is there a fix available? There’s nothing really to fix here. Lemme explain… In general: You are responsible for building the binary that you submit to the store. That build process creates a .dSYM file that matches that binary. If you’re using Xcode, both the binary and its .dSYM file end up within your Xcode archive. Historically, Apple allowed, and in some cases required, apps to submit as bitcode. Apple then recompiled the app from that bitcode, and distributed that binary to end users. That caused problems for symbolication because the binary being run by end users didn’t match the .dSYM file in your Xcode archive. To solve this, Apple created a mechanism for you to download a .dSYM file for the binary that Apple generated. With Xcode 14, so about a year ago, Apple stopped doing the bitcode thing. To quote the Xcode 14 Release Notes. Starting with Xcode 14, bitcode is no longer required for watchOS and tvOS applications, and the App Store no longer accepts bitcode subm