StoreKit

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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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Migrating to StoreKit 2
Hi Friends, I have an iOS app, which uses around 500 in app purchases for various modules. I am using StoreKit for in app purchase, now trying to migrate this to StoreKit 2. I am using Product.products(for:) method to fetch all the products by sending identifiers of all the 500 In app purchases. In response, I am getting details of only 160 products, the method is not returning remaining in app purchases. What could be the reason for this behaviour, how to get rid of the issue? May be is this the issue will happen only on TestFlight? If someone from Apple assures about it, we have plan to submit the app. Please advise, Thank you.
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97
May ’25
Reporting your App Store Server Notifications issue
To receive server notifications from the App Store, follow the instructions in Enabling App Store Server Notifications. If your server doesn’t receive any notifications, check your server logs for any incoming web request issues, and confirm that your server supports the Transport Layer Security (TLS) 1.2 protocol or later. If you implement version 2 of App Store Server Notifications, call the Get Notification History endpoint. If there is an issue sending a notification, the endpoint returns the error the App Store received from your server. If your issue persists, submit a Feedback Assistant report with the following information: The bundleId or appAppleId of your app The date and time your issue occurred The raw HTTP body of your notification The affected transactionId(s) if applicable The version of App Store Server Notifications (i.e., Version 1 or Version 2) The environment (i.e., Production or Sandbox) To submit the report, perform these steps: Log into Feedback Assistant. Click on the Compose icon to create a new report. Select the Developer Tools & Resources topic. In the sheet that appears: Enter a title for your report. Select “App Store Server Notifications” from the “Which area are you seeing an issue with?” pop-up menu. Select “Incorrect/Unexpected Behavior” from the “What type of feedback are you reporting?” pop-up menu. Enter a description of your issue. Add the information gathered above to the sheet. Submit your report. After filing your report, please respond in your existing Developer Forums post with the Feedback Assistant ID. Use your Feedback Assistant ID to check for updates or resolutions. For more information, see Understanding feedback status.
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620
Feb ’25
WatchOS IAP -- why is this such a mess?
Need to vent a bit before relaxing for Christmas... WatchOS IAP using Storekit 2 is such a mess...is nobody actually using this or does Apple just not care for the user experience here? Lots of users experience after the purchase confirmation double tap on the side button an instant return to the purchase screen with nothing actually happening. No error message whatsoever. There is just one remedy: users need to unpair and re-pair their watch, including restoring a backup and setting up their wallet again. Nobody really wants to do this, or doesn't believe me and think this is just typical support BS, because their watch is paired and most things just work as they expect. And it turns away a customer, often leaving a bad review. And I can't do anything about it. Other errors in the purchase process are reported, but like "process interrupted" in case the payment is not setup correctly (credit car no longer valid or sth.). How should the user know? There must be better ways of letting him know what exactly the problem is. You need to implement a "Restore Purchase" function, otherwise you're not passing the review. But it really asks every time for the AppStore password, and users with crazy passwords -- that they rightfully should have! -- have almost no chance of typing them successfully on the tiny AW keyboard. Why is it not also just a side button double tap like for purchase? At the very least you would need access to the keychain PWs or allow pasting of sth. copied on the paired iPhone. Promo Codes for IAP on AW-only apps just don't work. AW has no redemption at all, and on the iPhone the AppStore will try to talk to a companion app (which AW-only doesn't have) and the end up in a dead-end installation effort. This all feels like never really tested in the field, and people are of course blaming the 3rd party dev. for all these issues. And opening a ticket is just leading nowhere -- at best it's closed after months with the hint "duplicate" but w/o any chance for me to see that one that they then actually work on and track progress. It's all so frustratingly broken...
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2w
inApps/v2/history/ of AppleStoreServerAPI
https://developer.apple.com/documentation/appstoreserverapi/get-v2-history-_transactionid I would like to inquire about the detailed triggers for updating receipts in this API specification. Recently, I was using this API with sort=DESCENDING&revoked=false to retrieve the expiration date of the most recent receipt and determine the subscription status. However, for some reason, an old receipt with an earlier expiration date appeared as the first receipt, and I would like to know the reason for this. Can you provide information on what specific events or actions trigger the updating of receipts in this API? Also, regarding https://developer.apple.com/documentation/appstoreserverapi/status, will statuses 3 and 4 not be returned in the response unless the billing grace period is enabled in the App Store? -- Japanese こちらのAPI仕様ですが、どのようなトリガーでレシートが更新されるのか詳細に伺いたいです。 先日このAPIを使用してsort=DESCENDING&revoked=falseで一番最初のレシートの有効期限を取得して課金状態か判断していたのですが、どういったわけか一番最初のレシートに古い有効期限のレシートが入ってきたので理由を知りたいです。 また、https://developer.apple.com/documentation/appstoreserverapi/status のステータスはAppleStoreで請求猶予期間を有効化しないと3,4はレスポンスされませんか?
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347
Jan ’25
StoreKit1 Usage error
I encountered the following issues while developing in-app purchases; please help me: When attempting to purchase a product that has already been purchased, SKPaymentQueue reports an error instead of a success message: <SKPaymentQueue: 0x134665380>: Payment completed with error: Error Domain=ASDServerErrorDomain Code=3532 "You’re currently subscribed to this." UserInfo={NSLocalizedFailureReason=You’re currently subscribed to this., client-environment-type=Sandbox, AMSServerErrorCode=3532, storefront-country-code=USA} After buying product A on one iPhone using a sandbox account, restoring purchases on another iPhone with the same sandbox account via paymentQueue.restoreCompletedTransactions(withApplicationUsername:) does not return the previously purchased product A data; it directly calls restoreCompletedTransactionsFinished.
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151
Sep ’25
AppStore response times for the store test environment to make purchases is very long.
I enter the payment wall, there it takes more or less 3 to 4 minutes to show the plans, when I select the monthly plan the loader is shown and from there the pop up to make the purchase in sandbox does not appear, I have waited until a maximum of 50 minutes and it is not shown, I go back and close the app I do the same steps and I am still there, without showing the pop up. Doing this same process in xcode, everything happens immediately without any interruption.
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121
May ’25
how is the refund amount calculated for auto-renewing upgrade?
Hi, We have a app with some auto-renewing subscription in a group of subscriptions. When a user upgrade from a subscription to another, the "user receive a refund of the prorated amount of their original subscription" (https://developer.apple.com/app-store/subscriptions/). How is the prorated calculated ? Example : subscription to 14,99$ / month. If subscriber upgrade after 10 days, is the refund calculated 10/30 of 14,99$ (so ~5$) ?
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73
Sep ’25
storekit_no_response
Our app cannot retrieve in-app purchase products from the App Store. We're getting a "storekit_no_response" error when attempting to fetch product information, despite having all products properly configured in App Store Connect. Error: IAPError(code: storekit_no_response, source: app_store, message: StoreKit: Failed to get response from platform., details: null) Verified product IDs match exactly what's in App Store Connect Confirmed we're using a Sandbox Test Account Checked that In-App Purchase capability is enabled Waited over 24 hours for product availability Tried multiple product ID formats This issue is preventing us from implementing subscription functionality in our app. We need assistance determining why StoreKit isn't responding to our product queries. Thank you for your help.
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197
Sep ’25
Unresolved pending purchases for consumables
In our app we are running into a few issues with pending purchases staying on receipt indefinitely. These are consumable purchases where we received the purchase succeeded from apple but then something went wrong on our servers to validate and confirm the purchase. At this point the purchase stays on the apple receipt indefinitely or until we confirm it. The problem is there are lots of scenarios where we can't confirm purchases anymore (like a game world expired/banned player/etc). So there's a few things I'd like to know to see how this could be handle correctly. 1- Was the user already charged, and if yes would they ever be refunded if the purchase is not confirmed (some sort of expiry)? 2- Is there a way to cancel this sort of pending transaction directly from the app or backend? 3- If one of these users asked for a refund from apple would this clear the purchase from the receipt? Any information would be greatI couldn't find a lot of info on this topic.
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48
Jun ’25
# Critical Bug: Apple servers not generating com.apple.developer.storekit entitlement for App ID com.driftnotes.app
Problem Summary Apple's provisioning servers are not generating the com.apple.developer.storekit entitlement for App ID com.driftnotes.app (Team ID: 43Y6AG5NPY), making it impossible to build iOS apps for physical devices despite all configurations being correct. Environment macOS: 15.3.1 (24D70) Xcode: 16.1 (xcode-select version 2409) Flutter: 3.35.2 • channel stable Account: Individual Developer (Kazakhstan) Bundle ID: com.driftnotes.app Team ID: 43Y6AG5NPY Error Message Error (Xcode): Provisioning profile "iOS Team Provisioning Profile: com.driftnotes.app" doesn't include the com.apple.developer.storekit entitlement. /Users/vyacheslavkuzin/Desktop/FlutterProjects/DriftNotesDart/ios/Runner.xcodeproj Steps to Reproduce Configure App ID with In-App Purchase capability (✅ verified in Developer Portal) Add In-App Purchase capability in Xcode project (✅ done) Configure entitlements file with StoreKit keys (✅ done) Enable automatic signing in Xcode (✅ done) Run: flutter build ios --release Build completes successfully ("Xcode build done. 13,8s") but fails at signing stage Expected vs Actual Result Expected: Provisioning profile should include com.apple.developer.storekit entitlement Actual: Profile is created WITHOUT the entitlement, despite all configurations being correct Configuration Details Developer Portal App ID com.driftnotes.app has In-App Purchase capability enabled ✅ All agreements are active in App Store Connect ✅ Xcode Project In-App Purchase capability added via Signing & Capabilities ✅ Automatically manage signing: Enabled ✅ Team: 43Y6AG5NPY (Vyacheslav Kuzin) ✅ Entitlements File (ios/Runner/Runner.entitlements) <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>com.apple.developer.in-app-payments</key> <array> <string>merchant.com.driftnotes.app</string> </array> <key>com.apple.developer.storekit</key> <true/> </dict> </plist> Build Settings CODE_SIGN_ENTITLEMENTS: Runner/Runner.entitlements ✅ PRODUCT_BUNDLE_IDENTIFIER: com.driftnotes.app ✅ DEVELOPMENT_TEAM: 43Y6AG5NPY ✅ Troubleshooting Attempted Multiple Attempts Profile Recreation: Manual and automatic profiles recreated dozens of times Cache Cleanup: Complete removal of: ~/Library/Developer/Xcode/DerivedData/* ~/Library/MobileDevice/Provisioning\ Profiles/* Flutter clean & pod cache clean Signing Methods: Tested both manual and automatic signing management Wait Periods: 48+ hours for server propagation Complete Profile Deletion: Removed ALL profiles from Developer account per Apple Support Apple Support Workaround Following Senior Advisor recommendation: ✅ Deleted all provisioning profiles from account ✅ Confirmed IAP capability in project ✅ Created StoreKit Configuration File for testing ✅ Verified automatic signing management ✅ Multiple "Try Again" attempts in Xcode Result: Problem persists Apple Support Reference Case #102680105923 - Senior Advisor Simone confirmed after internal team consultation that this requires engineering team attention and directed to Developer Forums. Technical Analysis What Works Flutter build completes successfully Pod install executes without issues (25,9s) Xcode build finishes successfully (13,8s) All dependencies resolve correctly What Fails Provisioning profile generation: Server creates profile but omits StoreKit entitlement All profile types affected: Both manual and automatic profiles Consistent across configurations: Debug, Release, Profile all fail identically Root Cause This appears to be a server-side bug where Apple's provisioning systems are not properly correlating the App ID's In-App Purchase capability with the StoreKit entitlement generation for this specific App ID (com.driftnotes.app). The issue is NOT in client-side configuration - all settings match Apple's official documentation exactly. The problem occurs during the server-side provisioning profile generation process. Request for Engineering Team This issue requires attention from Apple's provisioning infrastructure team to resolve the server-side entitlement generation bug for App ID com.driftnotes.app. Impact Critical: Complete inability to build iOS app for physical devices Business: Blocking app deployment and updates Developer Experience: Extensive time spent on troubleshooting correctly configured setup All configurations have been verified multiple times and match Apple's official documentation. The issue has been escalated through Apple Support (Case #102680105923) and requires engineering team intervention.
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75
Sep ’25
SubscriptionStoreView(groupID:) bug in TestFlight
Hello, I seem to have a strange bug when testing 2 of my Apps that calls SubscriptionStoreView(groupID: storekitmanager.groupID), where storekitmanager is using @Observable, with groupID from the Subscription Group in App Store Connect. They have the following: Yearly, Biannually, and Monthly. Their productIDs and groupIDs have been configured in each app with the correct IDs. In my main Apple ID, when the SubscriptionStoreView is presented, selecting Monthly, tap Subscribe, and nothing happens. Selecting either Yearly or Biannually, tap Subscribe and the Confirmation Dialog that triggers faceID/touchID will appear correctly. This happens in both Apps for TestFlight. I have a Manage Subscriptions button that uses: manageSubscriptionsSheet(isPresented:subscriptionGroupID:) I can change the subscription to Monthly in that manage subscriptions. However, if I switch to a Sandbox Apple Account, the "bug" described above does not happen. The Sandbox account when selecting Monthly and tap Subscribe will trigger the Confirmation Dialog (in both Apps). Not sure if my main account is "stuck" in some loop where it is trying to purchase Monthly in TestFlight but it is not completed. Has anyone ever encountered such a bug?
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85
2w
Double-counted consumable in StoreKit unfinished and updates workflow
In Getting started with In-App Purchase using StoreKit views and the corresponding sample project, Store simultaneously enumerates Transaction.unfinished and Transaction.updates. Since, "if your app has unfinished transactions, the updates listener receives them once, immediately after the app launches," it appears that Transaction.unfinished would also receive the same unfinished transactions causing handle(updatedTransaction:) to be called for twice for each transaction, causing consumables to be double-counted. Is this a bug in the sample? Is there more information on concurrent execution of unfinished and updates?
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2w
Urgent - React Native IAP Issue
While using react-native-iap and being successfully connected with initConnection() I'm not receiving information on subscriptions with requestSubscription(). Attaching the code here, if anyone could assist asap please would be really grateful thanks! Been at it all day and just can't figure. const handleBuySubscription = async (productId) =&gt; { try { await requestSubscription({ sku: productId, }); setLoading(false); } catch (error) { setLoading(false); if (error instanceof PurchaseError) { errorLog({ message: [${error.code}]: ${error.message}, error }); } else { errorLog({ message: "handleBuySubscription", error }); } } }; but the requestSubscription({ sku: productId, })
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97
Aug ’25
My Subscription Screen
Hey everyone, This might be a simple fix that I’m just overlooking, but I’ve been stuck on it for the past 48 hours. The issue is on my subscription screen — after a user completes a successful in-app purchase, the app doesn’t navigate to the main app like it’s supposed to. I’ve added logs, tried various fixes, and even asked AI for help, but nothing has worked. From what I can tell, it seems like my listeners aren’t being registered properly after the transaction. I’ve tried reinitializing them, moving them around, and testing different flows, but still no luck. If anyone has insight into how they’ve set this up or any suggestions I might not have considered, I’d really appreciate it. Thanks in advance!
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63
Aug ’25
In app loot purchasing
hI, I’m looking for some clarity on the rules around in app purchasing, so I play a game with in app purchases that you have random odds of getting items out of loot boxes, they split the loot into sections, so featured, mega rare, rare and common. for each of these sections they give a % chance that they show of what chance you have to get an item out of that section, I.e featured is 1.24% and common is 74% ect. my question is should they then have to display the odds of what each item has in those sections as well or is it good enough just to have the sections with % chance? So each section could have 10 items in, should those items have a % next to as well? any advice you can give with this would be appreciated, if needs be I can send picture examples of what I’m explaining
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230
Jan ’25
Dev Defined IAP Transaction Metadata
I have an app that works by being able to map IAP transactions to a predefined user ID. This means when I consume events from Apple's App Store Server Notifications endpoints I have to do a reverse lookup in order to assign permissions within my app. Workflow: User purchases subscription within the app via IAP. The app persists the subscriptionID from the Apple IAP library in my cloud database (Firestore). Cloud function receives the event from App Store Server Notifications endpoint and looks up the user ID containing the persisted transactionID (with retries to avoid race condition). Question: This workflow works but it seems an improvement would be to allow dev's to append metadata, like the user ID, to the transaction submitted to IAP that we can access within the signedTransactionInfo of the event from the App Store Server Notifications endpoint in order to facilitate a direct lookup of the user document needing it's permissions updated. This would greatly simplify workflows that use non-Apple systems as a source of truth for app permissions. Does this actually exist already? If not, is there a feature request platform?
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51
Mar ’25