oct ’25
Reply to Using SwiftData with a local and CloudKit backed configuration at the same time
Hi, Thank you very much, I've pushed a minimal project which fails to GitHub: https://github.com/thomasleese/swiftdata-local-and-remote-sample If you run it, you should find the following error: SwiftData/ModelContext.swift:3699: Fatal error: Failed to identify a store that can hold instances of SwiftData._KKMDBackingData from [8B7D97A6-4C92-49AD-9C78-17D04917B135: SwiftData.DefaultStore] I haven't tried yet with two separate model containers, although I think this will be tricky because a lot of the views requires a combination of models from both stores.
Oct ’25
SwiftData ModelActor causes 5-10 second UI freeze when opening sheet
I'm experiencing a significant UI freeze in my SwiftUI app that uses SwiftData with CloudKit sync. When users tap a button to present a sheet for the first time after app launch, the entire UI becomes unresponsive for 5-10 seconds. Subsequent sheet presentations work fine. App Architecture Service layer: An @Observable class marked with @MainActor that orchestrates operations Persistence layer: A @ModelActor class that handles SwiftData operations SwiftUI views: Using @Environment to access the service layer The structure looks like this: @Observable @MainActor final class MyServices { let persistence: DataPersistence init(modelContainer: ModelContainer) { self.persistence = DataPersistence(modelContainer: modelContainer) } func addItem(title: String) async { // Creates and saves an item through persistence layer } } @ModelActor actor DataPersistence { func saveItem(_ item: Item) async { // Save to SwiftData } } The app initializes the ModelContainer at the Scene level and passes it
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Oct ’25
Reply to SwiftData ModelActor causes 5-10 second UI freeze when opening sheet
I experimented with this more, by removing increasingly larger portions of the interaction with SwifData, and finally realized: the freezes are caused by the Xcode debugger session, and have nothing to do with SwiftData or ModelActor. I saw the not reporting this hang messages in the logs, but didn't realize what Xcode was trying to tell me. If it instead said something like hang likely caused by the debugger session it would have been much easier to understand than not reporting.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Oct ’25
SwiftData Fatal error
I'm developing an app that uses CloudKit synchronization with SwiftData and on visionOS I added an App Settings bundle. I have noticed that sometimes, when the app is open and the user changes a setting from the App Settings bundle, the following fatal error occurs: SwiftData/BackingData.swift:831: Fatal error: This model instance was destroyed by calling ModelContext.reset and is no longer usable. The setting is read within the App struct in the visionOS app target using @AppStorage and this value is in turn used to set the passthrough video dimming via the .preferredSurroundingsEffect modifier. The setting allows the user to specify the dimming level as dark, semi dark, or ultra dark. The fatal error appears to occur intermittently although the first time it was observed was after adding the settings bundle. As such, I suspect there is some connection between those code changes and this fatal error even though they do not directly relate to SwiftData.
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287
Oct ’25
Reply to DriverKit. Data Integrity issue.
There are no DispatchSync calls in our code. Here is the SCMD_DONE: Actually, there is, it's just implicit. Correlating your code with the crash log: Thread 8: ... 2 SCSIControllerDriverKit 0x195e8b364 IOUserSCSIParallelInterfaceController::ParallelTaskCompletion(OSAction*, SCSIUserParallelResponse, int (*)(OSMetaClassBase*, IORPC)) + 156 3 com.mycompany.driverkit.MyDevice 0x1042a6a20 invocation function for block in OsBridge::SCMD_DONE(void*, megasas_cmd_fusion*, SCSIUserParallelResponse*, megasas_cmd_fusion*) You're here: ghc->ivars->sentQueue->DispatchAsync(^{ -> ghc->ParallelTaskCompletion(act, lResp); I don't know enough about the exact details of how you've configured your queues to be certain about what's going on, but I suspect what's going on is that ParallelTaskCompletion is implicitly targeting the crashing thread: Thread 5 Crashed:: : 0 libdispatch.dylib 0x19671aa8c __DISPATCH_WAIT_FOR_QUEUE__ + 484 1 libdispatch.dylib 0x19671a5d0 _dispatch_sync_f_slow + 152 2 DriverKit 0x195d3fc1c
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Oct ’25
Flutter 3.35 iOS build fails on Apple Silicon (M3/M4): 'Flutter/Flutter.h' file not found
I'm on a MacBook Air 2025 M4 (Apple Silicon) using Flutter 3.35.5 on channel stable, Xcode 26.0.1, and CocoaPods 1.16.2. Actual Setup: Component Version macOS 15.0 Sequoia CPU Apple M4 (ARM64) Flutter 3.35.5 on channel stable Dart 3.9.2 DevTools 2.48.0 CocoaPods 1.16.2 Xcode 26.0.1 Build 17A400 Since updating Flutter from 3.24 → 3.35, iOS builds consistently fail with the following errors (not matter if simulation or real device, also ios version no matter): fatal error: 'Flutter/Flutter.h' file not found Error logs: /Users/myuser/.pub-cache/hosted/pub.dev/app_links-6.4.1/ios/app_links/Sources/app_links/AppLinksIosPlugin.swift /Users/myuser/.pub-cache/hosted/pub.dev/app_links-6.4.1/ios/app_links/Sources/app_links/AppLinksIosPlugin.swift:1:8 Unable to find module dependency: 'Flutter' import Flutter ^ flutter_native_splash /Users/myuser/.pub-cache/hosted/pub.dev/flutter_native_splash-2.4.6/ios/flutter_native_splash/Sources/flutter_native_splash/include/flutter_native_splash/FlutterNativeSplashPlugin.h /Users/m
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177
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Oct ’25
Best Practices for Using CKAssets in Public CloudKit Database for Social Features
Hello Apple Team, We are looking at developing an iOS feature on our current development that stores user-generated images as CKAssets in the public CloudKit database, with access control enforced by our app’s own logic (not CloudKit Sharing as that has a limit of 100 shares per device). Each story or post is a public record, and users only see content based on buddy relationships handled within the app. We’d like to confirm that this pattern is consistent with Apple’s best practices for social features. Specifically: Is it acceptable to store user-uploaded CKAssets in the public CloudKit database, as long as access visibility is enforced by the app? Are there any performance or quota limitations (e.g., storage, bandwidth, or user sync limits) that apply to CKAssets in the public database when used at scale? Would CloudKit Sharing be recommended instead, even if we don’t require user-to-user sharing invitations? For App Review, is this model (public CKAssets + app-enforced access control) compliant w
Replies
2
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0
Views
215
Activity
Oct ’25
Reply to Creating Swift Package with binaryTarget that has dependencies
Let's examine this log: objc[39953]: Class _TtC10KingfisherP33_6AA794C9C370CDB07604B4D8B99AEAA312BundleFinder is implemented in both /Users/Name/Library/Developer/Xcode/DerivedData/TestApp-capvhjiqxrdgdnbevpkajicnjpcs/Build/Products/Debug-iphonesimulator/WallpaperKit.framework/WallpaperKit (0x100e8bbf8) and /Users/Name/Library/Developer/CoreSimulator/Devices/E0AF13C2-874C-47B9-B864-72AF3E4D5D4B/data/Containers/Bundle/Application/AF32011A-92E7-4E26-9A97-9F0C25C07863/TestApp.app/TestApp.debug.dylib (0x101a543b0). This may cause spurious casting failures and mysterious crashes. One of the duplicates must be removed or renamed. You have mangled Swift class names there, and they exist in two places, so the system doesn't know which implementation to use. While the crux of your question is Why are these symbols still given an _implementationOnly import, there's something subtle here — this log is being generated by the Objective-C runtime, for a Swift class — notice the system logging this is named objc at the fron
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Oct ’25
Share Extension Lifetime and SwiftData
I have an app that uses a Share Extension that allows the user to share videos, from Files and Photos etc., the video URL and some related data is then persisted with SwiftData and synchronized with CloudKit. This code has worked consistently for a long time although recently, with iOS 26 and recent builds of iOS 18, I have observed that the video is either not saved to SwiftData (iOS 26.0), or available locally when the app is opened on the same device where the share occurred, but not synchronized to other devices (iOS 18.7 and iOS 26.1 beta). Assuming the video is opened locally after being shared into the app, it is typically synchronized with CloudKit to other devices although it's not as reliable as it should be. Is there a reliable approach in the Share Extension to ensure that the data is saved to the local SwiftData database and then synchronized with CloudKit. I suspect it could be that the lifetime of the Share Extension has become even more constrained in recent OS updat
Replies
1
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0
Views
193
Activity
Oct ’25
Reply to Share Extension Lifetime and SwiftData
If you are using SwiftData + CloudKit in both your main app and extension, which uses NSPersistentCloudKitContainer under the hood, I'd start with pointing you the following technote: Avoid synchronizing a store with multiple persistent containers Please feel free to follow up with further questions, if any. Best, —— Ziqiao Chen  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Oct ’25
Swiftdata cloudkit synchronization issues
Hi, I did cloudkit synchronization using swiftdata. However, synchronization does not occur automatically, and synchronization occurs intermittently only when the device is closed and opened. For confirmation, after changing the data in Device 1 (saving), when the data is fetched from Device 2, there is no change. I've heard that there's still an issue with swiftdata sync and Apple is currently troubleshooting it, is the phenomenon I'm experiencing in the current version normal?
Replies
2
Boosts
0
Views
620
Activity
Oct ’25
Reply to Using SwiftData with a local and CloudKit backed configuration at the same time
Thanks for providing the project. The issue happens because you don't specify a name for your model configurations. When using multiple configurations, give each configuration a unique name so SwiftData knows how to separate the data and schema. The following code fixes the issue: let fullSchema = Schema([ LocalModel.self, RemoteModel.self, ]) let localSchema = Schema([LocalModel.self]) let localConfig = ModelConfiguration(Local, schema: localSchema, cloudKitDatabase: .none) let remoteSchema = Schema([RemoteModel.self]) let remoteConfig = ModelConfiguration(Remote, schema: remoteSchema, cloudKitDatabase: .automatic) container = try ModelContainer(for: fullSchema, configurations: localConfig, remoteConfig) Best, —— Ziqiao Chen  Worldwide Developer Relations.
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Oct ’25
Using SwiftData with a local and CloudKit backed configuration at the same time
I'm trying to set up an application using SwiftData to have a number of models backed by a local datastore that's not synced to CloudKit, and another set of models that is. I was able to achieve this previously with Core Data using multiple NSPersistentStoreDescription instances. The set up code looks something like: do { let fullSchema = Schema([ UnsyncedModel.self, SyncedModel.self, ]) let localSchema = Schema([UnsyncedModel.self]) let localConfig = ModelConfiguration(schema: localSchema, cloudKitDatabase: .none) let remoteSchema = Schema([SyncedModel.self]) let remoteConfig = ModelConfiguration(schema: remoteSchema, cloudKitDatabase: .automatic) container = try ModelContainer(for: fullSchema, configurations: localConfig, remoteConfig) } catch { fatalError(Failed to configure SwiftData container.) } However, it doesn't seem to work as expected. If I remove the synced/remote schema and configuration then everything works fine, but the moment I add in the remote schema and configuration I ge
Replies
3
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0
Views
420
Activity
Oct ’25
Reply to How can I give my documents access to Model Foundation
Hi @Julien458, The Foundation Models Framework itself does not provide a direct way to search your documents. There are two ways your app might go about achieving this functionality: Your app could first identify pertinent documents/information by, for example, querying a database or using an API. Then, your app would include this information as part of the prompt to Foundation Models. Alternatively, your app could provide Foundation Models with a Tool that does this same sort of query action, and Foundation Models could then call on this Tool whenever it is relevant to do so based on the prompt. How you go about searching for the most relevant information is up to you and depends on how your app's data is structured, and there's no one right answer here. You might first take a look at SwiftData. Or if you want to take it a step further and perform on-device semantic searches, look into vector embeddings with CoreML or the Natural Language Framework. Best, -J
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Views
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Oct ’25
Reply to Shared modelContainer between DocumentGroup and WindowGroup
I'm also looking for a way to do this. I assume that it's not possible with the currently released version of SwiftData/SwiftUI, and that you'd need to drop back to manually sharing a model container somehow, or present the content that should have been in a separate window in a sheet, meaning you can't present more than one at a time. It's quite limiting.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Views
Activity
Oct ’25
Reply to Using SwiftData with a local and CloudKit backed configuration at the same time
Hi, Thank you very much, I've pushed a minimal project which fails to GitHub: https://github.com/thomasleese/swiftdata-local-and-remote-sample If you run it, you should find the following error: SwiftData/ModelContext.swift:3699: Fatal error: Failed to identify a store that can hold instances of SwiftData._KKMDBackingData from [8B7D97A6-4C92-49AD-9C78-17D04917B135: SwiftData.DefaultStore] I haven't tried yet with two separate model containers, although I think this will be tricky because a lot of the views requires a combination of models from both stores.
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Views
Activity
Oct ’25
SwiftData ModelActor causes 5-10 second UI freeze when opening sheet
I'm experiencing a significant UI freeze in my SwiftUI app that uses SwiftData with CloudKit sync. When users tap a button to present a sheet for the first time after app launch, the entire UI becomes unresponsive for 5-10 seconds. Subsequent sheet presentations work fine. App Architecture Service layer: An @Observable class marked with @MainActor that orchestrates operations Persistence layer: A @ModelActor class that handles SwiftData operations SwiftUI views: Using @Environment to access the service layer The structure looks like this: @Observable @MainActor final class MyServices { let persistence: DataPersistence init(modelContainer: ModelContainer) { self.persistence = DataPersistence(modelContainer: modelContainer) } func addItem(title: String) async { // Creates and saves an item through persistence layer } } @ModelActor actor DataPersistence { func saveItem(_ item: Item) async { // Save to SwiftData } } The app initializes the ModelContainer at the Scene level and passes it
Replies
2
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0
Views
149
Activity
Oct ’25
Reply to SwiftData ModelActor causes 5-10 second UI freeze when opening sheet
I experimented with this more, by removing increasingly larger portions of the interaction with SwifData, and finally realized: the freezes are caused by the Xcode debugger session, and have nothing to do with SwiftData or ModelActor. I saw the not reporting this hang messages in the logs, but didn't realize what Xcode was trying to tell me. If it instead said something like hang likely caused by the debugger session it would have been much easier to understand than not reporting.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Oct ’25
SwiftData Fatal error
I'm developing an app that uses CloudKit synchronization with SwiftData and on visionOS I added an App Settings bundle. I have noticed that sometimes, when the app is open and the user changes a setting from the App Settings bundle, the following fatal error occurs: SwiftData/BackingData.swift:831: Fatal error: This model instance was destroyed by calling ModelContext.reset and is no longer usable. The setting is read within the App struct in the visionOS app target using @AppStorage and this value is in turn used to set the passthrough video dimming via the .preferredSurroundingsEffect modifier. The setting allows the user to specify the dimming level as dark, semi dark, or ultra dark. The fatal error appears to occur intermittently although the first time it was observed was after adding the settings bundle. As such, I suspect there is some connection between those code changes and this fatal error even though they do not directly relate to SwiftData.
Replies
1
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0
Views
287
Activity
Oct ’25