The app was uploaded correctly in previous versions and suddenly stopped working in Test flight.
There is no warning in Xcode when archiving, I use to verify (xcode option) the app before uploading, and upload only for Testing.
The owner of the developer account enrollment already asked on last friday and there is no response at all.
TestFlight
RSS for tagUse TestFlight in App Store Connect to invite and manage beta testers for iOS, iPadOS, tvOS, and watchOS apps. Discuss questions here and share app builds publicly via TestFlight under the Community topic.
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we have an app in App Store Connect;
we have 4 External Testing groups;
we have testers, who are simultaneously in two or more groups;
tester who consists in several groups can see all available builds in these groups on their device via TestFlight;
I choose to remove the tester from one group;
check this group - the tester is removed;
check other groups - the tester remains in other groups;
but checking the TestFlight on the device shows "tester removed" and NONE of the builds available before can be seen now.
According to this article:
Removed testers will no longer have access to new builds added to this group in the TestFlight app. They’ll continue to have access to existing builds until they expire,
but in fact we can see opposite behavior and the tester looses access to ALL groups and builds in TestFlight after being removed just from one of the groups.
So the question is: is there a way to fix this? Or we misunderstand the explanation of "Remove testers from a group"?
I've uploaded a new build 0.2 (build 3) to the TestFlight platform, and invites have gone out. But when they click on the invite it takes them to a previous build 0.2 (build 1) (which I've deactivated. So no-one can install or update the new build.
Attached are screenshots of what this looks like when I invite myself to the tester group. I've tried deleting the. old version from my phone so that no versions exist on my phone but that doesn't help.
I have successfully build app and upload but not show in the Builds.
I deploy Codepush on react native. When I push new code to update on testflight and when I press install on the device then close the app and reopen the app, it crashes. How to fix it ? Thanks!
x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000
x4: 0x0000000000000010 x5: 0x0000000000002280 x6: 0x00000002816e2280 x7: 0x0000000197c0985d
x8: 0x08b0abbc53e37153 x9: 0x08b0abbda73d74d3 x10: 0x0000000168421887 x11: 0x003f00010680a400
x12: 0x000000000000003e x13: 0x000000010680a7d0 x14: 0x04000001f4def511 x15: 0x00000001f4def510
x16: 0x0000000000000148 x17: 0x00000001f4de0580 x18: 0x0000000000000000 x19: 0x0000000000000006
x20: 0x0000000000000103 x21: 0x00000001f4de0660 x22: 0x0000000106009f80 x23: 0x00000001f6201d10
x24: 0x0000000000000010 x25: 0x000000019ed8fa4f x26: 0x00000001f576adf0 x27: 0x00000001f3acc000
x28: 0x0000000000000000 fp: 0x000000016baae0e0 lr: 0x00000001eccd31ac
sp: 0x000000016baae0c0 pc: 0x00000001dc56f674 cpsr: 0x40000000
esr: 0x56000080 Address size fault
I have got an error response when I have summit app for review. Any one face this issue please kindly help. Thank
{
"errors": [
{
"id": "a9580e9f-103a-4a02-94c0-0a181df057df",
"status": "422",
"code": "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING",
"title": "Beta contract is missing for the app.",
"detail": "Beta Contract is missing."
}
]
}
I've been getting an error when I try to install an app uploaded to Testflight that says "Could not install AppName, the requested app is not available or does not exist", two weeks ago I uploaded an app and all fine, but uploaded again several and in different ways and still gives the same error, check everything and nothing has worked, I do not know if it is the xcode or operating system (I have mac os sonoma 14. 3.1), but everything is validated well and uploaded, the problem is that it does not install, I need help, I have tried everything and I do not know what to do.
Hi,
I am acting as a tester for an app being developed by an external contractor and have run into an issue recently. The contractor originally sent me a test flight invite to my corporate email. At the time I didn't have a corporate phone or Apple ID tied to my corporate email so I redeemed the test flight invite on my personal phone which is logged in with my personal Apple ID even though it was sent to my corporate email. This setup worked fine.
I have since received a corporate phone and am trying to switch over and we are running into some issues. Because I didn't want to log into my corporate phone with my personal credentials at setup time, I created a new Apple ID with my corporate email address. This is the same address that was used above when testing on my personal phone.
I had the developer send me a new invite as the original one was months old and no longer value, but every time I attempt to redeem it, I always received an "invalid or revoked" error.
We have tried several things. They confirmed that they removed the original tester account (not sure if that's the right term) that was used with my personal phone before inviting me again and have since tried multiple times to invite me. So far none of the invites seem to work on either phone now.
Appreciate any advice.
Thanks.
Mike
Regularly I invite several users to external testing and they receive an email with redeem code but when they enter the redeem code, an error message pop out show: "redeem code is expired", It is just a short time after the user is notified.
Then my question is very simple but I don't find the answer: How long it takes for "the redeem code" on TestFlight expired?
What is the solution here? Without access to the App Store we can't install TestFlight? Do we need to create a US account to use TestFlight?
We've been using React Native and Expo Go to develop a mobile application, however when building and testing using TestFlight, we run into an unexpected error where the app crashes after interacting with one button but that same button doesn't crash in Expo Go. (To add, we have 2 buttons on a screen, both which do very similar actions but only one crashes in TestFlight.) Below is the error log with some stack traces. Anyone else experience something similar to this?
Exception Codes: 0x0000000000000000, 0x0000000000000000
Termination Reason: SIGNAL 6 Abort trap: 6
Terminating Process: ClimateFund [5827]
Triggered by Thread: 2
Application Specific Information:
abort() called
Last Exception Backtrace:
0 CoreFoundation 0x198ee269c __exceptionPreprocess + 164
1 libobjc.A.dylib 0x191177c80 objc_exception_throw + 60
2 ClimateFund 0x100a34fd4 0x1008e8000 + 1363924
3 ClimateFund 0x100aa32b0 0x1008e8000 + 1815216
4 ClimateFund 0x100aa3ae4 0x1008e8000 + 1817316
5 CoreFoundation 0x198e27794 __invoking___ + 148
6 CoreFoundation 0x198e2722c -[NSInvocation invoke] + 428
7 CoreFoundation 0x198e27054 -[NSInvocation invokeWithTarget:] + 64
8 ClimateFund 0x100a644c4 0x1008e8000 + 1557700
9 ClimateFund 0x100a66514 0x1008e8000 + 1565972
10 ClimateFund 0x100a66164 0x1008e8000 + 1565028
11 libdispatch.dylib 0x1a0deb6a8 _dispatch_call_block_and_release + 32
12 libdispatch.dylib 0x1a0ded300 _dispatch_client_callout + 20
13 libdispatch.dylib 0x1a0df4894 _dispatch_lane_serial_drain + 748
14 libdispatch.dylib 0x1a0df53c4 _dispatch_lane_invoke + 380
15 libdispatch.dylib 0x1a0e00004 _dispatch_root_queue_drain_deferred_wlh + 288
16 libdispatch.dylib 0x1a0dff878 _dispatch_workloop_worker_thread + 404
17 libsystem_pthread.dylib 0x202e1b964 _pthread_wqthread + 288
18 libsystem_pthread.dylib 0x202e1ba04 start_wqthread + 8
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0:
0 libsystem_kernel.dylib 0x1e0555178 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x1e0554f10 mach_msg2_internal + 80
2 libsystem_kernel.dylib 0x1e0554e28 mach_msg_overwrite + 436
3 libsystem_kernel.dylib 0x1e0554c68 mach_msg + 24
4 CoreFoundation 0x198e2bb1c __CFRunLoopServiceMachPort + 160
5 CoreFoundation 0x198e29a14 __CFRunLoopRun + 1208
6 CoreFoundation 0x198e29478 CFRunLoopRunSpecific + 608
7 GraphicsServices 0x1dc3aa4f8 GSEventRunModal + 164
8 UIKitCore 0x19b24d62c -[UIApplication _run] + 888
9 UIKitCore 0x19b24cc68 UIApplicationMain + 340
10 ClimateFund 0x1008efa3c 0x1008e8000 + 31292
11 dyld 0x1bbb62dcc start + 2240
Thread 1:
0 libsystem_pthread.dylib 0x202e1b9fc start_wqthread + 0
Thread 2 name: Dispatch queue: com.facebook.react.ExceptionsManagerQueue
Thread 2 Crashed:
0 libsystem_kernel.dylib 0x1e055dfbc __pthread_kill + 8
1 libsystem_pthread.dylib 0x202e1f680 pthread_kill + 268
2 libsystem_c.dylib 0x1a0ea5b90 abort + 180
3 libc++abi.dylib 0x202d49ff8 abort_message + 132
4 libc++abi.dylib 0x202d39f90 demangling_terminate_handler() + 348
5 libobjc.A.dylib 0x19117ada4 _objc_terminate() + 144
6 libc++abi.dylib 0x202d493bc std::__terminate(void (*)()) + 16
7 libc++abi.dylib 0x202d49360 std::terminate() + 108
8 libdispatch.dylib 0x1a0ded314 _dispatch_client_callout + 40
9 libdispatch.dylib 0x1a0df4894 _dispatch_lane_serial_drain + 748
10 libdispatch.dylib 0x1a0df53c4 _dispatch_lane_invoke + 380
11 libdispatch.dylib 0x1a0e00004 _dispatch_root_queue_drain_deferred_wlh + 288
12 libdispatch.dylib 0x1a0dff878 _dispatch_workloop_worker_thread + 404
13 libsystem_pthread.dylib 0x202e1b964 _pthread_wqthread + 288
14 libsystem_pthread.dylib 0x202e1ba04 start_wqthread + 8
Hi, I left a team some time back, so I have no access to any developer privileges anymore, as intended.
However, I continue to get automatic TestFlight emails about new updates the current devs are making. If I click the unsubscribe link at the bottom of the email it just generates an email with my OWN address in the TO field, which is ridiculous, as I have no access to the project.
I do not even have the email of the current developer, so I don't have a practical recourse here. Please fix this Apple!
I have two release trains going in TestFlight:
The App Store version v1.0(0) with bug fixes v1.0(1), v1.0(2), etc.
The next feature version with additional functionalities of the app v1.1(0), v1.1(1), v1.1(2), etc.
Is there any way to have v1.0(x) be for internal testing, and have v1.1(x) be for external testing?
I really need to start external testing the next release of the app in TestFlight, while also bug fixing the current version of the app in TestFlight.
Thanks!
Hi,
I build my application bundle by makefile and later using productbuild to create an application installer. This works fine.
But as uploading it to apple using Transporter I get these 2 error messages.
#01 error message:
Asset validation failed (90242)
The product archive is invalid. The Info.plist must contain a LSApplicationCategoryType key, whose value is the UTI for a valid category. For more details, see "Submitting your Mac apps to the App Store". (ID: f25a48a4-8e89-4824-9f22-a6bc2fb90193)
#02 error message:
Asset validation failed (90259)
Bad Bundle Executable. You must include a valid CFBundleExecutable key in your bundle's information property list file. (ID: c3d9f35a-5a27-4cc6-bba8-56cf514c3ad9)
Here is my Info.plist
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>GSequencer</string>
<key>CFBundleGetInfoString</key>
<string>6.4.3, Copyright 2005-2024 Joel Kraehemann</string>
<key>CFBundleIconFile</key>
<string>GSequencer.icns</string>
<key>CFBundleIdentifier</key>
<string>com.gsequencer.GSequencer</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>6.4.3</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>6.4.3</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright 2005-2024 Joel Kraehemann, GNU General Public License.</string>
<key>LSMinimumSystemVersion</key>
<string>11.0</string>
</dict>
</plist>
Here are the 2 binaries in MacOS directory:
ls -1 gsequencer-macos/build/universal/GSequencer.app/Contents/MacOS/
GSequencer
gsequencer_macos_install
Please help me to fix.
regards, Joël
When trying to download TestFlight on iOS 17.2.1 the "Get" button first turns into a loading symbol, but turns back to its original form after some while. There is no error message whatsoever unfortunately. This has happend many times now, and Im not sure how to proceed here, any help is greatly appreciated!
I have a application and its been showing Waiting for Review from last 2 month. They can't share anything can't talk about review. If we send message to support they told us due to high volume we can't do.
Now I am stuck what I do ? My customer is waiting from last 2 month and apple even didn't reply.
Any idea what I can do now?
Am I missing something or is there no feedback during the review process of an App. We had one rejected which previously had gone through, OK my error on the app side, but it would be great to recieve an email from Apple say as much. It wasn't until the App had expired and users could not login that I was aware of the issue.
Some people don't get testflight invite emails. Some do.
I have an app in testing and when I add people to a test group, some get the email, some don't.
I have 10 ish people that have not got the email for sure, talked to for sure checked their spam. Another 10 ish that may just not be installing it(i haven't talked to them since sending it), but really think some of them would have installed it.
I am in a niche group of laborers and am building an app for us. I tell them, invite them, and then work with them the next day for 12 hours. They want to test the app, they cant find the email. I confirm their address and I resend it over and over, work with them again, they don't have it, we look for it together. Its not there. I finally break down and give them the link with no user tracking, and they download it and love it.
I have had the wrong email addresses and have fixed that before. And the user still didn't get it.
I give the backstory because these people are not just blowing off my game app and telling me they didnt get the email. They are excited about it, and they want to try it for a tedious part of our job, but they cant get it, and I have egg on my face.
What is going on? I see old issues of nobody getting the invites. But they look fixed.
Are like 60% of my attempted 40 some test audience unaware of their own email address?
I would guess it must be their email providers filtering testflight emails at a higher level than users can see, but I do have an icloud email user that is not getting them.
any clues or ideas?
Hey,
I am building an app for the last couple of weeks and always was ablet o upload the Build to AppStoreConnect and test the App on my phone via Testflight.
Since last week this fails with every new build. Builds are available for testing - at least thats what AppStoreConnect is saying.
When I open Testflight and click on INSTALL, I am getting an error saying (translated from german) "App cant be installed. Die requested App is not available or does not exist".
When I submit a new build to testflight, I even geht a Push Notification from Testflight that a new Version is available.
Reboot device, iOS Update to 17.2.1 - nothing helped. Any ideas?
When attempting to install my iOS application from TestFlight, I encountered an error despite several redeployment attempts. The error message consistently states: "Could not install NourAlBadr - the requested app is either unavailable or does not exist."