Manage text storage and perform custom layout of text-based content in your app's views using TextKit.

Posts under TextKit tag

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TextKit2 textContentManager(_:shouldEnumerate:options:) leaves gaps in layout
Returning false from NSTextContentManagerDelegate.textContentManager(_:shouldEnumerate:options:) produces huge gaps in my layout instead of showing a continuous block of text. Instead of omiting the layout of the hidden element, there is a blank space that shows that appears to have the same size in layout as the omitted text element. Why is this happening and how can I prevent this? Example:
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757
Aug ’24
UlTextView erroneously overrides string attributes when applying spellchecker annotation attributes (regression)
UITextView erroneously overrides string attributes when applying spellchecker annotation attributes. It doesn't need any particular setting. Default UITextView instance with attributed text let textView = UITextView(usingTextLayoutManager: true) textView.spellCheckingType = .yes Once spellcheck attributes get applied, other attributes like foreground color get applied to the misspelled words. This behavior happens only on Mac Catalyst, and started to appear on macOS 14 or newer. Please check the Xcode project that demonstrates the issue https://github.com/user-attachments/files/16689336/TextEditor-FB14165227.zip Open TextEditor project Select "My Mac (Mac Catalyst)" build destination Run the project. A window with a text area should appear Select the whole text (either using mouse or keyboard command+a) Observe how foregroundColor changes to text (this is the issue) That eventually led to crash 💥 This bug is reported to Apple FB14165227
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944
Aug ’24
Subclass UITextView using TextKit2
Instead of implementing a textview from scratch (UITextInput it a lot of work/boilerplate) It makes sense for me to subclass UITextView. However, when subclassing it seems this is limited to TextKit 1 only, I get an assertion failure: *** Assertion failure in -[_UITextKit1LayoutController initWithTextView:textContainer:], _UITextKit1LayoutController.m:72 I thought I would just need to call the super init: super.init(usingTextLayoutManager: true) But this isn't a designated initialiser: Must call a designated initializer of the superclass 'UITextView' Is there a way to do this and override the layout manager so that it uses TextKit 2 in the subclass? (My aim is to then draw the fragments manually using TextKit2 to get a custom layout while ultimately using all of the UITextView implementation as 99% of it is what I want - other than custom drawing of text fragments). My code is below: class DocumentTextView: UITextView { private let _textLayoutManager = NSTextLayoutManager() private var textContentStorage: NSTextContentStorage { textLayoutManager!.textContentManager as! NSTextContentStorage } override var textLayoutManager: NSTextLayoutManager? { _textLayoutManager } init() { let textContainer = NSTextContainer(size: .zero) super.init(frame: .zero, textContainer: textContainer) _textLayoutManager.textContainer = textContainer textContentStorage.attributedString = NSAttributedString(string: text, attributes: [ .foregroundColor: UIColor.label, ]) textContentStorage.addTextLayoutManager(_textLayoutManager) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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1.4k
Aug ’24
How do you get the cursor to appear programmatically in a custom UITextInput with UITextInteraction?
I have created a custom input field by conforming to UITextInput. It is setup to use UITextInteraction. Everything works very well. If the user taps on the custom field, the cursor (provided by UITextInteraction) appears. The user can type, select, move the cursor, etc. But I'm stumped trying to get the cursor to appear automatically. With a normal UITextField or UITextView you simply call becomeFirstResponder(). But doing that with my custom UITextInput does not result in the cursor appearing. It only appears if the user taps on the custom field. I don't know what I'm missing. I don't see any API in UITextInteraction that can be called to say "activate the cursor layer". Does anyone know what steps are required with a custom UITextInput using UITextInteraction to activate the cursor programmatically without the user needing to tap on the custom field?
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1.6k
Aug ’24
NSTextView subclass not displaying text in Sonoma
This is a tricky one. I have a shipping product which, when compiled under Xcode 14.3.1 works as expected on Sonoma. If the same project is recompiled with Xcode 15, the subclass of NSTextView will not display correctly (text is same color as background). I am also using a custom NSLayoutManager (to draw invisibles). Unfortunately, there is an intermittent aspect to this. I use this subclass in several places and it works on my setup on the main editor, but not with some customers. Then I found a different use of the same subclass that does not work for me. When it does not work, it is consistent for that user. I have manually marked the textViews as using TextKit 1, with no change. I also tried the Clips Bounds to yes, again no change. If I change the class to NSTextView, the text displays properly, but I lose existing functionality. There appears to be some undocumented behavior change in Xcode 15 (or when linking against Sonoma SDK) that for subclasses of NSTextView (stored in XIB files). I know that there is a push to move toward TextKit 2, but it seems TextKit 1 support was possibly changed as well. The text is there and I can edit it, double click, copy and paste it, it is just invisible, when compiled with Xcode 15 (also 15.1). It has to be something very subtle that the subclassed TextView from one XIB will work, but from another XIB will not. Does anyone have any insight into the potential change with TextKit 1 implementation? Thanks.
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1.4k
Jul ’24
How to implement UITextItem in custom text view with UITextInput and TextKit2
Hi Apple, I'm implementing a custom text view by conforming to UITextInput and backing it with TextKit2. However, I like the UITextItem feature of the default UITextView. Can I get some guidance on how to reimplement it? Are we looking at overlaying UIMenu buttons? Or some API where I can display a UIMenu at a rect I specify? Hopefully, it is not some kind of private API? Thanks for the help in advance.
Topic: UI Frameworks SubTopic: UIKit Tags:
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631
Jul ’24
NSTextLayoutManager's enumerateTextSegments parameters documentation
This function on NSTextLayoutManager has the following signature func enumerateTextSegments( in textRange: NSTextRange, type: NSTextLayoutManager.SegmentType, options: NSTextLayoutManager.SegmentOptions = [], using block: (NSTextRange?, CGRect, CGFloat, NSTextContainer) -> Bool ) The documentation here doesn't define what the CGRect and CGFloat passed to block are. However, looking at sample code Using TextKit2 To Interact With Text, they seem to be the frame for the textsegment and baselineposition respectively. But, the textSegmentFrame seems to start at origin.x = 5.0 when text is empty. Is this some starting offset for text segments? I don't seem to be able to find mention of this anywhere.
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919
Jun ’24
What sets NSTextParagraph.paragraphSeparatorRange and paragraphContentRange
With my continued experiments with TextKit2, I'm trying to figure out what sets the properties paragraphSeparatorRange and paragraphContentRange on a NSTextParagraph. These seem to be computed properties (or at least they cannot be directly set via public API). var paragraph = NSTextParagraph(attributedString: NSAttributedString(string: "It was the best of times.\n")) print("attributes: \(paragraph.attributedString.attributes(at: 0, effectiveRange: nil))") print("paragraphSeparatorRange: \(String(describing: paragraph.paragraphSeparatorRange))") print("paragraphContentRange: \(String(describing: paragraph.paragraphContentRange))") In the above example, both paragraphSeparatorRange and paragraphContentRange are nil. However, when using NSTextLayoutManager/NSTextContentStorage they are set. let layoutManager = NSTextLayoutManager() let container = NSTextContainer(size: NSSize(width: 400, height: 400)) layoutManager.textContainer = container let contentStorage = NSTextContentStorage() contentStorage.textStorage = NSTextStorage(string: "It was the best of times.\n") contentStorage.addTextLayoutManager(layoutManager) layoutManager.enumerateTextLayoutFragments(from: contentStorage.documentRange.location, options: .ensuresLayout) { textLayoutFragment in print("layoutFragment: \(textLayoutFragment)") print("textElement: \(String(describing: textLayoutFragment.textElement))") print("textElement.range: \(String(describing: textLayoutFragment.textElement?.elementRange))") let paragraph = textLayoutFragment.textElement as! NSTextParagraph print("paragraphContentRange: \(String(describing: paragraph.paragraphContentRange))") print("paragraphSeparatorRange: \(String(describing: paragraph.paragraphSeparatorRange))") return true } Would appreciate any ideas on how these values are computed/set. Thanks
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922
Jun ’24
TextKit2 to PDF WITHOUT Font embedding
I can render text from TextKit2 into a PDF everything is fine. But in this case the font is embedded into the PDF. I need the Pdf to contains only the paths / glyphs and not font. I can't find a solution yet. I don't want to create an image or using UIViews etc. It would be nice to get the bezier path of the text I have done this with TextKit1 but the glyphs are gone with TextKit2 Can anyone help me ? Thanks :)
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856
Jun ’24
Why does NSAttributedString's NSItemProviderWriting implementation not transfer custom attributes that implement Codable?
I am working on supporting some formatted text editing in my app, and I've been experimenting with copy and paste support for formatted text. I discovered that NSAttributedString implements NSItemProviderWriting, which means I can give it to UIPasteboard via setObjects and all the built-in attributes transfer perfectly if I then paste it into another text view, or even another app that behaves itself. But if I have custom attributes in my attributed string, having their values implement Codable doesn't let them transfer across the clipboard. In my implementation of textPasteConfigurationSupporting(_: transform:), I try to get an attributed string like this: let attr = item.itemProvider.loadObject(ofClass: NSAttributedString.self) { val, err in //...handle here } I get an error like this: Error Domain=NSItemProviderErrorDomain Code=-1000 "Cannot load representation of type com.apple.uikit.attributedstring" UserInfo={NSLocalizedDescription=Cannot load representation of type com.apple.uikit.attributedstring, NSUnderlyingError=0x600003e7bea0 {Error Domain=NSCocoaErrorDomain Code=260 "The file “b036c42113e34c2f9d9af14d6fefcbd534f627d6” couldn’t be opened because there is no such file." UserInfo={NSURL=file:///Users/username/Library/Developer/CoreSimulator/Devices/86E8BDD4-B6AA-4170-B0EB-57C74EC7DDF0/data/Library/Caches/com.apple.Pasteboard/eb77e5f8f043896faf63b5041f0fbd121db984dd/b036c42113e34c2f9d9af14d6fefcbd534f627d6, NSFilePath=/Users/username/Library/Developer/CoreSimulator/Devices/86E8BDD4-B6AA-4170-B0EB-57C74EC7DDF0/data/Library/Caches/com.apple.Pasteboard/eb77e5f8f043896faf63b5041f0fbd121db984dd/b036c42113e34c2f9d9af14d6fefcbd534f627d6, NSUnderlyingError=0x600003e7ac70 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory"}}}} But I tried making my custom attribute values implement NSSecureCoding, and then it worked. Why is Codable conformance not enough here? Is it because the code that serializes and deserializes is still in Objective-C and isn't aware of Codable? Will this change as the open-source Foundation in Swift work continues?
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1.2k
Jun ’24
Can NSTextView work with custom NSTextContentManager implementation? (TextKit2)
I'm trying to implement custom NSTextContentManager and use it with NSTextView, however it seems that NSTextView expect NSTextContentStorage all the time. final class MyTextContentManager: NSTextContentManager { // ... } It's added to layout manager, and NSTextView instance finds it properly: let textContentManager = MyTextContentManager() textContentManager.addTextLayoutManager(textLayoutManager) however, when I use it, I see errors at: [MyTextContentManager textStorage]: unrecognized selector sent to instance 0x600003d84870 the textStorage property is part of NSTextStorageObserving, that is not NSTextContentManager interface. It looks like NSTextView is not ready to work with custom NSTextContentManager. What did I miss?
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3k
Jun ’24
NSTextView crash with interaction between inserted .link attribute in text storage and NSSpellChecker
I have been getting crash reports from users of my Mac app on Sonoma 14.0 and 14.1 when typing into an NSTextView subclass. The crash logs I have show involvement of the spell-checking system - NSTestCheckingController, NSSpellChecker, and NSCorrectionPanel. The crash is because of an exception being thrown. The throwing method is either [NSString getParagraphStart:end:contentsEnd:forRange:] or [NSTextStorage ensureAttributesAreFixedInRange:]. I have not yet reproduced the crash. I have tried modifying the reference finding process to simply link every word, via NSStringEnumerationByWords. The text view in question recognizes certain things in the entered text and adds hyperlinks to the text while the user is typing. It re-parses and re-adds the links on every key press (via overriding the didChangeText method), on a background thread. From user reports, I have learned that: The crash only occurs on macOS 14.0 and 14.1, not on previous versions The call stack always involves the spell checker, and sometimes involves adding recognized links to the text storage (the call to DispatchQueue.main.async in the code below) The crash stops happening if the user turns off the system spell checker in System Settings -> Keyboard -> Edit on an Input Source -> Correct Spelling Automatically switch The crash does not happen when there are no links in the text view. Here is the relevant code: extension NSMutableAttributedString { func batchUpdates(_ updates: () -> ()) { self.beginEditing() updates() self.endEditing() } } class MyTextView : NSTextView { func didChangeText() { super.didChangeText() findReferences() } var parseToken: CancelationToken? = nil let parseQueue = DispatchQueue(label: "com.myapp.ref_parser") private func findReferences() { guard let storage = self.textStorage else { return } self.parseToken?.requestCancel() let token = CancelationToken() self.parseToken = token let text = storage.string self.parseQueue.async { if token.cancelRequested { return } let refs = RefParser.findReferences(inText: text, cancelationToken: token) DispatchQueue.main.async { if !token.cancelRequested { storage.batchUpdates { var linkRanges: [NSRange] = [] storage.enumerateAttribute(.link, in: NSRange(location: 0, length: storage.length)) { linkValue, linkRange, stop in if let linkUrl = linkValue as? NSURL { linkRanges.append(linkRange) } } for rng in linkRanges { storage.removeAttribute(.link, range: rng) } for r in refs { storage.addAttribute(.link, value: r.url, range: r.range) } } self.verseParseToken = nil } } } } } I've filed this as FB13306015 if any engineers see this. Can anyone
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1.1k
May ’24
Passkey AutoFill won't show the "passkey" prompt above the native keyboard
We implemented passkeys Autofill feature in iOS 16.6. Later verified in iOS 17.0 as well. But when we upgraded to iOS 17.5, the available passkeys autofill prompt is disappeared now. No code changes were done from our side. Also upgraded to iOS 17.5.1 and checked, still doesn’t show the prompt on the keyboard. For autofill we are calling 'performAutoFillAssistedRequests()' API on our ASAuthorizationController after fetching assertion options response from our Relying-Party. Our textFields content type is set to ‘username’. Additional Info: Before making the performAutoFillAssistedRequests() API call, when we click on the ‘Passwords’ icon on keyboard, it only shows the passwords saved on iPhone. But after making the call, we can see available passkeys as well in the list. We are making the fetch assertion options response call on textField delegate after typing more than two characters. I already raised a bug in Feedback Assistant on this - FB13809196. I attached a video and sysdiag file there.
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1.2k
May ’24
Spelling/grammar check settings persistence in UITextView on Mac Catalyst
In our Mac Catalyst app running on macOS, the Edit > Spelling and Grammar > Check Spelling While Typing, Check Grammar With Spelling, and Correct Spelling Automatically preferences are reset with each opening of a new text view. How can we make those preferences persistent? Ie, when someone changes those settings for our app's text view, other incarnations of our app's text views should respect the latest preferences. We looked at swizzling NSTextView's toggleAutomaticSpellingCorrection:, saving those to NSUserDefaults, and then reading those preferences when we set up our UITextView subclass, and then setting the UITextInputTraits properties accordingly. However, our approach felt heavy handed, and I'm wondering if we are missing some out-of-the-box functionality that will make those preferences intuitively persistent. Does anyone have any suggestions? Thank you.
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May ’24
Performance Issues with UITextView and TextKit 2
I've been working with UITextView and TextKit 2, which became the default text engine since iOS 16, and I've encountered performance issues when handling very large text documents. Even on iPhone 14 Pro, I've noticed stuttering and frame drops when scrolling through the text view containing a large amount of text. To reproduce the issue, you can use the following code: // In iOS 16 let textView = UITextView() textView.text = "some really large string (say 1 million characters)" The scrolling performance in this scenario is not smooth. However, if you switch to TextKit 1 by accessing the layoutManager property, the performance significantly improves: // In iOS 16 let textView = UITextView() let _ = textView.layoutManager // this enables the compatibility mode textView.text = "some really large string (say 1 million characters)" With this code, scrolling remains smooth even with large text documents. It's very disappointing to see TextKit 2 performing worse than TextKit 1, even though Apple claims TextKit 2 has significantly improved performance with noncontiguous layout. Furthermore, the sample code for TextKit 2, available here, crashes when handling very large text due to excessive memory usage. Has anyone else experienced similar performance issues with TextKit 2, and are there any potential solutions or workarounds to improve the performance?
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2.1k
Apr ’24
Does macOS support standard Unicode variation selectors (other than U+FE0E and U+FE0F)?
Hi, I'm interested in creating a font with alternate glyphs that are accessed via Unicode variation selectors, but I'm getting the impression that macOS does not really support these, generally. For example, I'm unable to enter the variation selectors (other than U+FE0F) into a document in Pages or TextEdit using Unicode Hex Input. Is my hunch correct? I'm interested in using the standardized variations listed here: http://unicode.org/Public/UNIDATA/StandardizedVariants.txt Specifically, slashed zero: 0030 FE00; short diagonal stroke form; # DIGIT ZERO Thanks for any insight you may be able to provide.
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Apr ’24
UITextView Mac Catalyst Selected Text Replacement Bug
Starting with the macOS version 14.x.x and TextKit1, selecting multiple lines of text triggers a text replacement bug: some of the text on one of the selected lines inadvertently replaces a portion of the selected text. For example, the bug is exhibited when selecting the following lines: Carnaroli, Maratelli, or Vialone Nano are best Vialone Nano cooks quickly – watch it! It also absorbs condiments nicely. Avoid Baldo, Originario, Ribe and Roma To trigger the bug, select the three line paragraph using either the cursor or shift with arrow keys. Notice that a portion of the selected text was replaced. Command-Z to undo will allow you to repeat the undesired behavior. In this case, "e Nano cooks quickly - " is replaced by "Baldo, Originario, Ribe." This does not occur with all strings or selected strings, but in cases where it does occur, it is perfectly reproducible. It does not occur on iOS. Pasteboard contents are irrelevant. After triggering the bug repeatedly, at some point it stops occurring. Why does this bug occur? How can it be fixed? Here is some sample code to reproduce the issue. @end @implementation TestNoteViewController - (void)viewDidLoad { [super viewDidLoad]; [self createTextView]; } - (void)createTextView { NSAttributedString *attrString = [[NSAttributedString alloc] initWithString:self.note.text attributes:nil]; NSTextStorage *textStorage = [NSTextStorage new]; [textStorage appendAttributedString:attrString]; CGRect newTextViewRect = self.view.bounds; // Create the layout manager NSLayoutManager *layoutManager = [NSLayoutManager new]; [textStorage addLayoutManager:layoutManager]; // Create a text container NSTextContainer *container = [[NSTextContainer alloc] initWithSize:CGSizeMake(newTextViewRect.size.width, CGFLOAT_MAX)]; [layoutManager addTextContainer:container]; // Create and place a text view UITextView *textView = [[UITextView alloc] initWithFrame:newTextViewRect textContainer:container]; [self.view addSubview:textView]; textView.translatesAutoresizingMaskIntoConstraints = NO; UILayoutGuide *safeArea = textView.superview.safeAreaLayoutGuide; [textView.leadingAnchor constraintEqualToAnchor:safeArea.leadingAnchor].active = YES; [textView.trailingAnchor constraintEqualToAnchor:safeArea.trailingAnchor].active = YES; [textView.topAnchor constraintEqualToAnchor:safeArea.topAnchor].active = YES; [textView.bottomAnchor constraintEqualToAnchor:textView.superview.bottomAnchor].active = YES; } @end
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848
Apr ’24
SwiftUI and Writing Tools
Am I missing something or is there anything anywhere about Writing Tools with SwiftUI Text and other objects: https://developer.apple.com/wwdc24/10168 This entire talk seems to talk about UIKit and AppKit? Just making sure I am not missing something obvious...
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1.1k
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Aug ’24
TextKit2 textContentManager(_:shouldEnumerate:options:) leaves gaps in layout
Returning false from NSTextContentManagerDelegate.textContentManager(_:shouldEnumerate:options:) produces huge gaps in my layout instead of showing a continuous block of text. Instead of omiting the layout of the hidden element, there is a blank space that shows that appears to have the same size in layout as the omitted text element. Why is this happening and how can I prevent this? Example:
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1
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0
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757
Activity
Aug ’24
UlTextView erroneously overrides string attributes when applying spellchecker annotation attributes (regression)
UITextView erroneously overrides string attributes when applying spellchecker annotation attributes. It doesn't need any particular setting. Default UITextView instance with attributed text let textView = UITextView(usingTextLayoutManager: true) textView.spellCheckingType = .yes Once spellcheck attributes get applied, other attributes like foreground color get applied to the misspelled words. This behavior happens only on Mac Catalyst, and started to appear on macOS 14 or newer. Please check the Xcode project that demonstrates the issue https://github.com/user-attachments/files/16689336/TextEditor-FB14165227.zip Open TextEditor project Select "My Mac (Mac Catalyst)" build destination Run the project. A window with a text area should appear Select the whole text (either using mouse or keyboard command+a) Observe how foregroundColor changes to text (this is the issue) That eventually led to crash 💥 This bug is reported to Apple FB14165227
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944
Activity
Aug ’24
Subclass UITextView using TextKit2
Instead of implementing a textview from scratch (UITextInput it a lot of work/boilerplate) It makes sense for me to subclass UITextView. However, when subclassing it seems this is limited to TextKit 1 only, I get an assertion failure: *** Assertion failure in -[_UITextKit1LayoutController initWithTextView:textContainer:], _UITextKit1LayoutController.m:72 I thought I would just need to call the super init: super.init(usingTextLayoutManager: true) But this isn't a designated initialiser: Must call a designated initializer of the superclass 'UITextView' Is there a way to do this and override the layout manager so that it uses TextKit 2 in the subclass? (My aim is to then draw the fragments manually using TextKit2 to get a custom layout while ultimately using all of the UITextView implementation as 99% of it is what I want - other than custom drawing of text fragments). My code is below: class DocumentTextView: UITextView { private let _textLayoutManager = NSTextLayoutManager() private var textContentStorage: NSTextContentStorage { textLayoutManager!.textContentManager as! NSTextContentStorage } override var textLayoutManager: NSTextLayoutManager? { _textLayoutManager } init() { let textContainer = NSTextContainer(size: .zero) super.init(frame: .zero, textContainer: textContainer) _textLayoutManager.textContainer = textContainer textContentStorage.attributedString = NSAttributedString(string: text, attributes: [ .foregroundColor: UIColor.label, ]) textContentStorage.addTextLayoutManager(_textLayoutManager) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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1.4k
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Aug ’24
How to link multiple text views to a single text storage in TextKit 2
In TextKit 1 we have the method NSTextStorage.addLayoutManager(_:) that allows to show the same text in multiple text views. This method exists with NSLayoutManager but not with NsTextLayoutManager. Is there a way to achieve the same thing with TextKit 2?
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1.5k
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Aug ’24
How do you get the cursor to appear programmatically in a custom UITextInput with UITextInteraction?
I have created a custom input field by conforming to UITextInput. It is setup to use UITextInteraction. Everything works very well. If the user taps on the custom field, the cursor (provided by UITextInteraction) appears. The user can type, select, move the cursor, etc. But I'm stumped trying to get the cursor to appear automatically. With a normal UITextField or UITextView you simply call becomeFirstResponder(). But doing that with my custom UITextInput does not result in the cursor appearing. It only appears if the user taps on the custom field. I don't know what I'm missing. I don't see any API in UITextInteraction that can be called to say "activate the cursor layer". Does anyone know what steps are required with a custom UITextInput using UITextInteraction to activate the cursor programmatically without the user needing to tap on the custom field?
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1.6k
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Aug ’24
NSTextView subclass not displaying text in Sonoma
This is a tricky one. I have a shipping product which, when compiled under Xcode 14.3.1 works as expected on Sonoma. If the same project is recompiled with Xcode 15, the subclass of NSTextView will not display correctly (text is same color as background). I am also using a custom NSLayoutManager (to draw invisibles). Unfortunately, there is an intermittent aspect to this. I use this subclass in several places and it works on my setup on the main editor, but not with some customers. Then I found a different use of the same subclass that does not work for me. When it does not work, it is consistent for that user. I have manually marked the textViews as using TextKit 1, with no change. I also tried the Clips Bounds to yes, again no change. If I change the class to NSTextView, the text displays properly, but I lose existing functionality. There appears to be some undocumented behavior change in Xcode 15 (or when linking against Sonoma SDK) that for subclasses of NSTextView (stored in XIB files). I know that there is a push to move toward TextKit 2, but it seems TextKit 1 support was possibly changed as well. The text is there and I can edit it, double click, copy and paste it, it is just invisible, when compiled with Xcode 15 (also 15.1). It has to be something very subtle that the subclassed TextView from one XIB will work, but from another XIB will not. Does anyone have any insight into the potential change with TextKit 1 implementation? Thanks.
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1.4k
Activity
Jul ’24
How to implement UITextItem in custom text view with UITextInput and TextKit2
Hi Apple, I'm implementing a custom text view by conforming to UITextInput and backing it with TextKit2. However, I like the UITextItem feature of the default UITextView. Can I get some guidance on how to reimplement it? Are we looking at overlaying UIMenu buttons? Or some API where I can display a UIMenu at a rect I specify? Hopefully, it is not some kind of private API? Thanks for the help in advance.
Topic: UI Frameworks SubTopic: UIKit Tags:
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631
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Jul ’24
NSTextLayoutManager's enumerateTextSegments parameters documentation
This function on NSTextLayoutManager has the following signature func enumerateTextSegments( in textRange: NSTextRange, type: NSTextLayoutManager.SegmentType, options: NSTextLayoutManager.SegmentOptions = [], using block: (NSTextRange?, CGRect, CGFloat, NSTextContainer) -> Bool ) The documentation here doesn't define what the CGRect and CGFloat passed to block are. However, looking at sample code Using TextKit2 To Interact With Text, they seem to be the frame for the textsegment and baselineposition respectively. But, the textSegmentFrame seems to start at origin.x = 5.0 when text is empty. Is this some starting offset for text segments? I don't seem to be able to find mention of this anywhere.
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919
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Jun ’24
What sets NSTextParagraph.paragraphSeparatorRange and paragraphContentRange
With my continued experiments with TextKit2, I'm trying to figure out what sets the properties paragraphSeparatorRange and paragraphContentRange on a NSTextParagraph. These seem to be computed properties (or at least they cannot be directly set via public API). var paragraph = NSTextParagraph(attributedString: NSAttributedString(string: "It was the best of times.\n")) print("attributes: \(paragraph.attributedString.attributes(at: 0, effectiveRange: nil))") print("paragraphSeparatorRange: \(String(describing: paragraph.paragraphSeparatorRange))") print("paragraphContentRange: \(String(describing: paragraph.paragraphContentRange))") In the above example, both paragraphSeparatorRange and paragraphContentRange are nil. However, when using NSTextLayoutManager/NSTextContentStorage they are set. let layoutManager = NSTextLayoutManager() let container = NSTextContainer(size: NSSize(width: 400, height: 400)) layoutManager.textContainer = container let contentStorage = NSTextContentStorage() contentStorage.textStorage = NSTextStorage(string: "It was the best of times.\n") contentStorage.addTextLayoutManager(layoutManager) layoutManager.enumerateTextLayoutFragments(from: contentStorage.documentRange.location, options: .ensuresLayout) { textLayoutFragment in print("layoutFragment: \(textLayoutFragment)") print("textElement: \(String(describing: textLayoutFragment.textElement))") print("textElement.range: \(String(describing: textLayoutFragment.textElement?.elementRange))") let paragraph = textLayoutFragment.textElement as! NSTextParagraph print("paragraphContentRange: \(String(describing: paragraph.paragraphContentRange))") print("paragraphSeparatorRange: \(String(describing: paragraph.paragraphSeparatorRange))") return true } Would appreciate any ideas on how these values are computed/set. Thanks
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922
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Jun ’24
TextKit2 to PDF WITHOUT Font embedding
I can render text from TextKit2 into a PDF everything is fine. But in this case the font is embedded into the PDF. I need the Pdf to contains only the paths / glyphs and not font. I can't find a solution yet. I don't want to create an image or using UIViews etc. It would be nice to get the bezier path of the text I have done this with TextKit1 but the glyphs are gone with TextKit2 Can anyone help me ? Thanks :)
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856
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Jun ’24
Why does NSAttributedString's NSItemProviderWriting implementation not transfer custom attributes that implement Codable?
I am working on supporting some formatted text editing in my app, and I've been experimenting with copy and paste support for formatted text. I discovered that NSAttributedString implements NSItemProviderWriting, which means I can give it to UIPasteboard via setObjects and all the built-in attributes transfer perfectly if I then paste it into another text view, or even another app that behaves itself. But if I have custom attributes in my attributed string, having their values implement Codable doesn't let them transfer across the clipboard. In my implementation of textPasteConfigurationSupporting(_: transform:), I try to get an attributed string like this: let attr = item.itemProvider.loadObject(ofClass: NSAttributedString.self) { val, err in //...handle here } I get an error like this: Error Domain=NSItemProviderErrorDomain Code=-1000 "Cannot load representation of type com.apple.uikit.attributedstring" UserInfo={NSLocalizedDescription=Cannot load representation of type com.apple.uikit.attributedstring, NSUnderlyingError=0x600003e7bea0 {Error Domain=NSCocoaErrorDomain Code=260 "The file “b036c42113e34c2f9d9af14d6fefcbd534f627d6” couldn’t be opened because there is no such file." UserInfo={NSURL=file:///Users/username/Library/Developer/CoreSimulator/Devices/86E8BDD4-B6AA-4170-B0EB-57C74EC7DDF0/data/Library/Caches/com.apple.Pasteboard/eb77e5f8f043896faf63b5041f0fbd121db984dd/b036c42113e34c2f9d9af14d6fefcbd534f627d6, NSFilePath=/Users/username/Library/Developer/CoreSimulator/Devices/86E8BDD4-B6AA-4170-B0EB-57C74EC7DDF0/data/Library/Caches/com.apple.Pasteboard/eb77e5f8f043896faf63b5041f0fbd121db984dd/b036c42113e34c2f9d9af14d6fefcbd534f627d6, NSUnderlyingError=0x600003e7ac70 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory"}}}} But I tried making my custom attribute values implement NSSecureCoding, and then it worked. Why is Codable conformance not enough here? Is it because the code that serializes and deserializes is still in Objective-C and isn't aware of Codable? Will this change as the open-source Foundation in Swift work continues?
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Jun ’24
Can NSTextView work with custom NSTextContentManager implementation? (TextKit2)
I'm trying to implement custom NSTextContentManager and use it with NSTextView, however it seems that NSTextView expect NSTextContentStorage all the time. final class MyTextContentManager: NSTextContentManager { // ... } It's added to layout manager, and NSTextView instance finds it properly: let textContentManager = MyTextContentManager() textContentManager.addTextLayoutManager(textLayoutManager) however, when I use it, I see errors at: [MyTextContentManager textStorage]: unrecognized selector sent to instance 0x600003d84870 the textStorage property is part of NSTextStorageObserving, that is not NSTextContentManager interface. It looks like NSTextView is not ready to work with custom NSTextContentManager. What did I miss?
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3k
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Jun ’24
NSTextView crash with interaction between inserted .link attribute in text storage and NSSpellChecker
I have been getting crash reports from users of my Mac app on Sonoma 14.0 and 14.1 when typing into an NSTextView subclass. The crash logs I have show involvement of the spell-checking system - NSTestCheckingController, NSSpellChecker, and NSCorrectionPanel. The crash is because of an exception being thrown. The throwing method is either [NSString getParagraphStart:end:contentsEnd:forRange:] or [NSTextStorage ensureAttributesAreFixedInRange:]. I have not yet reproduced the crash. I have tried modifying the reference finding process to simply link every word, via NSStringEnumerationByWords. The text view in question recognizes certain things in the entered text and adds hyperlinks to the text while the user is typing. It re-parses and re-adds the links on every key press (via overriding the didChangeText method), on a background thread. From user reports, I have learned that: The crash only occurs on macOS 14.0 and 14.1, not on previous versions The call stack always involves the spell checker, and sometimes involves adding recognized links to the text storage (the call to DispatchQueue.main.async in the code below) The crash stops happening if the user turns off the system spell checker in System Settings -> Keyboard -> Edit on an Input Source -> Correct Spelling Automatically switch The crash does not happen when there are no links in the text view. Here is the relevant code: extension NSMutableAttributedString { func batchUpdates(_ updates: () -> ()) { self.beginEditing() updates() self.endEditing() } } class MyTextView : NSTextView { func didChangeText() { super.didChangeText() findReferences() } var parseToken: CancelationToken? = nil let parseQueue = DispatchQueue(label: "com.myapp.ref_parser") private func findReferences() { guard let storage = self.textStorage else { return } self.parseToken?.requestCancel() let token = CancelationToken() self.parseToken = token let text = storage.string self.parseQueue.async { if token.cancelRequested { return } let refs = RefParser.findReferences(inText: text, cancelationToken: token) DispatchQueue.main.async { if !token.cancelRequested { storage.batchUpdates { var linkRanges: [NSRange] = [] storage.enumerateAttribute(.link, in: NSRange(location: 0, length: storage.length)) { linkValue, linkRange, stop in if let linkUrl = linkValue as? NSURL { linkRanges.append(linkRange) } } for rng in linkRanges { storage.removeAttribute(.link, range: rng) } for r in refs { storage.addAttribute(.link, value: r.url, range: r.range) } } self.verseParseToken = nil } } } } } I've filed this as FB13306015 if any engineers see this. Can anyone
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May ’24
Passkey AutoFill won't show the "passkey" prompt above the native keyboard
We implemented passkeys Autofill feature in iOS 16.6. Later verified in iOS 17.0 as well. But when we upgraded to iOS 17.5, the available passkeys autofill prompt is disappeared now. No code changes were done from our side. Also upgraded to iOS 17.5.1 and checked, still doesn’t show the prompt on the keyboard. For autofill we are calling 'performAutoFillAssistedRequests()' API on our ASAuthorizationController after fetching assertion options response from our Relying-Party. Our textFields content type is set to ‘username’. Additional Info: Before making the performAutoFillAssistedRequests() API call, when we click on the ‘Passwords’ icon on keyboard, it only shows the passwords saved on iPhone. But after making the call, we can see available passkeys as well in the list. We are making the fetch assertion options response call on textField delegate after typing more than two characters. I already raised a bug in Feedback Assistant on this - FB13809196. I attached a video and sysdiag file there.
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May ’24
Spelling/grammar check settings persistence in UITextView on Mac Catalyst
In our Mac Catalyst app running on macOS, the Edit > Spelling and Grammar > Check Spelling While Typing, Check Grammar With Spelling, and Correct Spelling Automatically preferences are reset with each opening of a new text view. How can we make those preferences persistent? Ie, when someone changes those settings for our app's text view, other incarnations of our app's text views should respect the latest preferences. We looked at swizzling NSTextView's toggleAutomaticSpellingCorrection:, saving those to NSUserDefaults, and then reading those preferences when we set up our UITextView subclass, and then setting the UITextInputTraits properties accordingly. However, our approach felt heavy handed, and I'm wondering if we are missing some out-of-the-box functionality that will make those preferences intuitively persistent. Does anyone have any suggestions? Thank you.
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798
Activity
May ’24
Performance Issues with UITextView and TextKit 2
I've been working with UITextView and TextKit 2, which became the default text engine since iOS 16, and I've encountered performance issues when handling very large text documents. Even on iPhone 14 Pro, I've noticed stuttering and frame drops when scrolling through the text view containing a large amount of text. To reproduce the issue, you can use the following code: // In iOS 16 let textView = UITextView() textView.text = "some really large string (say 1 million characters)" The scrolling performance in this scenario is not smooth. However, if you switch to TextKit 1 by accessing the layoutManager property, the performance significantly improves: // In iOS 16 let textView = UITextView() let _ = textView.layoutManager // this enables the compatibility mode textView.text = "some really large string (say 1 million characters)" With this code, scrolling remains smooth even with large text documents. It's very disappointing to see TextKit 2 performing worse than TextKit 1, even though Apple claims TextKit 2 has significantly improved performance with noncontiguous layout. Furthermore, the sample code for TextKit 2, available here, crashes when handling very large text due to excessive memory usage. Has anyone else experienced similar performance issues with TextKit 2, and are there any potential solutions or workarounds to improve the performance?
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2.1k
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Apr ’24
SMS.DB Field Map
Hello, I'm trying to get a better understanding of the SMS.db tables and fields. Does anybody have a document that describes each table and the fields within that table? I'd like to understand what each field in the Messages Table is used for but it would be a bonus if the is info is also available for the other tables contained in the SMS.db as well.
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806
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Apr ’24
Does macOS support standard Unicode variation selectors (other than U+FE0E and U+FE0F)?
Hi, I'm interested in creating a font with alternate glyphs that are accessed via Unicode variation selectors, but I'm getting the impression that macOS does not really support these, generally. For example, I'm unable to enter the variation selectors (other than U+FE0F) into a document in Pages or TextEdit using Unicode Hex Input. Is my hunch correct? I'm interested in using the standardized variations listed here: http://unicode.org/Public/UNIDATA/StandardizedVariants.txt Specifically, slashed zero: 0030 FE00; short diagonal stroke form; # DIGIT ZERO Thanks for any insight you may be able to provide.
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759
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Apr ’24
UITextView Mac Catalyst Selected Text Replacement Bug
Starting with the macOS version 14.x.x and TextKit1, selecting multiple lines of text triggers a text replacement bug: some of the text on one of the selected lines inadvertently replaces a portion of the selected text. For example, the bug is exhibited when selecting the following lines: Carnaroli, Maratelli, or Vialone Nano are best Vialone Nano cooks quickly – watch it! It also absorbs condiments nicely. Avoid Baldo, Originario, Ribe and Roma To trigger the bug, select the three line paragraph using either the cursor or shift with arrow keys. Notice that a portion of the selected text was replaced. Command-Z to undo will allow you to repeat the undesired behavior. In this case, "e Nano cooks quickly - " is replaced by "Baldo, Originario, Ribe." This does not occur with all strings or selected strings, but in cases where it does occur, it is perfectly reproducible. It does not occur on iOS. Pasteboard contents are irrelevant. After triggering the bug repeatedly, at some point it stops occurring. Why does this bug occur? How can it be fixed? Here is some sample code to reproduce the issue. @end @implementation TestNoteViewController - (void)viewDidLoad { [super viewDidLoad]; [self createTextView]; } - (void)createTextView { NSAttributedString *attrString = [[NSAttributedString alloc] initWithString:self.note.text attributes:nil]; NSTextStorage *textStorage = [NSTextStorage new]; [textStorage appendAttributedString:attrString]; CGRect newTextViewRect = self.view.bounds; // Create the layout manager NSLayoutManager *layoutManager = [NSLayoutManager new]; [textStorage addLayoutManager:layoutManager]; // Create a text container NSTextContainer *container = [[NSTextContainer alloc] initWithSize:CGSizeMake(newTextViewRect.size.width, CGFLOAT_MAX)]; [layoutManager addTextContainer:container]; // Create and place a text view UITextView *textView = [[UITextView alloc] initWithFrame:newTextViewRect textContainer:container]; [self.view addSubview:textView]; textView.translatesAutoresizingMaskIntoConstraints = NO; UILayoutGuide *safeArea = textView.superview.safeAreaLayoutGuide; [textView.leadingAnchor constraintEqualToAnchor:safeArea.leadingAnchor].active = YES; [textView.trailingAnchor constraintEqualToAnchor:safeArea.trailingAnchor].active = YES; [textView.topAnchor constraintEqualToAnchor:safeArea.topAnchor].active = YES; [textView.bottomAnchor constraintEqualToAnchor:textView.superview.bottomAnchor].active = YES; } @end
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848
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Apr ’24