Apple Intelligence

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Apple Intelligence is the personal intelligence system that puts powerful generative models right at the core of your iPhone, iPad, and Mac and powers incredible new features to help users communicate, work, and express themselves.

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A Summary of the WWDC25 Group Lab - Apple Intelligence
At WWDC25 we launched a new type of Lab event for the developer community - Group Labs. A Group Lab is a panel Q&A designed for a large audience of developers. Group Labs are a unique opportunity for the community to submit questions directly to a panel of Apple engineers and designers. Here are the highlights from the WWDC25 Group Lab for Apple Intelligence. Can I integrate writing tools in my own text editor? UITextView, NSTextView, and SwiftUI TextEditor automatically get Writing Tools on devices that support Apple Intelligence. For custom text editors, check out Enhancing your custom text engine with Writing Tools. Given that Foundation Models are on-device, how will Apple update the models over time? And how should we test our app against the model updates? Model updates are in sync with OS updates. As for testing with updated models, watch our WWDC session about prompt engineering and safety, and read the Human Interface Guidelines to understand best practices in prompting the on-device model. What is the context size of a session in Foundation Models Framework? How to handle the error if a session runs out of the context size? Currently the context size is about 4,000 tokens. If it’s exceeded, developers can catch the .exceededContextWindowSize error at runtime. As discussed in one of our WWDC25 sessions, when the context window is exceeded, one approach is to trim and summarize a transcript, and then start a new session. Can I do image generation using the Foundation Models Framework or is only text generation supported? Foundation Models do not generate images, but you can use the Foundation Models framework to generate prompts for ImageCreator in the Image Playground framework. Developers can also take advantage of Tools in Foundation Models framework, if appropriate for their app. My app currently uses a third party server-based LLM. Can I use the Foundation Models Framework as well in the same app? Any guidance here? The Foundation Models framework is optimized for a subset of tasks like summarization, extraction, classification, and tagging. It’s also on-device, private, and free. But at 3 billion parameters it isn’t designed for advanced reasoning or world knowledge, so for some tasks you may still want to use a larger server-based model. Should I use the AFM for my language translation features given it does text translation, or is the Translation API still the preferred approach? The Translation API is still preferred. Foundation Models is great for tasks like text summarization and data generation. It’s not recommended for general world knowledge or translation tasks. Will the TranslationSession class introduced in ios18 get any new improvments in performance or reliability with the new live translation abilities in ios/macos/ipados 26? Essentially, will we get access to live translation in a similar way and if so, how? There's new API in LiveCommunicationKit to take advantage of live translation in your communication apps. The Translate framework is using the same models as used by Live Communication and can be combined with the new SpeechAnalyzer API to translate your own audio. How do I set a default value for an App Intent parameter that is otherwise required? You can implement a default value as part of your parameter declaration by using the @Parameter(defaultValue:) form of the property wrapper. How long can an App Intent run? On macOS there is no limit to how long app intents can run. On iOS, there is a limit of 30 seconds. This time limit is paused when waiting for user interaction. How do I vary the options for a specific parameter of an App Intent, not just based on the type? Implement a DynamicOptionsProvider on that parameter. You can add suggestedEntities() to suggest options. What if there is not a schema available for what my app is doing? If an app intent schema matching your app’s functionality isn’t available, take a look to see if there’s a SiriKit domain that meets your needs, such as for media playback and messaging apps. If your app’s functionality doesn’t match any of the available schemas, you can define a custom app intent, and integrate it with Siri by making it an App Shortcut. Please file enhancement requests via Feedback Assistant for new App intent schemas that would benefit your app. Are you adding any new app intent domains this year? In addition to all the app intent domains we announced last year, this year at WWDC25 we announced that Visual Intelligence will be added to iOS 26 and macOS Tahoe. When my App Intent doesn't show up as an action in Shortcuts, where do I start in figuring out what went wrong? App Intents are statically extracted. You can check the ExtractMetadata info in Xcode's build log. What do I need to do to make sure my App Intents work well with Spotlight+? Check out our WWDC25 sessions on App Intents, including Explore new advances in App Intents and Develop for Shortcuts and Spotlight with App Intents. Mostly, make sure that your intent can run from the parameter summary alone, no required parameters without default values that are not already in the parameter summary. Does Spotlight+ on macOS support App Shortcuts? Not directly, but it shows the App Intents your App Shortcuts are sitting on top of. I’m wondering if the on-device Foundation Models framework API can be integrated into an app to act strictly as an app in-universe AI assistant, responding only within the boundaries of the app’s fictional context. Is such controlled, context-limited interaction supported? FM API runs inside the process of your app only and does not automatically integrate with any remaining part of the system (unless you choose to implement your own tool and utilize tool calling). You can provide any instructions and prompts you want to the model. If a country does not support Apple Intelligence yet, can the Foundation Models framework work? FM API works on Apple Intelligence-enabled devices in supported regions and won’t work in regions where Apple Intelligence is not yet supported
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Jul ’25
SwiftUI App Intent throws error when using requestDisambiguation with @Parameter property wrapper
I'm implementing an App Intent for my iOS app that helps users plan trip activities. It only works when run as a shortcut but not using voice through Siri. There are 2 issues: The ShortcutsTripEntity will only accept a voice input for a specific trip but not others. I'm stuck with a throwing error when trying to use requestDisambiguation() on the activity day @Parameter property. How do I rectify these issues. This is blocking me from completing a critical feature that lets users quickly plan activities through Siri and Shortcuts. Expected behavior for trip input: The intent should make Siri accept the spoken trip input from any of the options. Actual behavior for trip input: Siri only accepts the same trip when spoken but accepts any when selected by click/touch. Expected behavior for day input: Siri should accept the spoken selected option. Actual behavior for day input: Siri only accepts an input by click/touch but yet throws an error at runtime I'm happy to provide more code. But here's the relevant code: struct PlanActivityTestIntent: AppIntent { @Parameter(title: "Activity Day") var activityDay: ShortcutsItineraryDayEntity @Parameter( title: "Trip", description: "The trip to plan an activity for", default: ShortcutsTripEntity(id: UUID().uuidString, title: "Untitled trip"), requestValueDialog: "Which trip would you like to add an activity to?" ) var tripEntity: ShortcutsTripEntity @Parameter(title: "Activity Title", description: "The title of the activity", requestValueDialog: "What do you want to do or see?") var title: String @Parameter(title: "Activity Day", description: "Activity Day", default: ShortcutsItineraryDayEntity(itineraryDay: .init(itineraryId: UUID(), date: .now), timeZoneIdentifier: "UTC")) var activityDay: ShortcutsItineraryDayEntity func perform() async throws -> some ProvidesDialog { // ...other code... let tripsStore = TripsStore() // load trips and map them to entities try? await tripsStore.getTrips() let tripsAsEntities = tripsStore.trips.map { trip in let id = trip.id ?? UUID() let title = trip.title return ShortcutsTripEntity(id: id.uuidString, title: title, trip: trip) } // Ask user to select a trip. This line would doesn't accept a voice // answer. Why? let selectedTrip = try await $tripEntity.requestDisambiguation( among: tripsAsEntities, dialog: .init( full: "Which of the \(tripsAsEntities.count) trip would you like to add an activity to?", supporting: "Select a trip", systemImageName: "safari.fill" ) ) // This line throws an error let selectedDay = try await $activityDay.requestDisambiguation( among: daysAsEntities, dialog:"Which day would you like to plan an activity for?" ) } } Here are some related images that might help:
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153
Jul ’25
AppShortcuts.xcstrings does not translate each invocation phrase option separately, just the first
Due to our min iOS version, this is my first time using .xcstrings instead of .strings for AppShortcuts. When using the migrate .strings to .xcstrings Xcode context menu option, an .xcstrings catalog is produced that, as expected, has each invocation phrase as a separate string key. However, after compilation, the catalog changes to group all invocation phrases under the first phrase listed for each intent (see attached screenshot). It is possible to hover in blank space on the right and add more translations, but there is no 1:1 key matching requirement to the phrases on the left nor a requirement that there are the same number of keys in one language vs. another. (The lines just happen to align due to my window size.) What does that mean, practically? Do all sub-phrases in each language in AppShortcuts.xcstrings get processed during compilation, even if there isn't an equivalent phrase key declared in the AppShortcut (e.g., the ja translation has more phrases than the English)? (That makes some logical sense, as these phrases need not be 1:1 across languages.) In the AppShortcut declaration, if I delete all but the top invocation phrase, does nothing change with Siri? Is there something I'm doing incorrectly? struct WatchShortcuts: AppShortcutsProvider { static var appShortcuts: [AppShortcut] { AppShortcut( intent: QuickAddWaterIntent(), phrases: [ "\(.applicationName) log water", "\(.applicationName) log my water", "Log water in \(.applicationName)", "Log my water in \(.applicationName)", "Log a bottle of water in \(.applicationName)", ], shortTitle: "Log Water", systemImageName: "drop.fill" ) } }
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258
Aug ’25
How to test for VisualIntelligence available on device?
I'm adding Visual Intelligence support to my app, and now want to add a Tip using TipKit to guide users to this feature from within my app. I want to add a Rule to my Tip which will only show this Tip on devices where Visual Intelligence is supported (ex. not iPhone 14 Pro Max). What is the best way for me to determine availability to set this TipKit rule? Here's the documentation I'm following for Visual Intelligence: https://developer.apple.com/documentation/visualintelligence/integrating-your-app-with-visual-intelligence
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583
Sep ’25
ImagePlayground: Programmatic Creation Error
Hardware: Macbook Pro M4 Nov 2024 Software: macOS Tahoe 26.0 & xcode 26.0 Apple Intelligence is activated and the Image playground macOS app works Running the following on xcode throws ImagePlayground.ImageCreator.Error.creationFailed Any suggestions on how to make this work? import Foundation import ImagePlayground Task { let creator = try await ImageCreator() guard let style = creator.availableStyles.first else { print("No styles available") exit(1) } let images = creator.images( for: [.text("A cat wearing mittens.")], style: style, limit: 1) for try await image in images { print("Generated image: \(image)") } exit(0) } RunLoop.main.run()
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257
Sep ’25
Visual Intelligence -- Make OpenIntent show a sheet rather than open my App
The developer tutorial for visual intelligence indicates that the method to detect and handle taps on a displayed entity from the Search section is via an "OpenIntent" associated with your entity. However, running this intent executes code from within my app. If I have the perform() method display UI, it always displays UI from within my app. I noticed that the Google app's integration to visual intelligence has a different behavior-- tapping on an entity does not take you to the Google app -- instead, a Webview is presented sheet-style WITHIN the Visual Intelligence environment (see below) How is that accomplished?
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524
Sep ’25
Visual Intelligence API SemanticContentDescriptor labels are empty
I'm trying to use Apple's new Visual Intelligence API for recommending content through screenshot image search. The problem I encountered is that the SemanticContentDescriptor labels are either completely empty or super misleading, making it impossible to query for similar content on my app. Even the closest matching example was inaccurate, returning a single label ["cardigan"] for a Supreme T-Shirt. I see other apps using this API like Etsy for example, and I'm wondering if they're using the input pixel buffer to query for similar content rather than using the labels? If anyone has a similar experience or something that wasn't called out in the documentation please lmk! Thanks.
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Oct ’25
Image Playground Error: Cannot find protocol declaration for 'ImageGenerationViewControllerDelegate'
@available(macCatalyst 18.1, *) @available(iOS 18.1, *) extension CKImageSelectionManager: ImagePlaygroundViewController.Delegate { public func imagePlaygroundViewController(_ imagePlaygroundViewController: ImagePlaygroundViewController, didCreateImageAt imageURL: URL) { } func presentImagePlayground() { let imagePlaygroundVC = ImagePlaygroundViewController() // Set delegate to self to receive the callback imagePlaygroundVC.delegate = self imagePlaygroundVC.isModalInPresentation = true // Prevents dismissal with swipe if needed self.delegate?.presentImageSelectionViewController(imagePlaygroundVC) } } This generates an error in the xcode generated swift header.
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1.1k
Dec ’24
Guidance Implementing IndexedEntity and CSSearchableItemAttributeSet
I am working to add Spotlight indexing for my app entities as discussed in WWDC24's video "What's New in App Intents". That video goes over the IndexedEntity protocol and the integration with Spotlight via CSSearchableItemAttributeSet. What I'm seeing though does not match the video. In the video, the presenter goes through the sort of progressive approach you can take to getting this data into Spotlight starting with the basics and then expanding to include more support depending on how much the developer wants to do. What I'm seeing is that if you conform to IndexedEntity, your entities will appear in Spotlight using the name derived from public var displayRepresentation: DisplayRepresentation So, that works. Name appears... BUT the next part of the video goes into how to expand your implementation with more metadata for Spotlight via CSSearchableItemAttributeSet. The issue I'm seeing is that once that's implemented, the items disappear from Spotlight, almost like that implementation is overriding the base implementation in a way that no longer functions. My expectation is that an item with custom attributes would use them in Spotlight as appropriate, not disappear from search, i.e. what's shown in the video should work. I've got a sample project here: https://hanchor.s3.amazonaws.com/misc/IndexingTest.zip To reproduce with the sample: Build and run. Indexing is setup in the init() method so it will just run. Go to Spotlight and search for 'Huntersblau', a string included in the content set. At this point you should see a result - good! Stop the app and go back and uncomment the var attributeSet: CSSearchableItemAttributeSet implementation in IndexingTestApp.swift. This will provide custom attributes to Spotlight. Repeat steps 1 and 2 - you'll see now, it no longer appears in the search results - when CSSearchableItemAttributeSet is implemented, the item drops out of Spotlight.
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1.2k
Dec ’24
Running out of memory analyzing images with ImageRequestHandler
Hi, I'm trying to analyze images in my Photos library with the following code: func analyzeImages(_ inputIDs: [String]) { let manager = PHImageManager.default() let option = PHImageRequestOptions() option.isSynchronous = true option.isNetworkAccessAllowed = true option.resizeMode = .none option.deliveryMode = .highQualityFormat let concurrentTasks=1 let clock = ContinuousClock() let duration = clock.measure { let group = DispatchGroup() let sema = DispatchSemaphore(value: concurrentTasks) for entry in inputIDs { if let asset=PHAsset.fetchAssets(withLocalIdentifiers: [entry], options: nil).firstObject { print("analyzing asset: \(entry)") group.enter() sema.wait() manager.requestImage(for: asset, targetSize: PHImageManagerMaximumSize, contentMode: .aspectFit, options: option) { (result, info) in if let result = result { Task { print("retrieved asset: \(entry)") let aestheticsRequest = CalculateImageAestheticsScoresRequest() let fingerprintRequest = GenerateImageFeaturePrintRequest() let inputImage = result.cgImage! let handler = ImageRequestHandler(inputImage) let (aesthetics,fingerprint) = try await handler.perform(aestheticsRequest, fingerprintRequest) // save Results print("finished asset: \(entry)") sema.signal() group.leave() } } else { group.leave() } } } } group.wait() } print("analyzeImages: Duration \(duration)") } When running this code, only two requests are being processed simultaneously (due to to the semaphore)... However, if I call the function with a large list of images (>100), memory usage balloons over 1.6GB and the app crashes. If I call with a smaller number of images, the loop completes and the memory is freed. When I use instruments to look for memory leaks, it indicates no memory leaks are found, but there are 150+ VM:IOSurfaces allocated by CMPhoto, CoreVideo and CoreGraphics @ 35MB each. Shouldn't each surface be released when the task is complete?
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597
Dec ’24
Image Search Apple Intelligence 18.2 Beta - Can’t Find It
Hi! I recently updated to the latest 18.2 Beta version of iOS on my iPhone 15 Pro Max. Could you please guide me on how to locate and utilize the Image Search feature powered by Apple Intelligence? Just a little detail: I went on YouTube and the instruction was to hold the camera action button on the iPhone 16 and image search appears. So far, I haven’t been able to replicate these results on my iPhone 15 Pro Max. This is a great capability and I’d really like to try it out. “Live long and prosper.” -Spock -Jordan
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947
Dec ’24
Requirements for Image Playground?
I cannot find the hardware requirements for Image Playground documented anywhere. I'm also not sure if they are identical to devices that support Apple Intelligence. On the App Store, the only requirement listed for Image Playground is iOS 18.2. Not knowing the requirements is an issue because I need to be able to clearly state the requirements for the feature in my app description. Also, I'm sure my mother's current iPad is too old, but I'm not sure what models support it if I were to buy her a new one.
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1.6k
Dec ’24
Making onscreen content available to Siri not requesting my Transferable
Howdy, I'm following along with this sample: https://developer.apple.com/documentation/appintents/making-onscreen-content-available-to-siri-and-apple-intelligence I've got everything up and building. I can confirm that the userActivity modifier is associating my App Intent via EntityIdentifier but my custom Transferable representation (text) is never being called and when Siri is doing the ChatGPT handoff, it's just offering to send a screenshot which is what it does when it has no custom representation. What could I doing wrong? Where should I be looking?
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873
Dec ’24