StoreKit

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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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InApp purchases ok and ko at the same time (?!)
I'm working on an app the has implemented inapp purchases. They have been working so far, and they keep working currently. But just a couple of days ago, a specific user sent us a support ticket stating that when he purchases and item the bank charges it for the purchase, but within the app, the purchase fails and he doesn't receive the item. He sent us screenshots showing: The iOS native modal when a purchases has been finished correctly ("You're all set - Your purchase was successful "). Right after that modal, the app shows an internal modal showing "The purchase failed, please, try again later". Checking the app logs, that failure modal was triggered by "The operation couldn’t be completed. (StoreKit.StoreKitError error 1.)". Reading docs about this error leads me to think about device or user restrictions (parental controls, usage limits, etc...). It seems that in theses cases the bank charge could be issued but refunded later once Apple ultimately declines the purchase. However the user says that he doesn't have any kind of restriction. The only related thing is a "this device is also restricted by a profile" message, but everyone seems to have this message. What could it be causing this issue? In what scenariowould the app show a native OK modal but a storekit error 1? I'm pretty sure the app is well configured because I keep receiving purchases of all kind, from different users with any problem.
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330
Mar ’25
Inquiries about API SERVER Notification
Inquire the types of notifications that can occur in a SANDBOX environment Hello, WWDC 2024 is trying to conduct a test to receive notifications related to ONE_TIME_CHARGE, CONNSUMPTION_REQUEST, CONMSUMPTION_INFO, REFUND, and REFUND_DECLINED as described in the example of purchasing consumables, but as a result of the continuous search, I found that it is difficult to occur except for ONE_TIME_CHARGE. So, in order to verify only the business logic as shown below, we are testing only the business logic without actually calling the API after purchasing the test and saving the signaled Payload that we received in response to ONE_TIME_CHARGE. Can we actually request a refund for the test purchase and receive the corresponding notification and actually send the response? public void handleSignedNotification(String signedNotification) throws Exception { ResponseBodyV2DecodedPayload payload = signedDataVerifier.verifyAndDecodeNotification(signedNotification); NotificationTypeV2 type = payload.getNotificationType(); //For Apple Server Notification, only ONE_TIME_CHARGE notifications are enabled in the test environment, so for testing, change them as below to test whether they are running business logic type = NotificationTypeV2.REFUND; log.info("Apple NotificationType : {}", type); switch (type) { case CONSUMPTION_REQUEST: handleConsumptionRequest(payload); break; case REFUND: handleRefund(payload); break; case REFUND_DECLINED: handleRefundDeclined(payload); break; // For other necessary notifications, just take a log default: log.info("Unhandled notification: {}", type); } } Regarding the call of 'CONSUMPTION_INFO', which is the response of 'CONSUMPTION_REQUEST' Is there a value that WWDC 2024 must include when sending CONMSUMPTION_INFO, which is the response to CONNSUMPTION_REQUEST described in the refund example? I'm going to call the API with only sample provision and consumption like the sample code you introduced in the video. I was told to submit my refund preference within 12 hours, but can I submit it as UNDECLARED at first and use the method to express my intention? When I receive the notification, I will save it in the DB and save it in the administrator page of the service so that the administrator can choose. 2-1. Some of the materials I looked for are told that Apple can proceed with the refund even 12 hours ago, and to express your opinion as soon as I receive the notification, but I wonder if this is correct. If you get a notification as below, you should write whether you used it or not by referring to the consumption information. I think the customer said to check whether the data was provided when applying for a refund. Should I take it out of decodedTransaction, check the value, and just call it NO_PREFERENCE? I'd appreciate it if you could give me some advice. Below is a part of the code I implemented. private void handleConsumptionRequest(ResponseBodyV2DecodedPayload notification) throws Exception { // 1. transaction ID get String signedTransactionInfo = notification.getData().getSignedTransactionInfo(); JWSTransactionDecodedPayload decodedTransaction = signedDataVerifier.verifyAndDecodeTransaction(signedTransactionInfo); String transactionId = decodedTransaction.getTransactionId(); // 2. Extract the relevant transaction (The following example is an in-app payment and will be accumulated in two types of DBs, stored in one of the two) Sample sample = sampleService.findByAppleTransactionId(transactionId); Example example = exampleService.findByAppleTransactionId(transactionId); Boolean canRefund = false; // 3. Check consumption information if (sample != null) { canRefund = checkSampleStatusForApplePurchaseRefund(sample); } else if (example != null) { canRefund = checkExampleStatusForApplePurchaseRefund(example); } // 4. Create Refund Preferences RefundPreference refundPreference = determineRefundPreference(canRefund); // 5. Creating a ConsumptionRequest Object ConsumptionRequest request = new ConsumptionRequest() .refundPreference(refundPreference) .sampleContentProvided(true); log.info("forTest~ canRefund: {}", canRefund); log.info("forTest~ sample: {}", sample.toString()); log.info("forTest~ example: {}", example.toString()); log.info("forTest~ refundPreference: {}", refundPreference); log.info("forTest~ request: {}", request); // 6. Transfer to App Store (annotated with dummy requests that only confirm current business requests are going right) // appStoreServerAPIClient.sendConsumptionData(transactionId, request); }
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338
Feb ’25
Urgent - React Native IAP Issue
While using react-native-iap and being successfully connected with initConnection() I'm not receiving information on subscriptions with requestSubscription(). Attaching the code here, if anyone could assist asap please would be really grateful thanks! Been at it all day and just can't figure. const handleBuySubscription = async (productId) => { try { await requestSubscription({ sku: productId, }); setLoading(false); } catch (error) { setLoading(false); if (error instanceof PurchaseError) { errorLog({ message: [${error.code}]: ${error.message}, error }); } else { errorLog({ message: "handleBuySubscription", error }); } } }; but the requestSubscription({ sku: productId, })
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97
Aug ’25
App Store Server API JWT Authentication Issue
Issue Description I am experiencing persistent 401 Unauthorized errors when attempting to access the App Store Server API using JWT authentication. Despite following Apple's documentation and regenerating keys, I am unable to successfully authenticate. Implementation Details I'm implementing JWT authentication for the App Store Server API to retrieve transaction information from the following endpoint: https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionID} My JWT generation code (in PHP/Laravel) follows Apple's documentation: php$kid = '6W6H649LJ4'; $header = [ "alg" => "ES256", "kid" => $kid, "typ" => "JWT" ]; $iss = 'b8d99de7-b43b-4cbb-aada-546ec784e249'; // App Store Connect API Key Issuer ID $bid = 'com.gitiho.learnCourse'; // Bundle ID $payload = [ "iss" => $iss, "iat" => time(), "exp" => time() + 3600, "aud" => "appstoreconnect-v1", "bid" => $bid ]; $pathFileAuthKeyP8 = "AuthKey_6W6H649LJ4.p8"; $contentFileAuthKey = \File::get(base_path($pathFileAuthKeyP8)); $alg = "ES256"; $jwt = \Firebase\JWT\JWT::encode($payload, $contentFileAuthKey, $alg, null, $header); Steps Taken to Troubleshoot Verified that the Issuer ID is correct and in UUID format Confirmed that the Key ID matches the private key filename Regenerated the key with proper App Store Server API permissions Ensured the private key file is properly formatted with correct headers and footers Verified that the JWT is being properly encoded using the ES256 algorithm Confirmed the bundle ID is correct for our application Checked that the API endpoint URL is correct Additional Information This implementation previously worked correctly We started experiencing 401 errors recently without changing our implementation We are using the Firebase JWT library for PHP to encode the JWT Request Could you please help identify what might be causing these authentication failures? Is there any recent change in the authentication requirements or endpoint URLs that might be affecting our integration? Thanks for support me.
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95
Apr ’25
"In-App Purchases are not allowed" Error Persists After All Troubleshooting Steps
Hello, I am consistently receiving the error message "In-app purchases are not allowed on this device" whenever I try to make an in-app purchase on my iOS device. Despite following all the recommended solutions I could find online, the issue remains unresolved. Here is a list of the steps I have already taken: Checked Screen Time Settings: I navigated to Settings > Screen Time > Content & Privacy Restrictions > iTunes & App Store Purchases. I have confirmed that "In-App Purchases" is set to "Allow." I have also tried toggling this setting off and on again. Signed Out & In of Apple ID: I signed out of my Apple ID via Settings > [Your Name] > Media & Purchases, restarted the device, and then signed back in. Restarted the Device: I have force-restarted my device multiple times. Updated iOS: I have ensured my device is running the latest version of iOS (checked via Settings > General > Software Update). Verified Payment Method: I have confirmed that my payment method on file is valid and up-to-date. Created a New Sandbox Account: I also created a new Sandbox Tester account in App Store Connect and tested with it, but the result was the same. Device Information: Device Model: iPhone 15, iPhone 13 iOS Version: iOS 17.5, iOS 18 Even after performing all of these steps, the problem persists. Has anyone else encountered such a stubborn issue, or does anyone have a different solution I could try? Thank you in advance for your help.
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208
Jul ’25
Unpredictable delays in async responses from StoreKit 2
Hi, I've been reported, and I've experienced myself, extremely slow responses from StoreKit 2 on boot. I can reproduce the issue quite consistently with the iPhone, sometimes Transaction.currentEntitlements hangs for minutes even after the device has attained full Internet access. My app is a VPN client, so there's certainly a chicken-and-egg situation, but I'm performing a basic test without the in-app validation in the packet tunnel provider. The tunnel starts fine on boot (on-demand), whereas the app takes ages to return from AppTransaction.shared and Transaction.currentEntitlements. I guess this is caused by some network call inside the framework (maybe spoiled by the on-demand VPN?), but with no timeout, exceptions, logging, or future-proof fallback (appStoreReceiptURL is deprecated), I'm poking in the dark. It goes without saying, keeping the users waiting minutes to be credited for their purchases is a no-go. I still can't find a reasonable workaround, but the frustrating part is that StoreKit 2 was supposed to make these things straightforward. At times, it doesn't feel "ready" and I spend on it a lot of time that I'd rather invest in the product. Does this sound familiar to anybody? Thanks in advance Davide
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246
Feb ’25
Can StoreKit products be observed with ObservableObject? Can I get notified when a users subscription has lapsed without polling Transaction.currentEntitlements?
I have an auto-renewable subscription. I have two methods helping me keep track of when they are expired @MainActor public func isPurchased(product: Product) async -> Bool { guard let state = await product.currentEntitlement else { return false } switch state { case .unverified(_, _): return false case .verified(let transaction): await transaction.finish() return isTransactionRelevant(transaction) } } private func isTransactionRelevant(_ transaction: Transaction) -> Bool { if let revocationDate = transaction.revocationDate { logger.error("Transaction verification failed: Transaction was revoked on \(revocationDate)") return false } if let expirationDate = transaction.expirationDate, expirationDate < Date() { logger.error("Transaction verification failed: Transaction expired on \(expirationDate)") return false } if transaction.isUpgraded { logger.error("Transaction verification failed: Transaction was upgraded") return false } logger.info("Transaction verification succeeded") return true } I also have this that I can call to get the latest state of purchases @MainActor public func updateStoreKitSubscriptionStatus() async { var currentProductsPurchased: [Product] = [] for await result in Transaction.currentEntitlements { if case .verified(let transaction) = result { if isTransactionRelevant(transaction) { if let product = products.first( where: { $0.id == transaction.productID }) { currentProductsPurchased.append(product) } } await transaction.finish() } } self.purchasedProducts = currentProductsPurchased } Right now when a subscription expires the user needs to manually do some action that triggers updateStoreKitSubscriptionStatus() as it appears that expirations do not come through in Transaction.updates. I am surprised there does not seem to be a better way. Does StoreKit not notify you somewhere that an auto-renewable subscription has expired? Can you observe it in an ObservableObject? Or do I need to just frequently poll Transaction.currentEntitlements even if I dont expect frequent updates?
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86
Jul ’25
Not able to renew membership
You can still renew your membership within the next 8 days and your apps will remain available on the App Store during this time. Open the Apple Developer app on your iPhone, iPad, or Mac. Sign in to your account, tap/click Renew, and follow the prompts. I'm getting this message but renew button is not visible in Developer App or on website. How to to renew?
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776
Oct ’25
Help: IAP Works in Xcode but Not in TestFlight – Cannot Link IAP to Version for Review
Hi everyone, I've been going back and forth with Apple’s review team for over 10 days now, and I'm still unable to get my first In-App Purchase (IAP) working correctly. Here's what’s happening: ✅ The IAP works perfectly when I build and run directly from Xcode. ❌ However, when I test the app via TestFlight, tapping the purchase buttons does nothing—the IAP sheet doesn't appear. Key issue (I think): I believe the IAP hasn't been submitted properly for review. On App Store Connect, I cannot select the IAP under the “In-App Purchases” section of the version submission page. It's grayed out or not listed at all. As a result, Apple keeps rejecting my binary due to the IAP not being included in the review. What I’ve already done: Created the IAP (non-consumable) Set pricing and cleared all errors Checked Bundle ID, Product ID, and entitlements Added In-App Purchase capability to the app target Uploaded the binary via Xcode Waited multiple times for status updates My questions: What’s the correct process to link the IAP to a specific app version if it doesn't show up in the version page? Could this be an issue with App Store Connect metadata or approval timing, or am I missing something in Xcode/build settings? Is there any way to force re-sync the IAP so it appears when submitting the build? Has anyone resolved a similar issue recently? This process has been incredibly frustrating, and the feedback from the review team so far has been very vague. I would really appreciate any detailed insight or steps to ensure the IAP is submitted correctly and works on TestFlight. Thank you in advance!
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114
Jun ’25
appTransactionID behavior on logout
The appTransactionID was recently introduced and is documented here: https://developer.apple.com/documentation/storekit/apptransaction/apptransactionid From the documentation: "The App Store generates a single, globally unique appTransactionID for each Apple Account that downloads your app and for each family group member for apps that support Family Sharing." This seems like a really useful identifier, so I was wondering about some edge cases of when using it: What happens if a user logs out of his AppStore account and keeps using the app? Is it available when the app is installed from Xcode? is it possible to set it to some value using StoreKit testing? Thanks
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90
May ’25
Adding In-App Purchase to app + review required?
I'm trying to understand the IAP development process. I created my first Product on App Store Connect and am trying to build my app to use it. However it keeps failing with "Invalid product ID.". From what I've read, this is because the product has not yet gone through review. But what I don't understand is, of course it hasn't gone through review yet, because trying to use it in any capacity fails, even though I'm using a real physical device and using a Sandbox User. Is this the correct workflow? It seems very backwards that I have to submit the product for review, even before I know how it's going to be used. I'm still building the screen for the product page, and haven't even started touching any backend APIs, yet it's asking for screenshots. Am I misunderstanding something here?
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72
Apr ’25
Reuse a product id from app A in app B for In-app purchase in my iOS app
I have an app which is already on App Store with In-app purchase. Now I want to integrate In-app purchase in my another app for the same products as in the existing app. Both the apps are using same Apple Account. Can I reuse those Product Ids from the first app in the second one. If yes, what is the ways to use them. Thank you in advance.
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83
Apr ’25
integrating In-App Purchases on PWA.
I am trying to launch a PWA as an application on App Store, and got rejected cause of In-App Purchases. Application is about content generation and selling subscriptions for premium content. So thats why needed to implement In-App Purchases. I have created wrapper via PWABuilder. And it is looking great so far, now my question is about How can I implement In-App Purchases in the bundle which is already created. Any suggestions will be appreciated. More clarification:- I have that product running on Web right now, we have integrated Stripe for payment handling for subscriptions. If there is nothing we can do for In-App Purchases then we have to make purchases on website and then user will be able to experience the changes. We tried that, but then we got rejected for showing locked premium content on user's feed. Also can't show any CTA or Subscribe text or button.
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136
Jul ’25
Reporting your App Store Server Library issue
If you are experiencing an unexpected or inconsistent behavior when using the App Store Server Library, review the following resources to ensure that your implementation workflow didn’t cause the issue: Simplifying your implementation by using the App Store Server Library Explore App Store server APIs for In-App Purchase Meet the App Store Server Library If you are unable to resolve your issue using the above resources, file a GitHub issue. Alternatively, if you wish to provide specific requests, transactions, or other private information for review, submit a Feedback Assistant report with the following information: The bundleId or appAppleId of your app The date and time your issue occurred The library language(s) The version of the library The environment (i.e., Production, Sandbox, or Xcode) The GitHub issue for this report if available The endpoint(s) reproducing your issue The HTTP body and headers of the endpoint raw request The HTTP body and headers of the endpoint response To submit the report, perform these steps: Log into Feedback Assistant. Click on the Compose icon to create a new report. Select the Developer Tools &amp; Resources topic. In the sheet that appears: Enter a title for your report. Select “App Store Server Library” from the “Which area are you seeing an issue with?” pop-up menu. Select “Incorrect/Unexpected Behavior” from the “What type of feedback are you reporting?” pop-up menu. Enter a description of your issue and how to reproduce it. Add the information gathered above to the sheet. Submit your report. After filing your report, please respond in your existing Developer Forums post with the Feedback Assistant ID. Use your Feedback Assistant ID to check for updates or resolutions. For more information, see Understanding feedback status.
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369
Feb ’25
SKAdNetwork 3.0 postbacks are not being delivered.
Hi To test SkAdNetwork, I installed the profile from the documentation (https://developer.apple.com/documentation/storekit/testing-ad-attributions-with-a-downloaded-profile) on my ios device. and turned off and on Allow Apps to Request to Track to change the idfa value. In this state, I installed the app (bundle id: id436731843) using SKAdNetwork with the following values at April 8th AM 01 (UTC) SkAdnetwork version: 3.0 fidelity fidelity=0, nonce=b3346a51-f7b5-42a2-a508-775a62317c83, timestamp=1744076349671, signature=... fidelity=1, nonce=b3346a51-f7b5-42a2-a508-775a62317c83, timestamp=1744076349672, signature=... itunesitem=436731843 network=87u5trcl3r.skadnetwork sourceapp=1220307907 I was hoping to get a postback after , but after a day, the postback is still not delivered. Any idea why the postback is not delivered? Thank you
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41
Apr ’25
App Store Server Notification implementation in multiple environments
Hey everyone, We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance. Our Setup: We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue. The Challenge: We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs developments) when a sandbox event occurs. We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination. Our Questions: What's the recommended approach for managing a single sandbox notification URL across multiple development environments? If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments? Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing? Any advice or best practices you've implemented would be greatly appreciated.
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102
Jul ’25