By the way, I can pick any simulator and run on it without any issues at all. The issue is ONLY when attempting to run on physical device (connected via wire).
Thanks,
Ricky
If you create a new test project from one of Xcode’s built-in templates, are you able to get that running on the device?
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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
Thank you for the reply. This is interesting. Yes, that does work (running a test app). The app that is having an issue is actually a React Native app, opened in Xcode for building/testing. I have never had an issue with it in the past, running via Xcode on my device. Like I said, it runs fine in the Simulator...and fine on the device if I disable debug in the Scheme. Any ideas?
Yes, that does work (running a test app).
OK. This tells us it’s something tied to this project rather than a general problem with your Xcode setup.
The next step is always: Try doing a clean build (Product > Clean Build Folder and then Product > Run). Does that help?
If not, try this:
Create a new user account on your Mac.
Copy your project’s source code to that account.
Try it there.
This will tell you whether the problem is tied to your project or some latent state associated with this project on your user account.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
I have tried the "Clean Build Folder" many times...and the behavior is the same
OK. And what did you see when you tested with a new user account?
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"