Since updating to the second beta in El Capitan Final Cut Pro crashes each time I attempt to open it.
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LLDB crash
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On my side it works good, no crashes in that area. I use the Iphone 6 in German with IOS 9 Beta 2
Topic:
App & System Services
SubTopic:
Core OS
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I am having an issue with using Activity tracing with Swift. After doing some reading I found out that one way to use activity tracing in Swift is by writing an Objective-C wrapper which the Swift classes can call. However there seems to be a problem/limitation with this approach. That is,if we write a wrapper with a method say as follows- (void)logTrace:(NSString *) eventName { os_trace(“%@“, eventName); // This will not work}The above code will not work since the documentation says that we cannot use format specifiers except %d inside os_trace(“”). This will mean that we will have to write separate methods for each event being traced like the following:- (void)logConfigureLoginButtonPressed { os_trace(“Configure Login Button Pressed); // This will work}And call this method from the Swift class, this however doesn’t seem to be a very efficient way for tracing since the wraper will have a lot of methods as I add trace messages to my project.Has anyone else faced ths issue. Is there a better workaround or any
These issue must go to the developer of the app, not the iOS beta forum.If you're a developer on past betas, you can know who some apps can crash on a new major release. Because this, developers can install and test their apps before official launch date, for fix these errors.You need to go to the official launch date, at this moment, the app developer will be autorized for upload an iOS9 optimized (or fixed) app, compiled with xcode 7.
Topic:
App & System Services
SubTopic:
Core OS
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I am puzzled by this - seems to be new. Running XCode7 (beta1 and beta2 see same outcome)I am calling...if let metadataItem = metadataItem { if let value = metadataItem.valueForAttribute(NSMetadataUbiquitousItemIsUploadingKey) as? NSNumber <- EXC_BAD_ACCESS { return Bool(value) } }Seeing a hard crash when valueForAttribute is called. metadataItem appears perfectly valid. Calling the same method with any string does the same.Not happening in the simulator.
Anyone is having the same bug? The Mail app crashes every time I try to open it.
In response to your comments and questions -Comment - My first urge is to file a radar but I'm certain they will ask for a sample app and there's no way I can reproduce this error (because somehow magically it works for me after I created a new Sandbox user).Response - For any matter where an unexpected issue is observed I always suggest that a bug report be submitted - even if the issue can't be replicated - for example - topic - App Review reports that the SKProductsRequest fails when this does not occur when in my development release. Evidence of the issue may be impossible to provide, but if a number of developers report the same issue, the problem consideration may change from the individual occurrence to that of the volume of reports being submitted on the same issue.Comment - Yes, I considered to check for an empty array (and looking at the invalid identifier), but I don't know how an alert would help any user who experiences this.Response - I would prefer an app that doesn't crash to one that
Topic:
App & System Services
SubTopic:
StoreKit
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I'm getting the following error..------------------------------------------------------------2015-06-24 10:57:50.715 Metal_Touch2[472:68884] Metal GPU Frame Capture Enabled2015-06-24 10:57:50.717 Metal_Touch2[472:68884]failed assertion _interposeHandle != NULL at/BuildRoot/Library/Caches/com.apple.xbs/Sources/Metal/Metal-54.7/Framework/MTLDevice.mm:110 MTLInitializeInterpose(lldb)this happens when i first call. self.device = MTLCreateSystemDefaultDevice()------------------------------------------------------------I developed this app using Xcode 6 - it is written in Swift & Metal.I upgraded to El CapitanI upgraded to Xcode 7 BetaI recompiled (now Swift 2.0) all my programs and tested on my iPad Air (Model 1474)targeting iOS 8.3 - all work fine. [this includes 25 applications using 35 different shaders]------------------------------------------------------------I installed the iOS 9 beta 2 software.[iOS 9 beta 2 - iPad Air (Model A1474) - 13A4280e]Still targeting iOS 8.3 my application builds and
As everyone knows, XCode 7 now has a feature of defining NSManagedObject subclass properties into an Extension (example: Event+CoreDataProperties.swift). But in my case I use primitive types and when I run the app in simulator and attempt to set the primitive property (example: event.status = 2), the app crashes with EXC_BAD_ACCESS(code=1, address=0x28).However if I copy these properties from the extension to the class Event file - everything works fine. Not sure if this is an expected behavior or a bug.Any pointers will be deeply appreciated.
Same problem here - have deleted symbols (more times that I can count), rebooted everything, no avail.What is more fun is that whenever I unplug my iPhone Xcode 7 crashes.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I'm getting a crash out in the field that reports EXC_BREAKPOINT UNKNOWN at 0x0000defe.Is there a special significance to this address, like there is with 0x0badf00d?
Get Beta 2, or turn off Whole Module Optimization.Without further info about the compiler crash, can't help!
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
I am seeing a problem with iOS9 beta2. Didn't have it before.if let metadataItem = metadataItem { if let value = metadataItem.valueForAttribute(NSMetadataUbiquitousItemIsUploadingKey) as? NSNumber <- EXC_BAD_ACCESS { return Bool(value) } }calling valueForAttribute causes EXC_BAD_ACCESS. Turning on zombies, the same call generates this warning in the log.-[NSMetadataQuery _allAttributes]: message sent to deallocated instance 0x1370968a0It's as if the metadataItem was retaining a pointer and making a call to the query which generated it.At this point in my code, the query has been deallocated.
All the images are loading, but when I'm touching my Start Game - button it craches. I looked around inside to see if I could find it and I got an error that said the following:Enquened from _46-[_CUIThemePixelRendition setSharedBlockDat:]_block_invoke(0)No Idea what it means and I've seached nearly all day on it but I won't find anyone that has the same error.It's kind of a flappy bird based game and it should have something with the pipes to do couse it is there I found that error above.At the same line as I created:let bottomPipe = SKSpriteNode(imageNamed: Pipes), it's right there it craches. But I have no idea how to fix it.I will copy the Whole function that I think the crash was about:func createPipeSet(timer : NSTimer) { pipeSet = SKNode() let bottomPipe = SKSpriteNode(imageNamed: Pipes) let topPipe = SKSpriteNode(imageNamed: Pipes) pipeSet.addChild(bottomPipe) var yPos = CGFloat(arc4random()) % (bottomPipeMaxYPos - bottomPipeMinYPos) + bottomPipeMinYPos bottomPipe.position = CGPointMake(0, CG
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
You should post a stack trace from the crash.
Topic:
App & System Services
SubTopic:
iCloud & Data
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