Hi I'm new here - I'm trying to learn Swift and SwiftUI.
Tried on PluralSight and Udemy but they have been outdated and thus hard to follow.
So after finding Apples own guides I felt relieved and happy, but now I'm stuck again.
After they've updated Xcode to use #Preview instead of PreviewProvider it's hard to follow along on their tutorial.
Does anyone know of good resources to study SwiftUI? Or know if apple plan to update their tutorials any time soon?
I'm here now if anyone's interested or it's useful information: https://developer.apple.com/tutorials/app-dev-training/managing-state-and-life-cycle
Dive into the world of programming languages used for app development.
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Does anyone know if there will be a Swift 6 version of "The Swift Programming Language" book and if so, when it will be released for Apple Books?
Topic:
Programming Languages
SubTopic:
Swift
Recently I updated to Xcode 14.0. I am building an iOS app to convert recorded audio into text. I got an exception while testing the application from the simulator(iOS 16.0).
[SpeechFramework] -[SFSpeechRecognitionTask handleSpeechRecognitionDidFailWithError:]_block_invoke Ignoring subsequent recongition error: Error Domain=kAFAssistantErrorDomain Code=1101 "(null)"
Error Domain=kAFAssistantErrorDomain Code=1107 "(null)"
I have to know what does the error code means and why this error occurred.
On iOS 18 some string functions return incorrect values in some cases.
Found problems on replacingOccurrences() and split() functions, but there may be others.
In the results of these functions in some cases a character is left in the result string when it shouldn't.
This did not happen on iOS17 and older versions.
I created a very simple Test Project to reproduce the problem.
If I run these tests on iOS17 or older the tests succeed.
If I run these tests on iOS18 the tests fail.
test_TestStr1() function shows a problem in replacingOccurrences() directly using strings.
test_TestStr2() function shows a problem in split() that seems to happen only when bridging from NSString to String.
import XCTest
final class TestStrings18Tests: XCTestCase {
override func setUpWithError() throws {
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDownWithError() throws {
// Put teardown code here. This method is called after the invocation of each test method in the class.
}
func test_TestStr1()
{
let str1 = "_%\u{7}1\u{7}_";
let str2 = "%\u{7}1\u{7}";
let str3 = "X";
let str4 = str1.replacingOccurrences(of: str2, with: str3);
//This should be true
XCTAssertTrue(str4 == "_X_");
}
func test_TestStr2()
{
let s1 = "TVAR(6)\u{11}201\"Ã\"\u{11}201\"A\"";
let s2 = s1.components(separatedBy: "\u{11}201");
let t1 = NSString("TVAR(6)\u{11}201\"Ã\"\u{11}201\"A\"") as String;
let t2 = t1.components(separatedBy: "\u{11}201");
XCTAssertTrue(s2.count == t2.count);
let c = s2.count
//This should be True
XCTAssertTrue(s2[0] == t2[0]);
}
}
Topic:
Programming Languages
SubTopic:
Swift
I am encountering a strange issue. I have a class that manages a selection of generic items T in an Array. It's a work in progress, but I'l try to give a gist of the setup.
class FileManagerItemModel: NSObject, Identifiable, Codable, NSCopying, Transferable, NSItemProviderReading, NSItemProviderWriting {
var id: URL
static func == (lhs: FileManagerItemModel, rhs: FileManagerItemModel) -> Bool {
lhs.fileURL == rhs.fileURL
}
var fileURL: URL {
FileManagerItemModel.normalizedFileURL(type: type,
rootURL: rootURL,
filePath: filePath)
}
init(type: FileManagerItemType, rootURL: URL, fileURL: URL) {
self.type = type
self.rootURL = rootURL
self.filePath = FileManagerItemModel.filePathRelativeToRootURL(fileURL: fileURL, rootURL: rootURL) ?? "[unknown]"
self.id = FileManagerItemModel.normalizedFileURL(type: type,
rootURL: rootURL,
filePath: filePath)
}
}
The class that manages the selection of these FileManagerItemModels is like so:
@Observable
class MultiSelectDragDropCoordinator<T: Hashable>: ObservableObject, CustomDebugStringConvertible {
private(set) var multiSelectedItems: [T] = []
func addToSelection(_ item: T) {
if !multiSelectedItems.contains(where: { $0 == item }) {
multiSelectedItems.append(item)
}
}
...
}
My issue is that the check if !multiSelectedItems.contains(where: { $0 == item }) in func addToSelection fails. The if is always executed, even if multiSelectedItems contains the given item.
Now, my first thought would be to suspect the static func == check. But that check works fine and does what it should do. Equality is defined by the whole fileURL.
So, the if should have worked. And If I put a breakpoint in func addToSelection on the if, and type po multiSelectedItems.contains(where: { $0 == item }) in the debug console, it actually returns true if the item is in multiSelectedItems. And it properly return false if the item is not in multiSelectedItems.
Still, if I then continue stepping through the app after the breakpoint was hit and I confirmed that the contains should return true, the app still goes into the if, and adds a duplicate item.
I tried assigning to a variable, I tried using a function and returning the true/false. Nothing helps.
Does anyone have an idea on why the debugger shows one (the correct and expected) thing but the actual code still does something different?
Topic:
Programming Languages
SubTopic:
Swift
The following code works when compiling for macOS:
print(NSMutableDictionary().isEqual(to: NSMutableDictionary()))
but produces a compiler error when compiling for iOS:
'NSMutableDictionary' is not convertible to '[AnyHashable : Any]'
NSDictionary.isEqual(to:) has the same signature on macOS and iOS. Why does this happen? Can I use NSDictionary.isEqual(_:) instead?
Hello Apple Team,
I'm trying to import the Audodesk FBX SDK to my Objective-C iOS Project.
The SDK is written in C++, but has support for iOS and the iOS simulator architectures.
I've added the path to the include folder in the Header Search Path
I've also added the paths to libfbxsdk.a in the Library Search Paths
Finally, I've added the libfbxsdk.a file to the Link Binary with Libraries.
However, when I build the project, I get the following error:
building for 'iOS', but linking in object file (/Users/Lond/Documents/v2/Autodesk/iOS/2020.3.7/lib/ios/debug/libfbxsdk.a[28](fbxalloc.cxx.o)) built for 'macOS'
In the terminal, if I type the command:
lipo -info libfbxsdk.a
I get the message
Non-fat file: libfbxsdk.a is architecture: arm64
confirming that I'm using the library for the correct architecture.
Do I need to add any other confifuration option? (Like the other linker flag or something else)
I'm quite new to C++, and integrating a C++ SDK into iOS is not easy.
I'm using Mac Os Sonoma 14.6.1
Tested on Xcode 15.4 and 16.2
Target Device: iPhone 13 Pro (iOS 17.6.1)
iOS FBX SDK version: 2020.3.7
Link to the SDK if needed:
https://aps.autodesk.com/developer/overview/fbx-sdk
Any help would be greatly appreciated
Thank you
I am using Xcode 15 and working on a localised app. I use the new String Catalogs feature which works great for my app. In my app I created some local package like Apple has done it in the Backyard Birds example. However the translations I did in the package's String Catalog won’t be used in the app. What am I doing wrong?
Hi the below array and code to output a list item works fine:
var quotes = [
[
"quote": "I live you the more ...",
"order": "1"
],
[
"quote": "There is nothing permanent ...",
"order": "2"
],
[
"quote": "You cannot shake hands ...",
"order": "3"
],
[
"quote": "Lord, make me an instrument...",
"order": "4"
]
]
cell.textLabel?.text = quotes[indexPath.row]["quote"]
However if I change the "order" values to be numbers rather than text like below then for the above line I get an error message in Xcode "No exact matches in call to subscript". Please could someone tell me how to make it work with the numbers stored as numbers? (I'm wondering if creating an any array type and using the .text function has caused a conflict but I can't find how to resolve)
[
"quote": "I live you the more ...",
"order": 1
],
[
"quote": "There is nothing permanent ...",
"order": 2
],
[
"quote": "You cannot shake hands ...",
"order": 3
],
[
"quote": "Lord, make me an instrument...",
"order": 4
]
]
Thank you for any pointers :-)
I notice that Swift Data type's hashValue collision when first 80 byte of data and data length are same because of the Implementation only use first 80 bytes to compute the hash.
https://web.archive.org/web/20120605052030/https://opensource.apple.com/source/CF/CF-635.21/CFData.c
also, even if hash collision on the situation like this, I can check data is really equal or not by ==
does there any reason for this implementation(only use 80 byte of data to make hashValue)?
test code is under below
let dataArray: [UInt8] = [
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
]
var dataArray1: [UInt8] = dataArray
var dataArray2: [UInt8] = dataArray
dataArray1.append(contentsOf: [0x00, 0x00, 0x00, 0x00])
dataArray2.append(contentsOf: [0xff, 0xff, 0xff, 0xff])
let data1 = Data(dataArray1)
let data2 = Data(dataArray2) // Only last 4 byte differs
print(data1.hashValue)
print(data2.hashValue)
print(data1.hashValue == data2.hashValue) // true
print(data1 == data2) // false
❌ Could not find email_ai.py in the app bundle. Available files: []
The error above is what I’m encountering.
I’ve placed the referenced file both in the project directory and inside the app. However, every time I remove and reinsert the file into the folder within the app, it prompts me to designate the targets—I select all, but this doesn’t resolve the issue.
I’m unsure how to properly reference the file so that it is recognised and included in the bundle. Any guidance would be greatly appreciated.
this is my build phase:
#!/bin/sh
set -x # Prints each command before running it (for debugging)
pwd # Shows the current working directory
echo "$SRCROOT" # Shows what Xcode thinks is the project root
ls -l "$SRCROOT/EmailAssistant/EmailAssistant/PythonScripts" # Lists files in the script folder
export PYTHONPATH="/Users/caesar/.pyenv/versions/3.11.6/bin"
/Users/caesar/.pyenv/versions/3.11.6/bin/python3 "$SRCROOT/EmailAssistant/EmailAssistant/PythonScripts/email_ai.py"
echo "Script completed."
According to the doc:
The value returned is the same as the value returned in the kEventParamKeyCode when using Carbon Events.
So where can I find kEventParamKeyCode?
I found a similar problem here https://developer.apple.com/forums/thread/764777 and I could solve my problem by wrapping the call to requestAutomaticPassPresentationSuppression in a call to DispatchQueue.global().async.
But my question is if this is really how things should work. Even with strict concurrency warnings in Swift 6 I don't get any warnings. Just a runtime crash.
How are we supposed to find these problems? Couldn't the compiler assist with a warning/error.
Why does the compiler make the assumptions it does about the method that is declared like this:
@available(iOS 9.0, *)
open class func requestAutomaticPassPresentationSuppression(responseHandler: @escaping (PKAutomaticPassPresentationSuppressionResult) -> Void) -> PKSuppressionRequestToken
Now that we have migrated to Swift 6 our code base contains a bunch of unknown places where it will crash as above.
For my app I've created a Dictionary that I want to persist using AppStorage
In order to be able to do this, I added RawRepresentable conformance for my specific type of Dictionary. (see code below)
typealias ScriptPickers = [Language: Bool]
extension ScriptPickers: @retroactive RawRepresentable where Key == Language, Value == Bool {
public init?(rawValue: String) {
guard let data = rawValue.data(using: .utf8),
let result = try? JSONDecoder().decode(ScriptPickers.self, from: data)
else {
return nil
}
self = result
}
public var rawValue: String {
guard let data = try? JSONEncoder().encode(self), // data is Data type
let result = String(data: data, encoding: .utf8) // coerce NSData to String
else {
return "{}" // empty Dictionary represented as String
}
return result
}
}
public enum Language: String, Codable, {
case en = "en"
case fr = "fr"
case ja = "ja"
case ko = "ko"
case hr = "hr"
case de = "de"
}
This all works fine in my app, however trying to run any tests, the build fails with the following:
Conflicting conformance of 'Dictionary<Key, Value>' to protocol 'RawRepresentable'; there cannot be more than one conformance, even with different conditional bounds
But then when I comment out my RawRepresentable implementation, I get the following error when attempting to run tests:
Value of type 'ScriptPickers' (aka 'Dictionary<Language, Bool>') has no member 'rawValue'
I hope Joseph Heller is out there somewhere chuckling at my predicament
any/all ideas greatly appreciated
Using the DebugDescription macro to display an optional value produces a “String interpolation produces a debug description for an optional value” build warning.
For example:
@DebugDescription
struct MyType: CustomDebugStringConvertible {
let optionalValue: String?
public var debugDescription: String {
"Value: \(optionalValue)"
}
}
The DebugDescription macro does not allow (it is an error)
"Value: \(String(describing: optionalValue))"
or
"Value: \(optionalValue ?? "nil")"
because “Only references to stored properties are allowed.”
Is there a way to reconcile these?
I have a build log full of these warnings, obscuring real issues.
I have configured DateFormatter in the following way:
let df = DateFormatter()
df.dateFormat = "yyyy-MM-dd'T'HH:mm:ss'Z'"
df.locale = .init(identifier: "en")
df.timeZone = .init(secondsFromGMT: 0)
in some user devices instead of ISO8601 style it returns date like 09/25/2024 12:00:34
Tried to change date format from settings, changed calendar and I think that checked everything that can cause the problem, but nothing helped to reproduce this issue, but actually this issue exists and consumers complain about not working date picker.
Is there any information what can cause such problem? May be there is some bug in iOS itself?
After ther Mac application is launched:
Log error: CGSWindowShmemCreateWithPort failed on port 0
and when the application quit:
No error handler for XPC error: Connection invalid
Appear with Xcode 15.4 but not with 12.4
As repported by Steve4442 in "Can someone explain this message" https://Forums.Developer.Apple.com/Forums/Thread/727803
.
The code don't use "windowNumbersWithOptions"
Can I ignore this log message ?
NSPredicate(format: "SELF MATCHES %@", "^[0-9A-Z]+$").evaluate(with: "126𝒥ℰℬℬ𝒢𝒦𝒮33")
Returns true, and I don't know why. 𝒥ℰℬℬ𝒢𝒦𝒮 is not between 0-9 and A-Z, and why it returns true? How to avoid similar problem like this when using NSPredicate?
Considering below dummy codes:
@MainActor var globalNumber = 0
@MainActor
func increase(_ number: inout Int) async {
// some async code excluded
number += 1
}
class Dummy: @unchecked Sendable {
@MainActor var number: Int {
get { globalNumber }
set { globalNumber = newValue }
}
@MainActor
func change() async {
await increase(&number) //Actor-isolated property 'number' cannot be passed 'inout' to 'async' function call
}
}
I'm not really trying to make an increasing function like that, this is just an example to make everything happen. As for why number is a computed property, this is to trigger the actor-isolated condition (otherwise, if the property is stored and is a value type, this condition will not be triggered).
Under these conditions, in function change(), I got the error: Actor-isolated property 'number' cannot be passed 'inout' to 'async' function call.
My question is: Why Actor-isolated property cannot be passed 'inout' to 'async' function call? What is the purpose of this design? If this were allowed, what problems might it cause?
My company wants to be insure that if my Objective-C to Swift conversions fail in anyway, that the app can revert to using the older Objective-C code. By using a remotely controllable flag, the app can switch which code runs as, both are compiled into the app.
Essentially, I create a protocol that describes the original class, then both classes (with a "s" or "o" appended to them) conform to the protocol.
Protocol: Object
Objective-C class: oObject
Swift class: sObject
That said, I hit one issue that I just can't seem reason out. I create a Objective-C function that returns the appropriate class:
Class<Object> classObject(void) {
if (myFlag) {
return [sObject class];
} else {
return [oObject class];
}
}
Swift deals with this really well - I can create an initialized object using:
let object = classObject().init()
but I cannot find a way to do this in Objective-C:
Object *object = [[classSalesForceData() alloc] init];
fails with "No known class method for selector 'alloc'"
Is there a way to do this?
David
PS: my workaround is to return an allocated object:
Object *createObject(void) {
if (myFlag) {
return [sObject alloc];
} else {
return [oObject alloc];
}
}