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I want to make a app that can change the pitch and speed of a currently playing song. Is it possible with any apple api?
I am running this code:
healthStore.requestAuthorization(toShare: types, read: types) { (success, error) in
						if !success {
								fatalError("we ned that data to shar to fcebok")
						} else {
						}
						
				}
Then I get an error at runtime:
_NSCFString * "*** -[__NSArrayM insertObject:atIndex:]: object cannot be nil" 0x0000600003fd4af0
Is this HealthKit? I can't seem to see what I am doing wrong.
By the way, the fatal error message is a joke.
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In session 10043, there was a demo showing a ML classifier detecting dance moves. Is that code anywhere on the apple website?
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Hello Game Center forums! I am working on a real time Pong game and I can't figure out how to do real time multiplayer matches. Apple's docs are confusing and there are not any Swift 4/5 tutorials. Can you tell me how to do it or recommend a tutorial?
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let play = UISwipeGestureRecognizer(target: self, action: #selector(upSwipe))
play.direction = .up
view.addGestureRecognizer(play)I am working on a WWDC submission and I am trying to make a swipe guesture to get working, the function is an `@objc func` and I have tryed many debugging methods. This is in playgrounds.
Hi, I have a tvOS app that is a pong screensaver: https://itunes.apple.com/us/app/pong-screensaver/id1448061396?mt=8There is a thing where it goes to the normal "Areal" screensaver, how do you make it not go there?