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iPadOS 17.7.7

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SwiftUI Drag image OK on macOS but KO on iPadOS
Hello.I am implementing a SwiftUI Drag and Drop application which runs fine on both macOX and IpadOS.The only problem I have is that on iPadOS, the Dragged image is rendered just as an empty rectangle, while on macOS I have a correct dragged image.The body of the view from which the items are dragged is : var body: some View { HStack { ForEach( libraryRowItems, id: .self) { thelibraryItem in libraryItemView(item: thelibraryItem) .onDrag { return NSItemProvider(object: NuageIdentifier(identifier:thelibraryItem.id)) } } } }and the body for libraryItemView : var body: some View { let topColorGradient = Color(Color.RGBColorSpace.sRGB, red: 0.298, green: 0.301, blue: 0.301); let bottomColorGradient = Color(Color.RGBColorSpace.sRGB, red: 0.235, green: 0.239, blue: 0.239); return ZStack { RoundedRectangle(cornerRadius: 5) .fill(LinearGradient(gradient: Gradient(colors: [topColorGradient, bottomColorGradient]), startPoint: .top, endPoint: .bottom)) Text((text)).foregroundColor(.white).font(.custom(STIX2Math,
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2.1k
Mar ’20
Apple Developer > My Account > Downloads >Beta
In Apple Developer, My Account, Downloads, I have nothing available in the beta section. If I click on Applications, i see three listed. Where are all the beta downloads? Where are all the other missing applications? Am I missing something? Shouldn't there be a full listed of beta downloads for everything...IOS, ipados, macos, safari, etc etc?See image provided in the link below:https://imgshare.io/image/VhTV4
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453
Mar ’20
AUv3 related crash after update to iPadOS 13.4
Hi,our users report random crashes to our plugin host Camelot Pro after updating to iPadOS 13.4.Here is a screenshot of one crashlog:https://drive.google.com/open?id=1u8mOF9eN0IHvkDsSCUbI2vnHmfxfIqtPCrashes seems to be caused by AUv3 plugins, but it's difficult to understand if the problem is generated by some specific 3rd-party plugins.The fact is that some user reported crashes to GarageBand too, latest update.Some of the AUv3 plugin that caused the crashes:- Synth One by AudioKit- Oriental Strings by Crudebyte- iCathedral Organ by Crudebyte- iSymphonic Orchestra by Crudebyte- CMP Gran Piano by CrudebyteDo you have any similar report?Best,Emanuele
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949
Mar ’20
How to get Face Tracking support for LiDAR
Hello fellow devs,I've looked through Xcode 11.4 GM hoping to find updates to Face Tracking now that iPad Pro 4 with LiDAR has launched.Although I couldn't find what I wanted, it was mentioned in a recent discussion that frequently requested features are considered by Apple.So, if you need an update to Face Tracking to support rear camera with LiDAR sensor like I do, please visit this link and submit a request.You can do so by going to iOS and iPadOS and choosing ARKit in the second dropdown menu.
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974
Apr ’20
Reply to Adding UIPointerInteraction to UICollectionViewCell
I implemented the below code from Apple Documentation:if #available(iOS 13.4, *) { func pointerInteraction(_ interaction: UIPointerInteraction, styleFor region: UIPointerRegion) -> UIPointerStyle? { var pointerStyle: UIPointerStyle? = nil if let interactionView = interaction.view { let targetedPreview = UITargetedPreview(view: interactionView) pointerStyle = UIPointerStyle(effect: UIPointerEffect.lift(targetedPreview)) } return pointerStyle } }But it is gets applied on buttons on Navigation bar but not on UICollectionViewCell...I even tried this link: owncloud.org/news/of-mice-and-mobile-devices-implementing-mouse-interaction-in-ipados-13-4/But I don't know how to apply the same hover effect on UICollectionViewCell...!!!
Apr ’20
What does the Bluetooth Mouse check ?
I am making input support equipment for people with disabilities.I built BLE_HID_Mouse (sample code of Cypress).This is 3ButtonMouse.Until iPadOS 13.1, there was no problem.However, a warning is displayed on iPadOS13.4 and 13.4.5Beta.The same warning is displayed for CY5672 PRoC BLE REMOTE.BLE_HID_Keyboard does not display a warning.What does the Bluetooth Mouse check and warn on iPadOS13.4?Please give me advice on displaying warnings.https://youtu.be/zrxTdr7xBpI
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210
Apr ’20
keyWindow?.bounds.size is nil at first load: Swift iPadOS 13
I am developing an app for iPad for iPadOS 13.There are two UICollectionViewController one navigates from one cell to another UICollectionViewController. I am using the following code:I have declared keyWindow at UICollectionView Controller as:let keyWindow = UIApplication.shared.connectedScenes .filter({$0.activationState == .foregroundActive}) .map({$0 as? UIWindowScene}) .compactMap({$0}) .first?.windows .filter({$0.isKeyWindow}).firstBut on first UICollectionViewController 'keyWindow?.bounds.size' gets printed as nil but on second UICollectionViewController same iPad Simulator 'keyWindow?.bounds.size' it gets printed as 'Optional((768.0, 1024.0))'. I am using the exact same code everywhere.func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize { var sizeArea = CGSize() print(UIScreen.main.bounds.size (UIScreen.main.bounds.size)) print(keyWindow?.bounds.size) if UIScreen.main.bounds.size == keyWi
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1.9k
Apr ’20