Mostly a heads up, maybe this will help other people. I had a very simple test app for MacOS, just a ViewController with an OutlineView that had two columns, and the column data was initialized in awakeFromNib of the NSViewController like this: override func awakeFromNib() { if dataArray.count == 0 { dataArray.append( Node( firstname: John, lastname: Doe ) ) dataArray.append( Node( firstname: Mary, lastname: Smith ) ) } self.content = dataArray } There's also a toolbar with a button and a search field. This worked perfectly fine on Sequoia and Xcode 16, but since I updated to Tahoe and Xcode 26, if I try to run/debug the app from Xcode it hangs and eventually crashes. If Debug Executable is enabled in the scheme the crash is in libMainThreadChecker with EXC_BAD_ACCESS, and without debug it's a crash report with Thread stack size exceeded due to excessive recursion. I found that if I moved the self.content assignment inside the if block the problems went away: override func awakeFromNib() { if dataArray.count
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Developer Tools & Services
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Xcode