IOUSBHost

RSS for tag

Create host-mode user space drivers for USB devices using IOUSBHost.

Posts under IOUSBHost tag

15 Posts
Sort by:

Post

Replies

Boosts

Views

Activity

IOUSBHostInterface::Open for interrupt interfaces works on iPad Air but not iPad Pro
I am trying to open the CommunicationControl class IOUSBHostInterface in my USB driver, but it only seems to open on iPad Airs and not iPad Pros. I'm calling ivars->interruptInterface->Open(this, 0, NULL); After retrieving the interruptInterface from the device's InterfaceIterator. I try and open this, but on iPad Pros it returns kIOReturnNotOpen. I've tried closing and reopening the IOUSBHostDevice, closing and reopening the Interface, AbortDeviceRequests before opening, etc. but it just seems to work on iPad Air and not iPad Pro. I've tried on both iPadOS 17.6.1 and 18.2 Has anyone else seen this?
1
0
137
20h
Accessing Events from Video Device
I have an intra-**** video device that's supported by Apple's AVCaptureDevice. I can use the AV classes to connect to the device and get video. However, this device has a button that's used to acquire still images from the video stream. I can't use the IOUSBDeviceInterface to do an asynchronous read, because the Apple driver has the device opened exclusively. How do I go about receiving the button event in this scenario? I know which pipe to read, based on a bus analyzer when I run this on Windows, I just need to know how to access that pipe when the device is opened by another process.
1
0
299
Oct ’24
USB driver for MIDI keyboard
Greetings. I'm trying to build an Apple Silicon driver for a Roland keyboard which is no longer supported by the manufacturer. The most recent official driver is from 2010. From my limited understanding of the Apple documentation, it seems to be telling me that I need to build a codeless dext which overrides some sort of base class. The keyboard uses bog standard USB 1.0 to communicate with the host. Total newb in the driver area so if anyone could point me in the right direction on where to start I would be totally grateful.
0
0
539
Mar ’24
Working around the lack of USB FTDI
I'm working on hardware that communicates wireless and wired with mobile systems. Anything non-i[Pad]OS we can connect via USB and achieve great bandwidth, in situations where this is necessary. Since i[pad]OS does not support FTDI class compliant devices through USB (and also omits the IOUSB framework), I wonder whether we have a way to "work around" this, e.g. how about (ab)using another protocol that i[pad]OS allows? Concretely, would you think it's possible to tunnel our serial data stream via USBHID?
0
0
593
Mar ’24
Determining the USB hub port to which an iPad is connected
Hi. I wish I'd found a way to determine the USB hub port to which an iPad is connected, even if it means creating a one-time mapping of identifiers and ports beforehand. I thought I'd find some hardware identifiers that might help, but they appear to fluctuate depending on how the iPad carts are connected to the Mac. Is there anything reliable to achieve the desired result? Thanks for your insights. Franck
0
0
554
Jan ’24
USB DriverKit returning large asynchronous data
this is a repost with more appropriate tags. The original is here: https://developer.apple.com/forums/thread/744268 Can anyone advise, or give example of, communicating large (>128 byte) incoming buffers from a dext to a user-space app? My specific situation is interrupt reads from a USB device. These return reports which are too large to fit into the asyncData field of an AsyncCompletion call. Apple's CommunicatingBetweenADriverKitExtensionAndAClientApp sample shows examples of returning a "large" struct, but the example is synchronous. The asynchronous example returns data by copying into a IOUserClientAsyncArgumentsArray, which isn't very big. I can allocate a single buffer larger than 4K in user space, and communicate that buffer to my driver as an IOMemoryDescriptor when I set up my async callback. The driver retains the descriptor, maps it into its memory space and can thus write into it when the hardware returns interrupt data. The driver then calls AsyncCompletion, which will cause my user-side callback to be called, so the user side software knows that there's new data available in the previously allocated buffer. That's fine, it works, but there are data race problems - since USB interrupt reads complete whenever the hardware has provided data, incoming completions happen at unpredictable times, so the shared buffer contents could change while the user side code is examining them. Is there an example somewhere of how to deal with this? Can I allocate memory on the driver side on demand, create an IOMemoryDescriptor for it and return that descriptor packed inside the asyncData? If so, how does the driver know when it can relinquish that memory? I have a feeling there's something here I just don't understand...
0
0
717
Jan ’24
USB DriverKit returning large asynchronous data
Can anyone advise, or give example of, communicating large (>128 byte) incoming buffers from a dext to a user-space app? My specific situation is interrupt reads from a USB device. These return reports which are too large to fit into the asyncData field of an AsyncCompletion call. Apple's CommunicatingBetweenADriverKitExtensionAndAClientApp sample shows examples of returning a "large" struct, but the example is synchronous. The asynchronous example returns data by copying into a IOUserClientAsyncArgumentsArray, which isn't very big. I can allocate a single buffer larger than 4K in user space, and communicate that buffer to my driver as an IOMemoryDescriptor when I set up my async callback. The driver retains the descriptor, maps it into its memory space and can thus write into it when the hardware returns interrupt data. The driver then calls AsyncCompletion, which will cause my user-side callback to be called, so the user side software knows that there's new data available in the previously allocated buffer. That's fine, it works, but there are data race problems - since USB interrupt reads complete whenever the hardware has provided data, incoming completions happen at unpredictable times, so the shared buffer contents could change while the user side code is examining them. Is there an example somewhere of how to deal with this? Can I allocate memory on the driver side on demand, create an IOMemoryDescriptor for it and return that descriptor packed inside the asyncData? If so, how does the driver know when it can relinquish that memory? I have a feeling there's something here I just don't understand...
1
0
697
Jan ’24