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Instruments is a performance-analysis and testing tool for iOS, iPadOS, watchOS, tvOS, and macOS apps.

Instruments Documentation

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Processor Trace not Working on C/C++ Console Apps
Hi, When I run the new Processor Trace instrument on a simple C or C++ console app, it hangs in "Analyzing - Transferring data" upon finishing the measurement. When I run it without any other instrument, I get the error: Failed to stop recording session: Data Providers emitted errors: CPUTrace Any ideas what I could try, or how to get a more verbose log of this failure? Best, Ronny P.S.: I'm using a Macbook Pro M4 Pro 14". MacOs Version 15.4 Beta (24E5228e)
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Apr ’25
Could not open Instruments Tutorials's project files
I am currently reviewing the tutorial documentation for the instruments. (Instruments Tutorials: https://developer.apple.com/tutorials/instruments/identifying-a-hang) It seems very useful, so I want to follow the tutorials step by step. However, I am having trouble downloading the sample project files; it appears that the 7z file is broken. (https://developer.apple.com/instruments/tutorials/downloads/InitialVersion.7z) Can anyone help me with how to download the project files properly?
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Apr ’25
Instruments Network: Background URLSession instance appears not to complete
As stated in the title. I am running the following code. Each time I perform an API call, I create a new instance of URLSession and use a background-configured session to allow background API calls. ` Code being executed: import Foundation // Model definitions struct RandomUserResponse: Codable { let results: [RandomUser] } struct RandomUser: Codable { let name: Name let email: String } struct Name: Codable { let first: String let last: String } // Fetcher class class RandomUserFetcher: NSObject, URLSessionDataDelegate { private var receivedData = Data() private var completion: ((RandomUser?) -> Void)? private var session: URLSession! func fetchRandomUserInBackground(completion: @escaping (RandomUser?) -> Void) { self.completion = completion let configuration = URLSessionConfiguration.background(withIdentifier: "com.example.randomuser.bg") session = URLSession(configuration: configuration, delegate: self, delegateQueue: nil) let url = URL(string: "https://randomuser.me/api/" )! let task = session.dataTask(with: url) task.resume() } // Data received func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) { receivedData.append(data) } // Completion func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) { defer { self.session.finishTasksAndInvalidate() } guard error == nil else { print("Error: \(error!)") completion?(nil) return } do { let response = try JSONDecoder().decode(RandomUserResponse.self, from: receivedData) completion?(response.results.first) } catch { print("Decoding error: \(error)") completion?(nil) } } }` Called in viewDidLoad, etc.: let fetcher = RandomUserFetcher() fetcher.fetchRandomUserInBackground { user in if let user = user { print("Name: \(user.name.first) \(user.name.last), Email: \(user.email)") } else { print("Failed to fetch random user.") } } In Instruments' Network instrument, I focus on my app's process, use 'Command + 3', and switch to 'List: URLSessionTasks'. Even though didCompleteWithError is called and the API call fully completes, the Duration keeps increasing, and the Success column remains '-' (neither 'Yes' nor 'No'). For non-background URLSessions, the session shows up as 'unnamed session', but for background URLSessions, it appears as 'unnamed background session 1 (XXXXXX-XXXXXX-XXXXX)'. Does this mean the session is not actually being completed? I've checked Debug Memory Graph and confirmed there is no NSURLSession memory leak, but is it possible that the app is somehow still retaining session information internally? I also suspect that Instruments may not be able to fully track background URLSession tasks.
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Jun ’25
Instruments Time Profiler Call Stacks & Percentages Differ Between Xcode 16.0 (16A242d) and 16.3 (16E140) – How Can I Get Consistent Metrics?
I’m seeing inconsistent call stacks and usage percentages in the Time Profiler between two Instruments builds: • Xcode 16.0’s Instruments Version 16.0 (16A242d) • Xcode 16.3’s Instruments Version 16.0 (16E140) When I open an old .trace file recorded with the 16A242d profiler in the newer 16E140 Instruments, the call trees and percentage breakdowns no longer match. It looks like the latest Instruments now exposes or collapses different frames (e.g. system libraries, inline code) by default. I rely on these call stacks as a baseline to track performance regressions and verify optimizations over time. Unfortunately, every Xcode/Instruments update changes what I see, making it impossible to compare profiles across versions. My questions: Is there a way in Instruments 16.0 (16E140) to restore the exact call-tree view and percentage calculations that 16A242d produced? Failing that, is there a recommended workflow or tool for capturing CPU profiles in a way that remains stable and comparable, regardless of Xcode or Instruments version? Any guidance on achieving consistent, version-independent performance measurements would be greatly appreciated!
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Jun ’25
Using Processor Trace on Non-Xcode Built Binary
Hiya folks! I'm David and I work on rust-analyzer, which is a language server for Rust similar to sourcekit-lsp. I'm using the new Instruments profiling tooling functionality in Xcode 16.3 and Xcode 26 (Processor Trace and CPU Counters) to profile our trait solver/type checker. While I've been able to use the new CPU Counters instrument successfully (the CPU Bottleneck feature is incredible! Props to the team!), I've been unable to make use of the Processor Trace instrument. Instruments gives me the error message "Processor Trace cannot profile this process without proper permissions". The diagnostic suggests adding the com.apple.security-get-task-allow entitlement to the code I'm trying to profile, or ensure that the build setting CODE_SIGN_INJECT_BASE_ENTITLEMENTS = YES is enabled in Xcode. Unfortunately, I don't know how I can add that entitlement to a self-signed binary produced by Cargo and I'm not using Xcode for somewhat obvious reasons. Here's some information about my setup: Instruments Version 26.0 (17A5241e) I'm on an 14" MacBook Pro with M4 Pro. It's running macOS Version 26.0 Beta (25A5295e). I've enabled the "Processor Trace" feature in "Developer Tools" and even added the Instruments application to "Developer Tools". As a last-ditch effort before posting this, I disabled SIP on my Mac. Didn't help. To reproduce my issue: Get Rust via https://rustup.rs/. Clone rust-analyzer: git clone https://github.com/rust-lang/rust-analyzer.git. cd rust-analyzer Run cargo test --package hir-ty --lib --profile=dev-rel -- tests::incremental::add_struct_invalidates_trait_solve --exact --show-output. By default, this command will output a bunch of build progress with the output containing something like Running unittests src/lib.rs (target/dev-rel/deps/hir_ty-f1dbf1b1d36575fe). I take the absolute path of that hir_ty-$SOME-HASH string (in my case, it looks like /Users/dbarsky/Developer/rust-analyzer/target/dev-rel/deps/hir_ty-f1dbf1b1d36575fe) and add it to the "Launch" profile. To the arguments section, I add --exact tests::incremental::add_struct_invalidates_trait_solve. I then try to record/profile via Instruments, but then I get the error message I shared above. Below is output of codesign -dvvv: ❯ codesign -dvvv target/dev-rel/deps/hir_ty-f1dbf1b1d36575fe Executable=/Users/dbarsky/Developer/rust-analyzer/target/dev-rel/deps/hir_ty-f1dbf1b1d36575fe Identifier=hir_ty-f1dbf1b1d36575fe Format=Mach-O thin (arm64) CodeDirectory v=20400 size=140368 flags=0x20002(adhoc,linker-signed) hashes=4383+0 location=embedded Hash type=sha256 size=32 CandidateCDHash sha256=99e96c8622c7e20518617c66a7d4144dc0daef28 CandidateCDHashFull sha256=99e96c8622c7e20518617c66a7d4144dc0daef28f22fac013c28a784571ce1df Hash choices=sha256 CMSDigest=99e96c8622c7e20518617c66a7d4144dc0daef28f22fac013c28a784571ce1df CMSDigestType=2 CDHash=99e96c8622c7e20518617c66a7d4144dc0daef28 Signature=adhoc Info.plist=not bound TeamIdentifier=not set Sealed Resources=none Internal requirements=none Any tips would be welcome! Additionally—and perhaps somewhat naively—I think I'd expect the Processor Trace instrument to just work with an adhoc-signed binary, as lldb and friends largely do—I'm not sure that such a high barrier for CPU perf counters is warranted, especially on an adhoc-signed binary.
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Jul ’25
Instruments Failure in Xcode 16.4
Updated Xcode from 16.2 to 16.4, running Time Profile in Instruments, it launches the trace, but does not install or load on connected device, breaks the functionality. I am unable to debug... ERROR: Connection with the remote side was unexpectedly closed : <dictionary: 0x1f3c8b6d0> { count = 1, transaction: 0, voucher = 0x0, contents = "XPCErrorDescription" => <string: 0x1f3c8b850> { length = 22, contents = "Connection interrupted" } } Domain: IXRemoteErrorDomain Code: 6 User Info: { DVTErrorCreationDateKey = "2025-08-09 00:47:53 +0000"; } -- Connection with the remote side was unexpectedly closed : <dictionary: 0x1f3c8b6d0> { count = 1, transaction: 0, voucher = 0x0, contents = "XPCErrorDescription" => <string: 0x1f3c8b850> { length = 22, contents = "Connection interrupted" } } Domain: IXRemoteErrorDomain Code: 6 IOS 18.5
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Aug ’25
How do I capture localhost traffic in instruments?
I'm currently exploring Instruments for profiling and tracing on macOS 15.6.1. I know there is the "network connections" instrument which records TCP/UDP information, however it seems to not include the "lo0" (loopback) interface. Is there a way to configure it so that localhost traffic is included in the recording? as the application I'm tracing uses that and I want that information to be included in traces. The documentation for network-interface-detection schema makes no mention of how it detects interfaces. Thanks in advance.
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3w
Where is the instruments command line tool?
I was reading through this documentation about instruments command line tool https://help.apple.com/instruments/mac/current/#/devb14ffaa5 and how it can be launched from the command line. However, unlike what the documentation states, there's no such instruments command anywhere on my macos M1 (OS version 15.6). That command gives: $> instruments zsh: command not found: instruments I do have XCode installed which has the Instruments.App (GUI app) but not the command line utility: $> ls Xcode.app/Contents/Applications/ ... Instruments.app Is that linked documentation up-to-date (it does say "latest" in the URL)? Is there some other way to install this command line utility?
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2w
[Xcode Instruments][Allocations] Chart not showing any data
Hi there, In a project that I am working on, whenever I try running instruments for allocations to see the memory allocations that are happening under the hood, I see the statistics, and the traces updating, however the chart never updates. I have made new projects on the machine, and I have tried different Xcode versions, and they all show the chart just fine. I have tried running the project on other machines with no success. I have double checked the arguments and options on the active schema I am trying to profile with the schema of a new project and they are identical. Here is a picture of how it looks: My questions are as follows: What properties and settings can disable the chart from showing up? What diagnostic steps recommended that I should take? I can not share a reproducible as this is the only project I have with this problem and it is not mine, but please tell me if there is anything else I can provide in order to debug this. All the best Parsa
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Sep ’24
Official documentation for Instruments?
Can somebody help me find the official documentation for instruments? Google brings you to this forum, then the link at the top of this forum for Instruments documentation brings you to the Xcode page, which links to these Apple developer docs, wherein a search returns nothing for "Instruments". Searching these Xcode docs for "Instruments" returns only this specific use case on analyzing HTTP traffic.
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Sep ’24
Xcode Instruments: Mismatch Time Profiler results vs. CPU Cycles
Recently, we reworked a crucial part of our app and managed to half the amount of CPU cycles our app requires (according to Xcode Instruments). Nonetheless, when using the Time Profiler component in instruments, it shows that the CPU time spent was either higher or the same (depending on execution). The main time-consuming factor here: libsystem_pthread.dylib - the amount of CPU time spent by this library has doubled from original implementation to reworked implementation. Therefore, I'm having a few questions: How should I interpret this result? How is this even possible if the CPU clock cycles halved? What is the better metric here, the CPU cycles or the time profiler? How can I reduce the impact of that said library? What does that library do and how can I influence its performance? Thanks in advance.
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Oct ’24
RealityKit Metrics - 3D Render vertex and triangle measurement attributes clarification needed
What exactly is included/calculated in the following metrics within RealityKit Trace - RealityKit Metrics - 3D render attributes: 3D Mesh Triangles Total Triangles Submitted 3D Mesh Vertices Total Vertices Submitted As the second part of the question, what differentiates between: 3D Mesh Triangles vs Total Triangles Submitted 3D Mesh Vertices vs Total Vertices Submitted
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Oct ’24
Hi. This “Nearby Devices” control is very limited. I’ll tell you why:
First of all, you cant unlock the device, even if you know the password. Thats one thing. Then, you cant use your main device to navigate trough the device you are controling. You basically can’t do shit to be honest. And Siri is on a bad mood this days. That’s what I have to say to you my friends. Eu amo vocês. beijos. Consertem essa porra. E o “Eye Tracking” está bugado também. Não funciona direito.
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Oct ’24
Problem with PODS in React Native app
Hello, I develop app using pure React Native which uses pods under the hood uses pods to install dependencies. With some of dependencies I have such error only on a real device(on a simulator everything is ok): "dyld[53510]: Symbol not found: __ZN5swift39swift51override_conformsToSwiftProtocolEPKNS_14TargetMetadataINS_9InProcessEEEPKNS_24TargetProtocolDescriptorIS1_EEN7__swift9__runtime4llvm9StringRefEPFPKNS_35TargetProtocolConformanceDescriptorIS1_EES4_S8_SC_E Referenced from: <4A3492BF-0479-3124-BE58-05BAED71BB20> /private/var/containers/Bundle/Application/0D9FDF5C-BBC9-4060-972B-B2D6FD91E321/appName/Frameworks/pathToPod Expected in: <0549B906-CB15-3735-AA15-FAEB5F687C8B> /private/var/containers/Bundle/Application/0D9FDF5C-BBC9-4060-972B-B2D6FD91E321/appName/Frameworks/pathToPod" Anyone else having the same problem or have any ideas on how to fix this?
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513
Oct ’24
Discrepancy between Xcode Memory Report and Xcode Instruments Memory Profiler
Hi Apple Engineers, I am encountering an issue where the memory usage reported by the Xcode memory report and the Xcode Instruments memory profiler are not aligned. Specifically: Xcode Memory Report: After implementing autoreleasepool, URLSession reading a zip file, and moving the task inside DispatchQueue.global().async, the memory usage goes down from 900MB to 450MB, indicating a potential memory leak. Xcode Instruments Memory Profiler: The memory usage goes down from 900MB to 100MB, suggesting that the memory has been properly released and there is no significant memory leak. Could you please help me understand the discrepancy between these two tools and provide guidance on the appropriate way to interpret the memory usage in my application? Which result I should rely on it? I would greatly appreciate your insights and expertise on this matter. Thank you in advance for your assistance.
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Nov ’24
Memory leak issue. Is this a bug or am I doing something wrong?
I've been developing an app for macOS for some time. As I've been approaching the app's final development stages, I decided to try Instruments as I've suspected a memory leak was occurring, since my app's memory usage slowly grows over time. Instruments has found one leak, and I've spent considerable time trying to find the cause. Long story short, I've ended up with just an EmptyView() and Instruments were still showing a leak. I've tried creating a new project with a placeholder "Hello, world!" text, and Instruments were still detecting a leak. Am I doing something wrong here? Maybe I'm not using Instruments correctly? Or is this a bug? My Instruments version is 16.0, macOS Sequoia 15.1.
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Nov ’24