Provisioning Profiles

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A provisioning profile is a type of system profile used to launch one or more apps on devices and use certain services.

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Hello . Currently, only the ios version is on sale on the App Store. The application is offering an icloud-linked, auto-renewable subscription. I want to sell to the app store connect with the same identifier, AppID at the same time. I simply added visionos to the existing app project to provide the visionos version early, but the existing UI-related code and the location-related code are not compatible. We used the same identifier with the same name, duplicated and optimized only what could be implemented, and created it without any problems on the actual device. However, when I added the visionos platform to the App Store cennect and tried to upload it through the archive in the app for visionos that I created as an addition, there was an error in the identifier and provisioning, so the upload was blocked. The result of looking up to solve the problem App Group -I found out about the function, but it was judged that a separate app was for an integrated service, so it was not suitable for me. Add an APP to an existing app project via target and manually adjust the platform in Xcode -> Build Phases -> Compile Soures -> Archive upload success?( I haven't been able to implement this stage of information yet.) I explained the current situation. Please give me some advice on how to implement it.visionos has a lot of constraints, so you need to take a lot of features off.
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Currently, I'm reducing the ios version being sold on the App Store with the same app id and identifier to visionos, and I'm trying to upload it using the same identifier, developer id, and icloud, but I can't upload it because of an error. I didn't know what the problem was, so I updated the update of the ios version early, but I uploaded the review without any problems. Uploading the visionos single version has a profile problem, so I would appreciate it if you could tell me the solution. In addition, a lot of the code used in the ios version is not compatible with visionos, so we have created a new project for visionos.
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The documentation for CarPlay (https://developer.apple.com/documentation/carplay/requesting_carplay_entitlements) tells you to disable automatic signing in the section titled "Import the CarPlay Provisioning Profile": Click All in the scope bar, and then deselect “Automatically manage signing”. There have also been other posts in the past about the inability to use automatic signing with CarPlay: https://developer.apple.com/forums/thread/63468 However in a recent post of mine (https://developer.apple.com/forums/thread/717429?login=true&page=1#732392022) I was instructed how to set it up so that I could use automatic signing for the new user-assigned-device-name entitlement and it worked so I thought "Can I do the same thing for CarPlay?" and it seems to be working so far. Is automatic signing with CarPlay now possible? We have been able to use automatic signing to archive successfully and run to real devices and verify that CarPlay is working. I'm crossing my fingers that we'll be able to submit and get the build approved and never have to touch manual signing again. Hopefully it works and the documentation is just out of date.
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by Helam.
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Electron-Builder Version: 24.12.0 Electron-Builder-notarize Version: 1.5.1 Node Version: v15.14.0 Electron Version: 11.3.0 Electron-updater version: ^4.3.5 Target: Mac Apple Store (mas) Hello, I am trying to build and sign a new version of my electron app for the mac apple store (mas), but when I get to the final step of uploading the RenderTune.pkg file to the mac transporter app, I get a failed status with 22 errors all the same formatting like so: Asset validation failed (90284) Invalid Code Signing. The executable 'com.martinbarker.digifyunique.pkg/Payload/RenderTune.app/Contents/Frameworks/Electron Framework.framework/Versions/A/Libraries/etc....dylib' must be signed with the certificate that is contained in the provisioning profile. (ID: abc-abc-abc-abc-abc) In order to build and sign this RenderTune.pkg file, first I run the command npm run build-mas locally while on branch v1.1.5 ( code here ) Which runs the following command: "build-mas": "electron-builder build --mac && sh signmasscript.sh", So first it runs electron-builder build --mac and gives this output: Martins-MacBook-Air:rendertune-v1.1.5-feb-24 martinbarker$ npm run build-mas > rendertune@1.1.5 build-mas > electron-builder build --mac && sh signmasscript.sh • electron-builder version=24.12.0 os=20.6.0 • loaded configuration file=package.json ("build" field) • writing effective config file=dist/builder-effective-config.yaml • packaging platform=darwin arch=x64 electron=11.3.0 appOutDir=dist/mac • signing file=dist/mac/RenderTune.app platform=darwin type=distribution identity=ACBACBACBACBACBACBACBACBACB provisioningProfile=none • skipped macOS notarization reason=`notarize` options were not provided • building target=DMG arch=x64 file=dist/RenderTune-mac.dmg • building target=macOS zip arch=x64 file=dist/RenderTune-mac.zip • building block map blockMapFile=dist/RenderTune-mac.dmg.blockmap • building block map blockMapFile=dist/RenderTune-mac.zip.blockmap Completes without issue. The next part is running the signmasscript.sh file, which does complete but gives these errors: Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 productbuild: Adding component at /Users/martinbarker/Documents/projects/rendertune-v1.1.5-feb-24/dist/mas/RenderTune.app productbuild: Signing product with identity "3rd Party Mac Developer Installer: Martin Barker (LV6WXG529F)" from keychain /Users/martinbarker/Library/Keychains/login.keychain-db productbuild: Adding certificate "Apple Worldwide Developer Relations Certification Authority" productbuild: Adding certificate "Apple Root CA" productbuild: Wrote product to /Users/martinbarker/Documents/projects/rendertune-v1.1.5-feb-24/RenderTune.pkg productbuild: Supported OS versions: [10.10.0, ) The final output RenderTune.pkg file gives 22 error messages saying `` when I try to deliver it via the mac os transport app. Asset validation failed (90284) Invalid Code Signing. The executable must be signed with the certificate that is contained in the provisioning profile Is my app even being signed correctly? Or is there just one file that I need to fix? Please help me out !
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General: DevForums tags: Code Signing, Signing Certificates, Provisioning Profiles, Entitlements Developer Account Help — This document is good in general but, in particular, the Reference section is chock-full of useful information, including the names and purposes of all certificate types issued by Apple Developer web site, tables of which capabilities are supported by which distribution models on iOS and macOS, and information on how to use managed capabilities. Developer > Support > Certificates covers some important policy issues Entitlements documentation TN3125 Inside Code Signing: Provisioning Profiles — This includes links to other technotes in the Inside Code Signing series. WWDC 2021 Session 10204 Distribute apps in Xcode with cloud signing Certificate Signing Requests Explained DevForums post --deep Considered Harmful DevForums post Don’t Run App Store Distribution-Signed Code DevForums post Resolving errSecInternalComponent errors during code signing DevForums post Finding a Capability’s Distribution Restrictions DevForums post Signing code with a hardware-based code-signing identity DevForums post Mac code signing: DevForums tag: Developer ID Creating distribution-signed code for macOS documentation Packaging Mac software for distribution documentation Placing Content in a Bundle documentation Embedding Nonstandard Code Structures in a Bundle documentation Embedding a Command-Line Tool in a Sandboxed App documentation Signing a Daemon with a Restricted Entitlement documentation Defining launch environment and library constraints documentation WWDC 2023 Session 10266 Protect your Mac app with environment constraints TN2206 macOS Code Signing In Depth archived technote — This doc has mostly been replaced by the other resources linked to here but it still contains a few unique tidbits and it’s a great historical reference. Manual Code Signing Example DevForums post The Care and Feeding of Developer ID DevForums post TestFlight, Provisioning Profiles, and the Mac App Store DevForums post For problems with notarisation, see Notarisation Resources. For problems with the trusted execution system, including Gatekeeper, see Trusted Execution Resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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by eskimo.
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Hello everyone! I've tried to deliver new build of my app and i got this error: Asset validation failed (90161) Invalid Provisioning Profile. The provisioning profile included in the com.***.app bundle [Payload/app.app] is invalid. [Missing code-signing certificate]. A distribution provisioning profile should be used when uploading apps to App Store Connect. (ID: 5b0ca8f4-werwer-45df-8cc8-3b58fdcce870) I've read and applied a lot of ways to fix that, but unsuccessfully. The app version 1.0.28 is in "Add for Review" and in the TestFlight is 1.0.28 Build 1. I'm trying to deliver version 1.0.28 Build 2 and got this error thousand times. Can you guys help me please?
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by elinoia.
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So here is the thing. I'm trying to upload an app to the app store but I'm facing an irritating challenge. A very frustrating one. No profiles for 'com.company.***' were found Xcode couldn't find any iOS App Development provisioning profiles matching 'com.egonai.iosaiapp'. What is annoying is that I firstly created the bundle identifier myself on my developer account and it did not work. I then even removed the bundle id and let xcode create one automatically but it still doesn't work. The bundle id on both occasion seems to appear on my apple developer account but in xcode it gives me this error. I have nothing to solve this problem. I'm not sure as to how or why is this happening. I would really appreciate it if someone could help fix this problem.
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by Douoo.
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Hi , In one of our application we are having issues of bundle Id mismatch in the distribution profile. Say there are two applications X and Y. Issue Description : On the developer portal inside the distribution profile the App Id shown is correct I.e of X but when we download the distribution profile and open it in the textedit we can see that the bundle id is of another application i.e of Y . Due to which are are unable to submit or upload the application. 
 Note: Both of them have contact notes as additional permission.
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Currently, the id of my actual visionpro device is different from the xcode that works on my macmini. I added a visionpro id to xcode, but I can't build it with my visionpro. Can I log out of the existing login to xcode and log in with the same ID as visionpro? However, the appleID created for visionpro does not have an Apple Developer membership, so there is no certificate that makes it run on the actual device. How can I add my visionpro ID from the ID with my apple developer membership to run the xcode project app on visionpro? This is the first time this is the first time.
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Hi there :) We are trying to install our application from Xcode to an iPhone 14 Pro. After building the app, we need to go to General -> VPN & Device Management to trust the certificate. Unfortunately, the certificate is not showing on the iPhone, and we can not install the app. Does anyone know how we can solve this problem? Thank you very much in advance for your help!
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Hi Team, We are using NEAppProxyProvider. For easy deployment using MDM like Intune\Jamf, we are able to find sample of System Extensions mobile config and use those. But, there are no sample mobile configs available for AppProxy Provider. Cannot even find one in Apple Configurator.
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According to the WWDC202310224 "Simplify distribution in Xcode and Xcode Cloud" video, there are two questions about my development process. First, the developer must use "Development Profile" to config Signing & Capability instead of "Developer ID Application profile" for building Applications? shown as the pictures below Second, after build application successfully with "Development Profile", process Product -> archive will fail with "Command SetOwnerAndGroup failed with a nonzero exit code" error message, I have no idea how to solve this problem. Cloud you please tell me how to successfully archive the DriverKit application step by step and further directly distribute Application ? Thanks for your helpful support.
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by asix.
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I'm experiencing an issue while attempting to create a provisioning profile for push notifications. But I can clearly see that the push notification service is enabled for the new provisioning profile. However it still shows error.
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by Vijay_17.
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I want to update the provisioning profile from the developer account. There were errors in the data supplied. Please correct and re-submit. No value was provided for the parameter 'appIdId'. No value was provided for the parameter 'provisioningProfileName'. Does anyone know how to fix this error?
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by kkinnjo.
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Hello all professions, I'm now facing an problem with distribution certification expiration for the enterprise account. We're using enterprise account for publishing some internal apps for our organization without uploading to AppStore but by other platforms, but both cert and profile have 1 year expiration and now it's about to expire. So we're going to extend the app expiration date now. Read some articles that the best practice is renewing cert before it expired, for some reasons that we CANNOT add new certifications if we're not revoking any of existing certs, so what we are going to do is: We will revoke the cert first let's say certA, and then create a new cert with all configurations as same as certA let's say certB and then distribute new app version by certB. If we're going to do so, then the question comes: Will the existing installed apps distributed by certA still available? (if it has couple months to be expired for certA) Continue with question1, if no, all existing apps will not be available anymore, then what's the best practice for us to manage certs and app for the users without cert renewing downtime? Will there be any issue if we user another cert let's say certC just create now to distribute new app version without revoking current certA? such as it will be recognized a brand new app, etc thanks all
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by MagicPaul.
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Is there a way to get the new com.apple.developer.device-information.user-assigned-device-name entitlement to work with automatically managed signing, or is it required to change to manual signing to use this entitlement? Someone else had the same problem as me in this reply on another post: https://developer.apple.com/forums/thread/708275?answerId=730156022#730156022 but it was suggested they start a new thread but I don't think they started such a thread so I am. I was hoping, perhaps naively, that after getting approval for the entitlement and adding it to our entitlements file that it would "just work" but i'm getting the error: Provisioning profile "iOS Team Provisioning Profile: [redacted bundle id]" doesn't include the com.apple.developer.device-information.user-assigned-device-name entitlement. Really hoping to avoid having to manually manage signing or at least know for sure that it is unavoidable before I move to it.
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by Helam.
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After updating the os to iOS17 beta, not able to install the enterprise app through ipa, it throws error Error installing '//Downloads/-Internal-Appstore-23.6.5-1.ipa', ERROR: Error Domain=com.apple.dt.CoreDeviceError Code=3002 "Failed to install the app on the device." UserInfo={NSUnderlyingError=0x600019bcc750 {Error Domain=com.apple.dt.CoreDeviceError Code=3000 "The item at -Internal-Appstore-23.6.5-1.ipa is not a valid bundle." UserInfo={NSURL=file:////Downloads/-Internal-Appstore-23.6.5-1.ipa, NSLocalizedDescription=The item at -Internal-Appstore-23.6.5-1.ipa is not a valid bundle., NSLocalizedFailureReason=Failed to read the bundle.}}, NSLocalizedDescription=Failed to install the app on the device., NSURL=file:///Downloads/-Internal-Appstore-23.6.5-1.ipa} Kindly update on this. Do any code side changes have to be done for this to fix these issue?
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by Shwetham.
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