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macOS SwiftUI document app always shows file picker on startup
DESCRIPTION OF PROBLEM When my Document-based macOS SwiftUI app starts up, it always presents a document picker. I would like it to open any documents that were open when the app last quit, and if none were open, open an "Untitled" document. I understand that there is a setting in System Settings-> Desktop & Dock ("Close windows when quitting an application") that will cause windows to reopen when it is turned off, but I'd like to give users a chance to opt-in for reopening docs even when that is turned on, since it is difficult to find, on by default, and might not be the desired behavior for all apps. I don't see any way to get a list of currently open documents to persist them at shutdown. And even if that's considered a bad idea, I'd at least like a way to prevent the Document picker from being shown at startup and instead create an Untitled document if no documents were open. Ideally, I'd like a way to provide this functionality in SwiftUI that doesn't require macOS 15 or later STEPS TO REPRODUCE Create a SwiftUI macOS document application in Xcode using the provided template, Give it any name you want Run it, create a new ".exampletext" document, save it. Quit the app with the document open. Re-run the app, document picker is shown. Cancel the document picker and quit the app with no windows shown. Re-run the app, document picker is shown.
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MacOS SwiftUI access modelContext from menu (.commands)?
Adding an Import... menu item using .commands{CommandGroup... on DocumentGroup( ... ) { ContentView() } .commands { CommandGroup(replacing: .importExport) { Button("Import…") { isImporting = true } .keyboardShortcut("I", modifiers: .option) .fileImporter( isPresented: $isImporting, allowedContentTypes: [.commaSeparatedText], allowsMultipleSelection: false ) { result in switch result { case .success(let urls): print("File import success") ImportCSV.importCSV(url: urls, in: context) // This is the issue case .failure(let error): print("File import error: \(error)") } } } I could get this to work if I were not using DocumentGroup but instead programmatically creating the modelContext. using the shared modelContext in ImportCSV is not possible since that is not a View passing the context as shown above would work if I knew how to get the modelContext but does it even exist yet in Main? Is this the right place to put the commands code? Perhaps the best thing is to have a view appear on import, then used the shared modelContext. In Xcode menu File/Add Package Dependencies... opens a popup. How is that done?
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Fatal Exception: NSInternalInconsistencyException Attempting to select a view controller that isn't a child! (null)
When call: [UITabBarController setViewControllers:animated:] It crashed and raise an Fatal Exception: Fatal Exception: NSInternalInconsistencyException Attempting to select a view controller that isn't a child! (null) the crash stack is: Fatal Exception: NSInternalInconsistencyException 0 CoreFoundation 0x8408c __exceptionPreprocess 1 libobjc.A.dylib 0x172e4 objc_exception_throw 2 Foundation 0x82215c _userInfoForFileAndLine 3 UIKitCore 0x38a468 -[UITabBarController transitionFromViewController:toViewController:transition:shouldSetSelected:] 4 UIKitCore 0x3fa8a4 -[UITabBarController _setSelectedViewController:performUpdates:] 5 UIKitCore 0x3fa710 -[UITabBarController setSelectedIndex:] 6 UIKitCore 0x8a5fc +[UIView(Animation) performWithoutAnimation:] 7 UIKitCore 0x3e54e0 -[UITabBarController _setViewControllers:animated:] 8 UIKitCore 0x45d7a0 -[UITabBarController setViewControllers:animated:] And it appear sometimes, what's the root cause?
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How the input of UITextField is stored ?
When user enters in a textfield, is the input of textfield gets stored in a String ? If yes, then String in swift being immutable, as user keeps on typing does new memory for storing that text gets allocated with each key stroke ? And when we read users input by using delegate method textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) from textfield.text, we get users input in a String. Is it same storage as used by textfield for storing the user input on key stroke or is it some other storage with copy of the user's input in it? Or is UItextfield using a diffrent data structure (buffer) for storing the user input and when we do textfield.text, it gives a copy of data stored in original buffer?
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Discovered a bug where Alert button colors are changed by the tint modifier.
I used .tint(.yellow) to change the default back button color. However, I noticed that the color of the alert button text, except for .destructive, also changed. Is this a bug or Apple’s intended behavior? this occurs in iOS 18.1 and 18.1.1 Below is my code: // App struct TintTestApp: App { var body: some Scene { WindowGroup { MainView() .tint(.yellow) } } } // MainView var mainContent: some View { Text("Next") .foregroundStyle(.white) .onTapGesture { isShowingAlert = true } .alert("Go Next View", isPresented: $isShowingAlert) { Button("ok", role: .destructive) { isNextButtonTapped = true } Button("cancel", role: .cancel) { } } } thank you!
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Since iOS 18.1, the color of Alert buttons has been affected by the tint modifier.
I used .tint(.yellow) to change the default back button color. However, I noticed that the color of the alert button text, except for .destructive, also changed. Is this a bug or Apple’s intended behavior? Thank you! Below is my code: // App struct tintTestApp: App { var body: some Scene { WindowGroup { MainView() .tint(.yellow) } } // MainView var mainContent: some View { Text("Next") .foregroundStyle(.white) .onTapGesture { isShowingAlert = true } .alert("Go Next View", isPresented: $isShowingAlert) { Button("ok", role: .destructive) { isNextButtonTapped = true } Button("cancel", role: .cancel){} } }
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Please HELP. - UIViewController dealloc bug. I need help!
Dear Senior Developer, I come to you at a time where I am lost. Over the last 2-3 months, I have noticed a series of crashes occuring on my app. This all started randomly and has now been a regular occurence. Usually, I would receive some detail as it relates to some class or view that is causing this error but now the only details I have is it relates to a UiViewController dealloc even though I am using SwiftUI. Below I have attached the stack trace from firebase crash analytics. I have spent months on this and I am asking for the help of someone much more senior and knowledable to assist me in this regard. Thanks again for your help and I await your response. I am also willing to share my screen LIVE to help you help me identify this issue. manny.GoblinTools_issue_bfd18ee65a92b459d4ecef3475a9ec34_crash_session_032166c28b8c4764b13a6fdca636d2d6_DNE_0_v2_stacktrace.txt
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Oct ’24
In SwiftUI in iOS 18.1, `SectionedFetchRequest` is not refreshed when changes are done to the fetched entity's attributes.
Hi, This issue started with iOS 18, in iOS 17 it worked correctly. I think there was a change in SectionedFetchRequest so maybe I missed it but it did work in iOS 17. I have a List that uses SectionedFetchRequest to show entries from CoreData. The setup is like this: struct ManageBooksView: View { @SectionedFetchRequest<Int16, MyBooks>( sectionIdentifier: \.groupType, sortDescriptors: [SortDescriptor(\.groupType), SortDescriptor(\.name)] ) private var books: SectionedFetchResults<Int16, MyBooks> var body: some View { NavigationStack { List { ForEach(books) { section in Section(header: Text(section.id)) { ForEach(section) { book in NavigationLink { EditView(book: book) } label: { Text(book.name) } } } } } .listStyle(.insetGrouped) } } } struct EditView: View { private var book: MyBooks init(book: MyBooks) { print("Init hit") self.book = book } } Test 1: So now when I change name of the Book entity inside the EditView and do save on the view context and go back, the custom EditView is correctly hit again. Test 2: If I do the same changes on a different attribute of the Book entity the custom init of EditView is not hit and it is stuck with the initial result from SectionedFetchResults. I also noticed that if I remove SortDescriptor(\.name) from the sortDescriptors and do Test 1, it not longer works even for name, so it looks like the only "observed" change is on the attributes inside sortDescriptors. Any suggestions will be helpful, thank you.
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@Observable and didSet?
I'm in the process of migrating to the Observation framework but it seems like it is not compatible with didSet. I cannot find information about if this is just not supported or a new approach needs to be implemented? import Observation @Observable class MySettings { var windowSize: CGSize = .zero var isInFullscreen = false var scalingMode: ScalingMode = .scaled { didSet { ... } } ... } This code triggers this error: Instance member 'scalingMode' cannot be used on type 'MySettings'; did you mean to use a value of this type instead? Anyone knows what needs to be done? Thanks!
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Jun ’23
iOS 18 Icon Display Inconsistency After App Update
Hello Apple Developer Community, I am encountering an issue with app icon rendering after updating an app on devices running iOS 18 or newer. Below are the details: Issue Summary: When updating an app from a previous version (with separate light and dark mode icons) to the latest version (where both modes use the same icon), the icon changes are not reflected consistently across all system menus. Steps to Reproduce: Set the device mode to Dark Mode. Install the previous app version (with different icons for light and dark modes). Update the app to the latest version (where both modes use the same icon). Change the device mode to Light Mode. Switch back to Dark Mode. Expected Behavior: The app icon should remain consistent across all system menus (Home Screen, Spotlight search, etc.) when switching between Light and Dark Modes. Observed Behavior: The app icon displays correctly on the Home Screen but inconsistencies appear in other menus, such as Spotlight search or when toggling between modes. For instance, in Dark Mode, the icon may revert to the previous black-colored logo or display incorrectly compared to the updated design. Additional Notes: The asset catalog is configured correctly, with identical icons set for both light and dark modes in the latest app version. Incrementing the build number was implemented during the update. A manual device restart resolves the issue on some devices, but not consistently. Questions for the Community: Has anyone else experienced similar app icon caching or rendering issues in iOS 18 or later? Are there known workarounds or specific configurations to ensure consistent icon rendering across all system menus? Could this be related to iOS 18's icon caching or appearance handling mechanisms? Your insights and suggestions would be greatly appreciated. Thank you for your time!
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Relationship between CABasicAnimation's KeyPath and a CALayer's action event
I have a CALayer and I'd like to animate a property on it. But, the property that triggers the animation change is different to the one that is being changed. A basic example of what I'm trying to do is below. I'm trying to create an animation on count by changing triggerProperty. This example is simplified (in my project, the triggerProperty is not an Int, but a more complex non-animatable type. So, I'm trying to animate it by creating animations for some of it's properties that can be matched to CABasicAnimation - and rendering a version of that class based on the interpolated values). @objc class AnimatableLayer: CALayer { @NSManaged var triggerProperty: Int @NSManaged var count: Int override init() { super.init() triggerProperty = 1 setNeedsDisplay() } override init(layer: Any) { super.init(layer: layer) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } override class func needsDisplay(forKey key: String) -> Bool { return key == String(keypath: \AnimatableLayer.triggerProperty) || super.needsDisplay(forKey: key) } override func action(forKey event: String) -> (any CAAction)? { if event == String(keypath: \AnimatableLayer.triggerProperty) { if let presentation = self.presentation() { let keyPath = String(keypath: \AnimatableLayer.count) let animation = CABasicAnimation(keyPath: keyPath) animation.duration = 2.0 animation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.linear) animation.fromValue = presentation.count animation.toValue = 10 return animation } } return super.action(forKey: event) } override func draw(in ctx: CGContext) { print("draw") NSGraphicsContext.saveGraphicsState() let nsctx = NSGraphicsContext(cgContext: ctx, flipped: true) // create NSGraphicsContext NSGraphicsContext.current = nsctx // set current context let renderText = NSAttributedString(string: "\(self.presentation()?.count ?? self.count)", attributes: [.font: NSFont.systemFont(ofSize: 30)]) renderText.draw(in: bounds) NSGraphicsContext.restoreGraphicsState() } func animate() { print("animate") self.triggerProperty = 10 } } With this code, the animation isn't triggered. It seems to get triggered only if the animation's keypath matches the one on the event (in the action func). Is it possible to do something like this?
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SwiftUI not observing SwiftData changes
I have an app with the following model: @Model class TaskList { @Attribute(.unique) var name: String // Relationships var parentList: TaskList? @Relationship(deleteRule: .cascade, inverse: \TaskList.parentList) var taskLists: [TaskList]? init(name: String, parentTaskList: TaskList? = nil) { self.name = name self.parentList = parentTaskList self.taskLists = [] } } If I run the following test, I get the expected results - Parent has it's taskLists array updated to include the Child list created. I don't explicitly add the child to the parent array - the parentList relationship property on the child causes SwiftData to automatically perform the append into the parent array: @Test("TaskList with children with independent saves are in the database") func test_savingRootTaskIndependentOfChildren_SavesAllTaskLists() async throws { let modelContext = TestHelperUtility.createModelContext(useInMemory: false) let parentList = TaskList(name: "Parent") modelContext.insert(parentList) try modelContext.save() let childList = TaskList(name: "Child") childList.parentList = parentList modelContext.insert(childList) try modelContext.save() let fetchedResults = try modelContext.fetch(FetchDescriptor<TaskList>()) let fetchedParent = fetchedResults.first(where: { $0.name == "Parent"}) let fetchedChild = fetchedResults.first(where: { $0.name == "Child" }) #expect(fetchedResults.count == 2) #expect(fetchedParent?.taskLists.count == 1) #expect(fetchedChild?.parentList?.name == "Parent") #expect(fetchedChild?.parentList?.taskLists.count == 1) } I have a subsequent test that deletes the child and shows the parent array being updated accordingly. With this context in mind, I'm not seeing these relationship updates being observed within SwiftUI. This is an app that reproduces the issue. In this example, I am trying to move "Finance" from under the "Work" parent and into the "Home" list. I have a List that loops through a @Query var taskList: [TaskList] array. It creates a series of children views and passes the current TaskList element down into the view as a binding. When I perform the operation below the "Finance" element is removed from the "Work" item's taskLists array automatically and the view updates to show the removal within the List. In addition to that, the "Home" item also shows "Finance" within it's taskLists array - showing me that SwiftData is acting how it is supposed to - removed the record from one array and added it to the other. The View does not reflect this however. While the view does update and show "Finance" being removed from the "Work" list, it does not show the item being added to the "Home" list. If I kill the app and relaunch I can then see the "Finance" list within the "Home" list. From looking at the data in the debugger and in the database, I've confirmed that SwiftData is working as intended. SwiftUI however does not seem to observe the change. ToolbarItem { Button("Save") { list.name = viewModel.name list.parentList = viewModel.parentTaskList try! modelContext.save() dismiss() } } To troubleshoot this, I modified the above code so that I explicitly add the "Finance" list to the "Home" items taskLists array. ToolbarItem { Button("Save") { list.name = viewModel.name list.parentList = viewModel.parentTaskList if let newParent = viewModel.parentTaskList { // MARK: Bug - This resolves relationship not being reflected in the View newParent.taskLists?.append(list) } try! modelContext.save() dismiss() } } Why does my explicit append call solve for this? My original approach (not manually updating the arrays) works fine in every unit/integration test I run but I can't get SwiftUI to observe the array changes. Even more strange is that when I look at viewModel.parentTaskList.taskLists in this context, I can see that the list item already exists in it. So my code effectively tries to add it a second time, which SwiftData is smart enough to prevent from happening. When I do this though, SwiftUI observes a change in the array and the UI reflects the desired state. In addition to this, if I replace my custom list rows with an OutlineGroup this issue doesn't manifest itself. SwiftUI stays updated to match SwiftData when I remove my explicit array addition. I don't understand why my views, which is passing the TaskList all the way down the stack via Bindable is not updating while an OutlineGroup does. I have a complete reproducible ContentView file that demonstrates this as a Gist. I tried to provide the source here but it was to much for the post. One other anecdote. When I navigate to the TaskListEditorScreen and open the TaskListPickerScreen I get the following series of errors: error: the replacement path doesn't exist: "/var/folders/07/3px_03md30v9n105yh3rqzvw0000gn/T/swift-generated-sources/@_swiftmacro_09SwiftDataA22UIChangeDetectionIssue20TaskListPickerScreenV9taskLists33_A40669FFFCF66BB4EEA5302BB5ED59CELL5QueryfMa.swift" I saw another post regarding these and I'm wondering if my issue is related to this. So my question is, do I need to handle observation of SwiftData models containing arrays differently in my custom views? Why do bindings not observe changes made by SwiftData but they observe changes made explicitly by me?
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Macos 15.2 beta 4 App Crash
I have a SwiftUI based program that has compiled and run consistently on previous macos versions. After upgrading to 15.2 beta 4 to address a known issue with TabView in 15.1.1, my app is now entering a severe hang and crashing with: "The window has been marked as needing another Update Contraints in Window pass, but it has already had more Update Constraints in Window passes than there are views in the window. .<SwiftUI.AppKitWindow: 0x11d82a800> 0x87 (2071) {{44,0},{1468,883}} en" Is there a known bug that could be causing this crash or known change in the underlying layout model?
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QuickLookPreviewController generates lots of constraint warnings
I have been using the QLPreviewController in an app for some time now and have always gotten a flurry of constraint warnings when it launches which I have ignored. I have looked at them and don't believe they are due to my code and the app seems to work. Tried to attach a simple app that loads a ViewController with a single button that when pressed creates an object that generates and displays a CSV file via QLPreviewController but can't. First warning: Invalid content type identifier com.apple.pktransaction specified in extension com.apple.Passbook.QuicklookPreviewExtension Second warning: Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSAutoresizingMaskLayoutConstraint:0x60000213ae40 h=-&- v=--& UINavigationBar:0x10621ddf0.minY == 0 (active, names: '|':UILayoutContainerView:0x106208830 )>", "<NSAutoresizingMaskLayoutConstraint:0x60000213ae90 h=-&- v=--& UINavigationBar:0x10621ddf0.height == 44 (active)>", "<NSLayoutConstraint:0x600002137890 V:[UINavigationBar:0x10621ddf0]-(0)-[UIFocusContainerGuide:0x600003d04000'UINavigationControllerContentFocusContainerGuide'] (active)>", "<NSLayoutConstraint:0x600002137020 UIFocusContainerGuide:0x600003d04000'UINavigationControllerContentFocusContainerGuide'.bottom == UILayoutContainerView:0x106208830.bottom (active)>", "<NSLayoutConstraint:0x6000021366c0 V:|-(0)-[UILayoutContainerView:0x106208830] (active, names: QLPreviewControllerView:0x10631de80, '|':QLPreviewControllerView:0x10631de80 )>", "<NSLayoutConstraint:0x600002134d20 V:[UILayoutContainerView:0x106208830]-(0)-| (active, names: QLPreviewControllerView:0x10631de80, '|':QLPreviewControllerView:0x10631de80 )>", "<NSLayoutConstraint:0x60000211dcc0 'UIView-Encapsulated-Layout-Height' QLPreviewControllerView.height == 0 (active, names: QLPreviewControllerView:0x10631de80 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x600002137890 V:[UINavigationBar:0x10621ddf0]-(0)-[UIFocusContainerGuide:0x600003d04000'UINavigationControllerContentFocusContainerGuide'] (active)> Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger. The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful. dealloc Query controller [A899BAB1-6730-4B7D-9CBE-488EC6641B6B] Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSAutoresizingMaskLayoutConstraint:0x6000021229e0 h=--& v=--& _UIToolbarContentView:0x10641e920.width == 0 (active)>", "<NSLayoutConstraint:0x60000213a6c0 H:|-(0)-[_UIButtonBarStackView:0x106507620] (active, names: '|':_UIToolbarContentView:0x10641e920 )>", "<NSLayoutConstraint:0x60000213a710 H:[_UIButtonBarStackView:0x106507620]-(0)-| (active, names: '|':_UIToolbarContentView:0x10641e920 )>", "<NSLayoutConstraint:0x600002146bc0 'IB_Leading_Leading' H:|-(16)-[_UIModernBarButton:0x106519cd0] (active, names: '|':_UIButtonBarButton:0x106519ab0 )>", "<NSLayoutConstraint:0x600002146c60 'IB_Trailing_Trailing' H:[_UIModernBarButton:0x106519cd0]-(16)-| (active, names: '|':_UIButtonBarButton:0x106519ab0 )>", "<NSLayoutConstraint:0x600002147f70 'UISV-canvas-connection' UILayoutGuide:0x600003b050a0'UIViewLayoutMarginsGuide'.leading == _UIButtonBarButton:0x106519ab0.leading (active)>", "<NSLayoutConstraint:0x60000213b020 'UISV-canvas-connection' UILayoutGuide:0x600003b050a0'UIViewLayoutMarginsGuide'.trailing == UIView:0x10651c300.trailing (active)>", "<NSLayoutConstraint:0x60000213bde0 'UISV-spacing' H:[_UIButtonBarButton:0x106519ab0]-(0)-[UIView:0x10651c300] (active)>", "<NSLayoutConstraint:0x60000213a5d0 'UIView-leftMargin-guide-constraint' H:|-(0)-[UILayoutGuide:0x600003b050a0'UIViewLayoutMarginsGuide'](LTR) (active, names: '|':_UIButtonBarStackView:0x106507620 )>", "<NSLayoutConstraint:0x60000213a670 'UIView-rightMargin-guide-constraint' H:[UILayoutGuide:0x600003b050a0'UIViewLayoutMarginsGuide']-(0)-|(LTR) (active, names: '|':_UIButtonBarStackView:0x106507620 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x600002146c60 'IB_Trailing_Trailing' H:[_UIModernBarButton:0x106519cd0]-(16)-| (active, names: '|':_UIButtonBarButton:0x106519ab0 )> Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger. The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful. Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. ( "<NSLayoutConstraint:0x6000021374d0 UILayoutGuide:0x600003b21340'TitleView(layout=0x106416a30)'.leading >= UILayoutGuide:0x600003b216c0'UIViewLayoutMarginsGuide'.leading (active)>", "<NSLayoutConstraint:0x6000021372f0 UILayoutGuide:0x600003b21340'TitleView(layout=0x106416a30)'.trailing <= UILayoutGuide:0x600003b216c0'UIViewLayoutMarginsGuide'.trailing (active)>", "<NSLayoutConstraint:0x60000216ce60 'UIView-Encapsulated-Layout-Width' _UINavigationBarContentView:0x106416700.width == 0 (active)>", "<NSLayoutConstraint:0x600002134f50 'UIView-leftMargin-guide-constraint' H:|-(16)-[UILayoutGuide:0x600003b216c0'UIViewLayoutMarginsGuide'](LTR) (active, names: '|':_UINavigationBarContentView:0x106416700 )>", "<NSLayoutConstraint:0x600002134b90 'UIView-rightMargin-guide-constraint' H:[UILayoutGuide:0x600003b216c0'UIViewLayoutMarginsGuide']-(16)-|(LTR) (active, names: '|':_UINavigationBarContentView:0x106416700 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x6000021372f0 UILayoutGuide:0x600003b21340'TitleView(layout=0x106416a30)'.trailing <= UILayoutGuide:0x600003b216c0'UIViewLayoutMarginsGuide'.trailing (active)> Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
5
0
313
Sep ’24
SwiftData iCloud sync breaks after disabling and re-enabling iCloud
A fairly simple ModelContainer: var sharedModelContainer: ModelContainer = { let schema = Schema([ Model1.self, Model2.self, Model3.self ]) let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false, cloudKitDatabase: .automatic) do { let container = try ModelContainer(for: schema, migrationPlan: MigrationPlan.self, configurations: [modelConfiguration]) return container } catch { fatalError("Error: Could not create ModelContainer: \(error)") } }() After upgrading to macOS 15 and disabling/enabling iCloud for the app the sync stopped working on Mac. The steps: Go to System Settings > Apple Account > iCloud > Saved to iCloud > See all find the App and disable iCloud. After this synced items are removed from the app and some errors thrown in the console ('..unable to initialize without an iCloud account...') Re-enable the iCloud setting This error appears in the console: CoreData: error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate resetAfterError:andKeepContainer:](612): <NSCloudKitMirroringDelegate: 0x6000020dc1e0> - resetting internal state after error: Error Domain=NSCocoaErrorDomain Code=134415 "(null)" On macOS Sonoma the items are synced back to the app and the sync is restored, but on Sequoia they don't come back and the sync is not working. I tried resetting the container, deleting all data - no help. Submitted FB15455847
11
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641
Oct ’24
sourceImageURL in imagePlaygroundSheet isn't optional
I can't shake the "I don't think I did this correctly" feeling about a change I'm making for Image Playground support. When you create an image via an Image Playground sheet it returns a URL pointing to where the image is temporarily stored. Just like the Image Playground app I want the user to be able to decide to edit that image more. The Image Playground sheet lets you pass in a source URL for an image to start with, which is perfect because I could pass in the URL of that temp image. But the URL is NOT optional. So what do I populate it with when the user is starting from scratch? A friendly AI told me to use URL(string: "")! but that crashes when it gets forced unwrapped. URL(string: "about:blank")! seems to work in that it is ignored (and doesn't crash) when I have the user create the initial image (that shouldn't have a source image). This feels super clunky to me. Am I overlooking something?
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105
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[iOS 18.2 Beta] LazyVGrid within NavigationStack breaks animations
Hello. There seems to be a bug specifically in the iOS 18.2 (both Beta 1 and 2) and not seen in the previous versions. The bug is: when LazyVGrid is nested inside NavigationStack and some elements of the LazyVGrid have animations, navigating into any nested view and then going back to the initial view with the LazyVGrid causes all animations to stop working. Here is the example code inline: struct ContentView: View { @State private var count: Int = 0 var body: some View { NavigationStack { LazyVGrid( columns: Array( repeating: GridItem(spacing: 0), count: 1 ), alignment: .center, spacing: 0 ) { VStack { Text(String(count)) .font(.system(size: 100, weight: .black)) .contentTransition(.numericText()) .animation(.bouncy(duration: 1), value: count) Button("Increment") { count += 1 } NavigationLink(destination: { Text("Test") }, label: { Text("Navigate") }) } } } .padding() } } Once you run the application on iOS 18.2 Beta (I've tried on a real device only), the steps to reproduce are: Tap on the "Increment button" You should see the number change with an animation Tap on the "Navigate" button Tap "Back" to go to the initial screen Tap "Increment" again The number changes without an animation I can confirm that this affects not only .contentTransition() animation but any animation within the LazyVGrid, I've tested this in my real app. Let me know if I can provide more details. Thank you!
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186
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NSInternalInconsistencyException Failed to create remote render context
Some crashes were found, not many, but we could not locate the specific code because the error stack is a systematic method. Error: NSInternalInconsistencyException Failed to create remote render context Stack: 0 CoreFoundation 0x000000018a879d78 ___exceptionPreprocess + 220 1 libobjc.A.dylib 0x00000001a34de734 _objc_exception_throw + 60 2 Foundation 0x000000018c0ff358 -[NSMutableDictionary(NSMutableDictionary) initWithContentsOfFile:] + 0 3 UIKitCore 0x000000018d475f8c ___UIKIT_DID_NOT_RECEIVE_A_REMOTE_CACONTEXT_FROM_COREANIMATION_INDICATING_A_POSSIBLE_BACKBOARDD_CRASH + 572 4 UIKitCore 0x000000018d232484 ___UIKIT_IS_REQUESTING_A_CACONTEXT_FROM_COREANIMATION + 80 5 UIKitCore 0x000000018d1fc32c +[_UIContextBinder createContextForBindable:withSubstrate:] + 708 6 UIKitCore 0x000000018d13bdec -[_UIContextBinder _contextForBindable:] + 148 7 UIKitCore 0x000000018cf5bd20 -[_UIContextBinder updateBindableOrderWithTest:force:] + 480 8 UIKitCore 0x000000018d2e1200 -[_UIContextBinder createContextsWithTest:creationAction:] + 92 9 UIKitCore 0x000000018ccd64c0 -[UIWindowScene _prepareForResume] + 156 10 UIKitCore 0x000000018ce2ef80 -[UIScene _emitSceneSettingsUpdateResponseForCompletion:afterSceneUpdateWork:] + 876 11 UIKitCore 0x000000018ce72528 -[UIScene scene:didUpdateWithDiff:transitionContext:completion:] + 288 12 UIKitCore 0x000000018cdfc8c8 -[UIApplicationSceneClientAgent scene:handleEvent:withCompletion:] + 476 13 FrontBoardServices 0x000000019c9dbe18 -[FBSScene updater:didUpdateSettings:withDiff:transitionContext:completion:] + 528 14 FrontBoardServices 0x000000019c9f413c ___94-[FBSWorkspaceScenesClient _queue_updateScene:withSettings:diff:transitionContext:completion:]_block_invoke_2 + 152 15 FrontBoardServices 0x000000019c9d9308 -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:] + 240 16 FrontBoardServices 0x000000019c9df824 ___94-[FBSWorkspaceScenesClient _queue_updateScene:withSettings:diff:transitionContext:completion:]_block_invoke + 396 17 libdispatch.dylib 0x000000018a4e0a2c __dispatch_client_callout + 20 18 libdispatch.dylib 0x000000018a4e44e0 __dispatch_block_invoke_direct + 264 19 FrontBoardServices 0x000000019c9dac70 ___FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ + 48 20 FrontBoardServices 0x000000019c9da040 -[FBSSerialQueue _targetQueue_performNextIfPossible] + 220 21 FrontBoardServices 0x000000019c9de700 -[FBSSerialQueue _performNextFromRunLoopSource] + 28 22 CoreFoundation 0x000000018a89bf04 ___CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28 23 CoreFoundation 0x000000018a8acc90 ___CFRunLoopDoSource0 + 208 24 CoreFoundation 0x000000018a7e6184 ___CFRunLoopDoSources0 + 268 25 CoreFoundation 0x000000018a7ebb4c ___CFRunLoopRun + 828 26 CoreFoundation 0x000000018a7ff6b8 _CFRunLoopRunSpecific + 600 27 GraphicsServices 0x00000001a6899374 _GSEventRunModal + 164 28 UIKitCore 0x000000018d164e88 -[UIApplication _run] + 1100 29 UIKitCore 0x000000018cee65ec _UIApplicationMain + 364 30 ??? 0x00000001059b9ce4 0x00000001059b9ce4 + 0 These crashes occurred when the App was about to enter the foreground. (UIApplicationWillEnterForegroundNotification) These crashes occurred on systems from 15 to 18. crash.log
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