I am trying to open the CommunicationControl class IOUSBHostInterface in my USB driver, but it only seems to open on iPad Airs and not iPad Pros.
I'm calling
ivars->interruptInterface->Open(this, 0, NULL);
After retrieving the interruptInterface from the device's InterfaceIterator. I try and open this, but on iPad Pros it returns kIOReturnNotOpen. I've tried closing and reopening the IOUSBHostDevice, closing and reopening the Interface, AbortDeviceRequests before opening, etc. but it just seems to work on iPad Air and not iPad Pro.
I've tried on both iPadOS 17.6.1 and 18.2
Has anyone else seen this?
IOUSBHost
RSS for tagCreate host-mode user space drivers for USB devices using IOUSBHost.
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I have an intra-**** video device that's supported by Apple's AVCaptureDevice. I can use the AV classes to connect to the device and get video. However, this device has a button that's used to acquire still images from the video stream. I can't use the IOUSBDeviceInterface to do an asynchronous read, because the Apple driver has the device opened exclusively. How do I go about receiving the button event in this scenario? I know which pipe to read, based on a bus analyzer when I run this on Windows, I just need to know how to access that pipe when the device is opened by another process.
我的app想要在USB设备(移动硬盘,typec)的插入和拔出的时候收到通知,并且实现手动弹出移动设备的功能。
上述功能在ios上可以实现吗?如果可以的话,是否方便可以给我一些资料我看一下吗?
After iOS beta 2. download in iPhone 12 touch not work properly. Please fix this issue and please understand my problem. It’s a difficult problem for me. Please fix this issue as soon as possible.
The only one I can find it are some code comments in head files, would like to know any detialed workflow or sample code for it.
Thanks!
Hi, does anyone know if IOUSBDeviceInterface187 and IOUSBInterfaceInterface190 interfaces will be available on application level next years and there is no any deprecation plans ?
Common Recommendations are to use USBDriverKit, but is there a real need to complicate USB communication in this way?
大家好,我正在尝试制作一个关于如何检测手机屏幕前是否有物体的演示。如果有物体,屏幕将显示红色,如果没有物体,则显示绿色。这可能需要调用距离传感器,但我不知道如何调用它。希望大家能给我一个回应。谢谢。
I searched for MFi's authentication information, but did not specify the need to add an MFI chip to the USB-C interface. Have you resolved the communication issue between the APP and external USBC?
When the product of USB drive we made connected to iPhone 15, what should we set for TransportComponentName? Should we set ‘USB Connector’ for TransportComponentName? The default value is 'Lightning Connector' before. But how about the Type-C port of iPhone 15 now?
Greetings.
I'm trying to build an Apple Silicon driver for a Roland keyboard which is no longer supported by the manufacturer. The most recent official driver is from 2010.
From my limited understanding of the Apple documentation, it seems to be telling me that I need to build a codeless dext which overrides some sort of base class.
The keyboard uses bog standard USB 1.0 to communicate with the host. Total newb in the driver area so if anyone could point me in the right direction on where to start I would be totally grateful.
I'm working on hardware that communicates wireless and wired with mobile systems. Anything non-i[Pad]OS we can connect via USB and achieve great bandwidth, in situations where this is necessary.
Since i[pad]OS does not support FTDI class compliant devices through USB (and also omits the IOUSB framework), I wonder whether we have a way to "work around" this, e.g. how about (ab)using another protocol that i[pad]OS allows?
Concretely, would you think it's possible to tunnel our serial data stream via USBHID?
How does VMWare access USB devices without have any specifics of the USB device? Does it use the same profile/entitlement process or does it take a different approach?
Hi. I wish I'd found a way to determine the USB hub port to which an iPad is connected, even if it means creating a one-time mapping of identifiers and ports beforehand. I thought I'd find some hardware identifiers that might help, but they appear to fluctuate depending on how the iPad carts are connected to the Mac. Is there anything reliable to achieve the desired result? Thanks for your insights. Franck
this is a repost with more appropriate tags. The original is here:
https://developer.apple.com/forums/thread/744268
Can anyone advise, or give example of, communicating large (>128 byte) incoming buffers from a dext to a user-space app?
My specific situation is interrupt reads from a USB device. These return reports which are too large to fit into the asyncData field of an AsyncCompletion call. Apple's CommunicatingBetweenADriverKitExtensionAndAClientApp sample shows examples of returning a "large" struct, but the example is synchronous. The asynchronous example returns data by copying into a IOUserClientAsyncArgumentsArray, which isn't very big.
I can allocate a single buffer larger than 4K in user space, and communicate that buffer to my driver as an IOMemoryDescriptor when I set up my async callback. The driver retains the descriptor, maps it into its memory space and can thus write into it when the hardware returns interrupt data. The driver then calls AsyncCompletion, which will cause my user-side callback to be called, so the user side software knows that there's new data available in the previously allocated buffer.
That's fine, it works, but there are data race problems - since USB interrupt reads complete whenever the hardware has provided data, incoming completions happen at unpredictable times, so the shared buffer contents could change while the user side code is examining them.
Is there an example somewhere of how to deal with this? Can I allocate memory on the driver side on demand, create an IOMemoryDescriptor for it and return that descriptor packed inside the asyncData? If so, how does the driver know when it can relinquish that memory? I have a feeling there's something here I just don't understand...
Can anyone advise, or give example of, communicating large (>128 byte) incoming buffers from a dext to a user-space app?
My specific situation is interrupt reads from a USB device. These return reports which are too large to fit into the asyncData field of an AsyncCompletion call. Apple's CommunicatingBetweenADriverKitExtensionAndAClientApp sample shows examples of returning a "large" struct, but the example is synchronous.
The asynchronous example returns data by copying into a IOUserClientAsyncArgumentsArray, which isn't very big.
I can allocate a single buffer larger than 4K in user space, and communicate that buffer to my driver as an IOMemoryDescriptor when I set up my async callback. The driver retains the descriptor, maps it into its memory space and can thus write into it when the hardware returns interrupt data. The driver then calls AsyncCompletion, which will cause my user-side callback to be called, so the user side software knows that there's new data available in the previously allocated buffer.
That's fine, it works, but there are data race problems - since USB interrupt reads complete whenever the hardware has provided data, incoming completions happen at unpredictable times, so the shared buffer contents could change while the user side code is examining them.
Is there an example somewhere of how to deal with this? Can I allocate memory on the driver side on demand, create an IOMemoryDescriptor for it and return that descriptor packed inside the asyncData? If so, how does the driver know when it can relinquish that memory? I have a feeling there's something here I just don't understand...