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Spam Rejection with no appeal response
Dear Apple Developer Community, I have been facing repeated 4.3 Spam rejections for my game on the App Store, and I am struggling to understand the reason behind it. My game is a multiplayer racing and drifting game, fully designed and developed from scratch. Every aspect—including UI, 3D assets, game mechanics, and netcode—has been built independently. While I have used some paid assets, they are strictly for visuals only (such as models and textures), not game templates or code templates. Additionally, these assets have been significantly modified to fit my game’s unique style. To address the rejection, I have made numerous changes—some major and some minor—including: Modifying gameplay elements Adjusting UI and mechanics Updating the App Store listing (title, screenshots, description, and category) Despite these efforts, I continue to receive the same 4.3 Spam rejection. I have also tried to appeal multiple times but have not received any response. My game is categorized under Racing and Simulation (with Racing as the main category), but I even tried submitting it under just Games without subcategories—yet the rejection persists. I’m truly frustrated and unsure what else I can do to resolve this issue. If anyone has faced a similar situation or has any advice on how to proceed, I would greatly appreciate your insights. Thank you in advance!
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Mar ’25
No Appeal Response
Hello, I've submitted my game to app store review and got rejected, I sent an appeal on Mar 2, but I didn't receive any confirmation email that the appeal has been sent, which was weird thing since Apple always send confirmation emails! and I didn't receive any response yet! My game is still in rejected state I didn't upload any new version as I wait for the appeal response. M questions are, do Apple usually sends a confirmation emails after submitting an appeal? and should I wait more for the response? (it has been 10 days). Thanks in advance for anyone who could share any insights.
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Mar ’25
My Game Was Rejected as Spam (4.3a) – Need Clarification & Guidance
Hey everyone, I’m really hoping someone here can share some advice because I’m feeling stuck. My game was recently rejected from the App Store for being classified as "spam," but I honestly have no idea why. I built everything from scratch—3D models, environments, UI, and all the code—nothing is copied or templated from any other game. I first tried replying to the rejection email, but I kept getting the exact same automated response with no clarification. A week ago, I also submitted an appeal, but I haven’t heard anything back yet. Since I wasn’t sure what else to do, I just submitted a new version of my game and appealed again. But now I’m wondering—does this even help? I don’t get any confirmation emails when I submit an appeal, so I don’t even know if anyone is actually reviewing it. Has anyone else been through this? Any advice on how to get a real response from Apple or figure out what’s wrong? Would really appreciate any insights! Thanks in advance!
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Mar ’25