USBDriverKit

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Develop drivers for USB-based devices using USBDriverKit.

Posts under USBDriverKit tag

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USBDriverKit driver not showing up in settings on iPadOS 18
In iPadOS 17.7 my driver shows up in settings just fine. After recompiling with Xcode 16 and installing my app (containing my driver) on iPadOS 18, the app shows up in settings but the driver-enable button is missing from Settings. When I plug-in my custom USB device, the app cannot detect it and I am left with no way to manually enable the driver, as I did in the previous version of iPadOS.
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593
Sep ’24
Drivers are not visible in iOS 18 Public beta
Hello team, I am using USBDriverKit and Driverkit framework in my application for communication of USB device. After updating my iPad OS to 18 public beta, I am unable to get option to enable drivers in my setting page of my application. However, I am able to see that options in developer beta version of iPad OS 18. Can anyone guide me, how should I proceed further as I am unable to use my USB devices.
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982
Nov ’24
Debug with Xcode while connecting a usb device to iPad Pro
Hi We are developing a iPad accessory that connects to the USB-C port of an iPad Pro. For debugging, we are using iPad pro M4 and iPad Pro 12.9 (fifth gen). We are aware we can debug the app over wifi, but this process is slow and cumbersome. Is there a USB-C hub ( I guess that supports thunderbolt ) that would allow us to connect the iPad to both our Mac and to the iPad accessory simultaneously ? Thanks
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455
Sep ’24
How to implement macOS sleep and wake for USB serial drivers using USBSerialDriverKit.
Development environment: Xcode Version 15.1 (15C65), macOS 14.2.1 (23C71) Run-time configuration: macOS 14.2.1 (23C71) DESCRIPTION OF PROBLEM 1.The device supports sleep and wake functionality, and sleep/wake can be achieved on both Linux and Windows. 2.Does macOS's USBSerialDriverKit support sleep and wake? If so, how can I implement it? 3.Is it necessary to modify system permissions on macOS to use a USB serial device for sleep and wake functionality? STEPS TO REPRODUCE I don't know how macOS performs power management for serial devices. The sleep wake function fails to pass the test on macOS
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640
Sep ’24
system extension failed to validate
I facing issue where the system extension i try to install have message: no related kext found for sysex 'com.apple.usbsoundriver' com.apple.usbsoundriver:extension failed to validate! uninstalling... uninstalling invalid extension com.apple.usbsoundriver Is internet access is required for system extension validation? I install the driver without internet access. This work in some others machine, only fresh reformated Mac machine without internet connection have this issue. Why is this so?
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1k
Oct ’24
DriverKit IOUSBHostDevice Open returns kIOReturnNotOpen
I have a USBDriverKit driver which tries to send vendor-specific DeviceRequests to the IOUSBHostDevice. A few short months ago this worked, and as far as I know, the only change since it last worked is an update to macOS 14.5. The dext user client calls through to the driver, which wants to do this: ivars->mDevice->Open() ivars->mDevice->DeviceRequest() ivars->mDevice->Close() the problem is that the call to Open returns 0xe00002cde, which is kIOReturnNotOpen. If I don't call Open, but simply call DeviceRequest, I get the same result, kIOReturnNotOpen, which I would expect. I'm pretty sure that in macOS 14.4, the call to Open() did not return an error. I haven't seen any system logs that clue me in to why Open() is failing. It would be handy if the error gave me some reason why the device cannot be opened. Has anyone else seen this? I've searched high and low and I can't find any examples of dexts which actually do anything at all with a USB device.
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869
Jun ’24
How does one create a provisioning profile for embedded DEXT for iPhoneOS that is signed with a distribution cert?
I've been developing a solution that has an embedded USB driver. I can build and run my solution just fine but I cannot pass verification for uploading to App Store Correct and TestFlight The problem is that the provisioning profile I am using (for development) does not have the explicit Vendor ID (idVendor) but is using the development value of asterisk "*". I've created a release version of my entitlements file with the proper Vendor ID and I have a distribution certificate for iOS. Further, I've created a provisioning profile for app-store distribution (not development) and imported it via Xcode. When I select this provisioning profile, I get the following errors from Xcode: Xcode 14 and later requires a DriverKit development profile enabled for iOS and macOS. Visit the developer website to create or download a DriverKit profile. Provisioning profile "MyProvisioningProfile - App Store" doesn't match the entitlements file's value for the com.apple.developer.driverkit.transport.usb entitlement. If I create and use a DriverKit profile, The Xcode UI errors go away on the "Signing & Capabilities" page. However, these profiles seem to be for development only. I then get an error, during compilation, telling me that the app and extension have two different signers, one for development (DEXT) and one for distribution (App). To sum up, using a DriverKit profile fails during the build process and using a distribution profile is a non-starter for Xcode. I can't even build. What do I need to do to get this to work?
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1k
May ’24
DriverKit: embedded.mobileprofile has the wildcard USB Vendor ID instead of my assigned Vendor ID
I've added my Vendor ID to the appropriate entitlement files but my binary fails validation when trying to upload it to the store for distribution. The embeded.mobileprovision file in the generated archive shows an asterisk instead of my approved Vendor ID. How can I make sure the embedded provisioning file has my Vendor ID?
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1.4k
Oct ’24
ImageCaptureCore
Hi. I am new to ios development and I am using swift to try to develop a sample app to connect a Canon camera to an iphone via a usb cable and I want to use the ImageCaptureCore framework to do this (that is I want to use the USB PTP). Although I see the documentation on the Apple site, I am still unsure where to begin. Is there any tutorials, etc. about where I can get started with this? I was able to find a couple of code snipets and piece together something with ICDeviceBrowser but when I load the program onto my iphone and connect the camera via usb, I am not able to detect any camera. So ideally I am looking for some sort of tutorial that goes through how to do this or if not, what do I have to do to at least be able to detect the camera from the iphone?
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812
May ’24
USB HID Specifics for Mac OS?
I am currently developing an USB HID Device, specifically a type of Joystick. However it seems that any attempt of getting a joystick to work on Mac do not work. My prototype works perfectly on Windows, being recognised as such and receiving all data. On MacOS, the Joystick is not recognised as a Joystick though, and the OS does not seem to receiver any Input from it whatsoever. I have translated my code to use both Mouse and Keyboard, both work perfectly. I have also tried to have the Joystick identify as a Gamepad, but again, it works on Windows and is not recognised on Mac (is not recognised as a Gamepad). Are there any specific restrictions to HID devices on MacOS? Apple developer only seems to describe specifics from a software standpoint, not from the standpoint of someone developing hardware. And even then it only seems to describe very specific HID devices, such as mouse, keyboard or a stylus. Please also keep in mind that I don't have much experience developing MacOS applications.
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1.8k
Mar ’24
DriverKit architecture for USB-C device and iPad dext
I am attempting to communicate over serial with a USB-C device and an M-Series iPad. I have proven the device to communicate as expected (baud rate, parity, etc) via a Swift app on Mac using a third party library (IOKit) that utilizes the "AppleUSBACM (v5.0.0)" driver on macOS. I am looking to recreate this communication via iPadOS and a custom DriverKit driver that provides this same interface. There is not an example from Apple for serial communication and DriverKit but there is a couple for communicating from an app to the dext, and for other networking examples. There are also other mentions in WWDC videos but they are incomplete and do not provide the needed structure. Communicating between a driver extension and a client app Connecting a network driver Bring your driver to iPad with DriverKit System Extensions and DriverKit My question revolves around architecture and how to set up a driver for these needs. I have gotten the examples to run and understand what is needed for entitlements and other local signing needs. But what I don't understand is if you need a basic setup similar to the "Communicating between a driver extension and a client app" where your base driver subclasses IOService and has two arms. One that subclasses IOUserclient and allows communication between the dext and your Swift app. And another arm that subclasses IOUserSerial or IOUserUSBSerial. I assume then that these two share buffers of memory set up by the base class that allows communication between the two. I have had little luck getting IOUserUSBSerial to compile and have made more progress on IOUserSerial. But when running that and with the supposed idVendor plist entry I am not getting that part of the dext to start or recognize when the USB device is plugged in. Long story short, I'm looking for a basic architecture or example reference to explain serial communication in DriverKit. Devices: Custom USB-C hardware that is CDC ACM compliant iPad Air 5th gen with M1 chip (iPadOS 17.2) M1 MBP (macOS 14.2.1)
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1.6k
Mar ’24
DriverKit driver doesn't appear in Settings when installed with iPad app
I'm working on a DriverKit driver. I have it running on macOS, including a very simple client app written in SwiftUI. Everything is working fine there. I've added iPadOS as a destination for the app as demonstrated in the WWDC video on DriverKit for iPadOS. The app builds and runs on my iPad, as expected (after a little work to conditionalize out my use of SystemExtensions.framework for installation on macOS). However, after installing and running the app on an iPad, the driver does not show up in Settings->General, nor in the app-specific settings pane triggered by the inclusion of a settings bundle in the app. I've confirmed that the dext is indeed being included in the app bundle when built for iPadOS (in MyApp.app/SystemExtensions/com.me.MyApp.MyDriver.dext). I also can see in the build log that there's a validation step for the dext, and that seems to be succeeding. I don't know why the app isn't being discovered -- or in any case surfaced to the user -- when the app is installed on the iPad. Has anyone faced this problem and solved it? Are there ways to troubleshoot installation/discovery of an embedded DriverKit extensions on iOS? Unlike on macOS, I don't really see any relevant console messages.
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1.8k
Sep ’24