Provisioning Profiles

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A provisioning profile is a type of system profile used to launch one or more apps on devices and use certain services.

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Code Signing Resources
General: DevForums tags: Code Signing, Signing Certificates, Provisioning Profiles, Entitlements Developer Account Help — This document is good in general but, in particular, the Reference section is chock-full of useful information, including the names and purposes of all certificate types issued by Apple Developer web site, tables of which capabilities are supported by which distribution models on iOS and macOS, and information on how to use managed capabilities. Developer > Support > Certificates covers some important policy issues Entitlements documentation TN3125 Inside Code Signing: Provisioning Profiles — This includes links to other technotes in the Inside Code Signing series. WWDC 2021 Session 10204 Distribute apps in Xcode with cloud signing Certificate Signing Requests Explained DevForums post --deep Considered Harmful DevForums post Don’t Run App Store Distribution-Signed Code DevForums post Resolving errSecInternalComponent errors during code signing DevForums post Finding a Capability’s Distribution Restrictions DevForums post Signing code with a hardware-based code-signing identity DevForums post Mac code signing: DevForums tag: Developer ID Creating distribution-signed code for macOS documentation Packaging Mac software for distribution documentation Placing Content in a Bundle documentation Embedding Nonstandard Code Structures in a Bundle documentation Embedding a Command-Line Tool in a Sandboxed App documentation Signing a Daemon with a Restricted Entitlement documentation Defining launch environment and library constraints documentation WWDC 2023 Session 10266 Protect your Mac app with environment constraints TN2206 macOS Code Signing In Depth archived technote — This doc has mostly been replaced by the other resources linked to here but it still contains a few unique tidbits and it’s a great historical reference. Manual Code Signing Example DevForums post The Care and Feeding of Developer ID DevForums post TestFlight, Provisioning Profiles, and the Mac App Store DevForums post For problems with notarisation, see Notarisation Resources. For problems with the trusted execution system, including Gatekeeper, see Trusted Execution Resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Feb ’24
Unable to verify App
I‘ve being trying to continue developing my own app for the last 4 weeks and I’ve not being able to do so due to this persistent error message whenever I try to deploy to my own device “Unable to verify app. Internet connection is required to verify trust.” I’ve searched all around for a way to fix this issue but no body seems to be sure why this happens nor how to fix it. It started happening right after I‘ve upgraded my phone from a 14 to a 15, and ever since, the 15 simply doesn’t allow me to deploy on it… I also have a SE Gen 2 running iOS 15 and it seems to work just fine. Anyone happens to know whats going on? Now I also have to worry if the iPhone is going to let me continue working or not whenever I upgrade it?
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Adding different capabilities to a Distribution profile for visionOS and iOS app
I have an app that runs on both iOS and visionOS (native). Both app use the same project, just some files and code segments are different. We do not use automatic signing. Instead we use a Distribution profile. When creating a distribution profile and adding capabilities there are certain capabilities we are using on iOS that are not available on visionOS. Like the com.apple.developer.kernel.increased-memory-limit and the Extended Virtual Addressing Entitlement. My understanding is that we can only have one Distribution profile per app (may be wrong understanding). My question is how can we have two separate distribution profiles for iOS and visionOS, so iOS can have those extra capabilities that aren't available on visionOS? I tried to create two separate targets, one for iOS and one for visionOS, but that still gives me the same issue of having the distribution profile being the same and not being able to make it unique for iOS and visionOS. Is there a correct approach to setting up the Xcode project or the distribution profile? I'm new to visionOS development and distribution profiles, any guidance would be appreciated. Let me know if you have any questions or need more clarification.
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Invalid 'com.apple.application-identifier' entitlement value.
I already have an iOS app accepted on the App Store, and now I want to add a macOS platform version. I created a new Xcode project and used the same bundle ID as my iOS app. When I tried to upload the macOS bundle, I encountered the following error: Invalid Provisioning Profile. The provisioning profile included in the bundle ABC.123456 [ABC.123456.pkg/Payload/ABC.app] is invalid. [Invalid 'com.apple.application-identifier' entitlement value.] For more information, visit the macOS Developer Portal. (ID: xxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxxxx) I found that this problem occurs when the "Team ID" and "App ID Prefix" are different. How can I make them match?
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Unable to Install App from TestFlight After Adding Facebook SDK
After I integrated the Facebook SDK into my app, I encountered an issue where I couldn't install the app after building it. When trying to install the app through TestFlight, I receive the following error message: "No se pudo instalar Plus Argentina. No se pudo instalar el perfil. Reintenta." I've attached a screenshot for reference: Has anyone experienced a similar issue or does anyone have suggestions on how to resolve this?
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Add new capabilities to a Provisioning Profile
We have a MacOS app that we distribute outside of the App Store. The App has an embedded provisioning profile that is still valid. We would like to add the Associated Domains capability to the app ID. Does that require regenerating a new provisioning profile and embedding it into a new version of App? If we do that, does that mean that the old provisioning profile will become invalid and the old Apps that are still running with it will stop working? Is there a way to make the transition to the new provisioning profile smooth without any downtime?
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Team ID suddenly changed
I developed it as Unity. Originally, I updated Unity to the latest version to fix the problem of not being able to log in to Apple. That's when I found out my team ID had changed. The current Apple membership team ID is HBEMGSUAQ3, When I check "Automatically manage sing" in Xcode Selected with the team ID "ESB392LR64". Where did this team come from all of a sudden? I've only used "HVEMGSUAQ3" for a very long time. The change in ID was a test build while developing another project yesterday, but it changed then. If I manually select the provisioning profile of my project "Failed to install embedded profile for : 0xe800801f (Attempted to install a Beta profile without the proper entitlement.)" This error appears and the test installation is not possible.. So I created a new certificate, identifier, and profile. However, it continues to be created with the ID of "ESB392LR64". Keychain registration is also naturally registered with "ESB392LR64" status. Again, my team ID is "HVEMGSUAQ3" and there is no way to check "ESB392LR64" on my dev page... This situation suddenly appeared when my certificates were updated with the ID of "ESB392LR64" on June 12, and What I suspect is that I updated my MacBook to the latest version of OS on the day of the issue. Please let me know what's going on. I'm hoping it's not a big deal....
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Uploading iOS app for a customer who isn't an organisation
I developed an iOS app for a customer and would like to upload it to his store page. I was given admin permissions , however I failed to upload the iOS build to his AppStore page. My account isn't being recognized as part of his developer team. After some googling, it appears that in order to upload an iOS build for someone else, that someone must enroll as an organisation to give me the proper certificates. My customer tried to enroll as an organisation, however he was rejected by Apple due to "Your legal structure is a Proprietorship. Apple states “If you are a Sole Proprietorship/Single Person Company, enroll as an individual.” Is there a way for me to upload the app to his Appstore page?
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Apple TV as iPod in Apple Developer Center
I have a bizzare issue with my Apple TV that is shown as "iPod" in Apple developer portal. It's correctly visible in Xcode as Apple TV, but when I add it to developer portal it says "iPod". The problem is since it's there as an iPod I can't use it to my provisioning profile to build on the device Anyone has any idea how this can be solved? [Edited by Moderator]
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No profiles for ... were found
Hi, I'm having some problems signing my application. Everything was working fine until recently when the certificates expired and I got these kinds of errors when I try to upload the app to AppStoreConnect. I can build the app in dev and production mode without any issue and I can create an archive. Problems occur when uploading to AppStoreConnect. The idea would be to let Xcode take care of signing everything necessary by checking the "Automatically manage signing" box. All my targets are in "Automatically manage signing" mode. I tried to delete all the certificates and provisioning profiles that I found on the Apple portal and then generate them again, but the problem is the same. There are two of us on the team, plus a CI machine (this should be the CI that takes care of signing everything needed to send a release to AppStoreConnect). If you have an idea, I'm interested! Thanks in advance, Alexandre
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Cannot upload new iOS build to the TestFlight using distribution provision profile for Individual account
I faced thta issue 2 days ago and today. The distribution certificat is installed in thekeychain and provision profiles gives no error when I'mm builing the arhive. But when I select App Store Connect as distribution. method it gives me an error that "App Store Connect access for ___ is required. What is the reason of that? Did someone face the same issue recently? Restart XCode and laptop did not help. I used to distribute the builds for individual account this way many times, but. now smth seems. to be changed or broken.
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May ’24
Automatic signing failed
I have added an additional capability called "User Assigned Device Name" into my application(The provisions for Development, Ad hoc & App Store Connect etc already received from Apple). Since then we are facing issues on code signing. We are trying to Sign in Automatically and getting the below error always. /.xcodeproj Provisioning profile "iOS Team Provisioning Profile: com..*******" doesn't include the com.apple.developer.contacts.notes entitlement. Contact notes entitlements are not a part of our additional capabilities as we requested separately with Apple and received it in the provisioning profile long back. Actually that time the same(contacts notes entitlements) was not a part of the additional capabilities. Please advise if any one has gone through such a conflict and resolved.
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May ’24
Unable to Verify Code Signature with Error 0xe8008018 Despite Troubleshooting Attempts
Hello everyone, I am encountering a persistent issue with Xcode where I’m unable to install my app on a testing device due to the following error message: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.SznYNY/extracted/iForC.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Here’s what I have tried so far to resolve this issue: 1. Ensured that all my certificates and provisioning profiles are current and valid. 2. Removed all related certificates from my Keychain and reinstalled new ones. 3. Cleaned and rebuilt the project multiple times. 4. Unpaired the device and paired it again. 5. Reinstalled the latest version of Xcode. 6. Performed a complete restore of my Mac. Despite these troubleshooting steps, I am still facing the same issue. I would greatly appreciate any insights or experiences related to this error from anyone who has overcome similar challenges. Thank you in advance for your help!
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May ’24
Can macOS apps with entitlements be developed locally without deployment privileges?
I am developing a suite of apps/helpers that get built into an installer package for deployment (outside The App Store). We have that release process ± working, except that most of the development team members are not admins/privileged on the team. They don't really need to publish on behalf of the team, and so we don't want to have debug builds also depend on being signed as "Developer ID Application". But that is running into problems… If I select instead "Sign to Run Locally" this results in an error for some of the build products along the lines of: [Build Target] requires a provisioning profile. Enable development signing and select a provisioning profile in the Signing & Capabilities editor. If I select "Apple Development" as the Code Signing Identity it leaves me with basically the same error as "Developer ID Application" does: Provisioning profile [Name of App/Helper] doesn't include signing certificate "Apple Development: [Name of Developer] ([TEAMID])" And finally, if simply set the Debug value for Provisioning Profile to "None" for the problematic products I get errors like: "[Name of app]" requires a provisioning profile. Select a provisioning profile in the Signing & Capabilities editor. I believe perhaps because some of the targets have an entitlements file granting access to various things (their own XPC services, their own shared preferences, as well as Outgoing Network Connections and com.apple.security.smartcard access…). In older versions of Xcode and/or macOS we didn't have trouble like this, local development could be done by basically any team member. Now it seems like maybe all developers need to have release-signing privileges to test/debug even on their own machines? Or is there a combination I'm missing, that would allow anyone on the team (or perhaps not even on the team) to build and debug the code locally, while still limiting who is able to actually sign notarized release builds on behalf of the team?
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May ’24
Mobile provision "cannot be copied to this iPad because it cannot be played on this iPad"
Trying to install a mobile provision on my iPad from Windows 10 using iTunes. The error message is as above. I've checked and rechecked the mobile provision. The UUID of my device is contained within my mobile provision. I also tried on MacOS with the same error code. I'm not sure what else to try. I tried making a new mobile provision, I tried readding my device (which isn't possible since it's just the same UUID as an already existing device. I updated iTunes to the latest verison, I've upgraded my iPad OS to the latest version (17.5)
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May ’24
How does one create a provisioning profile for embedded DEXT for iPhoneOS that is signed with a distribution cert?
I've been developing a solution that has an embedded USB driver. I can build and run my solution just fine but I cannot pass verification for uploading to App Store Correct and TestFlight The problem is that the provisioning profile I am using (for development) does not have the explicit Vendor ID (idVendor) but is using the development value of asterisk "*". I've created a release version of my entitlements file with the proper Vendor ID and I have a distribution certificate for iOS. Further, I've created a provisioning profile for app-store distribution (not development) and imported it via Xcode. When I select this provisioning profile, I get the following errors from Xcode: Xcode 14 and later requires a DriverKit development profile enabled for iOS and macOS. Visit the developer website to create or download a DriverKit profile. Provisioning profile "MyProvisioningProfile - App Store" doesn't match the entitlements file's value for the com.apple.developer.driverkit.transport.usb entitlement. If I create and use a DriverKit profile, The Xcode UI errors go away on the "Signing & Capabilities" page. However, these profiles seem to be for development only. I then get an error, during compilation, telling me that the app and extension have two different signers, one for development (DEXT) and one for distribution (App). To sum up, using a DriverKit profile fails during the build process and using a distribution profile is a non-starter for Xcode. I can't even build. What do I need to do to get this to work?
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357
May ’24
DriverKit: embedded.mobileprofile has the wildcard USB Vendor ID instead of my assigned Vendor ID
I've added my Vendor ID to the appropriate entitlement files but my binary fails validation when trying to upload it to the store for distribution. The embeded.mobileprovision file in the generated archive shows an asterisk instead of my approved Vendor ID. How can I make sure the embedded provisioning file has my Vendor ID?
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May ’24