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DTiPhoneSimulatorErrorDomain Code 2

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Reply to Multiple active subscriptions within the same subscription group
Did you develop your subscriptions purchase process using Apple's SubscriptionStoreView or have you developed your own subscription purchase view? I am currently testing my subscriptions purchase process using TestFlight and sandbox accounts ... I have developed my subscriptions purchase process using the SubscriptionStoreView ... I have never seen this multiple subscription purchases when testing using Xcode & Simulator and Xcode & iPhone ... Conceptually, I believe it should not matter whether you developed your own view or not, Store Kit 2 should properly handle subscription purchases properly and prevent duplicated subscriptions because a new subscription should only become active when the previous subscription is expires or is upgraded.
Topic: App & System Services SubTopic: StoreKit Tags:
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Reply to Auto Rig Pro Mixamo Animation to RC Pro
Hello @SweetLovingLies, thank you for your question! Thanks for confirming you have checked the Animation box when exporting. I recommend reviewing the official Blender documentation, Exporting to USD Files, which is available here: https://docs.blender.org/manual/en/latest/files/import_export/usd.html#exporting-to-usd-files. I am not sure how AutoRigPro is implemented, but it is possible that it is using a Blender feature that Blender is unable to export to USD (absolute shape keys, bendy bones, etc.). My advice is to try to start with a minimal scene and see if you can get that working. For example, I just now created two cubes stacked on each other, each parented to two bones, and created a simple animation where the top cube wobbles. I also tested another simple example in a separate project, where I animated vertex groups on a single cube using a bone. I was able to successfully export both of these mesh+rig+animations to USDs. Your humanoid model with a mixamo animation is of course mo
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Notarization taking forever
I am submitting .dmg notarization requests from Sequoia 15.7.3 using xcrun submit. My developer certificate was created in the last two weeks and is valid. I have had some successful notarizations already so I know that my configuration is correct. However, for the last 48 hours all of my submissions are stuck at 'in progress'. Is there an issue with the notarization service on Apple's side?
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Reply to Zsh kills Python process with plenty of available VM
I see, thank you for pointing this out. So it is not a percentage, but an actual number of pages. Could you expand a little on how to interpret in your previous answer? So, stepping back for a moment, the basic issue here is deciding when should the kernel stop just blindly backing memory. It COULD (and, historically, did) just limit that to total available storage; however, in practice, that just means the machine grinds itself into a useless state without actually failing. So, what macOS does is artificially limit the VM system to ensure that the machine remains always in a functional state. The next question then becomes how to implement that limit. There are lots of places you COULD limit the VM system, but the problem is that the VM system is complicated enough that many obvious metrics don't really work. For example, purgable memory[1] means that simply dirty pages doesn't necessarily work“ - a process could have a very large number of dirty pages, but if they're all purgable, they shouldn't really coun
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Why is my Nonprofit taking months to get approved as an Apple Developer?
I've been waiting over 2 months to get our nonprofit application approved under the Apple Developer program and every time I call the Support team, they have no updates for me and cannot give me any helpful feedback. Is this normal? Is there any reason why it could be taking months to approve? Has anyone been through a similar experience?
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Reply to init(), .onAppear and .onChange(of: scenePhase) Not Working when Opening App After Being Quitted
The following code segments run when building and running the app, or after going home and re-opening the app, but now when quitting the app and re-opening it again. What code can do that? Please be more precise in explaining the use case and what they mean exactly after going home and re-opening: what do you do exactly when you quit: what do you do precisely ? What do you get ? What did you expect ? explain what you get printed for each of the cases. Note: you should have more discriminant print: init() { print(init test) } .onAppear { print(onAppear test) } .onChange(of: scenePhase) { _, newValue in print(onChange (newValue)) }
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Reply to Live Activity triggered by AlarmKit remains as an empty state
Thank you for the post and providing detailed information. I am curious about how you are handling Live Activity events in code as you didn’t provide any focused sample. I recommend reviewing our samples to see how it works well to dismiss Live Activities. Handling Live Activities with AlarmKit and ensuring they behave correctly with the Dynamic Island can be tricky, especially concerning state management and user interactions. Make sure that when your app dismisses the Live Activity, it explicitly ends the activity using the APIs. Before dismissing, ensure the Live Activity’s state is updated to reflect that it is no longer active or relevant. Ensure that your logic for starting a Live Activity does not inadvertently create multiple instances. Use unique identifiers and conditions to check if an activity for a particular alarm is already running before starting a new one. As an interim measure, clearly communicate to users the intended method to dismiss Live Activities (using the X button) through U
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something that's probably easy to fix but it's driving me crazy
hy! apple developer community! No, I have a problem that's driving me crazy: Multiple commands produce '/Users/giulia/Library/Developer/Xcode/DerivedData/ScheduledStudy-dcmmhcdncitvfkdditbjoipfalqg/Build/Products/Debug-iphonesimulator/singintestwidgetExtension.appex/Info.plist'. Can you help me fix it? I know it's probably stupid, but I've been trying to fix it for days. There aren't two info.plist file, and that's why I don't quite understand. If you could help me, you'd be doing me a favor. Thanks for your time. P.S. I'm sorry, but I'm just starting out with programming and I'm also quite young.
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