Search results for

“A Summary of the WWDC25 Group Lab”

10,641 results found

Post

Replies

Boosts

Views

Activity

Reply to macOS App Groups / transition to profile based groups
If you have existing users without data stored in an app group container that uses a macOS-style app group ID, you should continue to use that macOS-style group ID. There’s no mechanism to, say, move content from that app app group container to a different app group container associated with an iOS-style app group ID. The good news is that, as of Jun 2025, these macOS-style app group IDs are authorised by your provisioning profile, which avoids a number of headaches. App Groups: macOS vs iOS: Working Towards Harmony has the details. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
Oct ’25
Reply to How to keep API requests running in background using URLSession in Swift?
IMO it’s best to classify your requests into two groups: Small, interactive requests Large transfers Use a background session for the latter. The system will then continue to process the request even if your app is suspended in the background. Use a standard session for your small, interactive requests. You then have two options: Cancel any outstanding request as the app moves to the background. Use a UIApplication background task to prevent your app from being suspended in the background while the request is in flight. See UIApplication Background Task Notes for more info about that last bit. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Oct ’25
ASC rejects ReplayKit Broadcast Upload appex: RPBroadcastProcessMode “not specified” (key present in IPA & swinfo)
Summary App Store Connect validation (Transporter) is rejecting a build that includes a ReplayKit Broadcast Upload extension. The validator reports that RPBroadcastProcessMode is “not specified”, but the shipped IPA’s Upload appex Info.plist has the key at the documented nested path, and Apple’s own analyser (swinfo) shows the same key/value. Error (Transporter 409) “Invalid Info.plist value. The value for the key 'RPBroadcastProcessMode' in bundle BeamRoomHost.app/PlugIns/BeamRoomUpload2.appex is invalid. RPBroadcastProcessMode value must be 'RPBroadcastProcessModeSampleBuffer' or 'RPBroadcastProcessModeMP4Clip'. The key was not specified.” Example error ID seen: 94ec8b42-ef1b-44e8-9d70-2c76458e1bb3 Environment • Xcode 26.0.1 (17A400) • macOS 15.6 (24G84) • Transporter 1.3.4 (13410) • App Apple ID: 6752822011 • Host bundle: com.conornolan.BeamRoomHost • Upload appex bundle: com.conornolan.BeamRoomHost.BeamRoomUpload2 • Version/Build: 0.9.4 (14) Most recent reproduction: 2025-10-02 ~09:00 GMT+1 Proof
2
0
361
Oct ’25
Reply to DriverKit DEXT Logs Only Once, Subsequent Logs Are Lost Despite Normal Functionality
Hi Kevin, Thank you for your reply. It gave us a clearer understanding of how the DEXT Log mechanism works. You were right: the logs were indeed always there; our filtering methods were just missing them. Here is a summary of how we solved the silent log issue: We tried using sysdiagnose. However, for our specific need to capture IOUserClient interaction logs in real-time, the amount of data in the report was too large to be effectively analyzed. The core of the problem was that our DEXT generates a continuous and massive amount of logs, which drowned out the logs from the UserClient methods. Therefore, we created a new, dedicated logging macro, uLog(), for the exclusive use of our UserClient. Next, we modified Log.h to add a compile-time switch (#ifdef), which allows us to completely compile-out the Log() macro from the core engine at compile time, leaving only the new uLog(). All the noise from the DEXT disappeared, and the logs from ExternalMethod appeared clearly and reliably. We have now switche
Topic: App & System Services SubTopic: Drivers Tags:
Oct ’25
Reply to visionOS – Starting GroupActivity FaceTime Call dismisses Immersive Space
Hi @arthurfromberlin and @scavengar It is unexpected for a visionOS app to behave differently when deployed to TestFlight. The feedback @arthurfromberlin filed will help us investigate that issue. In the meantime, I spoke with the SharePlay team and want to share their recommendations: Starting SharePlay from immersive spaces: There's no reliable way for a person to initiate a SharePlay session while remaining in an immersive space, since the system may background the immersive space to present the FaceTime UI during call initiation. Recommended approach: We recommend that SharePlay experiences start in a shared space, then allow participants to transition to the immersive experience once everyone has joined the activity and is ready to participate. To keep the group synchronized as participants enter and leave the immersive space, use SystemCoordinator.groupImmersionStyle. For additional guidance, see Creating fully immersive experiences in your app.
Topic: Spatial Computing SubTopic: General Tags:
Oct ’25
macOS 15 (Sequoia): Endpoint Security client runs by hand, but LaunchDaemon fails with TCC “Full Disk Access” denial on unmanaged Macs
Platforms: macOS 15.x (Sequoia), Intel-Based App type: Endpoint Security (ES) client, notarized Developer ID app + LaunchDaemon Goal: Boot-time ES client that runs on any Mac (managed or unmanaged) Summary Our ES client launches and functions when started manually (terminal), but when loaded as a LaunchDaemon it fails to initialize the ES connection with: (libEndpointSecurity.dylib) Failed to open service: 0xe00002d8: Caller lacks TCC authorization for Full Disk Access We can’t find a supported way to grant Full Disk Access (SystemPolicyAllFiles) to a system daemon on unmanaged Macs (no MDM). Local installation of a PPPC (TCC) profile is rejected as “must originate from a user-approved MDM server.” We’re seeking confirmation: Is MDM now the only supported path for a boot-time ES daemon that requires FDA? If so, what’s Apple’s recommended approach for unmanaged Macs? Environment & Artifacts Binary (path placeholder): /Library/Application Support///App/.app/Contents/MacOS/ Universal (x86_64 + arm64
12
0
1.8k
Oct ’25
DriverKit DEXT Logs Only Once, Subsequent Logs Are Lost Despite Normal Functionality
Hello everyone, I've encountered a very strange and persistent logging issue with my DriverKit DEXT and would appreciate any insights from the community. [Problem Summary] My DriverKit DEXT, along with its companion Swift app, is functionally working perfectly. I can repeatedly call methods in the DEXT from the app (e.g., a Ping-Pong test and a StaticProcessInbandTask call) and receive the correct response every time. However, the os_log messages within my IOUserClient subclass are only successfully recorded for the very first set of interactions. After that, all subsequent logs are completely missing. What's even stranger is that all successfully recorded logs are attributed to the kernel: process, even for purely user-space methods like ExternalMethod. [Development Environment] macOS: 15.7.1 Xcode: 16.4 Hardware: MacBook Pro M1 DEXT Logging Macro (Log.h): #include #define Log(fmt, ...) do { os_log(OS_LOG_DEFAULT, [%{public}s] fmt, __FUNCTION__, ##__VA_ARGS__); } while (0) [Steps to Reproduce &
3
0
199
Oct ’25
macOS App Groups / transition to profile based groups
Hi, I have a macOS app distributed through the App Store that uses an app group to share data with app extensions. The group identifier has the form: .group. In Xcode 26 I am now asked to convert the project to profile based app groups (like on iOS). My question is: Can I convert the project to profile based app groups and will the existing app group (which is prefixed with the Team ID) continue to work (and will exiting users still be able to access their data). If yes, should I add the app group with or without the Team ID prefix to the profile.
3
0
205
Oct ’25
UIMenuElementAttributesKeepsMenuPresented not working when Glass Grouping changes
I'm working on a UIBarButtonItem that is supposed to be a filter button - it shows a menu in which the user can (un)check menu items. Using the UIMenuElementAttributesKeepsMenuPresented attribute on the UIActions prevents the menu to hide after the user clicks an item. The button is put alongside another button as the leftBarButtonItems of my navigation item. In iOS 26 they are grouped into a single glass container automatically. Now when the user starts filtering, I want to highlight the UIBarButton item to signal to the user that the filter is active (similar to what Apple does in the Mail app). I do that by setting the UIBarButtonItemStyle to prominent. Now that works too, but it causes the automatic glass grouping to break up and the menu to hide. I'm fine with the grouping to break up, but the menu shouldn't hide. Is this a bug or can this be prevented somehow?
Topic: UI Frameworks SubTopic: UIKit Tags:
2
0
153
Oct ’25
Debugger Issue After Installing macOS Tahoe 26.0.1
After upgrading to macOS Tahoe 26.0.1, I encountered an issue where the debugger could no longer display standard C++ library types such as std::map, std::string, and other std:: containers. Instead, the debugger simply showed: Summary Unavailable 🧪 What I Tried • Switched from the default LLVM compiler to GDB to check if it was a debugger-related problem — no improvement. • Cleaned and rebuilt the project — the issue persisted. ✅ Solution Downgrading Xcode to version 16.4 immediately resolved the issue. According to Apple’s official Xcode support documentation, Xcode 16.4 is compatible with macOS Sequoia 15.6 and later, which includes macOS Tahoe 26.0.1. This suggests that the problem may be caused by a compatibility issue in the latest Command Line Tools bundled with newer versions of Xcode. 💡 Takeaway If you encounter the same problem: 1. Try downgrading to Xcode 16.4 or reinstalling the corresponding Command Line Tools. 2. Make sure your debugger (LLDB or GDB) is correctly linked to the appropr
0
0
346
Oct ’25
Debugger Issue After Installing macOS Tahoe 26.0.1
After upgrading to macOS Tahoe 26.0.1, I encountered an issue where the debugger could no longer display standard C++ library types such as std::map, std::string, and other std:: containers. Instead, the debugger simply showed: Summary Unavailable 🧪 What I Tried • Switched from the default LLVM compiler to GDB to check if it was a debugger-related problem — no improvement. • Cleaned and rebuilt the project — the issue persisted. ✅ Solution Downgrading Xcode to version 16.4 immediately resolved the issue. According to Apple’s official Xcode support documentation, Xcode 16.4 is compatible with macOS Sequoia 15.6 and later, which includes macOS Tahoe 26.0.1. This suggests that the problem may be caused by a compatibility issue in the latest Command Line Tools bundled with newer versions of Xcode. 💡 Takeaway If you encounter the same problem: Try downgrading to Xcode 16.4 or reinstalling the corresponding Command Line Tools. Make sure your debugger (LLDB or GDB) is correctly linked to the appropriate S
0
0
403
Oct ’25
In-App Purchases section missing in App Store Connect for new version submission (subscriptions)
Hi everyone, I am experiencing an issue with App Store Connect and subscriptions. My app (Couple Organizer, App ID: 6748842796) already has an approved subscription group (Premium Plans) with Monthly and Yearly Premium options. Version 1.0.0 is live in the App Store, subscriptions are working. But - When preparing version 1.1.0 for submission the “In-App Purchases and Subscriptions” section is not visible on the submission page so I am unable to attach them to the new version of the app. I tried removing the build from review and re-adding another one but the section still does not appear. Subscriptions show status approved and ready for sale . My questions: Are subscriptions automatically carried forward to new app versions once approved in the first release? Or is there a step I’m missing to explicitly attach them again in every new version? Is this the expected behavior, or is it a bug in App Store Connect UI? Screenshots available if needed. Any advice would be appreciated!
2
0
252
Oct ’25
Issue with Fastlane match – "Couldn't decrypt the repo, Invalid password passed via 'MATCH_PASSWORD'"
Hi everyone, I’m running into an issue using Fastlane to upload my iOS app to TestFlight. When I run my ios beta lane, I get the following error: [18:12:27]: Couldn't decrypt the repo, please make sure you enter the right password! [18:12:27]: Invalid password passed via 'MATCH_PASSWORD' [18:12:27]: Called from Fastfile at line 7 [18:12:27]: 5: desc Build and upload to TestFlight [18:12:27]: 6: lane :beta do [18:12:27]: => 7: match( [18:12:27]: 8: type: appstore, [18:12:27]: 9: readonly: true, [18:12:27]: ``` Fastlane summary: Step Action Time (s) 1 default_platform 0 💥 match 4 The error indicates that the password provided via MATCH_PASSWORD is invalid. I’ve double-checked that the password I’m using is correct. Has anyone else run into this issue, or can anyone suggest how to properly configure MATCH_PASSWORD so Fastlane can decrypt the repo successfully? Thanks in advance!
0
0
106
Oct ’25
[iOS26]UITableView drag bug
I encountered a bug with drag-and-drop sorting in ios 26. I created a UITableView for dragging and dropping to adjust the order of the list. However, when I set the height of the cells to a custom height, some cells were not displayed during the dragging process. The tools I use are the official version of Xcode16.1 and the ios 26 emulator And I can also reproduce the same problem on the real device. class ViewController: UIViewController { private let tableView: UITableView = { let tableView = UITableView.init(frame: .zero, style: .grouped) tableView.backgroundColor = .clear tableView.estimatedSectionHeaderHeight = 50 tableView.isEditing = true tableView.showsVerticalScrollIndicator = false tableView.allowsSelectionDuringEditing = true return tableView }() var content: [Int] = [] override func viewDidLoad() { super.viewDidLoad() tableView.register(FTWatchGroupPageCell.self, forCellReuseIdentifier: FTWatchGroupPageCell) tableView.delegate = self tableView.dataSource = self view.addSubview(tableView)
3
0
472
Oct ’25
Reply to macOS App Groups / transition to profile based groups
If you have existing users without data stored in an app group container that uses a macOS-style app group ID, you should continue to use that macOS-style group ID. There’s no mechanism to, say, move content from that app app group container to a different app group container associated with an iOS-style app group ID. The good news is that, as of Jun 2025, these macOS-style app group IDs are authorised by your provisioning profile, which avoids a number of headaches. App Groups: macOS vs iOS: Working Towards Harmony has the details. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Oct ’25
Reply to How to keep API requests running in background using URLSession in Swift?
IMO it’s best to classify your requests into two groups: Small, interactive requests Large transfers Use a background session for the latter. The system will then continue to process the request even if your app is suspended in the background. Use a standard session for your small, interactive requests. You then have two options: Cancel any outstanding request as the app moves to the background. Use a UIApplication background task to prevent your app from being suspended in the background while the request is in flight. See UIApplication Background Task Notes for more info about that last bit. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Replies
Boosts
Views
Activity
Oct ’25
ASC rejects ReplayKit Broadcast Upload appex: RPBroadcastProcessMode “not specified” (key present in IPA & swinfo)
Summary App Store Connect validation (Transporter) is rejecting a build that includes a ReplayKit Broadcast Upload extension. The validator reports that RPBroadcastProcessMode is “not specified”, but the shipped IPA’s Upload appex Info.plist has the key at the documented nested path, and Apple’s own analyser (swinfo) shows the same key/value. Error (Transporter 409) “Invalid Info.plist value. The value for the key 'RPBroadcastProcessMode' in bundle BeamRoomHost.app/PlugIns/BeamRoomUpload2.appex is invalid. RPBroadcastProcessMode value must be 'RPBroadcastProcessModeSampleBuffer' or 'RPBroadcastProcessModeMP4Clip'. The key was not specified.” Example error ID seen: 94ec8b42-ef1b-44e8-9d70-2c76458e1bb3 Environment • Xcode 26.0.1 (17A400) • macOS 15.6 (24G84) • Transporter 1.3.4 (13410) • App Apple ID: 6752822011 • Host bundle: com.conornolan.BeamRoomHost • Upload appex bundle: com.conornolan.BeamRoomHost.BeamRoomUpload2 • Version/Build: 0.9.4 (14) Most recent reproduction: 2025-10-02 ~09:00 GMT+1 Proof
Replies
2
Boosts
0
Views
361
Activity
Oct ’25
Reply to DriverKit DEXT Logs Only Once, Subsequent Logs Are Lost Despite Normal Functionality
Hi Kevin, Thank you for your reply. It gave us a clearer understanding of how the DEXT Log mechanism works. You were right: the logs were indeed always there; our filtering methods were just missing them. Here is a summary of how we solved the silent log issue: We tried using sysdiagnose. However, for our specific need to capture IOUserClient interaction logs in real-time, the amount of data in the report was too large to be effectively analyzed. The core of the problem was that our DEXT generates a continuous and massive amount of logs, which drowned out the logs from the UserClient methods. Therefore, we created a new, dedicated logging macro, uLog(), for the exclusive use of our UserClient. Next, we modified Log.h to add a compile-time switch (#ifdef), which allows us to completely compile-out the Log() macro from the core engine at compile time, leaving only the new uLog(). All the noise from the DEXT disappeared, and the logs from ExternalMethod appeared clearly and reliably. We have now switche
Topic: App & System Services SubTopic: Drivers Tags:
Replies
Boosts
Views
Activity
Oct ’25
Subscription showing missing metadata and not found in flutter app
I have successfully created subscription with all metaData: Localization(inside subscription and also for subscription group), logo, description and also screenshots but subscription shows missing metadata instead of ready to submit causing flutter app package inAppPurchase to not found the subscription id or product it.
Replies
3
Boosts
0
Views
232
Activity
Oct ’25
Reply to visionOS – Starting GroupActivity FaceTime Call dismisses Immersive Space
Hi @arthurfromberlin and @scavengar It is unexpected for a visionOS app to behave differently when deployed to TestFlight. The feedback @arthurfromberlin filed will help us investigate that issue. In the meantime, I spoke with the SharePlay team and want to share their recommendations: Starting SharePlay from immersive spaces: There's no reliable way for a person to initiate a SharePlay session while remaining in an immersive space, since the system may background the immersive space to present the FaceTime UI during call initiation. Recommended approach: We recommend that SharePlay experiences start in a shared space, then allow participants to transition to the immersive experience once everyone has joined the activity and is ready to participate. To keep the group synchronized as participants enter and leave the immersive space, use SystemCoordinator.groupImmersionStyle. For additional guidance, see Creating fully immersive experiences in your app.
Topic: Spatial Computing SubTopic: General Tags:
Replies
Boosts
Views
Activity
Oct ’25
macOS 15 (Sequoia): Endpoint Security client runs by hand, but LaunchDaemon fails with TCC “Full Disk Access” denial on unmanaged Macs
Platforms: macOS 15.x (Sequoia), Intel-Based App type: Endpoint Security (ES) client, notarized Developer ID app + LaunchDaemon Goal: Boot-time ES client that runs on any Mac (managed or unmanaged) Summary Our ES client launches and functions when started manually (terminal), but when loaded as a LaunchDaemon it fails to initialize the ES connection with: (libEndpointSecurity.dylib) Failed to open service: 0xe00002d8: Caller lacks TCC authorization for Full Disk Access We can’t find a supported way to grant Full Disk Access (SystemPolicyAllFiles) to a system daemon on unmanaged Macs (no MDM). Local installation of a PPPC (TCC) profile is rejected as “must originate from a user-approved MDM server.” We’re seeking confirmation: Is MDM now the only supported path for a boot-time ES daemon that requires FDA? If so, what’s Apple’s recommended approach for unmanaged Macs? Environment & Artifacts Binary (path placeholder): /Library/Application Support///App/.app/Contents/MacOS/ Universal (x86_64 + arm64
Replies
12
Boosts
0
Views
1.8k
Activity
Oct ’25
DriverKit DEXT Logs Only Once, Subsequent Logs Are Lost Despite Normal Functionality
Hello everyone, I've encountered a very strange and persistent logging issue with my DriverKit DEXT and would appreciate any insights from the community. [Problem Summary] My DriverKit DEXT, along with its companion Swift app, is functionally working perfectly. I can repeatedly call methods in the DEXT from the app (e.g., a Ping-Pong test and a StaticProcessInbandTask call) and receive the correct response every time. However, the os_log messages within my IOUserClient subclass are only successfully recorded for the very first set of interactions. After that, all subsequent logs are completely missing. What's even stranger is that all successfully recorded logs are attributed to the kernel: process, even for purely user-space methods like ExternalMethod. [Development Environment] macOS: 15.7.1 Xcode: 16.4 Hardware: MacBook Pro M1 DEXT Logging Macro (Log.h): #include #define Log(fmt, ...) do { os_log(OS_LOG_DEFAULT, [%{public}s] fmt, __FUNCTION__, ##__VA_ARGS__); } while (0) [Steps to Reproduce &
Replies
3
Boosts
0
Views
199
Activity
Oct ’25
macOS App Groups / transition to profile based groups
Hi, I have a macOS app distributed through the App Store that uses an app group to share data with app extensions. The group identifier has the form: .group. In Xcode 26 I am now asked to convert the project to profile based app groups (like on iOS). My question is: Can I convert the project to profile based app groups and will the existing app group (which is prefixed with the Team ID) continue to work (and will exiting users still be able to access their data). If yes, should I add the app group with or without the Team ID prefix to the profile.
Replies
3
Boosts
0
Views
205
Activity
Oct ’25
UIMenuElementAttributesKeepsMenuPresented not working when Glass Grouping changes
I'm working on a UIBarButtonItem that is supposed to be a filter button - it shows a menu in which the user can (un)check menu items. Using the UIMenuElementAttributesKeepsMenuPresented attribute on the UIActions prevents the menu to hide after the user clicks an item. The button is put alongside another button as the leftBarButtonItems of my navigation item. In iOS 26 they are grouped into a single glass container automatically. Now when the user starts filtering, I want to highlight the UIBarButton item to signal to the user that the filter is active (similar to what Apple does in the Mail app). I do that by setting the UIBarButtonItemStyle to prominent. Now that works too, but it causes the automatic glass grouping to break up and the menu to hide. I'm fine with the grouping to break up, but the menu shouldn't hide. Is this a bug or can this be prevented somehow?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
2
Boosts
0
Views
153
Activity
Oct ’25
Debugger Issue After Installing macOS Tahoe 26.0.1
After upgrading to macOS Tahoe 26.0.1, I encountered an issue where the debugger could no longer display standard C++ library types such as std::map, std::string, and other std:: containers. Instead, the debugger simply showed: Summary Unavailable 🧪 What I Tried • Switched from the default LLVM compiler to GDB to check if it was a debugger-related problem — no improvement. • Cleaned and rebuilt the project — the issue persisted. ✅ Solution Downgrading Xcode to version 16.4 immediately resolved the issue. According to Apple’s official Xcode support documentation, Xcode 16.4 is compatible with macOS Sequoia 15.6 and later, which includes macOS Tahoe 26.0.1. This suggests that the problem may be caused by a compatibility issue in the latest Command Line Tools bundled with newer versions of Xcode. 💡 Takeaway If you encounter the same problem: 1. Try downgrading to Xcode 16.4 or reinstalling the corresponding Command Line Tools. 2. Make sure your debugger (LLDB or GDB) is correctly linked to the appropr
Replies
0
Boosts
0
Views
346
Activity
Oct ’25
Debugger Issue After Installing macOS Tahoe 26.0.1
After upgrading to macOS Tahoe 26.0.1, I encountered an issue where the debugger could no longer display standard C++ library types such as std::map, std::string, and other std:: containers. Instead, the debugger simply showed: Summary Unavailable 🧪 What I Tried • Switched from the default LLVM compiler to GDB to check if it was a debugger-related problem — no improvement. • Cleaned and rebuilt the project — the issue persisted. ✅ Solution Downgrading Xcode to version 16.4 immediately resolved the issue. According to Apple’s official Xcode support documentation, Xcode 16.4 is compatible with macOS Sequoia 15.6 and later, which includes macOS Tahoe 26.0.1. This suggests that the problem may be caused by a compatibility issue in the latest Command Line Tools bundled with newer versions of Xcode. 💡 Takeaway If you encounter the same problem: Try downgrading to Xcode 16.4 or reinstalling the corresponding Command Line Tools. Make sure your debugger (LLDB or GDB) is correctly linked to the appropriate S
Replies
0
Boosts
0
Views
403
Activity
Oct ’25
In-App Purchases section missing in App Store Connect for new version submission (subscriptions)
Hi everyone, I am experiencing an issue with App Store Connect and subscriptions. My app (Couple Organizer, App ID: 6748842796) already has an approved subscription group (Premium Plans) with Monthly and Yearly Premium options. Version 1.0.0 is live in the App Store, subscriptions are working. But - When preparing version 1.1.0 for submission the “In-App Purchases and Subscriptions” section is not visible on the submission page so I am unable to attach them to the new version of the app. I tried removing the build from review and re-adding another one but the section still does not appear. Subscriptions show status approved and ready for sale . My questions: Are subscriptions automatically carried forward to new app versions once approved in the first release? Or is there a step I’m missing to explicitly attach them again in every new version? Is this the expected behavior, or is it a bug in App Store Connect UI? Screenshots available if needed. Any advice would be appreciated!
Replies
2
Boosts
0
Views
252
Activity
Oct ’25
Issue with Fastlane match – "Couldn't decrypt the repo, Invalid password passed via 'MATCH_PASSWORD'"
Hi everyone, I’m running into an issue using Fastlane to upload my iOS app to TestFlight. When I run my ios beta lane, I get the following error: [18:12:27]: Couldn't decrypt the repo, please make sure you enter the right password! [18:12:27]: Invalid password passed via 'MATCH_PASSWORD' [18:12:27]: Called from Fastfile at line 7 [18:12:27]: 5: desc Build and upload to TestFlight [18:12:27]: 6: lane :beta do [18:12:27]: => 7: match( [18:12:27]: 8: type: appstore, [18:12:27]: 9: readonly: true, [18:12:27]: ``` Fastlane summary: Step Action Time (s) 1 default_platform 0 💥 match 4 The error indicates that the password provided via MATCH_PASSWORD is invalid. I’ve double-checked that the password I’m using is correct. Has anyone else run into this issue, or can anyone suggest how to properly configure MATCH_PASSWORD so Fastlane can decrypt the repo successfully? Thanks in advance!
Replies
0
Boosts
0
Views
106
Activity
Oct ’25
[iOS26]UITableView drag bug
I encountered a bug with drag-and-drop sorting in ios 26. I created a UITableView for dragging and dropping to adjust the order of the list. However, when I set the height of the cells to a custom height, some cells were not displayed during the dragging process. The tools I use are the official version of Xcode16.1 and the ios 26 emulator And I can also reproduce the same problem on the real device. class ViewController: UIViewController { private let tableView: UITableView = { let tableView = UITableView.init(frame: .zero, style: .grouped) tableView.backgroundColor = .clear tableView.estimatedSectionHeaderHeight = 50 tableView.isEditing = true tableView.showsVerticalScrollIndicator = false tableView.allowsSelectionDuringEditing = true return tableView }() var content: [Int] = [] override func viewDidLoad() { super.viewDidLoad() tableView.register(FTWatchGroupPageCell.self, forCellReuseIdentifier: FTWatchGroupPageCell) tableView.delegate = self tableView.dataSource = self view.addSubview(tableView)
Replies
3
Boosts
0
Views
472
Activity
Oct ’25