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Delve into the physical components of Apple devices, including processors, memory, storage, and their interaction with the software.

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Apple Home support for Matter Radon Concentration Measurement
Hello Apple Home / Matter Engineering Team, We are developing a Matter-enabled indoor air quality monitoring device that includes radon measurement. The device can be successfully commissioned into Apple Home, and Apple Home correctly recognizes and displays the overall Air Quality information. However, the actual Radon concentration measurement is not displayed in the Apple Home app. We would like to clarify whether this is expected behavior in the current Apple Home implementation. Specifically: Does Apple Home currently support displaying the Matter Radon Concentration Measurement separately from the overall Air Quality value? If supported, which Matter cluster/attributes and device configuration does Apple Home expect? If our device correctly exposes the applicable Matter Radon Concentration Measurement cluster, should Apple Home display the measured value in the accessory UI? If Apple Home currently does not expose the Radon concentration in its UI, is there a recommended implementation for Matter accessory manufacturers? Commissioning and other Matter functionality are working correctly. We are specifically trying to determine whether this behavior is an Apple Home UI/support limitation or whether our Matter implementation needs to be modified. We can provide our Matter specification version, device type, endpoint/cluster configuration, screenshots, logs, and certification information if needed. Thank you, JS
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DL-TDoA 0x18 SECDED error
hi folks, im working on an application for downlink time of difference arrival. im using a DWM 3000 ultrawide band board to send DLTDoA pulses. i have followed the protocol in the FiRA 2.0 spec, and properly implemented the swift api, but im getting issues with the iPhones UWB radio chip(rose). i have no issues if i use another board as a receiver instead of my phone. specifically, im using the SP1 frame format, and am getting errors at the PHR stage. to my knowledge, the 0x18 SECDED error means that the PHR header could not be properly decoded. does anyone have advice on how to debug or next steps? its difficult since i cant get access to lower level logs of the chip to actually see whats going wrong. thanks.
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MacBook Pro m5 can’t recognize two external monitors with same EDID binary serial (only one works at a time)
My MacBook Pro M5 running MacOS Tahoe 26.3 beta fails to detect two identical ASUS ROG Swift OLED PG32UCDM monitors simultaneously. Only one display is recognized at a time. One potential root cause might be that both monitors report identical binary EDID serial numbers (0x01010101), and the MacBook Pro M5 appears to use this value exclusively for display identity rather than combining it with other more detailed information (e.g., port, or alphanumeric serial number). I've verified that the monitor EDID binary serial numbers are in fact identical -- however the alphanumerical serial numbers are not identical. NOTE: This behavior is specific to the MacBook Pro M5 — when connecting both monitors via usb-c to a Mac Mini M4 Pro running the same MacOS Tahoe 26.3 beta, the monitors work fine. The OS detects both and assigns different names to them (PG32UCDM (1) and PG32UCDM (2)). NOTE: I could be wrong about this root cause, I don't have a way to disprove it, though the fact the monitors work fine on a Mac Mini is suspicious. What I have tried: Connecting the two monitors using different monitor ports (one on DisplayPort, another on HDMI, etc.), and different MacBook ports (one on HDMI, another on USB-C, etc.) Bumping down the resolution on the monitors to "1920x1080 (low resolution)" and 30Hz to rule out bandwidth issues. Connecting one, or both, monitors to CalDigit TS5 Plus dock. Neither alternate configuration yields the device recognizing both screens. Using BetterDisplay to import a manually-edited EDID for the screen, with a different binary EDID value, manufacturer name, etc. I've also verified that if I plug in my Apple Studio Display as one of the monitors, then the MacBook recognizes both one of the PG32UCDM monitors and the Studio Display at the same time. The issue seems to occur only when both monitors plugged into it are the same PG32UCDM model. When I have both monitors plugged into my MacBook, each time I disconnect the cable to whichever monitor is currently recognized, it immediately recognizes the other monitor. Plugging the cable for the disconnected monitor back in has no effect. I'm at a loss. Has anyone run into this issue and found a successful workaround that is not one of the approaches I've described above?
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ASMigrationDisplayItem migration fails after app reinstall, ASErrorDomain 500 "Picker already activated" until phone reboot
Environment iOS: 26.6 Xcode: 26.3 I’m encountering an issue migrating legacy Bluetooth peripherals using ASMigrationDisplayItem from AccessorySetupKit. I have verified that both bluetoothServiceUUID and peripheralIdentifier are correct. On the first‑time use of ASMigrationDisplayItem, the peripheral migrates successfully and shows up in iOS Settings. After deleting the app, the accessory authorization list is cleared. Upon reinstalling the app, migration attempts do nothing — no device appears in Settings. Occasionally I get this error: Error Domain=ASErrorDomain Code=500 "(null)" Picker already activated All subsequent migration attempts keep failing. The migration only works again after a full phone reboot. My hypothesis: When AccessorySetupKit is first used, a system daemon is spawned to handle AccessorySetupKit‑related tasks. After app deletion, this daemon is not properly terminated. Reinstalling the app later causes interference that breaks ASMigrationDisplayItem. This issue has blocked my development for a long time. I found a similar unresolved thread on Apple Developer Forums: https://developer.apple.com/forums/thread/839512 Questions: Is there any workaround I can adopt right now? Could Apple please investigate and fix this bug?
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Is there any way to reconstruct a corrupted APFS root tree?
Hi everyone. I've been at this for about 9 hours already but I just needed to ask this somewhere where somebody with experience might pop up. As usual, I left my iPhone backing up its photos and videos to a Photos library in an APFS 1TB Western Digital HDD drive. Today I woke up with an error window saying that the drive is corrupted in some way. Here are the steps that followed: 1- Tried to mount the drive in Disk Utility -> doesn't work 2- Ran first aid in Disk Utility -> doesn't work 3- fsck_apfs with multiple different options in Terminal -> doesn't work 4- Used ddrescue to clone the corrupted hard drive to a 2TB drive -> worked fine with no unreadable/corrupt sectors. 5- I downloaded the WD Drive Utilities and the quick drive test passed -> no error. 6- Called Apple Support (shout out to Imelda for being incredibly nice and experienced) but it seems the only solution is to erase the drive or contact WD. This is not an option for me since it's got my photos library from the last decade. I had a backup in another drive but it's very out of date. I just bought a NAS to transfer it all to a safer place, so the timing for this to happen is the worst case. 7- I noticed that in the Library folder in my Mac, I got a 1.3GB Photos library with many thumbnails of the pictures I was importing last night. The filename is Syndication.photoslibrary. Here's the log from fsck_apfs fsck_apfs Log After all the steps I took, it seems to me that: A- The hard drive is completely fine hardware-wise, evidenced by points 4 and 5. So I would assume that WD can't really help me recover my data. B- The "only" thing that's broken is the apfs_root. So my question is if there is some sort of way to reconstruct the root tree somehow. I would assume that this structure is only partially broken and that there are addresses that it should point to properly, that can support some sort of more involved recovery process. I tried reading the APFS documentation but I'm currently very emotionally distressed at the potential loss of my data that I can't parse that information right now. Does anybody have any clue if something can be done about this? Some sort of script? Literally anything. Many thanks in advance. Best, Andres PS: Please let me know if this forum is the appropriate place for this question. I'm mostly posting here since I feel this is a more advanced subject and I need all the help I can get.
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DL-TDoA documentation
hi folks, hobbyist here working on developing with DL-TDoA on ios. i was trying to find the DL-TDoA interoperability spec online at https://developer.apple.com/nearby-interaction/. but its missing from the latest one for iOS 27 preview. (R6) when do we expect to have access to an interoperability spec? thanks.
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Can an iPhone Act as a Thread Border Router Without a HomePod or Apple TV?
Can an iPhone itself act as a Thread Border Router (OTBR) and provide Thread network connectivity to IP-based networks without having a HomePod, HomePod mini, or Apple TV acting as a Thread Border Router on the same network? Specifically: Does any current iPhone model support acting as a Thread Border Router? If the iPhone has Thread hardware support, can an iOS application use Apple’s APIs/frameworks to enable or control this functionality? Can an iPhone independently create/manage a Thread network and route traffic between the Thread network and Wi-Fi/cellular network? Is a HomePod mini, HomePod, or Apple TV (or another dedicated Thread Border Router) mandatory for an iPhone to communicate with Thread devices over IP? If an iPhone cannot act as a Border Router, is there any supported Apple API that allows an app to perform equivalent functionality? I’m specifically looking for the officially supported iOS/Apple platform capabilities, rather than third-party or undocumented solutions. Any clarification regarding the current iPhone hardware and iOS versions that support Thread would be greatly appreciated.
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AccessorySetupKit + CBCentralManager migration & scanning regression after accessory picker authorization
Hello everyone: Description Environment iOS: 26.5 Xcode: 26.3 App version: 1.0 / 2.0 Scenario background App communicates with unpaired Bluetooth peripherals. App v1.0: Use only CBCentralManager for scanning and connecting peripherals(D2, D3…). No AccessorySetupKit involved. App v2.0: Hybrid approach: ASAccessorySession + CBCentralManager. CBCentralManager is initialized after ASAccessorySession becomes active. Info.plist configuration <key>NSAccessorySetupKitSupports</key> <array> <string>Bluetooth</string> </array> <key>NSAccessorySetupBluetoothServices</key> <array> <string>xxxx</string> </array> <key>NSAccessorySetupBluetoothNames</key> <array> <string>MyDevice</string> </array> Observed test behavior For users upgrading from v1.0 to v2.0: ASAccessorySession.accessories returns empty. Old CBCentralManager instance(C1) works fine: can scan and connect peripherals D1, D2, D3. Calling showPicker() while C1 is alive throws error: Error Domain=ASErrorDomain Code=550 Destroy C1 before invoking showPicker(). After user authorizes new accessory D1 via picker, create a brand‑new CBCentralManager instance(C2). Regression: C2 can only scan & communicate with authorized D1. Peripherals D2, D3 can no longer be discovered. Questions In v1.0 we stored CBPeripheral.identifier for unpaired devices D2, D3. How to implement seamless migration after upgrading to v2.0? After user authorizes D1 in v2.0, is there a callback trigger when D2 / D3 come into proximity? Can we auto‑launch showPicker() on that trigger? AccessorySetupKit workflow feels restrictive. Is multi‑device one‑tap authorization planned for peripherals like D2, D3 which may not be nearby at authorization time?
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ASMigrationDisplayItem showPicker Silent No-Op / Error 500 on iOS 26.x
I'm trying to explore accessory setup kit and migrate an existing CoreBluetooth-paired BLE device into AccessorySetupKit using ASMigrationDisplayItem. The regular ASPickerDisplayItem discovery picker works perfectly on the same device/session/Info.plist. But ASMigrationDisplayItem consistently fails. Code let descriptor = ASDiscoveryDescriptor() descriptor.bluetoothServiceUUID = CBUUID(string: "0xFDEE") let migrationItem = ASMigrationDisplayItem( name: "HUAWEI FreeClip 2", productImage: productImage, descriptor: descriptor ) migrationItem.peripheralIdentifier = peripheralIdentifier // peripheralIdentifier is a valid CBPeripheral.identifier UUID // CBCentralManager is suspended before this call (suspendForASK) session?.showPicker(for: [migrationItem]) { error in // Completion is either called with error 500, or NEVER called (silent no-op) } Test Results (8 rounds) # Approach Result 1 suspendForASK → immediate showPicker Silent no-op 2 suspendForASK → 0.6s delay → showPicker Silent no-op 3 .activated event → showPicker (no CBManager exists yet) Silent no-op 4 viewDidAppear → 0.5s delay → showPicker Silent no-op 5 User taps alert button (explicit gesture context) → showPicker Silent no-op 6 Clear pickerDisplaySettings before migration showPicker Error 500 (pickerAlreadyActive) 7 invalidate() → activate() → immediate showPicker (fresh session) Silent no-op 8 invalidate() → activate() → wait for .activated → showPicker Silent no-op Round 6 logs (Error 500): [ASK] Starting migration for peripheral: D0F13212-**** Picker already activated ← System message [ASK] Migration picker failed: ASErrorDomain error 500. Round 8 logs (Silent no-op, cleanest test): XPC connection invalid ← System message [ASK] Session invalidated: no error [ASK] Session activated ← New session .activated [ASK] Executing pending migration showPicker after .activated // → NO pickerDidPresent, NO migrationComplete, NO completion callback, NO error, NO UI Ruled Out Info.plist — regular ASPickerDisplayItem works with identical config Session state — .activated confirmed, session non-nil CBManager conflict — suspended before migration; round 3 ran before any CBManager existed User gesture — round 5 inside button tap handler (same context as working picker) Timing — delayed to viewDidAppear, waited for .activated event peripheralIdentifier — valid UUID, device is actively connected via CoreBluetooth Questions Is ASMigrationDisplayItem fully functional on iOS 26.x? Across 8 different invocation patterns, it either returns error 500 or silently no-ops — no UI ever appears. What causes the residual "Picker already activated" state (error 500), and how do we properly reset it? The XPC connection invalid system message appears consistently. Does this indicate the daemon is rejecting the migration request? Are there prerequisites we're missing? E.g., must the device be disconnected from CB? Must NSBluetoothAlwaysUsageDescription be removed? Is there a different descriptor requirement for migration vs discovery?
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Detecting Full Disk Access on macOS 27 — TCC.db path no longer usable
We have been using this path to detect whether Full Disk Access is granted: ~/Library/Application Support/com.apple.TCC/TCC.db Since macOS [27], reading this path fails with access denied even when Full Disk Access has been granted to the app, so the check now reports a false negative. Questions: Is there an API an app can use to detect whether Full Disk Access has been granted to it? 2. If not, is there another supported method to detect it? 3. If this path is no longer usable, which path can we probe to reliably determine that Full Disk Access is granted?
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MFi Portal WPC enrollment declined, cannot reapply
Hello Apple Developer Community, I am reaching out to see if anyone has experienced a similar administrative roadblock with the Apple MFi Portal (WPC Certification Program) and how it was successfully resolved, given that our official support channel tickets have been stalled for over two months. Background & Timeline of Events May 29 : Applied to join the WPC Certification Program. June 3 : Received an email stating the enrollment form was declined. June 17 : Replied via email providing additional clarification and context, as email was the only available communication channel. (with no alternative contact options accessible on the portal). Note: Due to an inactive or incorrect contact email provided in their system, my initial message was misdirected, causing two-weeks delay. June 25 : The WPC Cert team replied stating that we could enroll in the program. However, the portal status remained "Enrollment form declined" with no interactive options available. June 25 : Requested that they either approve our previous application or reset the account status so we could submit a fresh form. July 14 : Followed up due to a lack of response. July 16 : Support advised that we need to "create and fill out a new application." July 20 : Asked for instructions on how to create a new application or requested an account reset to enable a new submission. July 29 : Followed up once again to check on the progress. Present : No reply received, even after two weeks of waiting. The core Technical & Administrative Issue Portal UI Block : The portal page (https://mfi.apple.com/wpc-login) remains locked on the "Enrollment form declined" status screen. There are no buttons, menus, or interactive elements to reapply, submit a new form, or update the existing application. Troubleshooting Steps Taken: Cleared browser caches and tested using Safari's Private Browsing mode. Installed alternative browsers and attempted access via Incognito mode. The screen layout remains identical with no mechanism to clear the status or start fresh. Support Feedback Limitation : Support simply advised to "create and fill out a new application.", but provided no technical path or portal interface to actually do so under our current account. Help / Advice Requested Since our support ticket has been unresponsive for over two months despite multiple follow-ups: Has anyone encountered a UI lock like this on the MFi portal after a declined status? Is there a specific backend account reset procedure or alternate escalation path to clear an existing profile's status without forcing the creation of a new account? Any guidance, insights, or advice on how to escalate this efficiently would be greatly appreciated. Thank you for your time!
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Apple software bug
Hi I don’t know if I come to correct place but fingers crossed we can get somewhere I am currently receiving some software bugs on my new device model iPhone 17 pro recently brought also I have been on social media and I have noticed a few people have mentioned the same thing about the same situation as I thought it was a bit normal to have them type of issues so i thought I’d look into it and see if this problem could be resolved a manner
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The language of the pop-up window when using AccessorySetupKit to remove accessories.
When using AccessorySetupKit to remove accessories, a pop-up window appears when calling removeAccessory. However, the text in the pop-up window does not change according to my iPhone's language settings and remains only in English. Has anyone encountered this issue? Does Apple have any plans to address this compatibility issue?
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Pencil hovering failure
Reported by one of my users: iPad Pro M2, iPadOS 26.6 Pencil stops hovering after start drawing for several minutes. When the issue happens, UIBarbuttonItem reacts to pencil hovering in a specific UI but had no reaction to hovering in another status in the same app. Can be recovered by "transfer or reset iPads -> reset all settings", but will happen again in several minutes. Can't be reproduced on my iPad Pro M4 iPadOS 27.0 beta4. Is this a known issue? Feedback: https://feedbackassistant.apple.com/feedback/24306250 Similar reports: https://forums.macrumors.com/threads/pencil-hover-not-working-unless-i-tap-the-screen-first.2367801/
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Channel Sounding: supports(.channelSounding) is false on iPhone 17 Pro Max while Nearby Interaction reports the hardware as capable — what am I missing?
I'm trying to work out why Channel Sounding won't start on my device, and I'd be grateful for any pointers on what condition I haven't satisfied. What I see On an iPhone 17 Pro Max running iOS 27.0 beta (24A5390f), queried after the central manager reaches .poweredOn as the documentation requires: if #available(iOS 27.0, *) { print(CBCentralManager.supports(.channelSounding)) // false print(NISession.deviceCapabilities.supportsBluetoothChannelSounding) // true } No accessory or connection is involved — both are local queries. Because supports(.channelSounding) is false, the Core Bluetooth path fails with CBError code 13 ("Channel Sounding is not supported by the local or remote device"). I also tried calling startChannelSoundingSession(:) anyway, past my own capability check, against a connected peer; the same code 13 comes back from peripheral(:didCompleteChannelSoundingSession:), so it isn't merely an advisory check. The Nearby Interaction path gets further — its capability check passes, so session.run(_:) is called with NINearbyAccessoryConfiguration(bluetoothChannelSoundingIdentifier:previousBluetoothIdentifier:) against a paired, connected reflector — and then invalidates with NIErrorCodeSessionFailed (-5887). Same result with isCameraAssistanceEnabled set to both true and false. Apple's own "Measuring Distance Between Devices Using Channel Sounding" sample behaves identically on this device, so it isn't my code. What I've ruled out Querying before .poweredOn — the value is read in centralManagerDidUpdateState when the state is .poweredOn. Hardware — this is an iPhone 17 Pro Max, and Nearby Interaction's own capability check reports the hardware as capable. The Language & Region setting — changing it makes no difference. Beta staleness — updated across two betas, no change. The reflector — it implements the Ranging Service GATT server and the reflector role, and ranges successfully against another unit of its own model. What I'm unsure about The header comment for CBCentralManagerFeatureChannelSounding reads: The hardware and region supports channel sounding That's the only mention of "region" I can find in any Channel Sounding documentation — WWDC26 session 369 lists the N1 chip and the accessory-side requirements, but nothing about region, and there's no API to query that condition. My device is a South Korea market unit operating in South Korea, so I'm wondering whether that's what I'm hitting, but I have no way to confirm it. I'd also be glad to be told I'm simply wrong about something more mundane. Questions What conditions cause supports(.channelSounding) to return false on a device that has the N1 chip? Is region genuinely one of them, and if so, is it determined by the market the device was sold in, its current location, or something else? Should NISession.deviceCapabilities.supportsBluetoothChannelSounding be expected to agree with the Core Bluetooth check, or does it intentionally report hardware capability only? If the latter, is there a supported way to check Channel Sounding availability before running a session? For anyone with Channel Sounding working: which path are you using — Core Bluetooth's startChannelSoundingSession(_:), or NISession with NINearbyAccessoryConfiguration? And does supports(.channelSounding) return true for you? Question 3 is mostly to help me tell whether this is specific to my device. Thanks — happy to share more logs or a minimal reproducer if it's useful.
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[Engineering Request] iPad Pro M2 USB-PD Charging Regression in iPadOS 27 PB2 (FB24178289)
Hello Apple Engineering Team, I'm submitting a detailed technical report regarding a USB-PD charging regression affecting the iPad Pro 12.9" (M2) in iPadOS 27 Public Beta 2. This appears to be a recurring firmware-level issue across multiple beta cycles. TECHNICAL SPECIFICATION: • Device: iPad Pro 12.9" (A2766 / M2 SoC) • Storage Configuration: 512GB NAND • Current Build: iPadOS 27 PB2 (24A5390f) • Feedback ID: FB24178289 PHENOMENOLOGY: USB-C port fails to negotiate Power Delivery after beta installation Device draws minimal standby current (charging icon appears but doesn't stabilize) Flashing red battery icon persists through extended cold charging (>10 hours) Force restart does not clear the USB controller state Battery management subsystem appears functional but USB-PD handshake blocked ISOLATION TESTING: • Hardware elimination: 16 USB-C ports across 7 chargers tested (UGREEN, Anker certified) • Cable verification: 60W and 100W USB-C cables confirmed working on companion devices • Cross-platform validation: iPhone 12 and iPhone 14 Plus on identical iOS 27 beta charge without issue • Network connectivity: WiFi/BT functional when device can boot (pre-brick state) • Conclusion: Fault localized to M2 power management firmware, not peripherals or general OS stack RECURSION HISTORY: • iPadOS 18 Beta 2: Similar USB-C charging failures on M2 devices (public reports on r/iPadOS) • iPadOS 26 Beta 9: USB-C completely disabled for charging/connecting (Facebook iOS Beta community) • iPadOS 27 Public Beta 2: Recurrence of identical symptom set POWER MANAGEMENT SUBSYSTEM ANALYSIS: The M2 architecture implements USB-C PD negotiation at the S0ix power state transition layer. The fact that minimal standby current flows but full PD handshakes fail suggests a firmware-state corruption in the power delivery controller that survives normal reboot sequences but may require full power-cycle or firmware rewrite to restore. REQUESTED ACTION ITEMS: Firmware diagnostics on affected M2 power management subsystem DFU-mode USB controller reinitialization protocol verification Engineering acknowledgment of Feedback ID FB24178289 Prioritized investigation of recurring M2 USB-PD regressions across beta cycles Interim recovery guidance for affected users pending permanent fix USER IMPACT CONTEXT: This failure renders the device nonfunctional for users reliant on specific hardware configurations. In this case: religious observance apps requiring 512GB local storage + academic workload starting August 26. No alternative device available for equivalent functionality. I am available for additional diagnostic cooperation or test build evaluation as needed. Respectfully, Jason Bulnes Feedback ID: FB24178289
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BLE Broadcast Cannot Relaunch User-Force-Quit App via AccessorySetupKit (iOS 26+)
Hi everyone, I am trying to wake up/relaunch an app that was force-quit by the user via a BLE advertisement packet. According to TN3115 ("App Force Quit by the user" section), an app generally cannot be woken up after a user force-quit. However, Note 5 states that starting in iOS 26, an app authorized via AccessorySetupKit can indeed be relaunched. Environment iOS Version: iOS 26.5 (Note: revised to standard versioning) Xcode Version: Xcode 26.3 Implementation Details 1. Info.plist Configuration <key>NSBluetoothAlwaysUsageDescription</key> <string>We need Bluetooth to discover and connect to your accessory.</string> <key>UIBackgroundModes</key> <array> <string>bluetooth-central</string> </array> <key>NSAccessorySetupKitSupports</key> <array> <string>Bluetooth</string> </array> <key>NSAccessorySetupBluetoothServices</key> <array> <string>0000XXXX-0000-1000-8000-00805F9B34FB</string> </array> <key>NSAccessorySetupBluetoothNames</key> <array> <string>MyDeviceName</string> </array> 2. Workflow & Code Steps Initialize ASAccessorySession and call activate(). Pair/authorize the BLE peripheral using ASPickerDisplayItem. Initialize CBCentralManager with state restoration: let options: [String: Any] = [ CBCentralManagerOptionRestoreIdentifierKey: restoreIdentifier, CBCentralManagerOptionShowPowerAlertKey: true ] centralManager = CBCentralManager(delegate: self, queue: nil, options: options) Start scanning: let scanOptions = [CBCentralManagerScanOptionAllowDuplicatesKey: true] centralManager?.scanForPeripherals(withServices: serviceUUIDs, options: scanOptions) Handle state restoration: func centralManager(_ central: CBCentralManager, willRestoreState dict: [String : Any]) { if let services = dict[CBCentralManagerRestoredStateScanServicesKey] as? [CBUUID], let options = dict[CBCentralManagerRestoredStateScanOptionsKey] as? [String : Any] { central.scanForPeripherals(withServices: services, options: options) } } Receive discovery callback: func centralManager(_ central: CBCentralManager, didDiscover peripheral: CBPeripheral, advertisementData: [String : Any], rssi RSSI: NSNumber) { if peripheral.name == "MyDeviceName" { // Send a local notification } } Current Behavior Foreground: Local notification triggers as expected. Background: Local notification triggers as expected. Force Quit by User: No notification is received / App is not relaunched. Issue The app fails to relaunch when force-quit by the user, which seems to contradict the behavior described in TN3115 Note 5. Is there a specific configuration, entitlement, or additional CBCentralManager setup required to allow BLE advertisements to relaunch the app after a user force-quit via AccessorySetupKit? Any guidance would be greatly appreciated!
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MagSafe LED does not reflect user-defined charging limit (optimized battery charging)
I recently noticed a UX inconsistency while using the battery charge limit feature on my MacBook with a MagSafe charger. With the optimized charging feature, users can set a custom maximum charging limit (for example, 95%) to improve battery health. However, the MagSafe LED indicator continues to show the charging state (amber) even after the device reaches this user-defined limit. Previously, the LED would turn green when charging reached 100%, clearly indicating a “fully charged” state. But now, when charging stops at a user-defined limit, there is no clear visual feedback that charging has effectively completed based on the user’s preference. This creates confusion, as the LED suggests that charging is still ongoing even though the system has stopped charging at the configured limit. A possible approach to improve this could be to treat the user-defined limit as an effective “fully charged” state during charging. For example: if is_charging: if battery_percentage < user_defined_limit: LED = AMBER else: LED = GREEN This would align the physical LED indicator with the system’s charging behavior and improve clarity for users without requiring hardware changes. Has anyone else observed this behavior, or is there any existing workaround?
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Apple Home support for Matter Radon Concentration Measurement
Hello Apple Home / Matter Engineering Team, We are developing a Matter-enabled indoor air quality monitoring device that includes radon measurement. The device can be successfully commissioned into Apple Home, and Apple Home correctly recognizes and displays the overall Air Quality information. However, the actual Radon concentration measurement is not displayed in the Apple Home app. We would like to clarify whether this is expected behavior in the current Apple Home implementation. Specifically: Does Apple Home currently support displaying the Matter Radon Concentration Measurement separately from the overall Air Quality value? If supported, which Matter cluster/attributes and device configuration does Apple Home expect? If our device correctly exposes the applicable Matter Radon Concentration Measurement cluster, should Apple Home display the measured value in the accessory UI? If Apple Home currently does not expose the Radon concentration in its UI, is there a recommended implementation for Matter accessory manufacturers? Commissioning and other Matter functionality are working correctly. We are specifically trying to determine whether this behavior is an Apple Home UI/support limitation or whether our Matter implementation needs to be modified. We can provide our Matter specification version, device type, endpoint/cluster configuration, screenshots, logs, and certification information if needed. Thank you, JS
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DL-TDoA 0x18 SECDED error
hi folks, im working on an application for downlink time of difference arrival. im using a DWM 3000 ultrawide band board to send DLTDoA pulses. i have followed the protocol in the FiRA 2.0 spec, and properly implemented the swift api, but im getting issues with the iPhones UWB radio chip(rose). i have no issues if i use another board as a receiver instead of my phone. specifically, im using the SP1 frame format, and am getting errors at the PHR stage. to my knowledge, the 0x18 SECDED error means that the PHR header could not be properly decoded. does anyone have advice on how to debug or next steps? its difficult since i cant get access to lower level logs of the chip to actually see whats going wrong. thanks.
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MacBook Pro m5 can’t recognize two external monitors with same EDID binary serial (only one works at a time)
My MacBook Pro M5 running MacOS Tahoe 26.3 beta fails to detect two identical ASUS ROG Swift OLED PG32UCDM monitors simultaneously. Only one display is recognized at a time. One potential root cause might be that both monitors report identical binary EDID serial numbers (0x01010101), and the MacBook Pro M5 appears to use this value exclusively for display identity rather than combining it with other more detailed information (e.g., port, or alphanumeric serial number). I've verified that the monitor EDID binary serial numbers are in fact identical -- however the alphanumerical serial numbers are not identical. NOTE: This behavior is specific to the MacBook Pro M5 — when connecting both monitors via usb-c to a Mac Mini M4 Pro running the same MacOS Tahoe 26.3 beta, the monitors work fine. The OS detects both and assigns different names to them (PG32UCDM (1) and PG32UCDM (2)). NOTE: I could be wrong about this root cause, I don't have a way to disprove it, though the fact the monitors work fine on a Mac Mini is suspicious. What I have tried: Connecting the two monitors using different monitor ports (one on DisplayPort, another on HDMI, etc.), and different MacBook ports (one on HDMI, another on USB-C, etc.) Bumping down the resolution on the monitors to "1920x1080 (low resolution)" and 30Hz to rule out bandwidth issues. Connecting one, or both, monitors to CalDigit TS5 Plus dock. Neither alternate configuration yields the device recognizing both screens. Using BetterDisplay to import a manually-edited EDID for the screen, with a different binary EDID value, manufacturer name, etc. I've also verified that if I plug in my Apple Studio Display as one of the monitors, then the MacBook recognizes both one of the PG32UCDM monitors and the Studio Display at the same time. The issue seems to occur only when both monitors plugged into it are the same PG32UCDM model. When I have both monitors plugged into my MacBook, each time I disconnect the cable to whichever monitor is currently recognized, it immediately recognizes the other monitor. Plugging the cable for the disconnected monitor back in has no effect. I'm at a loss. Has anyone run into this issue and found a successful workaround that is not one of the approaches I've described above?
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ASMigrationDisplayItem migration fails after app reinstall, ASErrorDomain 500 "Picker already activated" until phone reboot
Environment iOS: 26.6 Xcode: 26.3 I’m encountering an issue migrating legacy Bluetooth peripherals using ASMigrationDisplayItem from AccessorySetupKit. I have verified that both bluetoothServiceUUID and peripheralIdentifier are correct. On the first‑time use of ASMigrationDisplayItem, the peripheral migrates successfully and shows up in iOS Settings. After deleting the app, the accessory authorization list is cleared. Upon reinstalling the app, migration attempts do nothing — no device appears in Settings. Occasionally I get this error: Error Domain=ASErrorDomain Code=500 "(null)" Picker already activated All subsequent migration attempts keep failing. The migration only works again after a full phone reboot. My hypothesis: When AccessorySetupKit is first used, a system daemon is spawned to handle AccessorySetupKit‑related tasks. After app deletion, this daemon is not properly terminated. Reinstalling the app later causes interference that breaks ASMigrationDisplayItem. This issue has blocked my development for a long time. I found a similar unresolved thread on Apple Developer Forums: https://developer.apple.com/forums/thread/839512 Questions: Is there any workaround I can adopt right now? Could Apple please investigate and fix this bug?
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2d
Is there any way to reconstruct a corrupted APFS root tree?
Hi everyone. I've been at this for about 9 hours already but I just needed to ask this somewhere where somebody with experience might pop up. As usual, I left my iPhone backing up its photos and videos to a Photos library in an APFS 1TB Western Digital HDD drive. Today I woke up with an error window saying that the drive is corrupted in some way. Here are the steps that followed: 1- Tried to mount the drive in Disk Utility -> doesn't work 2- Ran first aid in Disk Utility -> doesn't work 3- fsck_apfs with multiple different options in Terminal -> doesn't work 4- Used ddrescue to clone the corrupted hard drive to a 2TB drive -> worked fine with no unreadable/corrupt sectors. 5- I downloaded the WD Drive Utilities and the quick drive test passed -> no error. 6- Called Apple Support (shout out to Imelda for being incredibly nice and experienced) but it seems the only solution is to erase the drive or contact WD. This is not an option for me since it's got my photos library from the last decade. I had a backup in another drive but it's very out of date. I just bought a NAS to transfer it all to a safer place, so the timing for this to happen is the worst case. 7- I noticed that in the Library folder in my Mac, I got a 1.3GB Photos library with many thumbnails of the pictures I was importing last night. The filename is Syndication.photoslibrary. Here's the log from fsck_apfs fsck_apfs Log After all the steps I took, it seems to me that: A- The hard drive is completely fine hardware-wise, evidenced by points 4 and 5. So I would assume that WD can't really help me recover my data. B- The "only" thing that's broken is the apfs_root. So my question is if there is some sort of way to reconstruct the root tree somehow. I would assume that this structure is only partially broken and that there are addresses that it should point to properly, that can support some sort of more involved recovery process. I tried reading the APFS documentation but I'm currently very emotionally distressed at the potential loss of my data that I can't parse that information right now. Does anybody have any clue if something can be done about this? Some sort of script? Literally anything. Many thanks in advance. Best, Andres PS: Please let me know if this forum is the appropriate place for this question. I'm mostly posting here since I feel this is a more advanced subject and I need all the help I can get.
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Activity
1w
DL-TDoA documentation
hi folks, hobbyist here working on developing with DL-TDoA on ios. i was trying to find the DL-TDoA interoperability spec online at https://developer.apple.com/nearby-interaction/. but its missing from the latest one for iOS 27 preview. (R6) when do we expect to have access to an interoperability spec? thanks.
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1w
Can an iPhone Act as a Thread Border Router Without a HomePod or Apple TV?
Can an iPhone itself act as a Thread Border Router (OTBR) and provide Thread network connectivity to IP-based networks without having a HomePod, HomePod mini, or Apple TV acting as a Thread Border Router on the same network? Specifically: Does any current iPhone model support acting as a Thread Border Router? If the iPhone has Thread hardware support, can an iOS application use Apple’s APIs/frameworks to enable or control this functionality? Can an iPhone independently create/manage a Thread network and route traffic between the Thread network and Wi-Fi/cellular network? Is a HomePod mini, HomePod, or Apple TV (or another dedicated Thread Border Router) mandatory for an iPhone to communicate with Thread devices over IP? If an iPhone cannot act as a Border Router, is there any supported Apple API that allows an app to perform equivalent functionality? I’m specifically looking for the officially supported iOS/Apple platform capabilities, rather than third-party or undocumented solutions. Any clarification regarding the current iPhone hardware and iOS versions that support Thread would be greatly appreciated.
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Activity
1w
AccessorySetupKit + CBCentralManager migration & scanning regression after accessory picker authorization
Hello everyone: Description Environment iOS: 26.5 Xcode: 26.3 App version: 1.0 / 2.0 Scenario background App communicates with unpaired Bluetooth peripherals. App v1.0: Use only CBCentralManager for scanning and connecting peripherals(D2, D3…). No AccessorySetupKit involved. App v2.0: Hybrid approach: ASAccessorySession + CBCentralManager. CBCentralManager is initialized after ASAccessorySession becomes active. Info.plist configuration <key>NSAccessorySetupKitSupports</key> <array> <string>Bluetooth</string> </array> <key>NSAccessorySetupBluetoothServices</key> <array> <string>xxxx</string> </array> <key>NSAccessorySetupBluetoothNames</key> <array> <string>MyDevice</string> </array> Observed test behavior For users upgrading from v1.0 to v2.0: ASAccessorySession.accessories returns empty. Old CBCentralManager instance(C1) works fine: can scan and connect peripherals D1, D2, D3. Calling showPicker() while C1 is alive throws error: Error Domain=ASErrorDomain Code=550 Destroy C1 before invoking showPicker(). After user authorizes new accessory D1 via picker, create a brand‑new CBCentralManager instance(C2). Regression: C2 can only scan & communicate with authorized D1. Peripherals D2, D3 can no longer be discovered. Questions In v1.0 we stored CBPeripheral.identifier for unpaired devices D2, D3. How to implement seamless migration after upgrading to v2.0? After user authorizes D1 in v2.0, is there a callback trigger when D2 / D3 come into proximity? Can we auto‑launch showPicker() on that trigger? AccessorySetupKit workflow feels restrictive. Is multi‑device one‑tap authorization planned for peripherals like D2, D3 which may not be nearby at authorization time?
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1w
ASMigrationDisplayItem showPicker Silent No-Op / Error 500 on iOS 26.x
I'm trying to explore accessory setup kit and migrate an existing CoreBluetooth-paired BLE device into AccessorySetupKit using ASMigrationDisplayItem. The regular ASPickerDisplayItem discovery picker works perfectly on the same device/session/Info.plist. But ASMigrationDisplayItem consistently fails. Code let descriptor = ASDiscoveryDescriptor() descriptor.bluetoothServiceUUID = CBUUID(string: "0xFDEE") let migrationItem = ASMigrationDisplayItem( name: "HUAWEI FreeClip 2", productImage: productImage, descriptor: descriptor ) migrationItem.peripheralIdentifier = peripheralIdentifier // peripheralIdentifier is a valid CBPeripheral.identifier UUID // CBCentralManager is suspended before this call (suspendForASK) session?.showPicker(for: [migrationItem]) { error in // Completion is either called with error 500, or NEVER called (silent no-op) } Test Results (8 rounds) # Approach Result 1 suspendForASK → immediate showPicker Silent no-op 2 suspendForASK → 0.6s delay → showPicker Silent no-op 3 .activated event → showPicker (no CBManager exists yet) Silent no-op 4 viewDidAppear → 0.5s delay → showPicker Silent no-op 5 User taps alert button (explicit gesture context) → showPicker Silent no-op 6 Clear pickerDisplaySettings before migration showPicker Error 500 (pickerAlreadyActive) 7 invalidate() → activate() → immediate showPicker (fresh session) Silent no-op 8 invalidate() → activate() → wait for .activated → showPicker Silent no-op Round 6 logs (Error 500): [ASK] Starting migration for peripheral: D0F13212-**** Picker already activated ← System message [ASK] Migration picker failed: ASErrorDomain error 500. Round 8 logs (Silent no-op, cleanest test): XPC connection invalid ← System message [ASK] Session invalidated: no error [ASK] Session activated ← New session .activated [ASK] Executing pending migration showPicker after .activated // → NO pickerDidPresent, NO migrationComplete, NO completion callback, NO error, NO UI Ruled Out Info.plist — regular ASPickerDisplayItem works with identical config Session state — .activated confirmed, session non-nil CBManager conflict — suspended before migration; round 3 ran before any CBManager existed User gesture — round 5 inside button tap handler (same context as working picker) Timing — delayed to viewDidAppear, waited for .activated event peripheralIdentifier — valid UUID, device is actively connected via CoreBluetooth Questions Is ASMigrationDisplayItem fully functional on iOS 26.x? Across 8 different invocation patterns, it either returns error 500 or silently no-ops — no UI ever appears. What causes the residual "Picker already activated" state (error 500), and how do we properly reset it? The XPC connection invalid system message appears consistently. Does this indicate the daemon is rejecting the migration request? Are there prerequisites we're missing? E.g., must the device be disconnected from CB? Must NSBluetoothAlwaysUsageDescription be removed? Is there a different descriptor requirement for migration vs discovery?
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1w
Detecting Full Disk Access on macOS 27 — TCC.db path no longer usable
We have been using this path to detect whether Full Disk Access is granted: ~/Library/Application Support/com.apple.TCC/TCC.db Since macOS [27], reading this path fails with access denied even when Full Disk Access has been granted to the app, so the check now reports a false negative. Questions: Is there an API an app can use to detect whether Full Disk Access has been granted to it? 2. If not, is there another supported method to detect it? 3. If this path is no longer usable, which path can we probe to reliably determine that Full Disk Access is granted?
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2w
MFi Portal WPC enrollment declined, cannot reapply
Hello Apple Developer Community, I am reaching out to see if anyone has experienced a similar administrative roadblock with the Apple MFi Portal (WPC Certification Program) and how it was successfully resolved, given that our official support channel tickets have been stalled for over two months. Background & Timeline of Events May 29 : Applied to join the WPC Certification Program. June 3 : Received an email stating the enrollment form was declined. June 17 : Replied via email providing additional clarification and context, as email was the only available communication channel. (with no alternative contact options accessible on the portal). Note: Due to an inactive or incorrect contact email provided in their system, my initial message was misdirected, causing two-weeks delay. June 25 : The WPC Cert team replied stating that we could enroll in the program. However, the portal status remained "Enrollment form declined" with no interactive options available. June 25 : Requested that they either approve our previous application or reset the account status so we could submit a fresh form. July 14 : Followed up due to a lack of response. July 16 : Support advised that we need to "create and fill out a new application." July 20 : Asked for instructions on how to create a new application or requested an account reset to enable a new submission. July 29 : Followed up once again to check on the progress. Present : No reply received, even after two weeks of waiting. The core Technical & Administrative Issue Portal UI Block : The portal page (https://mfi.apple.com/wpc-login) remains locked on the "Enrollment form declined" status screen. There are no buttons, menus, or interactive elements to reapply, submit a new form, or update the existing application. Troubleshooting Steps Taken: Cleared browser caches and tested using Safari's Private Browsing mode. Installed alternative browsers and attempted access via Incognito mode. The screen layout remains identical with no mechanism to clear the status or start fresh. Support Feedback Limitation : Support simply advised to "create and fill out a new application.", but provided no technical path or portal interface to actually do so under our current account. Help / Advice Requested Since our support ticket has been unresponsive for over two months despite multiple follow-ups: Has anyone encountered a UI lock like this on the MFi portal after a declined status? Is there a specific backend account reset procedure or alternate escalation path to clear an existing profile's status without forcing the creation of a new account? Any guidance, insights, or advice on how to escalate this efficiently would be greatly appreciated. Thank you for your time!
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2w
Apple software bug
Hi I don’t know if I come to correct place but fingers crossed we can get somewhere I am currently receiving some software bugs on my new device model iPhone 17 pro recently brought also I have been on social media and I have noticed a few people have mentioned the same thing about the same situation as I thought it was a bit normal to have them type of issues so i thought I’d look into it and see if this problem could be resolved a manner
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2w
The language of the pop-up window when using AccessorySetupKit to remove accessories.
When using AccessorySetupKit to remove accessories, a pop-up window appears when calling removeAccessory. However, the text in the pop-up window does not change according to my iPhone's language settings and remains only in English. Has anyone encountered this issue? Does Apple have any plans to address this compatibility issue?
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Activity
2w
Pencil hovering failure
Reported by one of my users: iPad Pro M2, iPadOS 26.6 Pencil stops hovering after start drawing for several minutes. When the issue happens, UIBarbuttonItem reacts to pencil hovering in a specific UI but had no reaction to hovering in another status in the same app. Can be recovered by "transfer or reset iPads -> reset all settings", but will happen again in several minutes. Can't be reproduced on my iPad Pro M4 iPadOS 27.0 beta4. Is this a known issue? Feedback: https://feedbackassistant.apple.com/feedback/24306250 Similar reports: https://forums.macrumors.com/threads/pencil-hover-not-working-unless-i-tap-the-screen-first.2367801/
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3w
BLE fails to connect after the peripheral is power‑cycled.
After the app completes BLE pairing with the peripheral, the Bluetooth connection works as expected. However, once the peripheral is power‑cycled, the app can no longer establish a BLE connection with it. Normal functionality can only be restored by forgetting the peripheral and re‑pairing.
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325
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3w
Heating issues on MacOS 27 Beta
Heating issues on MacOS 27 Beta on normal browser surfing.
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191
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3w
Channel Sounding: supports(.channelSounding) is false on iPhone 17 Pro Max while Nearby Interaction reports the hardware as capable — what am I missing?
I'm trying to work out why Channel Sounding won't start on my device, and I'd be grateful for any pointers on what condition I haven't satisfied. What I see On an iPhone 17 Pro Max running iOS 27.0 beta (24A5390f), queried after the central manager reaches .poweredOn as the documentation requires: if #available(iOS 27.0, *) { print(CBCentralManager.supports(.channelSounding)) // false print(NISession.deviceCapabilities.supportsBluetoothChannelSounding) // true } No accessory or connection is involved — both are local queries. Because supports(.channelSounding) is false, the Core Bluetooth path fails with CBError code 13 ("Channel Sounding is not supported by the local or remote device"). I also tried calling startChannelSoundingSession(:) anyway, past my own capability check, against a connected peer; the same code 13 comes back from peripheral(:didCompleteChannelSoundingSession:), so it isn't merely an advisory check. The Nearby Interaction path gets further — its capability check passes, so session.run(_:) is called with NINearbyAccessoryConfiguration(bluetoothChannelSoundingIdentifier:previousBluetoothIdentifier:) against a paired, connected reflector — and then invalidates with NIErrorCodeSessionFailed (-5887). Same result with isCameraAssistanceEnabled set to both true and false. Apple's own "Measuring Distance Between Devices Using Channel Sounding" sample behaves identically on this device, so it isn't my code. What I've ruled out Querying before .poweredOn — the value is read in centralManagerDidUpdateState when the state is .poweredOn. Hardware — this is an iPhone 17 Pro Max, and Nearby Interaction's own capability check reports the hardware as capable. The Language & Region setting — changing it makes no difference. Beta staleness — updated across two betas, no change. The reflector — it implements the Ranging Service GATT server and the reflector role, and ranges successfully against another unit of its own model. What I'm unsure about The header comment for CBCentralManagerFeatureChannelSounding reads: The hardware and region supports channel sounding That's the only mention of "region" I can find in any Channel Sounding documentation — WWDC26 session 369 lists the N1 chip and the accessory-side requirements, but nothing about region, and there's no API to query that condition. My device is a South Korea market unit operating in South Korea, so I'm wondering whether that's what I'm hitting, but I have no way to confirm it. I'd also be glad to be told I'm simply wrong about something more mundane. Questions What conditions cause supports(.channelSounding) to return false on a device that has the N1 chip? Is region genuinely one of them, and if so, is it determined by the market the device was sold in, its current location, or something else? Should NISession.deviceCapabilities.supportsBluetoothChannelSounding be expected to agree with the Core Bluetooth check, or does it intentionally report hardware capability only? If the latter, is there a supported way to check Channel Sounding availability before running a session? For anyone with Channel Sounding working: which path are you using — Core Bluetooth's startChannelSoundingSession(_:), or NISession with NINearbyAccessoryConfiguration? And does supports(.channelSounding) return true for you? Question 3 is mostly to help me tell whether this is specific to my device. Thanks — happy to share more logs or a minimal reproducer if it's useful.
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3w
[Engineering Request] iPad Pro M2 USB-PD Charging Regression in iPadOS 27 PB2 (FB24178289)
Hello Apple Engineering Team, I'm submitting a detailed technical report regarding a USB-PD charging regression affecting the iPad Pro 12.9" (M2) in iPadOS 27 Public Beta 2. This appears to be a recurring firmware-level issue across multiple beta cycles. TECHNICAL SPECIFICATION: • Device: iPad Pro 12.9" (A2766 / M2 SoC) • Storage Configuration: 512GB NAND • Current Build: iPadOS 27 PB2 (24A5390f) • Feedback ID: FB24178289 PHENOMENOLOGY: USB-C port fails to negotiate Power Delivery after beta installation Device draws minimal standby current (charging icon appears but doesn't stabilize) Flashing red battery icon persists through extended cold charging (>10 hours) Force restart does not clear the USB controller state Battery management subsystem appears functional but USB-PD handshake blocked ISOLATION TESTING: • Hardware elimination: 16 USB-C ports across 7 chargers tested (UGREEN, Anker certified) • Cable verification: 60W and 100W USB-C cables confirmed working on companion devices • Cross-platform validation: iPhone 12 and iPhone 14 Plus on identical iOS 27 beta charge without issue • Network connectivity: WiFi/BT functional when device can boot (pre-brick state) • Conclusion: Fault localized to M2 power management firmware, not peripherals or general OS stack RECURSION HISTORY: • iPadOS 18 Beta 2: Similar USB-C charging failures on M2 devices (public reports on r/iPadOS) • iPadOS 26 Beta 9: USB-C completely disabled for charging/connecting (Facebook iOS Beta community) • iPadOS 27 Public Beta 2: Recurrence of identical symptom set POWER MANAGEMENT SUBSYSTEM ANALYSIS: The M2 architecture implements USB-C PD negotiation at the S0ix power state transition layer. The fact that minimal standby current flows but full PD handshakes fail suggests a firmware-state corruption in the power delivery controller that survives normal reboot sequences but may require full power-cycle or firmware rewrite to restore. REQUESTED ACTION ITEMS: Firmware diagnostics on affected M2 power management subsystem DFU-mode USB controller reinitialization protocol verification Engineering acknowledgment of Feedback ID FB24178289 Prioritized investigation of recurring M2 USB-PD regressions across beta cycles Interim recovery guidance for affected users pending permanent fix USER IMPACT CONTEXT: This failure renders the device nonfunctional for users reliant on specific hardware configurations. In this case: religious observance apps requiring 512GB local storage + academic workload starting August 26. No alternative device available for equivalent functionality. I am available for additional diagnostic cooperation or test build evaluation as needed. Respectfully, Jason Bulnes Feedback ID: FB24178289
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3w
BLE Broadcast Cannot Relaunch User-Force-Quit App via AccessorySetupKit (iOS 26+)
Hi everyone, I am trying to wake up/relaunch an app that was force-quit by the user via a BLE advertisement packet. According to TN3115 ("App Force Quit by the user" section), an app generally cannot be woken up after a user force-quit. However, Note 5 states that starting in iOS 26, an app authorized via AccessorySetupKit can indeed be relaunched. Environment iOS Version: iOS 26.5 (Note: revised to standard versioning) Xcode Version: Xcode 26.3 Implementation Details 1. Info.plist Configuration <key>NSBluetoothAlwaysUsageDescription</key> <string>We need Bluetooth to discover and connect to your accessory.</string> <key>UIBackgroundModes</key> <array> <string>bluetooth-central</string> </array> <key>NSAccessorySetupKitSupports</key> <array> <string>Bluetooth</string> </array> <key>NSAccessorySetupBluetoothServices</key> <array> <string>0000XXXX-0000-1000-8000-00805F9B34FB</string> </array> <key>NSAccessorySetupBluetoothNames</key> <array> <string>MyDeviceName</string> </array> 2. Workflow & Code Steps Initialize ASAccessorySession and call activate(). Pair/authorize the BLE peripheral using ASPickerDisplayItem. Initialize CBCentralManager with state restoration: let options: [String: Any] = [ CBCentralManagerOptionRestoreIdentifierKey: restoreIdentifier, CBCentralManagerOptionShowPowerAlertKey: true ] centralManager = CBCentralManager(delegate: self, queue: nil, options: options) Start scanning: let scanOptions = [CBCentralManagerScanOptionAllowDuplicatesKey: true] centralManager?.scanForPeripherals(withServices: serviceUUIDs, options: scanOptions) Handle state restoration: func centralManager(_ central: CBCentralManager, willRestoreState dict: [String : Any]) { if let services = dict[CBCentralManagerRestoredStateScanServicesKey] as? [CBUUID], let options = dict[CBCentralManagerRestoredStateScanOptionsKey] as? [String : Any] { central.scanForPeripherals(withServices: services, options: options) } } Receive discovery callback: func centralManager(_ central: CBCentralManager, didDiscover peripheral: CBPeripheral, advertisementData: [String : Any], rssi RSSI: NSNumber) { if peripheral.name == "MyDeviceName" { // Send a local notification } } Current Behavior Foreground: Local notification triggers as expected. Background: Local notification triggers as expected. Force Quit by User: No notification is received / App is not relaunched. Issue The app fails to relaunch when force-quit by the user, which seems to contradict the behavior described in TN3115 Note 5. Is there a specific configuration, entitlement, or additional CBCentralManager setup required to allow BLE advertisements to relaunch the app after a user force-quit via AccessorySetupKit? Any guidance would be greatly appreciated!
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Activity
Aug ’26
MagSafe LED does not reflect user-defined charging limit (optimized battery charging)
I recently noticed a UX inconsistency while using the battery charge limit feature on my MacBook with a MagSafe charger. With the optimized charging feature, users can set a custom maximum charging limit (for example, 95%) to improve battery health. However, the MagSafe LED indicator continues to show the charging state (amber) even after the device reaches this user-defined limit. Previously, the LED would turn green when charging reached 100%, clearly indicating a “fully charged” state. But now, when charging stops at a user-defined limit, there is no clear visual feedback that charging has effectively completed based on the user’s preference. This creates confusion, as the LED suggests that charging is still ongoing even though the system has stopped charging at the configured limit. A possible approach to improve this could be to treat the user-defined limit as an effective “fully charged” state during charging. For example: if is_charging: if battery_percentage < user_defined_limit: LED = AMBER else: LED = GREEN This would align the physical LED indicator with the system’s charging behavior and improve clarity for users without requiring hardware changes. Has anyone else observed this behavior, or is there any existing workaround?
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Jul ’26