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“4.3”

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Fee app rejected as 4.3 Spam of Paid
Hi,I'm looking for some advice here.I've developed a pair of apps following a free/paid paradigm. I did my reasearch the app(s) are unique, I'm not cloning anyones work.The paid version was approved for sale, but the free has been rejected because it was found to provide different content but are identical in functionality - to the paid app. (not true either, the paid has additional content and functionality)It seems to me what Apple are really saying is I must use IAP and the free/paid paradigm is no longer acceptable.I'm not sure how to manage this, perhaps the differences in functionality have been overlooked in the review and I should protest? or maybe I should just accept the policy change and get on with IAP?
2
0
843
Jul ’17
Reply to 10.13 beta 2 APFS and Recovery Partition
> … not showing up in the boot menu when pressing Option key during bootup. …If the macOS boot volume is encrypted: it's traditional for the recovery option to be hidden from Startup Manager.Here:sh-3.2$ date ; uptime ; sw_vers Sat Jun 24 07:50:07 BST 2017 7:50 up 1:01, 2 users, load averages: 0.97 0.77 0.70 ProductName: Mac OS X ProductVersion: 10.13 BuildVersion: 17A291j sh-3.2$ diskutil list /dev/disk0 (internal, physical): #: TYPE NAME SIZE IDENTIFIER 0: GUID_partition_scheme *160.0 GB disk0 1: EFI NO NAME 104.9 MB disk0s1 2: 516E7CBA-6ECF-11D6-8FF8-00022D09712B 155.6 GB disk0s2 3: FreeBSD Swap 4.3 GB disk0s3 /dev/disk1 (external, physical): #: TYPE NAME SIZE IDENTIFIER 0: GUID_partition_scheme *500.1 GB disk1 1: EFI EFI 209.7 MB disk1s1 2: Apple_APFS Container disk2 499.2 GB disk1s2 3: Apple_KernelCoreDump 655.4 MB disk1s3 /dev/disk2 (synthesized): #: TYPE NAME SIZE IDENTIFIER 0: APFS Container Scheme - +499.2 GB disk2 Physical Store disk1s2 1: APFS Volume High Sierra 14.3 GB disk2s1 2: APFS
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’17
Reply to Development of apps for multiple companies/clarification on guideline 4.3, Spam
Yes, Apple believes that 4.3 applies directly to what you are doing. To quote 4.3: If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.Also, if your app is for use only by employees of each 'client' then consider using the Enterprise or B2B programs designed for such limited distribution.
May ’17
Development of apps for multiple companies/clarification on guideline 4.3, Spam
We are seeking clarification on guideline 4.3, Spam. We are readying to deploy an individual and unique app for each of our clients and were advised we should review the guideline. Since we have seen other companies who appear to be building with the same set-up we do not think we are in conflict, but we want to make sure we are proceeding correctly. To elaborate on our setup: We build with a shared codebase that deals with communication with our servers, page rendering and state management however, the resultant app produced is unique to each client. Clients select custom background images, logos, provide custom messaging and may choose from any one of our color themes. Also, their “App Information”, eg their description, keywords, marketing and naming used for their store presence are unique to the produced app. Users who install our clients app may view details related to our client’s business and use it to manage services with our client. Users without an account may browse views of our a client’
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2.3k
May ’17
Reply to How can I make my app compatible with older ios versions?
You can still use iOS 7.x as a deployment target in the store, but not w/current tools (Xcode 8.3.2). I'd wonder about doing so, however, as number of users on an iOS that far back is in low single digits.Note that according to iTunes Connect, minimum now for the store is Xcode 6, which supports iOS 4.3 or iOS 5.1.1 minimum deployment, so to reach your goal of supporting older iOSs, you'd need to use older Xcode - restrictions apply, mainly not being able to also support newer iOSs, so...
May ’17
Reply to Having Multiple Similar Apps
Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps you've submitted to the App Store; it simply varies in content or language.Next StepsTo resolve this issue, please combine apps with similar feature sets into a single container app. You may want to consider using the in-app purchase API to deliver the different content to your users.Best regards,App Store Reviewhi my apps rejected this issue are you help me
May ’17
Apple reject my app because design spam.
This time was 3rd time that apple still rejected my app because Design spam. Last time, I tried to revise my app skin but it still rejected. I’ve no idea for now.My app is Listen baby sound that’s mean the functionals are similar in the existing app in the app store. I added- Recorded- Share to social media with sound clip.- Calculate week.- HelpBut the apple still rejected with this reason.4.3 Design: SpamGuideline 4.3 - DesignHello,Thank you for the resubmission.However, your app duplicates the content and functionality of apps currently available on the App Store.Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps.What does apple need? App skin or add functional.
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9.9k
Apr ’17
Apple reject my app
Apple give a reason to reject my app because it's spam. I don't understand that it's from the functional or UI. This app have the functionals similar the existing app in the apple store but I've added the new feature already.For UI, I design all new UI for this app too. That's the reason why I don't understand the apple purpose. This's my first app too.Please help me to advise about this issue. Guideline 4.3 - DesignYour app duplicates the content and functionality of apps currently available on the App Store. Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps.Next StepsWe encourage you to review your app concept and incorporate different content and features that are in compliance with the App Store Review Guidelines.For app design information, check out the following videos: Best Practices for Great iOS UI Design and Designing Intuitive User Experiences, available on the Appl
3
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1.8k
Apr ’17
Reply to An app for each school
You could create a single app for a single school. You might then be able to create a second, almost identical app for a second school but the AppStore might point to 4.3 and require that you generate a general app that can be individualized to any school. But think about it. If your app, say you titled it My Elementary School Info ,was available nationwide, and any school could create their own version, wouldn't that be cool? You could create a lite version that allowed anyone to explore how it would work. If they purchased an IAP then they could secure their school's name/location and become the administrator for entering the information for that school. Imagine 100's of school's doing that across the US. You could create a version in French for schools in St. Marteen or France.Any single user (i.e. parent of student) would only need to individualize the app once. They could select from a dropdown list or use a map - or the administrator of theior school could send them an automated email with a li
Mar ’17
Reply to An app for each school
The review guidelines used to warn against apps that targeted very small audiences - I think the current verbiage found in 4.3 says the same thing now.Perhaps if you detailed why an iOS app is important, say, versus a modern HTML5 website that could provide both iOS & Android support out of the box without having to run a review gauntlet, someone could offer suggestions, etc.
Mar ’17
An app for each school
Can I create an app for my school called Monroe Elementary that allows parents to see the school calendar, lunch menu, etc. and then create a second app for another school called Lebanon Elementary that works the same way for that school?The core idea is that each app is inherently localized, all the way up to the name, icon, and scope of the app. I believe this is what users want, rather than downloading a nation-wide app and then selecting a specific school from within the app. I think this type app would get more adoption if users could say, Have you downloaded the Monroe Elementary app yet?... rather than, Have you downloaded the Bobo app and set it up to view Monroe Elementary yet?Would this approach be rejected by the Apple Review Team? I'm nervous that I would create and submit the entire app and be rejected on a conceptual basis because I am creating different versions for a specific location (see 4.3 below).4.3 SpamDon’t create multiple Bundle IDs of the same app. If your app has di
6
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1.2k
Mar ’17
Want one view landscape-only, other view portrait-only, does not work (read many StackOverflow posts)
The previous screen (user registration form) in my iOS app is ONLY portrait, and I have another screen (image gallery) that should ONLY be landscape, and so the Xcode settings for my project support portrait, landscape left, and landscape right (right???).However, the previous screen (user registration form) should ONLY be portrait (this has always been the case, though), and the current screen (the image gallery) should ONLY be landscape (by that I mean landscape left and landscape right -- NEVER portrait, even at start).Accordingly, I added these overridden methods to my current screen's view controller like so:- (NSUInteger)supportedInterfaceOrientations{ return UIInterfaceOrientationMaskLandscape; } - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { return UIInterfaceOrientationLandscapeRight; } - (BOOL)shouldAutorotate { return YES; }This is what all of the documentation and Stack Overflow advice says should do the trick (including official Apple Technical Note #2244 https://develop
Topic: UI Frameworks SubTopic: UIKit Tags:
0
0
879
Jan ’17
Xcode 8 crashes on localization xliff import
I see this stack track from the crash. I also attached the xliff file here http://ge.tt/7J5UY3i2. I can export and then immediately import and it will still crash with no changes.Any tips or workarounds?Process: Xcode [57295] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 8.1 (11544) Build Info: IDEFrameworks-11544000000000000~4 App Item ID: 497799835 App External ID: 819397000 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [57295] User ID: 501 Date/Time: 2016-12-26 12:11:10.339 +0530 OS Version: Mac OS X 10.12 (16A323) Report Version: 12 Anonymous UUID: 8EA28319-64C4-5319-5F71-5A1FFCCDB2F5 Sleep/Wake UUID: C5C60F9E-62CA-475E-8F2F-24E4B33C6BFD Time Awake Since Boot: 40000 seconds Time Since Wake: 5900 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specifi
0
0
712
Dec ’16
Safari randomly crashes
Safari 10.0.1 (possibly 10.0 as well) randomly crashes on our site www.postimees.eeSeems to be fixed in 10.0.2 as I haven't experienced crashes in beta program.This has been going on since summer and we have not been able to pinpoint the source. My hunch is that this is something related to SVGs or custom fonts, eg. some float calculations go mad. But impossible to reproduce and thus to pinpoint.Process: com.apple.WebKit.WebContent [56660] Path: /System/Library/Frameworks/WebKit.framework/Versions/A/XPCServices/com.apple.WebKit.WebContent.xpc/Contents/MacOS/com.apple.WebKit.WebContent Identifier: com.apple.WebKit.WebContent Version: 12602 (12602.2.14.0.7) Build Info: WebKit2-7602002014000007~1 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Safari [471] User ID: 501 Date/Time: 2016-12-07 13:12:32.517 +0200 OS Version: Mac OS X 10.12.1 (16B2555) Report Version: 12 Anonymous UUID: 1DABA0E3-1E75-2C55-8049-A3D455A8617A Sleep/Wake UUID: 2F9A2A73-4DCC-4EB3-9FF9-DBE0281ADF5D Time Awake Since Boot: 33
0
0
1.6k
Dec ’16
Fee app rejected as 4.3 Spam of Paid
Hi,I'm looking for some advice here.I've developed a pair of apps following a free/paid paradigm. I did my reasearch the app(s) are unique, I'm not cloning anyones work.The paid version was approved for sale, but the free has been rejected because it was found to provide different content but are identical in functionality - to the paid app. (not true either, the paid has additional content and functionality)It seems to me what Apple are really saying is I must use IAP and the free/paid paradigm is no longer acceptable.I'm not sure how to manage this, perhaps the differences in functionality have been overlooked in the review and I should protest? or maybe I should just accept the policy change and get on with IAP?
Replies
2
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0
Views
843
Activity
Jul ’17
Reply to 10.13 beta 2 APFS and Recovery Partition
> … not showing up in the boot menu when pressing Option key during bootup. …If the macOS boot volume is encrypted: it's traditional for the recovery option to be hidden from Startup Manager.Here:sh-3.2$ date ; uptime ; sw_vers Sat Jun 24 07:50:07 BST 2017 7:50 up 1:01, 2 users, load averages: 0.97 0.77 0.70 ProductName: Mac OS X ProductVersion: 10.13 BuildVersion: 17A291j sh-3.2$ diskutil list /dev/disk0 (internal, physical): #: TYPE NAME SIZE IDENTIFIER 0: GUID_partition_scheme *160.0 GB disk0 1: EFI NO NAME 104.9 MB disk0s1 2: 516E7CBA-6ECF-11D6-8FF8-00022D09712B 155.6 GB disk0s2 3: FreeBSD Swap 4.3 GB disk0s3 /dev/disk1 (external, physical): #: TYPE NAME SIZE IDENTIFIER 0: GUID_partition_scheme *500.1 GB disk1 1: EFI EFI 209.7 MB disk1s1 2: Apple_APFS Container disk2 499.2 GB disk1s2 3: Apple_KernelCoreDump 655.4 MB disk1s3 /dev/disk2 (synthesized): #: TYPE NAME SIZE IDENTIFIER 0: APFS Container Scheme - +499.2 GB disk2 Physical Store disk1s2 1: APFS Volume High Sierra 14.3 GB disk2s1 2: APFS
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’17
Reply to Development of apps for multiple companies/clarification on guideline 4.3, Spam
Yes, Apple believes that 4.3 applies directly to what you are doing. To quote 4.3: If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.Also, if your app is for use only by employees of each 'client' then consider using the Enterprise or B2B programs designed for such limited distribution.
Replies
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Views
Activity
May ’17
Development of apps for multiple companies/clarification on guideline 4.3, Spam
We are seeking clarification on guideline 4.3, Spam. We are readying to deploy an individual and unique app for each of our clients and were advised we should review the guideline. Since we have seen other companies who appear to be building with the same set-up we do not think we are in conflict, but we want to make sure we are proceeding correctly. To elaborate on our setup: We build with a shared codebase that deals with communication with our servers, page rendering and state management however, the resultant app produced is unique to each client. Clients select custom background images, logos, provide custom messaging and may choose from any one of our color themes. Also, their “App Information”, eg their description, keywords, marketing and naming used for their store presence are unique to the produced app. Users who install our clients app may view details related to our client’s business and use it to manage services with our client. Users without an account may browse views of our a client’
Replies
9
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0
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2.3k
Activity
May ’17
Reply to How can I make my app compatible with older ios versions?
You can still use iOS 7.x as a deployment target in the store, but not w/current tools (Xcode 8.3.2). I'd wonder about doing so, however, as number of users on an iOS that far back is in low single digits.Note that according to iTunes Connect, minimum now for the store is Xcode 6, which supports iOS 4.3 or iOS 5.1.1 minimum deployment, so to reach your goal of supporting older iOSs, you'd need to use older Xcode - restrictions apply, mainly not being able to also support newer iOSs, so...
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May ’17
Reply to iOS 7.1 it's supported by AppStore?
You can still use iOS 7.x as a deployment target in the store, but not w/current tools (Xcode 8.3.2). I'd wonder about doing so, however, as number of users on an iOS that far back is in low single digits.Note that according to iTunes Connect, minimum now for the store is Xcode 6, which supports iOS 4.3 or iOS 5.1.1 minimum deployment.
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May ’17
Reply to Having Multiple Similar Apps
Guideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps you've submitted to the App Store; it simply varies in content or language.Next StepsTo resolve this issue, please combine apps with similar feature sets into a single container app. You may want to consider using the in-app purchase API to deliver the different content to your users.Best regards,App Store Reviewhi my apps rejected this issue are you help me
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Views
Activity
May ’17
Apple reject my app because design spam.
This time was 3rd time that apple still rejected my app because Design spam. Last time, I tried to revise my app skin but it still rejected. I’ve no idea for now.My app is Listen baby sound that’s mean the functionals are similar in the existing app in the app store. I added- Recorded- Share to social media with sound clip.- Calculate week.- HelpBut the apple still rejected with this reason.4.3 Design: SpamGuideline 4.3 - DesignHello,Thank you for the resubmission.However, your app duplicates the content and functionality of apps currently available on the App Store.Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps.What does apple need? App skin or add functional.
Replies
6
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0
Views
9.9k
Activity
Apr ’17
Apple reject my app
Apple give a reason to reject my app because it's spam. I don't understand that it's from the functional or UI. This app have the functionals similar the existing app in the apple store but I've added the new feature already.For UI, I design all new UI for this app too. That's the reason why I don't understand the apple purpose. This's my first app too.Please help me to advise about this issue. Guideline 4.3 - DesignYour app duplicates the content and functionality of apps currently available on the App Store. Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps.Next StepsWe encourage you to review your app concept and incorporate different content and features that are in compliance with the App Store Review Guidelines.For app design information, check out the following videos: Best Practices for Great iOS UI Design and Designing Intuitive User Experiences, available on the Appl
Replies
3
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0
Views
1.8k
Activity
Apr ’17
Reply to An app for each school
You could create a single app for a single school. You might then be able to create a second, almost identical app for a second school but the AppStore might point to 4.3 and require that you generate a general app that can be individualized to any school. But think about it. If your app, say you titled it My Elementary School Info ,was available nationwide, and any school could create their own version, wouldn't that be cool? You could create a lite version that allowed anyone to explore how it would work. If they purchased an IAP then they could secure their school's name/location and become the administrator for entering the information for that school. Imagine 100's of school's doing that across the US. You could create a version in French for schools in St. Marteen or France.Any single user (i.e. parent of student) would only need to individualize the app once. They could select from a dropdown list or use a map - or the administrator of theior school could send them an automated email with a li
Replies
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Views
Activity
Mar ’17
Reply to An app for each school
The review guidelines used to warn against apps that targeted very small audiences - I think the current verbiage found in 4.3 says the same thing now.Perhaps if you detailed why an iOS app is important, say, versus a modern HTML5 website that could provide both iOS & Android support out of the box without having to run a review gauntlet, someone could offer suggestions, etc.
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Views
Activity
Mar ’17
An app for each school
Can I create an app for my school called Monroe Elementary that allows parents to see the school calendar, lunch menu, etc. and then create a second app for another school called Lebanon Elementary that works the same way for that school?The core idea is that each app is inherently localized, all the way up to the name, icon, and scope of the app. I believe this is what users want, rather than downloading a nation-wide app and then selecting a specific school from within the app. I think this type app would get more adoption if users could say, Have you downloaded the Monroe Elementary app yet?... rather than, Have you downloaded the Bobo app and set it up to view Monroe Elementary yet?Would this approach be rejected by the Apple Review Team? I'm nervous that I would create and submit the entire app and be rejected on a conceptual basis because I am creating different versions for a specific location (see 4.3 below).4.3 SpamDon’t create multiple Bundle IDs of the same app. If your app has di
Replies
6
Boosts
0
Views
1.2k
Activity
Mar ’17
Want one view landscape-only, other view portrait-only, does not work (read many StackOverflow posts)
The previous screen (user registration form) in my iOS app is ONLY portrait, and I have another screen (image gallery) that should ONLY be landscape, and so the Xcode settings for my project support portrait, landscape left, and landscape right (right???).However, the previous screen (user registration form) should ONLY be portrait (this has always been the case, though), and the current screen (the image gallery) should ONLY be landscape (by that I mean landscape left and landscape right -- NEVER portrait, even at start).Accordingly, I added these overridden methods to my current screen's view controller like so:- (NSUInteger)supportedInterfaceOrientations{ return UIInterfaceOrientationMaskLandscape; } - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { return UIInterfaceOrientationLandscapeRight; } - (BOOL)shouldAutorotate { return YES; }This is what all of the documentation and Stack Overflow advice says should do the trick (including official Apple Technical Note #2244 https://develop
Topic: UI Frameworks SubTopic: UIKit Tags:
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0
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0
Views
879
Activity
Jan ’17
Xcode 8 crashes on localization xliff import
I see this stack track from the crash. I also attached the xliff file here http://ge.tt/7J5UY3i2. I can export and then immediately import and it will still crash with no changes.Any tips or workarounds?Process: Xcode [57295] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 8.1 (11544) Build Info: IDEFrameworks-11544000000000000~4 App Item ID: 497799835 App External ID: 819397000 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [57295] User ID: 501 Date/Time: 2016-12-26 12:11:10.339 +0530 OS Version: Mac OS X 10.12 (16A323) Report Version: 12 Anonymous UUID: 8EA28319-64C4-5319-5F71-5A1FFCCDB2F5 Sleep/Wake UUID: C5C60F9E-62CA-475E-8F2F-24E4B33C6BFD Time Awake Since Boot: 40000 seconds Time Since Wake: 5900 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specifi
Replies
0
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0
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712
Activity
Dec ’16
Safari randomly crashes
Safari 10.0.1 (possibly 10.0 as well) randomly crashes on our site www.postimees.eeSeems to be fixed in 10.0.2 as I haven't experienced crashes in beta program.This has been going on since summer and we have not been able to pinpoint the source. My hunch is that this is something related to SVGs or custom fonts, eg. some float calculations go mad. But impossible to reproduce and thus to pinpoint.Process: com.apple.WebKit.WebContent [56660] Path: /System/Library/Frameworks/WebKit.framework/Versions/A/XPCServices/com.apple.WebKit.WebContent.xpc/Contents/MacOS/com.apple.WebKit.WebContent Identifier: com.apple.WebKit.WebContent Version: 12602 (12602.2.14.0.7) Build Info: WebKit2-7602002014000007~1 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Safari [471] User ID: 501 Date/Time: 2016-12-07 13:12:32.517 +0200 OS Version: Mac OS X 10.12.1 (16B2555) Report Version: 12 Anonymous UUID: 1DABA0E3-1E75-2C55-8049-A3D455A8617A Sleep/Wake UUID: 2F9A2A73-4DCC-4EB3-9FF9-DBE0281ADF5D Time Awake Since Boot: 33
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0
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0
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1.6k
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Dec ’16