アプリ内課金を実装しようとしていますが、サーバサイドのセキュリティに関してについて質問です。
StoreKit2を使えばアプリとApp Store Connect間のレシート検証は不要だが、
購入情報をサーバーで管理する場合は
アプリからサーバーに購入情報を渡す際にレシート検証する必要があると考えるがその認識であっているか教えていただきたいです。
StoreKit
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We feel like we're at the end of the long and treacherous process of migrating to StoreKit2. But we've hit a small snag. When testing in the sandbox environment, we've found that if we don't finish a transactions, no subsequent purchase (invoked via call to purchase or the other purchase) will produce the confirmation sheet. Is this the expected behavior? The behavior is observed on iOS26 and 18.
Our app will only attempt to finish the transaction if it successfully uploads the receipt to our API. If it fails to do so for whatever reason, the transaction is left unfinished. Whilst the user is informed about this, users will commonly try again. Our concern is that since the confirmation sheet will not be shown again, users will not know they are actually paying again - most certainly not the UX we want to have. We'd much rather have our users be fully aware when they're paying us money.
The reason we're choosing not to finish the transaction until our backend has received it and confirmed the receipt to be valid is that the only way the user can get their product is if the server side is aware of this and add more time to the users account. When finishing the transaction via finish immediately after the purchase() call, the confirmation sheet is shown every time after subsequent calls to purchase().
Again, is this the expected behavior both in the sandbox and the production environments? Are we doing something wrong or misusing the product API? We are somewhat stumped because technically, we could get the first confirmation for a product purchase, and then finish it only after an arbitrary amount of calls to purchase() have been made - the user will believe they will have paid only once, but we will receive however much money we can drain from their account - most certainly not the kind of app we want to develop.
Please advise and best regards,
Emīls
Hey everyone,
We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance.
Our Setup:
We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue.
The Challenge:
We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs developments) when a sandbox event occurs.
We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination.
Our Questions:
What's the recommended approach for managing a single sandbox notification URL across multiple development environments?
If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments?
Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing?
Any advice or best practices you've implemented would be greatly appreciated.
StoreKit ask to buy should have more data in pending state. When user try to purchase ask to buy, we should get at least transactionID, product itself, and time that user start the request. So we can keep track of the whole transaction flow
jwsRepresentation should always available for every state, actually even failing state. And should attach state inside of it. Instead of only available after verified purchase. So we can use transactionID and everything relate to transaction for both waiting for purchase and clearing up the cancel or invalid purchase
Currently we only have jwsRepresentation after complete purchase, which is very limited its usage
We offer a 3-day free trial, and our paywall clearly states that users will be charged after the trial ends.
However, some users request refunds after the charge - even after fully using our app for days or even weeks. In some cases, refunds are approved despite the users having consumed our AI processing services for up to a month.
Since our app relies on backend AI processing, each user session incurs a real cost. To prevent losses, we utilize RevenueCat’s CONSUMPTION_REQUEST system and have set our refundPreference to: "2. You prefer that Apple declines the refund".
Until recently, Apple typically respected this preference, and 90% of refund requests were declined as intended.
However, starting about a week ago, we observed a sudden reversal: Apple is now approving around 90% of refund requests, despite our refund preference. As a result, we are operating at a loss and have had to halt both our marketing campaigns and our 3-day free trial.
We’re trying to understand whether this shift is due to a change in Apple’s refund policy, or if we need to handle CONSUMPTION_REQUEST differently on our end.
Has anyone else experienced similar changes? Any insights would be greatly appreciated.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
StoreKit
App Store Server Notifications
App Store Server Library
Hi everyone,
I’m seeing a consistent one-day discrepancy between the expiresDate returned by the App Store Server API and the “Expires on” date shown in the iOS Settings / App Store subscription list. I’d like to confirm whether this behavior is expected or if I’m misunderstanding the way Apple rounds dates.
Reproduction steps
Step
Action
Result
1
Purchase a 1-month auto-renewable subscription on 23 June 2025 14:00 JST (UTC+9)
Transaction succeeds
2
Immediately fetch the transaction with GET /inApps/v1/subscriptions/{transactionId}
Response contains "expiresDate": "2025-07-23T05:00:00Z" (= 23 July 2025 14:00 JST)
3
On the same device open Settings › Apple ID › Subscriptions (or App Store › Account › Subscriptions)
UI shows Expires on: 22 July 2025
The same happens for every monthly renewal and on multiple devices. Region is Japan, device time zone Asia/Tokyo.
What I understand so far (and my hypothesis)
Apple’s docs say a monthly subscription renews “on the same calendar date” of the next month, so renewal in this example is 23 July.
If the renewal is scheduled for 23 July at 14:00 JST, the subscription is fully usable until the end of 22 July in calendar terms, because the new billing period starts the moment the 23rd begins in Apple’s canonical time zone.
Therefore, it might be intentional for the UI to display 22 July—i.e., “you can keep using it through the 22nd; on the 23rd it renews.”
This hypothesis makes sense internally, yet it still looks confusing to end users who read “Expires on 22 July” and assume access ends at 00:00 on the 22nd, a whole day earlier than in reality.
Questions
Is showing the day before the renewal date the official/expected behavior? If so, could Apple clarify that the “Expires on” label represents the last full calendar day rather than the exact expiry timestamp?
Which value should we surface in-app when telling users “Your subscription is valid until …”?
The server’s expiresDate (precise to the second, converted to user time zone), or
A UI-style date that’s one day earlier, matching Settings / App Store?
Does Apple have a public document describing this rounding/visual convention?
Have other developers encountered user confusion about the apparent 1-day “shortening” and, if so, how did you word your in-app messaging?
Any insight from Apple engineers or fellow developers would be greatly appreciated.
Thank you!
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
App Store
StoreKit
App Store Server API
Is there an API Endpoint that I can call to check if user still have valid subscription?
I want to be sure that his subscription renewal was succesful (ie: I dont want to give him another month/year/.. if his latest renewal wasnt successful)
Would GET https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionId} be the correct API endpoint to call?
But I wonder, after subscription auto-renews, do we still use the same transactionId to check whether his subs is still valid?
Topic:
App & System Services
SubTopic:
StoreKit
In Getting started with In-App Purchase using StoreKit views and the corresponding sample project, Store simultaneously enumerates Transaction.unfinished and Transaction.updates.
Since, "if your app has unfinished transactions, the updates listener receives them once, immediately after the app launches," it appears that Transaction.unfinished would also receive the same unfinished transactions causing handle(updatedTransaction:) to be called for twice for each transaction, causing consumables to be double-counted.
Is this a bug in the sample? Is there more information on concurrent execution of unfinished and updates?
We are using consumable in-app purchases. Starting from May 27th, we began receiving refund callbacks with the notificationType set to ONE_TIME_CHARGE immediately after users successfully completed a payment.
{
"notificationType": "ONE_TIME_CHARGE",
"signedPayload": "..."
}
During this period, we did not make any changes to our App release or server-side purchase handling logic.
Could this issue result in actual refunds being processed? What steps should we take to resolve this issue?
We also noticed in your changelog that a new notification type ONE_TIME_CHARGE has been introduced.
Can we safely ignore callbacks with the ONE_TIME_CHARGE notification type without affecting refund processing or user experience?
Topic:
App & System Services
SubTopic:
StoreKit
I am currently using the App Store Server API Get All Subscription Statuses in the app I am in charge of.
Please let me confirm the following regarding Get All Subscription Statuses.
■Prerequisites
The language used is Objective-c, and I am using both XCode 15 and 16. I also have an App Store Connect account.
■Questions
Is it possible to set and test each status of the App Store Server API Get All Subscription Statuses with TestFlight?
Hello Apple Support Team,
We're a developer team that has created an app with subscription-based features, and we've been using App Store Server Notifications to receive updates about user subscription status changes. I'm reaching out to inquire about potential modifications to the App Store Server Notifications approach that might have improved notification delivery times for my app.
So on our appstore app, when a user purchases a subscription, the apple server notifications reach our server and send us the complete detail of that user’s purchase for eg he upgraded or downgraded etc. And then based on the data we receive from app store server notifications, we save it in our database, along with updating the users subscription table in the database. Previously, we experienced delays in receiving the real time notifications from apple on our server, sometimes taking a few minutes, while other times they would arrive immediately. And because of this issue, the users faced delay in seeing their subscription updates, as our db was updated only after the app store server notification reached our server. However, recently, we've noticed a significant improvement, and notifications are now being delivered still in real-time, but without any noticeable delays.
I'm wondering if Apple has made any changes to the App Store Server Notifications system that might have resolved the delay issue. Could you please confirm if any modifications were made in 2025, specifically from January onwards, that might have improved notification delivery times?
Additionally, I'd like to know if these changes apply to both sandbox testing and production environments. If possible, could you please provide more information about the changes or direct me to a resource that might explain the updates?
I'd appreciate your assistance in confirming this information, and I'm looking forward to hearing back from you.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
App Store Connect
App Store Server Notifications
Hi folks,
How can I check the URL we have configured for SKAdNetwork install postback requests? Sadly we've lost any record of this via email on our end, and Apple developer support have asked that I reach out via the forums.
Topic:
App & System Services
SubTopic:
StoreKit
A customer of mine signed up for a free trial. I got a apple server notification with notification type DID_RENEW. What does that mean? Does that mean that they will be charged the subscription price now?
I'm using code similar to the following to conditionally show the SubscriptionStoreView and the .storeButton(.visible, for: .restorePurchases) modifier is used to allow the user to restore an existing subscription.
How can I listen for events that would allow me to close this view once the subscription is restored?
The .onInAppPurchaseCompletion closure does not handle this and it also appears that listening for results in Transaction.currentEntitlements also doesn't handle the fact that a subscription is restored.
Any guidance on how to determine if the subscription has been restored would be greatly appreciated.
Finally, how can this be tested effectively in both TestFlight and in Xcode with the simulator.
if subscriptionManager.subscription == .none {
SubscriptionStoreView(groupID: "1234567") {
SubscriptionMarketingView(transparency: false)
.containerBackground(for: .subscriptionStoreFullHeight) {
GradientBackground()
}
}
.backgroundStyle(.clear)
.storeButton(.visible, for: .restorePurchases)
.storeButton(.visible, for: .redeemCode)
.onInAppPurchaseCompletion { product, result in
Task {
await subscriptionManager.entitlements()
}
}
}
I try to access the AppDistributor.current (using try await) and the property never seem to return nor throw.
The code I'm using looks like this:
do {
print("accessing current")
let current = try await AppDistributor.current
print("current obtained")
switch(current) {
case .appStore:
return "AppStore"
default:
return "Unknown"
}
} catch {
return "Exception: \(error)"
}
But the log only shows the accessing current and never the current obtained. Trying to step in the property starts with some assembly, but at some point, the debugger just never returned. I join a full Swift file of a sample test I'm using:
SwiftMarketplaceTests.swift
Topic:
App & System Services
SubTopic:
StoreKit
Trying to test IAP in sandbox. I created the test group and tester accounts. Accepted the invite downloaded the app. Signed into to sandbox in settings with the tester account. In app the purchases are failing and throwing my catch error message product couldn't be found. I decided to test it from settings/ sandbox/ manage/ initiate purchase/ but I've been getting "can't complete transaction. Something went wrong, ant this transaction couldn't be completed. Try again later" since last week. I reached out to dev support over the phone then email and they couldn't or wouldn't provide assistance. I asked my senior at work she took a look at it and confirmed I created the IAP correctly and that my sandbox account could make test purchases in apps she make but couldn't get mine to work. The storekit test work fine in xcode I just don't know what to do now.
Hi,
I have a setup using App Store Server notifications, which has worked fine for a while now. However, I've never been able to successfully verify a purchase via Xcode, only via TestFlight.
The reason for this is that the StoreKit transactions have numerical IDs (e.g. starting from 0, incrementing one-by-one), instead of UUIDs like in TestFlight/production.
This means that often the backend will detect an existing transaction with the same ID and not complete the purchase.
What are we meant to do here? If I send a custom ID to make it unique the backend won't accept this - I can ask them to change this for our dev environment but it's not ideal.
What I'm after is a way to use UUIDs for transaction IDs when running via Xcode.
Thanks
Topic:
App & System Services
SubTopic:
StoreKit
Regarding the offer codes in https://developer.apple.com/help/app-store-connect/manage-subscriptions/set-up-offer-codes, I set up some incorrect offer codes by mistake.
Currently, I can only deactivate it but I can't delete it. Is it possible to let me delete the incorrect offer codes due to the below reasons? Thank you.
I can't recreate the offer code due to error message This reference name is or has been used by another offer in this subscription group.
When I use the offer code redemption view in https://developer.apple.com/documentation/SwiftUI/View/offerCodeRedemption(isPresented:onCompletion:), it shows all the deactivated offer codes. I don't want them to be displayed in the page.
I encountered the following issues while developing in-app purchases; please help me:
When attempting to purchase a product that has already been purchased, SKPaymentQueue reports an error instead of a success message:
<SKPaymentQueue: 0x134665380>: Payment completed with error: Error Domain=ASDServerErrorDomain Code=3532 "You’re currently subscribed to this." UserInfo={NSLocalizedFailureReason=You’re currently subscribed to this., client-environment-type=Sandbox, AMSServerErrorCode=3532, storefront-country-code=USA}
After buying product A on one iPhone using a sandbox account, restoring purchases on another iPhone with the same sandbox account via paymentQueue.restoreCompletedTransactions(withApplicationUsername:) does not return the previously purchased product A data; it directly calls restoreCompletedTransactionsFinished.
Topic:
App & System Services
SubTopic:
StoreKit
I am handling the buy subscription with this function
const handleBuySubscription = async (productId) => {
try {
await requestSubscription({
sku: productId,
});
setLoading(false);
} catch (error) {
setLoading(false);
if (error instanceof PurchaseError) {
errorLog({ message: [${error.code}]: ${error.message}, error });
} else {
errorLog({ message: "handleBuySubscription", error });
}
}
};
but the
requestSubscription({
sku: productId,
})
does not return anything, and it is stuck at await