Search results for

iPadOS 17.7.7

3,647 results found

Post

Replies

Boosts

Views

Activity

App lifecycle on iPadOS 26
It appears from my testing that the following is true: If you close all windows of an app, the app terminates entirely. Minimizing the last window sends it into multitasking. This is different from previous behavior and might have implications on your app's logic. If you close the last window and quickly tap the app icon again, that same window will come back. Waiting a second before tapping the app icon will bring up the main window (likely because by that point the app was terminated and relaunched). Is this expected behavior? I did not see any announcement of this. I find this a bit counterintuitive and would presume that closing the last window would just send the app to multitasking, just like previously. Quitting the app should be reserved by swiping up on it in the multitasking UI or with a new context menu command.
Topic: UI Frameworks SubTopic: UIKit Tags:
0
0
99
Aug ’25
UITabBarController with sidebar on iPadOS 18
When I create a tab group for the sidebar on iPad, the title and disclosure triangle act like a single control. Every time I tap the section title, the disclosure triangle for that section activates and hides or exposes that section's children and actions. I want the section title to behave like Photos, where tapping a section title just displays its view controller, and the disclosure triangle is a separate control that must be tapped to hide and show children and actions. I did not see any delegate methods that would let me control this behavior. Is this supported?
1
0
200
May ’25
IpadOS 17 Live Wallpapers not supported problem
Im running into an issue with the new ipadOS17 live photo wallpapers feature. I'm trying to convert a video into a live photo using several apps from the app store like IntoLive, VideoToLive. Once these videos are converted to the live photo format and I try to set them as a wallpaper, the wallpaper menu states that the wallpaper is not supported or more clearly it says Motion from this live photo is not supported as a wallpaper. I've tried reducing the video quality, video length, aspect ratio, and none of those options seem to fix the issue. The only live wallpapers that appear to work are those taken from the iPad camera. I hope this can be fixed since its one of the new major features of iPadOS 17.
13
0
16k
Jun ’23
Help! I deleted my iPadOs 13 public beta profile by mistake
After installing ipados 13, I deleted the public beta profile by mistake. Now I'm not getting any public beta updates at all. Also, when I try to again download the profile from the public beta site, it starts safari cannot install the profile due to unknown error. Please help me! I need to get my public beta updates again... 3 updates have come by now I guess.
0
0
339
Jul ’19
DriverKit USB: CreateInterfaceIterator returns empty on iPadOS for vendor-class device
I'm developing a DriverKit USB driver for iPadOS that needs to communicate with a vendor-class USB device (bInterfaceClass = 0xFF) as I need to communicate with a USB device using a custom protocol over IOUSBHostPipe for bulk transfers. Current Configuration: Info.plist: IOProviderClass = IOUSBHostDevice Device: bDeviceClass = 0, bInterfaceClass = 0xFF (vendor-specific) What Works: Driver matches and loads successfully Start_Impl() executes device->Open() succeeds device->SetConfiguration() succeeds The Problem: uintptr_t iterRef = 0; kern_return_t ret = device->CreateInterfaceIterator(&iterRef); Result: ret = kIOReturnSuccess (0x0), but iterRef = 0 (empty iterator) What I've Tried: Matching IOUSBHostInterface directly - Driver is loaded, but extension never executed Current approach (IOUSBHostDevice) - Driver extension loads and starts, but CreateInterfaceIterator returns empty Question: Does iPadOS allow third-party DriverKit extensions to access vendor-class (0xFF) USB device
1
0
111
3w
CryptoTokenKit: TKSmartCardSlotManager.default is nil on macOS (Designed for iPad) but works on iPadOS and macOS
I have an iOS/iPadOS app and 'm trying to communicate with usb smart card reader using CryptoTokenKit on all platforms (ios/ipados/macos). Minimal Repro Code import CryptoTokenKit import SwiftUI struct ContentView: View { @State var status = var body: some View { VStack { Text(Status: (status)) } .padding() .onAppear { let manager = TKSmartCardSlotManager.default if manager != nil { status = Initialized } else { status = Unsupported } } } } And my entitlement file has only one key: com.apple.security.smartcard = YES Behavior • iPadOS (on device): status = Initialized ✅ • macOS (native macOS app, with the required CryptoTokenKit entitlement): status = Initialized ✅ • macOS (Designed for iPad, regardless of CryptoTokenKit entitlement): status = Unsupported → TKSmartCardSlotManager.default is nil ❌ Expectation Given that the same iPadOS build initializes TKSmartCardSlotManager, I expected the iPad app running in Designed for iPad mode on Apple silicon Mac to behave the same (
2
0
215
Nov ’25
Reply to Disable AppIntent for iPadOS
[quote='760301021, harsh1312, /thread/760301, /profile/harsh1312'] I would like to add AppIntents only on iOS and not on iPadOS [/quote] That's not possible. As part of the build process, metadata about your App intents is statically extracted from your built app, so there's no differentiation at build time for the difference between iOS and iPadOS. At the end of the build, you have one binary for your code for both iOS and iPadOS, and so you have one set of statically extracted app intent metadata too. If not, what is the best practice to avoid showing Siri shortcuts on iPad. What is preventing you from offering your intents on iPadOS? — Ed Ford,  DTS Engineer
Topic: Machine Learning & AI SubTopic: General Tags:
Jul ’24
Reply to Xcode 26.1 RC issue
I've been seeing the same issue for a while now. I have both Xcode 26.0 and Xcode 26.1 beta 3. Running either causes the same issue as soon as I open an iOS/iPadOS 26.1 simulator. I only have a missing wallpaper on iPad simulators with iPadOS 26.1. iPhone simulators show the wallpaper. But either causes the CPU spike due to the ReportCrash process. I can have all of the iOS/iPadOS 26.0 simulators running that I want with no CPU spike. Launch a single iOS/iPadOS 26.1 simulator and in seconds my CPU spikes and stays there. Close that one simulator and everything goes back to normal. I filed FB20868503
Oct ’25