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LLDB crash

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Reply to App Store code signing show "Beta Profile"
I discovered the error when I failed to launch the app in TestFlight. I still continue to submit for App Review and obviously, it got rejected. Attached is the crash report. crashlog-8B515F2C-530E-4779-8C09-2EB4845511E5 1.ips The above steps are my troubleshooting to make sure the app is signed using the Apple Distribution certificate and the correct Provisioning Profile. This issue started after I renewed the expired Apple Distribution certificated. So, I suspect the issue is with the certificate. (I have re-generated at least two times.)
Jul ’25
Reply to Encounter "zsh: trace trap" after updating trust settings for Apple certificates
Thanks for the crash report. This clearly indicates that your app was up and running when it crashed. The backtrace of the crashing thread looks like this: Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libsystem_platform.dylib … sys_icache_invalidate + 40 1 libllvmlite.dylib … llvm::sys::Memory::protectMappedMemory(llvm::sys::MemoryBlock const&, unsigned int) + 356 2 libllvmlite.dylib … LLVMPY_TryAllocateExecutableMemory + 92 3 libffi.dylib … ffi_call_SYSV + 80 4 libffi.dylib … ffi_call_int + 1220 5 _ctypes.cpython-312-darwin.so … _ctypes_callproc + 1384 6 _ctypes.cpython-312-darwin.so … PyCFuncPtr_call + 212 7 Python … _PyObject_Call + 164 That suggests you’re hitting a hardened runtime incompatibility. See Resolving Hardened Runtime Incompatibilities. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: General Tags:
Jul ’25
Reply to SysDiagnose-macOS Console Crashes When Opening Sysdiagnose Logs from iOS 26 Beta 3
[quote='793324021, neha24, /thread/793324, /profile/neha24'] FB18834450 [/quote] That’s definitely the right path forward here. However, I looked at your bug report and it’s kinda short on details. It would be helpful if you attached: The sysdiagnose log from the iPhone that’s actually triggering the crash. A sysdiagnose log from the Mac taken immediately after seeing the crash. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Jul ’25
Reply to dyld iteration in signal handlers
[quote='793353021, naftaly, /thread/793353, /profile/naftaly'] What are my options if I want to iterate over loaded images … within a signal handler? [/quote] There are no valid options for this. None of the dynamic linker APIs you need are async signal safe [1]. For more background, see Implementing Your Own Crash Reporter. However, you might be able to make some progress by doing this work outside of signal handler and stashing it in a global. If you search the above-mentioned post for atomic and offline, you’ll find my advice for that. Having said that, I must reiterate a key point from that post: If you’re building your own crash reporter, please don’t. There’s no way to do that in a way that’s simultaneously reliable, binary compatible, and sufficient to debug complex problems. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] And this is not just a theoretical concern. I’ve seen many watchdog crash reports
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’25
Reply to SwiftData SortDescriptor Limitation...
I am not asking for help fixing a crash. I did that by commenting out one line of code where I was asking SwiftData to sort ModelA results on a title string from an associated ModelB object. ModeB has a one to many association to ModelA and must exist before any ModelA objects are created BUT CloudKit requires that you specify the relationships between these two models as Optional. Therefore when I tried to sort ModelA results by a Title in ModelB I needed to declare the property as a force unwrapped title of ModelB in the SortDescriptor. It would be ludicrous to try to show the actual code so that you can follow everything. Suffice it to say that this SortDescriptor was accepted by the compiler, and gave me exactly what I wanted when I ran the App either in a Simulator or on a device that downloaded the app from Xcode. BUT when the app was uploaded to the App Store and then downloaded from TestFlight the App would immediately crash with no useful error pointing to the problem. Bottom line i
Jul ’25
Reply to SwiftData SortDescriptor Limitation...
Not entirely sure what your issue is here. You say something crashes, but you don't explain what the crash is, so it's not possible to see whether you're doing something wrong or if there is a genuine issue in Apple's code. You haven't provided any code whatsoever, so I really can't give you any help at all. Can you provide some code that explains your issue properly?
Jul ’25
CoreData crashing on iOS26
Hi, I work on a financial app in Brazil and since Beta 1 we're getting several crashes. We already opened a code level support and a few feedback issues, but haven't got any updates on that yet. We were able to resolve some crashes changing some of our implementation but we aren't able to understand what might be happening with this last one. This is the log we got on console: erro 11:55:41.805875-0300 MyApp CoreData: error: Failed to load NSManagedObjectModel with URL 'file:///private/var/containers/Bundle/Application/0B9F47D9-9B83-4CFF-8202-3718097C92AE/MyApp.app/ServerDrivenModel.momd/' We double checked and the momd is inside the bundle. The same app works on any other iOS version and if we build using Xcode directly (without archiving and installing on an iOS26 device) it works as expected. Have anyone else faced a similar error? Any tips or advice on how we can try to solve that?
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Jul ’25
Reply to Encounter "zsh: trace trap" after updating trust settings for Apple certificates
The only ‘obvious’ thing I can think of here is that you’re trying to run App Store distribution-signed locally. That doesn’t work in general. See Don’t Run App Store Distribution-Signed Code. If this is Developer ID signed code then that doesn’t apply, and there’s something else in play. You posted a crash report snippet. Is that the full crash report? Or is there more? If so, please post the full report as a text attachment. See Posting a Crash Report for detailed advice. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: General Tags:
Jul ’25
Reply to What is the code signing trust level?
I want to make sure we’re talking about the same thing here. Please post an example crash report and point out the line number of concern. See Posting a Crash Report for advice on how to post a crash report. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
Jul ’25
Reply to FRONTBOARD crash App killed while running in the background.
I don't see details in the crash report (such as a Termination Description) that could guide me to address the issue. So I would appreciate it if you can give me some insight on what could be causing this. The key detail here is: Termination Reason: FRONTBOARD 0xbaadca11 Which means: 0xbaadca11 (3131951633) — pronounced bad call The operating system terminated the app for failing to report a CallKit call in response to a PushKit notification. I assume that since the app was awakened by a VoIP push, those background notifications won't count towards the iOS restriction of not getting too many background pushes: Correct. There isn't any restriction or limitation on the number of VoIP pushes that can be sent to an app and, indeed, the main reason the CallKit reporting requirements were introduced is that VoIP pushes were being widely abused and we didn't want to artificially limit push volume. However... Those pushes are delivered within 30 seconds after the call starts. ...I think using PushKit for thi
Topic: App & System Services SubTopic: General Tags:
Jul ’25
AVPlayerViewController crashes
I have a crash related to playing video in AVPlayerViewController and AVQueuePlayer. I download the video locally from the network and then initialize it using AVAsset and AVPlayerItem. Can't reproduce locally, but crashes occur from firebase crashlytics only for users starting with iOS 18.4.0 with this trace: Crashed: com.apple.avkit.playerControllerBackgroundQueue 0 libobjc.A.dylib 0x1458 objc_retain + 16 1 libobjc.A.dylib 0x1458 objc_retain_x0 + 16 2 AVKit 0x12afdc __77-[AVPlayerController currentEnabledAssetTrackForMediaType:completionHandler:]_block_invoke + 108 3 libdispatch.dylib 0x1aac _dispatch_call_block_and_release + 32 4 libdispatch.dylib 0x1b584 _dispatch_client_callout + 16 5 libdispatch.dylib 0x6560 _dispatch_continuation_pop + 596 6 libdispatch.dylib 0x5bd4 _dispatch_async_redirect_invoke + 580 7 libdispatch.dylib 0x13db0 _dispatch_root_queue_drain + 364 8 libdispatch.dylib 0x1454c _dispatch_worker_thread2 + 156 9 libsystem_pthread.dylib 0x4624 _pthread_wqthread + 23
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May ’25
Using TextField:text:selection crashes on macOS
I am trying out the new TextField selection ability on macOS but it crashes in various different ways with extremely large stack traces. Looks like it is getting into re-entrant function calls. A similar problem is described on the SwiftUI forums with no responses yet. Here is my simple example struct ContentView: View { @State private var text: String = @State private var selection: TextSelection? var body: some View { TextField(Message, text: $text, selection: $selection) .padding() } } Setting text to a value like Hallo World causes an instant crash as soon as you start typing in the TextField. Setting text empty (as in example above) lets you edit the text but as it crashes as soon as you commit it (press enter). Any workarounds or fixes?
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Dec ’24