Apple Pay

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Posts under Apple Pay tag

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Apple Pay 3dSecure Version for Mastercard
We have finished integrating Apple Pay in our app and our payment processor is requiring us to send the 3dSecure version used for apple pay (2.1,2.2,2.3,etc.). I believe this only applies to mastercard but would appreciate if anyone has run into something similar and what you specified. I have not been able to find anything in Apple's documentation specifying the version that is used.
1
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106
Oct ’25
Unable to enable Apple Pay for App Clip – “relationship 'undefined'” error when adding capability
Hey everyone, hoping someone here has run into this before. I have a fully functional App Clip (com.didyoucatchit.app.Clip) linked to my main app (com.didyoucatchit.app). The Clip builds and runs perfectly, but I’m seeing issues trying to enable Apple Pay for it. When I try to link my Merchant ID under the “On Demand Install Capable” capability in the Apple Developer portal, I get this error: A relationship in the provided entity is not allowed for this request. The relationship 'undefined' can not be included in a 'bundleIdCapabilities' request. Here’s what I have already configured and confirmed: App Clip capabilities in Xcode include: Apple Pay Payment Processing Associated Domains (appclips:app.didyoucatchit.com) Provisioning profile includes: Apple Pay Payment Processing Associated Domains In-App Purchase On-Demand Install Capable Entitlements file for the Clip: <key>com.apple.developer.associated-domains</key> <array> <string>appclips:app.didyoucatchit.com</string> </array> <key>com.apple.developer.in-app-payments</key> <array> <string>merchant.com.didyoucatchit.app</string> </array> <key>com.apple.developer.parent-application-identifiers</key> <array> <string>$(AppIdentifierPrefix)com.didyoucatchit.app</string> </array> Merchant ID (merchant.com.didyoucatchit.app) is active and connected to Stripe Stripe Apple Pay configuration matches the same merchant ID and certificate Both provisioning profiles have been refreshed and downloaded However: The portal still throws the “relationship 'undefined'” error anytime I try to modify the Clip’s capabilities In testing, Apple Pay doesn’t show up as a payment option in the Clip (using Stripe’s Payment Element integration) Questions: Is this a known issue with the Developer portal when linking App Clips to merchant IDs? Is there a specific way to re-establish the parent–child relationship between the main app and the App Clip so the bundleIdCapabilities request includes the proper relationship JSON? Are there any additional configuration steps required when using Stripe for Apple Pay inside an App Clip? System Setup: Xcode: 16.2 (build 16C5032a) macOS: Sequoia 15.3.1 iOS: 18.5 (testing on physical device) Merchant ID: merchant.com.didyoucatchit.app Main App ID: com.didyoucatchit.app App Clip ID: com.didyoucatchit.app.Clip Any help or insight would be hugely appreciated Thanks in advance!
0
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166
Oct ’25
Determining which Apple Pay token is completing activation when issuer app is launched from Wallet
Hi, we are implementing ID&V and there is a requirement regarding the flow for Apple Pay. In order to clarify the case I will describe the use case scenario or steps to reproduce first: add a card to the iPhone wallet app (yellow path verification required). Do not complete the ID&V process. add a card to the Watch via the Wallet inside the iPhone Watch app (yellow path verification required). Same as before, do not complete the ID&V complete ID&V process using the Issuer App either from iPhone or Watch. the Issuer app receives the application:openURL:options: callback on its AppDelegate. In the options dictionary, we can not see the UIApplicationOpenURLOptionsSourceApplicationKey populated (it is nil). At this moment, for the card we are adding there are now two tokens, both to be verified via ID&V process. One is on the iPhone and one is on the Apple Watch associated with the same iPhone. The url received at step 4 contains the serial number which identifies the digitized card and matches with both the tokens in the iPhone and in the Apple Watch. We need something to detect programmatically if the digitization process started from the iPhone Wallet app or from the wallet inside the Watch app. Could you please help us to identify how we could discriminate if the ID&V process has been started for the iPhone token or for the Apple Watch token? Thanks
0
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90
Oct ’25
我在使用java验证apple pay支付提示401
我在对接apple pay内购,调用https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/{transactionId},一直提示401,我不知道是我对接代码的错误,还是在开发者配置有问题或者是对应的参数提供错误,排查很久,依旧提示: Server returned HTTP response code: 401 for URL: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/xxx 请问我该如何去查找我的问题呢
0
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136
Oct ’25
Identifying Card Type (Credit/Debit) Before Transaction Initiation – Apple Pay
PLATFORM AND VERSION iOS Development environment: Xcode Version 16.2 (16C5032a), macOS 14.6.1 Run-time configuration: iOS 26 DESCRIPTION OF PROBLEM We would like to seek clarification on how to determine whether a card used via Apple Pay is a credit or debit card before sending the transaction request. Currently, we can retrieve the card type information (credit/debit) from the Apple Pay response payload, but this is only available after the payment has been processed. However, we need to determine the card type in advance, as our system calculates and applies transaction fees based on the card type, which should be added to the total transaction amount before submission. Could you please advise if there is any parameter, API field, or pre-authorization mechanism available to identify the card type prior to initiating the transaction request? We would appreciate your guidance or any related documentation for implementing this. STEPS TO REPRODUCE Initiate Apple pay Payment from Apple pay Getting payload we can retrieve the card type information (credit/debit) from the Apple Pay response payload, but this is only available after the payment has been processed. We need to identify if there's any way to know the card user selected(whether it is credit/debit) before processing the payment.
1
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229
Nov ’25
Unable to Provision Payment pass to Apple Wallet via Wallet Extensions.
We are working with two types of wallet passes. Provisioning works successfully for one pass type via wallet extensions, but the same process is not functioning for the other. For the second pass type, we are able to generate the required data for pull provisioning and send it to Apple. Additionally, in-app push provisioning for this pass type completes without issue. We would appreciate guidance on how to further debug and resolve this provisioning problem.
0
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254
Nov ’25
Apple Pay appears in Stripe Payment Sheet but closes immediately when attempting payment (React Native iOS)
Hi everyone, I’m encountering a strange issue with Apple Pay in our React Native iOS app using the Stripe React Native SDK. Summary of the Problem: • Apple Pay shows up as an available payment method inside the Stripe Payment Sheet. • When I tap Apple Pay, the Apple Pay sheet opens normally. • After confirming payment, the Apple Pay sheet immediately closes, and nothing happens. • No payment is created and no request reaches Stripe’s servers. On Stripe Dashboard the PaymentIntent remains incomplete, with no errors, which means the failure happens before Stripe receives anything. Environment • React Native with @stripe/stripe-react-native • StripeProvider configured with: <StripeProvider publishableKey={...} merchantIdentifier="merchant.com.app.venga" stripeAccountId={...} urlScheme="venga" > Apple Pay works on our web checkout with the same merchant identifier. We have verified all of the required Apple Pay setup: • Merchant ID exists, active, and matches exactly. • Merchant ID added to the iOS app target in Xcode → Signing & Capabilities. • Apple Pay capability enabled. • Merchant domain is verified (web checkout works). • Apple Pay certificate and merchant certificate are valid. • Stripe publishable key and merchantIdentifier are correct. • Stripe SDK correctly initialized. • Device region supports Apple Pay. Extra Observations: • The PaymentIntent’s allowed_payment_methods includes "card" and Apple Pay does appear in the payment sheet. • But after tapping Pay → the Apple Pay sheet closes instantly. • There is no callback with an error, and nothing appears in Stripe logs. • We are testing in Sweden. As far as I know Apple Pay should work fine here. Questions: What could cause the Apple Pay sheet to dismiss instantly after attempting a payment? Could this be caused by a merchant ID mismatch—even if Apple Pay appears in the sheet? Is there any Apple-device-level requirement (region, wallet config, card type) that could cause this silent failure? Is there a way to get more detailed logs when Apple Pay closes before Stripe receives anything? Any help or suggestions would be greatly appreciated. Thanks!
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237
Nov ’25
PKPaymentButtonType.plain renders blank on iOS 26.1 when built with Xcode 26 (snapshot returns transparent image)
Hello Apple Team, I’ve encountered a regression in iOS 26.1 when building my app with Xcode 26 (iOS 26 SDK). The issue affects PKPaymentButtonType.plain, which now renders as fully invisible and produces transparent snapshots, even though the same code worked correctly in previous Xcode/iOS versions. This has a real-world impact because many apps generate static images from PKPaymentButton for payment selection UIs using UIGraphicsImageRenderer, layer.render(in:), or custom snapshot utilities. When using PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) on iOS 26.1, when built with Xcode 26, the button: Appears blank / invisible Cannot be snapshotted Produces a fully transparent UIImage, even though the CGImage object exists Behaves differently than older SDKs (Xcode 16.x / iOS < 26.1 This regression only appears when compiling with the new SDK. Other button types work fine. Expected Behavior .plain button should render glyphs as documented snapshot generated via UIGraphicsImageRenderer or drawHierarchy(in:) should produce a visible image Behavior should be consistent with older SDKs unless explicitly deprecated in release notes Expected Behavior .plain button should render glyphs as documented Snapshot generated via UIGraphicsImageRenderer or drawHierarchy(in:) should produce a visible image Behavior should be consistent with older SDKs unless explicitly deprecated in release notes Actual Behavior .plain button renders no glyph at all Snapshot image is fully transparent (alpha = 0), even though size and CGImage metadata are correct Only happens when built with Xcode 26 SDK Same build from Xcode 16.x does not reproduce the issue Steps to Reproduce Create a minimal sample project in Xcode 26 Add the following code: let button = PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) button.frame = CGRect(x: 0, y: 0, width: 180, height: 48) let renderer = UIGraphicsImageRenderer(size: button.bounds.size) let image = renderer.image { _ in button.drawHierarchy(in: button.bounds, afterScreenUpdates: true) } print(image) Run on iOS 26.1 device or simulator Observe that: The button appears visually empty The generated image is fully transparent Environment Xcode: 26.x (iOS 26 SDK) iOS: 26.1 (iPhone 15 Pro tested) Device: Real device Framework: UIKit + PassKit Button type: .plain ONLY Other types: .pay/.buy/.checkout = OK
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444
Nov ’25
Payment sheet will not show in second payment
I developed a web app using .net c#. The app runs a workflow which included Apple payment. App can work on any browser of any device (even non-IOS). When the app is browsed using PC windows Chrome browser, the payment sheet will show with QR code to scan using iPhone. If I cancelled the pop-up by clicking on X without scanning the code, and then returned to idle screen and performed another payment, I will reach paymentRequest.Show() but nothing will show and no errors are logged in console. Note that: I use Payment Request API The issue appear on the second payment. The issue will be solved once I refresh the page. My app supports both single and separate pages mode and issue appear on both. I used to see an error "Uncaught NotSupportedError: Failed to execute 'define' on 'CustomElementRegistry': the name apple spinner has already been used with this registry. So I thought the issue might be in loading the apple SDK script multiple times, and solved the issue to be loaded only once. The error disappeared but the issue persist without errors.
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316
Nov ’25
Apple Pay - Missing ECIIndicator in PassKit Payment token
Hello, I'm using PassKit with to perform Apple Pay payment in a financial application. Our approach are: On iOS application, define PKMerchantCapability threeDSecure and credit, perform apple pay experience and get the encrypted response. On PCI service, receive the encrypted data Payment token, decrypt this data, and use to perform the payment. The problem is, in MasterCard transaction the eciIndicator is missing. I want to know if has some rule or problem about it.
1
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458
Feb ’26
Apple Pay In-App Provisioning – Apple server failure when adding a card
During Apple Pay in-app provisioning (EV_ECC_v2), our iOS app successfully obtains the issuer provisioning certificates and generates cryptographic material. The flow fails when Apple posts the card blob to Apple’s broker (card creation step), returning HTTP 500 from .../broker/v4/devices/{SEID}/cards. Steps: Call issuerProvisioningCertificates?encryptionVersion=EV_ECC_v2 → 200 OK; returns ECC leaf + Apple Root CA chain; nonce=2a831be4. 2. Build {encryptedCardData, activationData, ephemeralPublicKey} 3. POST /broker/v4/devices/{SEID}/cards Expected: 200 OK on /broker/v4/devices/{SEID}/cards, or 5xx with a descriptive error if payload/cryptography is invalid. Observed: 500 Internal Server Error from Apple broker on /cards (labeled “eligibility” in PassKit logs), causing a terminal failure in Wallet UI.
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507
Feb ’26
Using multiple apple-developer-merchantid-domain-association files to support Apple Pay through different payment gateways
I'm in the process of supporting Apple Pay through a 2nd payment gateway for some users, so I need to support two separate Apple Pay relationships. Both require their own apple-developer-merchantid-domain-association. I don't see how I can have both files for the one domain. Is this possible? Is there a workaround other than just replacing the old file with the new one and hoping that doesn't disrupt anything. That seems to be the approach taken by others (https://developer.apple.com/forums/thread/695538) but it is too high risk for me without any confirmation from Apple that this is ok. I'd also like to avoid having to setup a 2nd domain for these customers, since the current domain is already quite embedded in their operations.
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978
Feb ’26
Apple Wallet Extension Implementation
Hello Dear Network, We are developing a banking application and are implementing Apple Wallet In-App Provisioning with Wallet UI and Non-UI extensions. Our App Store submission fails with the error: "Missing entitlement com.apple.developer.payment-pass-provisioning" for both Wallet UI and Non-UI extensions. In the Apple Developer portal, we do not see the "Apple Pay" or "In-App Provisioning" capabilities available for our App ID or extension App IDs. We would like to request enablement of: Apple Pay Payment Pass Provisioning In-App Provisioning for our Apple Developer Team and related App IDs. Please let us know what we need to do for can upload build with that Entitlements, what can be problem? Thank you.
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392
Feb ’26
Ngrok proxy for local development not working
Hello, I'm trying to make changes to my website's apple pay flow and an unable to verify if the flow works because I get the following error in the console when trying to pay: TypeError: undefined is not an object (evaluating 'applePaySession.completeMerchantValidation') By following this error message, I try to setup an ngrok proxy to verify my local development domain and that fails as well even though as you can see, the file does actually exist. Can anyone help with A) giving me a different way to develop locally aka having a "successful" apple pay payment so I can verify my website's flow after payment or B) help me figure out why the domain verification is failing. Thanks!
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97
Jan ’26
Error generating domain certificate
I’m having an issue verifying a domain for a Merchant ID. I’m implementing Apple Pay on the web for a demo, and I’ve configured the Azure server to match Apple’s requirements for domain verification, such as the TLS configuration, not requiring client certificates, and ensuring there are no redirects. I’ve run tests with OpenSSL and PowerShell and all responses return HTTP/1.1 200 OK. I also tested the URL Apple says it uses to validate the file under .well-known, and it does show the expected result. I already have the Apple Pay Payment Processing Certificate and the Apple Pay Merchant Identity Certificate approved; the only thing missing is the domain verification. I’m not sure what else to test—if you could help me with a possible solution, I’d really appreciate it. (The project is built in .NET 8 and hosted on Azure App Service.)
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275
Feb ’26
Error generating domain certificate
I’m having an issue verifying a domain for a Merchant ID. I’m implementing Apple Pay on the web for a demo, and I’ve configured the Azure server to match Apple’s requirements for domain verification, such as the TLS configuration, not requiring client certificates, and ensuring there are no redirects. I’ve run tests with OpenSSL and PowerShell and all responses return HTTP/1.1 200 OK. I also tested the URL Apple says it uses to validate the file under .well-known, and it does show the expected result. I already have the Apple Pay Payment Processing Certificate and the Apple Pay Merchant Identity Certificate approved; the only thing missing is the domain verification. I’m not sure what else to test—if you could help me with a possible solution, I’d really appreciate it. (The project is built in .NET 8 and hosted on Azure App Service.)
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99
Feb ’26
Apple Pay 3dSecure Version for Mastercard
We have finished integrating Apple Pay in our app and our payment processor is requiring us to send the 3dSecure version used for apple pay (2.1,2.2,2.3,etc.). I believe this only applies to mastercard but would appreciate if anyone has run into something similar and what you specified. I have not been able to find anything in Apple's documentation specifying the version that is used.
Replies
1
Boosts
0
Views
106
Activity
Oct ’25
Unable to enable Apple Pay for App Clip – “relationship 'undefined'” error when adding capability
Hey everyone, hoping someone here has run into this before. I have a fully functional App Clip (com.didyoucatchit.app.Clip) linked to my main app (com.didyoucatchit.app). The Clip builds and runs perfectly, but I’m seeing issues trying to enable Apple Pay for it. When I try to link my Merchant ID under the “On Demand Install Capable” capability in the Apple Developer portal, I get this error: A relationship in the provided entity is not allowed for this request. The relationship 'undefined' can not be included in a 'bundleIdCapabilities' request. Here’s what I have already configured and confirmed: App Clip capabilities in Xcode include: Apple Pay Payment Processing Associated Domains (appclips:app.didyoucatchit.com) Provisioning profile includes: Apple Pay Payment Processing Associated Domains In-App Purchase On-Demand Install Capable Entitlements file for the Clip: <key>com.apple.developer.associated-domains</key> <array> <string>appclips:app.didyoucatchit.com</string> </array> <key>com.apple.developer.in-app-payments</key> <array> <string>merchant.com.didyoucatchit.app</string> </array> <key>com.apple.developer.parent-application-identifiers</key> <array> <string>$(AppIdentifierPrefix)com.didyoucatchit.app</string> </array> Merchant ID (merchant.com.didyoucatchit.app) is active and connected to Stripe Stripe Apple Pay configuration matches the same merchant ID and certificate Both provisioning profiles have been refreshed and downloaded However: The portal still throws the “relationship 'undefined'” error anytime I try to modify the Clip’s capabilities In testing, Apple Pay doesn’t show up as a payment option in the Clip (using Stripe’s Payment Element integration) Questions: Is this a known issue with the Developer portal when linking App Clips to merchant IDs? Is there a specific way to re-establish the parent–child relationship between the main app and the App Clip so the bundleIdCapabilities request includes the proper relationship JSON? Are there any additional configuration steps required when using Stripe for Apple Pay inside an App Clip? System Setup: Xcode: 16.2 (build 16C5032a) macOS: Sequoia 15.3.1 iOS: 18.5 (testing on physical device) Merchant ID: merchant.com.didyoucatchit.app Main App ID: com.didyoucatchit.app App Clip ID: com.didyoucatchit.app.Clip Any help or insight would be hugely appreciated Thanks in advance!
Replies
0
Boosts
0
Views
166
Activity
Oct ’25
Determining which Apple Pay token is completing activation when issuer app is launched from Wallet
Hi, we are implementing ID&V and there is a requirement regarding the flow for Apple Pay. In order to clarify the case I will describe the use case scenario or steps to reproduce first: add a card to the iPhone wallet app (yellow path verification required). Do not complete the ID&V process. add a card to the Watch via the Wallet inside the iPhone Watch app (yellow path verification required). Same as before, do not complete the ID&V complete ID&V process using the Issuer App either from iPhone or Watch. the Issuer app receives the application:openURL:options: callback on its AppDelegate. In the options dictionary, we can not see the UIApplicationOpenURLOptionsSourceApplicationKey populated (it is nil). At this moment, for the card we are adding there are now two tokens, both to be verified via ID&V process. One is on the iPhone and one is on the Apple Watch associated with the same iPhone. The url received at step 4 contains the serial number which identifies the digitized card and matches with both the tokens in the iPhone and in the Apple Watch. We need something to detect programmatically if the digitization process started from the iPhone Wallet app or from the wallet inside the Watch app. Could you please help us to identify how we could discriminate if the ID&V process has been started for the iPhone token or for the Apple Watch token? Thanks
Replies
0
Boosts
0
Views
90
Activity
Oct ’25
我在使用java验证apple pay支付提示401
我在对接apple pay内购,调用https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/{transactionId},一直提示401,我不知道是我对接代码的错误,还是在开发者配置有问题或者是对应的参数提供错误,排查很久,依旧提示: Server returned HTTP response code: 401 for URL: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/xxx 请问我该如何去查找我的问题呢
Replies
0
Boosts
0
Views
136
Activity
Oct ’25
Identifying Card Type (Credit/Debit) Before Transaction Initiation – Apple Pay
PLATFORM AND VERSION iOS Development environment: Xcode Version 16.2 (16C5032a), macOS 14.6.1 Run-time configuration: iOS 26 DESCRIPTION OF PROBLEM We would like to seek clarification on how to determine whether a card used via Apple Pay is a credit or debit card before sending the transaction request. Currently, we can retrieve the card type information (credit/debit) from the Apple Pay response payload, but this is only available after the payment has been processed. However, we need to determine the card type in advance, as our system calculates and applies transaction fees based on the card type, which should be added to the total transaction amount before submission. Could you please advise if there is any parameter, API field, or pre-authorization mechanism available to identify the card type prior to initiating the transaction request? We would appreciate your guidance or any related documentation for implementing this. STEPS TO REPRODUCE Initiate Apple pay Payment from Apple pay Getting payload we can retrieve the card type information (credit/debit) from the Apple Pay response payload, but this is only available after the payment has been processed. We need to identify if there's any way to know the card user selected(whether it is credit/debit) before processing the payment.
Replies
1
Boosts
0
Views
229
Activity
Nov ’25
Unable to Provision Payment pass to Apple Wallet via Wallet Extensions.
We are working with two types of wallet passes. Provisioning works successfully for one pass type via wallet extensions, but the same process is not functioning for the other. For the second pass type, we are able to generate the required data for pull provisioning and send it to Apple. Additionally, in-app push provisioning for this pass type completes without issue. We would appreciate guidance on how to further debug and resolve this provisioning problem.
Replies
0
Boosts
0
Views
254
Activity
Nov ’25
Apple Pay appears in Stripe Payment Sheet but closes immediately when attempting payment (React Native iOS)
Hi everyone, I’m encountering a strange issue with Apple Pay in our React Native iOS app using the Stripe React Native SDK. Summary of the Problem: • Apple Pay shows up as an available payment method inside the Stripe Payment Sheet. • When I tap Apple Pay, the Apple Pay sheet opens normally. • After confirming payment, the Apple Pay sheet immediately closes, and nothing happens. • No payment is created and no request reaches Stripe’s servers. On Stripe Dashboard the PaymentIntent remains incomplete, with no errors, which means the failure happens before Stripe receives anything. Environment • React Native with @stripe/stripe-react-native • StripeProvider configured with: <StripeProvider publishableKey={...} merchantIdentifier="merchant.com.app.venga" stripeAccountId={...} urlScheme="venga" > Apple Pay works on our web checkout with the same merchant identifier. We have verified all of the required Apple Pay setup: • Merchant ID exists, active, and matches exactly. • Merchant ID added to the iOS app target in Xcode → Signing & Capabilities. • Apple Pay capability enabled. • Merchant domain is verified (web checkout works). • Apple Pay certificate and merchant certificate are valid. • Stripe publishable key and merchantIdentifier are correct. • Stripe SDK correctly initialized. • Device region supports Apple Pay. Extra Observations: • The PaymentIntent’s allowed_payment_methods includes "card" and Apple Pay does appear in the payment sheet. • But after tapping Pay → the Apple Pay sheet closes instantly. • There is no callback with an error, and nothing appears in Stripe logs. • We are testing in Sweden. As far as I know Apple Pay should work fine here. Questions: What could cause the Apple Pay sheet to dismiss instantly after attempting a payment? Could this be caused by a merchant ID mismatch—even if Apple Pay appears in the sheet? Is there any Apple-device-level requirement (region, wallet config, card type) that could cause this silent failure? Is there a way to get more detailed logs when Apple Pay closes before Stripe receives anything? Any help or suggestions would be greatly appreciated. Thanks!
Replies
1
Boosts
0
Views
237
Activity
Nov ’25
PKPaymentButtonType.plain renders blank on iOS 26.1 when built with Xcode 26 (snapshot returns transparent image)
Hello Apple Team, I’ve encountered a regression in iOS 26.1 when building my app with Xcode 26 (iOS 26 SDK). The issue affects PKPaymentButtonType.plain, which now renders as fully invisible and produces transparent snapshots, even though the same code worked correctly in previous Xcode/iOS versions. This has a real-world impact because many apps generate static images from PKPaymentButton for payment selection UIs using UIGraphicsImageRenderer, layer.render(in:), or custom snapshot utilities. When using PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) on iOS 26.1, when built with Xcode 26, the button: Appears blank / invisible Cannot be snapshotted Produces a fully transparent UIImage, even though the CGImage object exists Behaves differently than older SDKs (Xcode 16.x / iOS < 26.1 This regression only appears when compiling with the new SDK. Other button types work fine. Expected Behavior .plain button should render glyphs as documented snapshot generated via UIGraphicsImageRenderer or drawHierarchy(in:) should produce a visible image Behavior should be consistent with older SDKs unless explicitly deprecated in release notes Expected Behavior .plain button should render glyphs as documented Snapshot generated via UIGraphicsImageRenderer or drawHierarchy(in:) should produce a visible image Behavior should be consistent with older SDKs unless explicitly deprecated in release notes Actual Behavior .plain button renders no glyph at all Snapshot image is fully transparent (alpha = 0), even though size and CGImage metadata are correct Only happens when built with Xcode 26 SDK Same build from Xcode 16.x does not reproduce the issue Steps to Reproduce Create a minimal sample project in Xcode 26 Add the following code: let button = PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) button.frame = CGRect(x: 0, y: 0, width: 180, height: 48) let renderer = UIGraphicsImageRenderer(size: button.bounds.size) let image = renderer.image { _ in button.drawHierarchy(in: button.bounds, afterScreenUpdates: true) } print(image) Run on iOS 26.1 device or simulator Observe that: The button appears visually empty The generated image is fully transparent Environment Xcode: 26.x (iOS 26 SDK) iOS: 26.1 (iPhone 15 Pro tested) Device: Real device Framework: UIKit + PassKit Button type: .plain ONLY Other types: .pay/.buy/.checkout = OK
Replies
2
Boosts
1
Views
444
Activity
Nov ’25
Payment sheet will not show in second payment
I developed a web app using .net c#. The app runs a workflow which included Apple payment. App can work on any browser of any device (even non-IOS). When the app is browsed using PC windows Chrome browser, the payment sheet will show with QR code to scan using iPhone. If I cancelled the pop-up by clicking on X without scanning the code, and then returned to idle screen and performed another payment, I will reach paymentRequest.Show() but nothing will show and no errors are logged in console. Note that: I use Payment Request API The issue appear on the second payment. The issue will be solved once I refresh the page. My app supports both single and separate pages mode and issue appear on both. I used to see an error "Uncaught NotSupportedError: Failed to execute 'define' on 'CustomElementRegistry': the name apple spinner has already been used with this registry. So I thought the issue might be in loading the apple SDK script multiple times, and solved the issue to be loaded only once. The error disappeared but the issue persist without errors.
Replies
0
Boosts
0
Views
316
Activity
Nov ’25
Apple Pay - Missing ECIIndicator in PassKit Payment token
Hello, I'm using PassKit with to perform Apple Pay payment in a financial application. Our approach are: On iOS application, define PKMerchantCapability threeDSecure and credit, perform apple pay experience and get the encrypted response. On PCI service, receive the encrypted data Payment token, decrypt this data, and use to perform the payment. The problem is, in MasterCard transaction the eciIndicator is missing. I want to know if has some rule or problem about it.
Replies
1
Boosts
0
Views
458
Activity
Feb ’26
Cannot Add Mastercard for Apple Pay Testing
For Apple Pay Testing purposes, we're trying out cards from https://developer.apple.com/apple-pay/sandbox-testing/ Visa, AMEX, Discover cards can be added to the wallet. But all 5 of the listed options for Mastercard cannot be added to the wallet with the error "Card Device Limit". How can we resolve this?
Replies
1
Boosts
2
Views
211
Activity
Dec ’25
Apple Pay In-App Provisioning – Apple server failure when adding a card
During Apple Pay in-app provisioning (EV_ECC_v2), our iOS app successfully obtains the issuer provisioning certificates and generates cryptographic material. The flow fails when Apple posts the card blob to Apple’s broker (card creation step), returning HTTP 500 from .../broker/v4/devices/{SEID}/cards. Steps: Call issuerProvisioningCertificates?encryptionVersion=EV_ECC_v2 → 200 OK; returns ECC leaf + Apple Root CA chain; nonce=2a831be4. 2. Build {encryptedCardData, activationData, ephemeralPublicKey} 3. POST /broker/v4/devices/{SEID}/cards Expected: 200 OK on /broker/v4/devices/{SEID}/cards, or 5xx with a descriptive error if payload/cryptography is invalid. Observed: 500 Internal Server Error from Apple broker on /cards (labeled “eligibility” in PassKit logs), causing a terminal failure in Wallet UI.
Replies
9
Boosts
0
Views
507
Activity
Feb ’26
Using multiple apple-developer-merchantid-domain-association files to support Apple Pay through different payment gateways
I'm in the process of supporting Apple Pay through a 2nd payment gateway for some users, so I need to support two separate Apple Pay relationships. Both require their own apple-developer-merchantid-domain-association. I don't see how I can have both files for the one domain. Is this possible? Is there a workaround other than just replacing the old file with the new one and hoping that doesn't disrupt anything. That seems to be the approach taken by others (https://developer.apple.com/forums/thread/695538) but it is too high risk for me without any confirmation from Apple that this is ok. I'd also like to avoid having to setup a 2nd domain for these customers, since the current domain is already quite embedded in their operations.
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1
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0
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978
Activity
Feb ’26
Apple Wallet Extension Implementation
Hello Dear Network, We are developing a banking application and are implementing Apple Wallet In-App Provisioning with Wallet UI and Non-UI extensions. Our App Store submission fails with the error: "Missing entitlement com.apple.developer.payment-pass-provisioning" for both Wallet UI and Non-UI extensions. In the Apple Developer portal, we do not see the "Apple Pay" or "In-App Provisioning" capabilities available for our App ID or extension App IDs. We would like to request enablement of: Apple Pay Payment Pass Provisioning In-App Provisioning for our Apple Developer Team and related App IDs. Please let us know what we need to do for can upload build with that Entitlements, what can be problem? Thank you.
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1
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0
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392
Activity
Feb ’26
Ngrok proxy for local development not working
Hello, I'm trying to make changes to my website's apple pay flow and an unable to verify if the flow works because I get the following error in the console when trying to pay: TypeError: undefined is not an object (evaluating 'applePaySession.completeMerchantValidation') By following this error message, I try to setup an ngrok proxy to verify my local development domain and that fails as well even though as you can see, the file does actually exist. Can anyone help with A) giving me a different way to develop locally aka having a "successful" apple pay payment so I can verify my website's flow after payment or B) help me figure out why the domain verification is failing. Thanks!
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1
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0
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97
Activity
Jan ’26
Error generating domain certificate
I have a problem generating the domain certificate for a merchant id it gives me an error but when using the URL that Apple uses to validate said within the .well-known if the file can be loaded
Replies
4
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0
Views
291
Activity
Feb ’26
Error generating domain certificate
I’m having an issue verifying a domain for a Merchant ID. I’m implementing Apple Pay on the web for a demo, and I’ve configured the Azure server to match Apple’s requirements for domain verification, such as the TLS configuration, not requiring client certificates, and ensuring there are no redirects. I’ve run tests with OpenSSL and PowerShell and all responses return HTTP/1.1 200 OK. I also tested the URL Apple says it uses to validate the file under .well-known, and it does show the expected result. I already have the Apple Pay Payment Processing Certificate and the Apple Pay Merchant Identity Certificate approved; the only thing missing is the domain verification. I’m not sure what else to test—if you could help me with a possible solution, I’d really appreciate it. (The project is built in .NET 8 and hosted on Azure App Service.)
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0
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0
Views
275
Activity
Feb ’26
Apple Pay Gateway - paymentDataType=EMV - emvData
Hi, Somebody knows how to decode / decrypt emvData on Apple Pay e-commerce when paymentDataType=EMV? Thanks. Reference: https://developer.apple.com/documentation/passkit/payment-token-format-reference#Detailed-payment-data-keys-EMV
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0
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0
Views
304
Activity
Feb ’26
Wallet Extensions unable to add card
Dears, Please review: FB21940123 (Wallet Extension unable to add card) Thanks,
Replies
1
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0
Views
339
Activity
2w
Error generating domain certificate
I’m having an issue verifying a domain for a Merchant ID. I’m implementing Apple Pay on the web for a demo, and I’ve configured the Azure server to match Apple’s requirements for domain verification, such as the TLS configuration, not requiring client certificates, and ensuring there are no redirects. I’ve run tests with OpenSSL and PowerShell and all responses return HTTP/1.1 200 OK. I also tested the URL Apple says it uses to validate the file under .well-known, and it does show the expected result. I already have the Apple Pay Payment Processing Certificate and the Apple Pay Merchant Identity Certificate approved; the only thing missing is the domain verification. I’m not sure what else to test—if you could help me with a possible solution, I’d really appreciate it. (The project is built in .NET 8 and hosted on Azure App Service.)
Replies
0
Boosts
0
Views
99
Activity
Feb ’26