Device Activity

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Monitor web and app usage through custom time windows and events.

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Difficulty blocking and scheduling with the Screen Time API
Hello, I'm currently facing some technical difficulties in implementing features related to application restrictions using the ScreenTime API. In our app, we allow users to set up restrictions for specific apps and app categories, with scheduled times and days (for example, Mondays and Thursdays, from 2pm to 5pm). The blocking sessions must run independently and simultaneously, allowing different sets of applications to be restricted at different times. However, I ran into two main problems: 1. Applying restrictions in the DeviceActivityMonitor extension: Although I can enable and disable restrictions, I haven't found an effective way to apply multiple FamilyActivitySelections directly in the DeviceActivityMonitor extension. The extension has to manage different blocking sessions independently, restricting different sets of applications and categories simultaneously or separately. I would like to know if it is possible to transmit this list of selected applications via UserDefaults or CoreData to the extension in order to facilitate this integra To better illustrate, here is a snippet of the code I am using: import Foundation import FamilyControls import ManagedSettings import DeviceActivity class AppBlockManager: ObservableObject { private let store = ManagedSettingsStore() private let center = DeviceActivityCenter() @Published var activitySelection: FamilyActivitySelection private var activityName: DeviceActivityName private var schedule: DeviceActivitySchedule init(selection: FamilyActivitySelection, activityName: DeviceActivityName, schedule: DeviceActivitySchedule) { self.activitySelection = selection self.activityName = activityName self.schedule = schedule } func startBlock() { do { try center.startMonitoring(activityName, during: schedule) if let applications = activitySelection.applications.isEmpty ? nil : activitySelection.applicationTokens { store.shield.applications = applications } if let categories = activitySelection.categories.isEmpty ? nil : activitySelection.categoryTokens { store.shield.applicationCategories = ShieldSettings .ActivityCategoryPolicy .specific(categories) store.shield.webDomainCategories = ShieldSettings .ActivityCategoryPolicy .specific(categories) } if let webDomains = activitySelection.webDomains.isEmpty ? nil : activitySelection.webDomainTokens { store.shield.webDomains = webDomains } } catch { print("Error starting monitoring: \(error)") } } func stopBlock() { store.shield.applications = nil store.shield.webDomains = nil store.shield.applicationCategories = nil store.shield.webDomainCategories = nil center.stopMonitoring([activityName]) } } Currently, this AppBlockManager is part of the main app target, not within the DeviceActivityMonitor extension, which is currently empty. With this configuration, I can only have one blocking session active at a time, and when it is deactivated, all restrictions are removed. I tried using different ManagedSettingsStore instances, each named individually, but without success. 2. Problems with scheduling restrictions: Currently, when setting up scheduled monitoring via DeviceActivitySchedule, the restrictions are activated immediately, ignoring the specific times scheduled (e.g. starting at 2pm and ending at 5pm). I need the schedule to work correctly, applying the restrictions only during the defined periods. Alternatively, I've considered running a background task that checks whether active sessions (up to a maximum of 3) should apply the restrictions at that time, but I'm still looking for a more suitable solution. In view of these challenges, I would like some guidance on the following points: What would be the best way to configure the DeviceActivityMonitor extension to receive and apply different FamilyActivitySelections, ensuring that the blocking sessions are independent and can run simultaneously? Is there a recommended approach to ensure that restrictions scheduled via DeviceActivitySchedule are applied and removed according to the times and days defined by the user, ensuring that applications are restricted only during the scheduled periods?
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1k
Oct ’24
Get Cache error with ActivityKit when reboot App。
We are currently experiencing the following weird issue with our iPhone app. As the title says, NSUserDefaults is losing our custom keys and values when phone is rebooted but not unlocked, and this is happening on a very specific scenario with ActivityKit. Context: We are using the NSUserDefaults in the app to store user data (e.g. username). Issue: An error occurred with no permission to access cached messages after a restart. Scenario: When receiving a Dynamic Island notification, if the phone is restarted, after unlocking the phone and tapping on the Dynamic Island to open the App, all cached information results in an error. Reasons for the error: After restarting the APP, the files are in a locked state. The Dynamic Island proactively invokes the App method. When executing the startup method and retrieving cached messages, an error occurs due to lack of permission. All storage, including files, NSUserDefaults, Keychain, and Plist retrieval, results in errors. The error message is as follows: { "errorCode": "-25308", "errorDesc": "Error Domain=com.samsoffes.sskeychain Code=-25308 "(null)"", "serviceName": "com.qunar.qunarclient8", "account": "iid" } The data returned at this time is in a protected state, [UIApplication sharedApplication].isProtectedDataAvailable. Any help or idea will be truly appreciated :)
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396
Oct ’24
Unable to Retrieve bundleIdentifier with FamilyControls .individual Authorization
Tl:dr What are some reasons my bundleIDs aren't showing up and does anyone have good resources to setup the screentime API/DeviceActivityMonitorExtension? I'm working on an iOS app that uses the FamilyControls and DeviceActivity frameworks to monitor and restrict app usage. The app allows users to select apps and set usage limits. When a limit is reached, a DeviceActivityMonitorExtension should block the selected apps. My App setup: Have a model that is called when users select apps to manage these app bundle IDs are then serialized and sent to the Device Monitor Extension via App Group so it can be used when the event threshold is reached. Cant use Application Tokens because they are not serielizable and cant be passed to the extension. Problem: While testing, I’m unable to retrieve the bundleIdentifier and localizedDisplayName from the Application objects after selecting apps. Instead, these properties are nil or empty, preventing me from saving the bundle IDs to share with the extension via App Groups. Assumptions: I suspect this issue is due to missing the com.apple.developer.screentime.api entitlement, which might be required to access these properties even during development. I've requested for the entitlement but its still under review. Key Code Snippets: Authorization Request: class ScreenTimeManager: ObservableObject { static let shared = ScreenTimeManager() @Published var isAuthorized: Bool = false func requestAuthorization() async { do { try await AuthorizationCenter.shared.requestAuthorization(for: .individual) DispatchQueue.main.async { self.isAuthorized = AuthorizationCenter.shared.authorizationStatus == .approved print("Authorization status: \(AuthorizationCenter.shared.authorizationStatus)") } } catch { DispatchQueue.main.async { print("Authorization failed: \(error.localizedDescription)") self.isAuthorized = false } } } } Accessing bundleIdentifier: print("addAppGroup() Called") let managedApps = selection.applications.compactMap { application -> ManagedApp? in guard let token = application.token else { print("No token for application: \(application)") return nil } let app = Application(token: token) print("New Application instance: \(app)") guard let bundleID = app.bundleIdentifier, !bundleID.isEmpty else { print("Bundle identifier is empty or nil for application: \(app)") return nil } let displayName = app.localizedName ?? "Unknown App" print("Processing application with bundleIdentifier: '\(bundleID)' and displayName: '\(displayName)'") return ManagedApp( bundleIdentifier: bundleID, applicationToken: token, localizedDisplayName: displayName ) } if managedApps.isEmpty { print("No managed apps created. Exiting addAppGroup().") return } // Continue with creating DeviceActivityEvent... } Logs - Shows application token but never bundleID or LocalizedDisplayname Application(bundleIdentifer: nil, token: Optional(128 byte <TOKEN_PRESENT>), localizedDisplayName: nil) What I've Tried: Ensured Screen Time is enabled on the device. Verified App Group configuration in both app and extension. Checked that authorization is being requested and the status is .approved. Cleaned and rebuilt the project. Questions: Is the com.apple.developer.screentime.api entitlement required to access bundleIdentifier and localizedDisplayName when using .individual authorization? Is there a way to access these properties without the entitlement, or am I missing a configuration step? Has anyone faced a similar issue and found a solution? Lastly, is there a good place for additional resources on the screentime API??
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837
Sep ’24
Shielding .all(except: ) unexpected behavior
Hi everyone, I’m encountering an issue with shield.applicationCategories = .all(except: applications.applicationTokens) when trying to shield all apps except a specified few. Despite using this configuration, all apps are getting shielded, including those that should be exempt. I’ve verified that the correct applicationTokens are being used and ensured that there are no conflicting schedules that might override this configuration. Interestingly, the ShieldConfiguration appears for the apps that are supposed to be blocked, but not for the ones in the exception list. Has anyone else experienced this issue, or does anyone have insights into what might be causing this behavior? Thanks in advance!
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1.2k
Sep ’24
Checking Equality of ApplicationToken Instances in Swift
Hi everyone, I'm working on a Swift application and trying to determine whether an application has exceeded its limit based on an ApplicationToken. I have the following function to check if the current app's token matches any of the tokens stored when the app limit is reached: private func isAppLimitExceeded(for application: Application?) -> Bool { guard let application = application, let appToken = application.token else { return false } let exceededTokens = configManager.getAppLimitExceededTokens() return exceededTokens.contains { exceededToken in appToken == exceededToken } } The function configManager.getAppLimitExceededTokens() returns a list of [ApplicationToken] that were saved in UserDefaults when an app limit is reached. The goal is to use the isAppLimitExceeded method to verify if the current shield for the app is triggered due to a limit/threshold being exceeded. This function is part of a class that conforms to the ShieldConfigurationDataSource protocol: class ShieldConfigurationExtension: ShieldConfigurationDataSource { // ... } My concern is whether comparing two ApplicationToken instances using == is a reliable method for determining if they are equal. Are ApplicationToken objects guaranteed to be comparable with == out of the box, or do I need to implement Equatable or another method of comparison? Could there be issues with tokens stored in UserDefaults not matching due to reference or serialization differences? Any guidance on how to ensure proper comparison of these tokens would be appreciated! Thanks!
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783
Sep ’24
Family Controls Capabilities missing from capabilities menu in XCode
I am developing an app that will utilize the Family Controls capability to use the DeviceActivity API. I understand that I need to request access to the Family Controls entitlement before releasing the app, but I am nowhere near that stage. I want to be able to test the Family Controls/Device Activity APIs while developing the app in debug mode, but I don't have the ability to add the Family Controls capability to my app. When I go to add it, it doesn't show up in the available options of capabilities to add. Do I need authorization for the Family Controls entitlement to even use the APIs in testing/development? Am I missing a prerequisite checkbox somewhere that would add the capability to the available options? I'm using XCode 16.0.
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1.1k
Sep ’24
Do we need a server to use the Screen Time API?
I want to create an app to control a child's device. As I understand it, I need to follow this logic: I have one app for both the child and the parent. For the child, I request authorization with the following code: try await AuthorizationCenter.shared.requestAuthorization(for: .child) For the parent, I show functions like: familyActivityPicker Are these settings automatically applied to the child's device, or do I need to send a silent push notification to apply the new settings? Additionally, how can I get statistics from the child's device to the parent's device?
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658
Sep ’24
Device Activity Monitor Extension behaves randomly - any idea?
Hello, I'm working on an app that makes use of Screen Time features by leveraging the Family Controls, Device Activity and Managed Settings frameworks. The main app works fine by shielding/unshielding apps with a toggle. When it comes to monitoring the time intervals with the Device Activity Monitor (DAM) extension (e.g. lock X apps for Y minutes), I'm experiencing several issues. To shield/unshield apps and kick off the monitoring I perform the following instructions: let timeInMinutes = 15 let startDate = Date(timeIntervalSinceNow: 1.0) // padding added to avoid invalid DAM ranges < 15 mins. let endDate = startDate.addingTimeInterval(timeInMinutes * 60.0) let components: Set<Calendar.Component> = [.day, .month, .year, .hour, .minute, .second] let calendar = Calendar.current let intervalStart = calendar.dateComponents(components, from: startDate) let intervalEnd = calendar.dateComponents(components, from: endDate) let schedule = DeviceActivitySchedule(intervalStart: intervalStart, intervalEnd: intervalEnd, repeats: false) try deviceActivityCenter.startMonitoring(.definiteShield, during: schedule) let managedSettingsStore = ManagedSettingsStore() managedSettingsStore.shield.applications = selection.applicationTokens // `selection` being an instance of `FamilyActivitySelection` The main pain points are: After this code is performed, I would expect the Device Activity Monitor extension to start, or at least to start once I go to background. To check whether the DAM extension is running or not, I attach to the extension process manually (Product > Attach to Process by PID or Name). But I can see the extension correctly running only after 3-4 attempts of calling startMonitoring. Even when the DAM extension runs, intervalDidStart and intervalDidEnd methods in the extension are called quite randomly - most of the times not being called at all - thus making the extension hugely unaffordable. Please note: I already ask for Screen Time permissions during the onboarding by calling AuthorizationCenter.shared.requestAuthorization(for: .individual), so by the time the user shields the apps, these permissions are already granted. I already have Family Control entitlements for development and distribution, and for both the main target and the DAM extension target. In the intervalDidEnd method, I simply call ManagedSettingsStore().clearAllSettings() and DeviceActivityCenter().stopMonitoring(). This looks like to be enough to stay way below the 6MB memory limit. Am I doing something wrong, is there a way to fix this, or is just the Device Activity framework that is unstable?
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3.6k
Sep ’24
Differentiating and Displaying Screen Time Data for Individual Children in App
Hi everyone, I’m developing a parental control app using Apple's ScreenTime API, and I need to display ScreenTime data separately for each child in a family. The API offers options like .children and .all, but I’m looking for the best way to reliably filter and show data for a single child within the app. I’ve seen other apps like Ohana successfully implement this feature, even the apple official family screen time feature has this where parents can view ScreenTime data for each child individually. I want to achieve a similar experience in my app, ensuring that if a parent selects "John," the app only displays John's ScreenTime, without mixing in data from his siblings. Here’s the approach I’m considering using DeviceActivityFilter and DeviceActivityReport to target data for a specific child: let filter = DeviceActivityFilter( segment: .children, intervals: .everyDay ) let report = DeviceActivityReport( filter: filter ) { (data) in // Process and separate data for each child if let activityData = data as? DeviceActivityReportData { for child in activityData.children { if child.name == "ChildName" { // Replace "ChildName" with the actual child's name or identifier // Access and display data for the specific child print("Child: \(child.name), Screen Time: \(child.screenTime)") } } } } Context: Goal: I need to ensure parents can view ScreenTime data for each child individually, similar to how Ohana does it. For example, selecting "John" should display only John's ScreenTime. Challenge: While some data can be grouped within the DeviceActivity extension, I'm not entirely sure if this approach with DeviceActivityFilter is the most reliable way to isolate and display data for a single child. Has anyone implemented a similar solution? Are there any alternative methods or best practices that could improve the accuracy and reliability of this filtering? Any advice or examples would be greatly appreciated! Thanks!
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713
Sep ’24
How does the threshold in DeviceActivityEvent work
Hey everyone, I'm working on implementing an AppLimit, where after accumulating x minutes of Screen Time for an app, it should be blocked. It works fine on the first day, but stops functioning correctly on subsequent days. What I'm Doing I start a 24/7 schedule with a DeviceActivityEvent that has a specified Screen Time threshold. In my DeviceActivityMonitor, I'm reacting to the eventDidReachThreshold. Once the accumulated time is reached, the app is blocked. This works as expected on the first day. Issues I'm Experiencing / Questions Second Day Issue: On the second day, the app is no longer blocked after the Screen Time threshold is reached, even though it worked on the first day. This leads me to suspect that a DeviceActivityEvent is "consumable". Is this correct? Pre-existing Screen Time Issue: If a user has already surpassed the Screen Time threshold before monitoring starts, the app isn't blocked once the schedule is set up. This leads to 2 issues: I would expect that the accumulated amount of time after starting the schedule would result in the call of eventDidReachThreshold. But it is never called It could also be the case that the previously accumulated time is being kept in mind, but that would mean the apps should be blocked, which isn't the case. Does the threshold account for accumulated Screen Time before the schedule begins? I haven't tested setting a limit of 10 minutes, accumulating 3 minutes of Screen Time, then starting the schedule and accumulating the remaining time, but I'm curious if anyone has encountered this behavior. Does anyone have an explanation for this behavior? Any help would be greatly appreciated!
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1.1k
Aug ’24
Device Activity Report: Resolving 'Context' Type Issue in TotalActivityReport.swift
Hello Apple Developers, I've encountered an issue while working on a DeviceActivityReport in Swift. The problem arises when attempting to use the Context type from DeviceActivityReport. Here is the snippet of the code causing the problem: import DeviceActivity import SwiftUI extension DeviceActivityReport.Context { // If your app initializes a DeviceActivityReport with this context, then the system will use // your extension's corresponding DeviceActivityReportScene to render the contents of the // report. static let totalActivity = Self("Total Activity") } struct TotalActivityReport: DeviceActivityReportScene { // Define which context your scene will represent. let context: DeviceActivityReport.Context = .totalActivity // Define the custom configuration and the resulting view for this report. let content: (String) -> TotalActivityView func makeConfiguration(representing data: DeviceActivityResults<DeviceActivityData>) async -> String { // Reformat the data into a configuration that can be used to create // the report's view. let formatter = DateComponentsFormatter() formatter.allowedUnits = [.day, .hour, .minute, .second] formatter.unitsStyle = .abbreviated formatter.zeroFormattingBehavior = .dropAll let totalActivityDuration = await data.flatMap { $0.activitySegments }.reduce(0, { $0 + $1.totalActivityDuration }) return formatter.string(from: totalActivityDuration) ?? "No activity data" } } Issue: The compiler throws the following errors: 'Context' is not a member type of struct 'DeviceActivityReport.DeviceActivityReport' 'Context' is not a member type of struct 'DeviceActivityReport.DeviceActivityReport' Possible Causes: There might be an issue with referencing DeviceActivityReport.Context directly. The correct type might be DeviceActivityReport.DeviceActivityReport.Context. These files were generated by Xcode, and nothing has been manually changed. Any insights or suggestions to resolve this issue would be greatly appreciated. Best regards,
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897
Aug ’24
Device Activity Report only for Selected Apps
I want to display device activity reports for particular selected apps. for getting a daily basis app uses time. Now, what is happening? there are 10 apps selected from the family activity picker but some apps are displayed in the list. I need all 10 apps or more that I will choose from the family activity picker. The bellow code is used for fetching reports. var body: some View { VStack { DeviceActivityReport(context, filter: filter) } } bellow code is used for the filter @State public var filter = DeviceActivityFilter() init(selectedApps: Set<ApplicationToken>, selectedCategories: Set<ActivityCategoryToken>, selectedWebDomains: Set<WebDomainToken>) { self.selectedApps = selectedApps self.selectedCategories = selectedCategories self.selectedWebDomains = selectedWebDomains self.filter = DeviceActivityFilter( segment: .daily( during: Calendar.current.dateInterval( of: .weekOfYear, for: .now )! ), users: .all, devices: .init([.iPhone]), applications: selectedApps, categories: selectedCategories, webDomains: selectedWebDomains ) } You can see we selected 3 apps from family activity picker but we getting 2 apps from DeviceActivityReport extension following code is for device activity report extension let context: DeviceActivityReport.Context = .totalActivity // Define the custom configuration and the resulting view for this report. let content: (ActivityReport) -> TotalActivityView func makeConfiguration(representing data: DeviceActivityResults<DeviceActivityData>) async -> ActivityReport { // Reformat the data into a configuration that can be used to create // the report's view. var res = "" var list: [AppDeviceActivity] = [] let totalActivityDuration = await data.flatMap { $0.activitySegments }.reduce(0, { $0 + $1.totalActivityDuration }) for await d in data { res += d.user.appleID!.debugDescription res += d.lastUpdatedDate.description for await a in d.activitySegments{ res += a.totalActivityDuration.formatted() for await c in a.categories { for await ap in c.applications { if let apptoken = ap.application.token { let appName = (ap.application.localizedDisplayName ?? "nil") let bundle = (ap.application.bundleIdentifier ?? "nil") let duration = ap.totalActivityDuration let numberOfPickups = ap.numberOfPickups let app = AppDeviceActivity(appToken: apptoken, id: bundle, displayName: appName, duration: duration, numberOfPickups: numberOfPickups) list.append(app) } } } } } return ActivityReport(totalDuration: totalActivityDuration, apps: list) }
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1.1k
Jul ’24
Usage time tracking is being killed by jetsam
Brief & History Since iOS 17.4 and up we experience a lot of flakyness when it comes to DeviceActivity event thresholds. After a lot of testing and investigations inside system logs and filing countless bug reports we found a reproducible way why the event thresholds are not getting properly called. Findings Apparently when the device reaches near to max memory something called jetsamkills processes left and right. This means that the UsageTrackingAgent that (we think) is responsible for tracking the usage time of the device gets killed and doesn't recover until significant memory is freeing up on the device. How to test it yourself Use a slightly older device with ~ 3 or 4 GB of RAM Open a game or two that is meomry intensive (like Fishing Clash, yes..) and observe In the console logs you see something that only happens then: Process UsageTrackingAgent [39307] killed by jetsam reason highwater This happens often but recovers itself when the UsageTrackingAgent exceeds their 6MB memory limit. Yet the log looks like this: Process UsageTrackingAgent [39307] killed by jetsam reason per-process limit Once you kick the game, the memory is free and sometimes the event thresholds are calling in again. Defeating the purpose However this defeats the purpose of tracking usage time and shielding perhaps the playing app from being played after a certain amount of time! Feedback Assistant Ticket Here is the ticket with sysdiagnose, step by step and more information: FB13884981 Please fix this ASAP, this is such a pain for production users and their kids EVERY DAY.
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2.4k
Jul ’24
[iOS 18 Beta 2] Already monitored device activities need to be manually stopped before being restarted
Since iOS 18 Seed 2, I've noticed an issue. When calling startMonitoring(_:during:events:) with an already monitored activity, intervalDidStart in the Device Activity Monitor extension isn't triggered as it should be. I have to manually call stopMonitoring(_:) BEFORE restarting the activity for intervalDidStart to be called. This is 100% reproducible. This is different from how it worked before iOS 18 Seed 2 and contradicts the official documentation, which says, “If the app already monitored the activity, this method overwrites the previous schedule and events.” IMO, this suggests we shouldn't have to stop the activity manually; the startMonitoring(_:during:events:) method should handle it automatically. Is this a mistake or intended behavior? If intended: Could you give us the reason? The documentation should be updated to reflect this change. I've already filed a feedback about this issue (FB14110789).
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1.1k
Jul ’24
Device Activity Framework iPhone , iPad
Hi dear , I am a beginner developer I have an application idea , and I think its great idea 😎 I think the application needs to use Device activity frame work , and UIScreen class , even if the app is in background or terminated , the problem is I don't know how to use these classes and frameworks 🤷🏻‍♂️ the questions are : can I detect UITouch event on UIScreen object even if the app is in background or terminated How to get the current activity name of the device
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1.1k
Jul ’24
The DeviceActivityMonitor did not trigger a callback
The listening callbacks were not triggered for intervalDidStart and intervalDidEnd after successfully starting center.startMonitoring when I attempted to set a schedule with DeviceActivitySchedule at 20-minute intervals Is there anyone who can assist me? Thank you. Below you will find my code. let intervalLengthInSeconds = 20 * 60 let intervalEnd = Date(timeIntervalSinceNow: TimeInterval(intervalLengthInSeconds)) let intervalStart = Date() let schedule = DeviceActivitySchedule(intervalStart: Calendar.current.dateComponents([.hour, .minute], from: intervalStart), intervalEnd: Calendar.current.dateComponents([.hour, .minute], from: intervalEnd), repeats: false, warningTime: DateComponents(minute: 1)) let newActivity = DeviceActivityName(rawValue: "20minuteUse") Log("😯 \(String(describing: schedule.nextInterval))") do { try center.startMonitoring(newActivity, during: schedule) } catch { print("failed to start session: \(error.localizedDescription)") } class MyMonitorExtension: DeviceActivityMonitor { let store = ManagedSettingsStore() // You can use the `store` property to shield apps when an interval starts, ends, or meets a threshold. override func intervalDidStart(for activity: DeviceActivityName) { super.intervalDidStart(for: activity) // Shield selected applications. Log("😓 start-------") } override func intervalDidEnd(for activity: DeviceActivityName) { super.intervalDidEnd(for: activity) Log("😓 end-------") } override func intervalWillStartWarning(for activity: DeviceActivityName) { super.intervalWillStartWarning(for: activity) Log("😓 StartWarning-------") } override func intervalWillEndWarning(for activity: DeviceActivityName) { super.intervalWillEndWarning(for: activity) Log("😓 EndWarning-------") } } schedule.nextInterval ------ print: 😯 Optional(2024-06-21 08:34:00 +0000 to 2024-06-21 08:54:00 +0000)
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885
Jul ’24
Canceling request to […].DeviceActivityMonitorExtension because it exceeded its allowed time.
Hello, I am working on an app that schedules a device activity monitor from the screen time API. I noticed that sometimes scheduling an activity monitor won’t work and instead I see this log: Canceling request to […].DeviceActivityMonitorExtension because it exceeded its allowed time. What does this mean? What exactly is exceeding its allowed time? Would love to get some feedback on this so I can prevent this from happening. Thanks a lot for any help and have a nice day!
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802
Jun ’24
Device Activity Monitor Extension Sometimes Fails To Launch
The device activity monitor extension sometimes fails to launch when a schedule starts/ends or when an event threshold is reached. This issue may persist for several minutes or hours once it begins. Currently, the only known workarounds are: Restarting the phone. Waiting for an indeterminate period, ranging from a few minutes to hours, after which the device activity extension may or may not launch. I've filed a new bug report (FB13556935), which includes a sysdiagnose and precise timestamps of when the issue was reproduced. By looking at the errors, it appears the system is failing to launch the extension because it's looking at an invalid path: Service could not initialize: access(/private/var/containers/Bundle/Application/C6598B47-8977-447C-870B-4D21BDE8ACF9/Jomo.app/PlugIns/JomoDeviceActivityMonitor.appex/JomoDeviceActivityMonitor, X_OK) failed with errno 2 - No such file or directory, error 0x6f - Invalid or missing Program/ProgramArguments [u 8104FF60-5C49-45BD-8AFB-97BE88488134:m (null)] [()] Failed to start plugin; pkd returned an error: Error Domain=PlugInKit Code=4 "RBSLaunchRequest error trying to launch plugin com.jomo.Jomo.JomoDeviceActivityMonitor(8104FF60-5C49-45BD-8AFB-97BE88488134): Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x5dd8273e0 {Error Domain=NSPOSIXErrorDomain Code=111 "Unknown error: 111" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}" UserInfo={NSLocalizedDescription=RBSLaunchRequest error trying to launch plugin com.jomo.Jomo.JomoDeviceActivityMonitor(8104FF60-5C49-45BD-8AFB-97BE88488134): Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x5dd8273e0 {Error Domain=NSPOSIXErrorDomain Code=111 "Unknown error: 111" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}} This bug is CRITICAL for all apps relying on the Device Activity framework. It likely explains a range of issues reported since the framework's release. Specifically, due to this bug, end users may encounter problems such as apps not unblocking at the end of a schedule, apps not blocking at the start of a schedule, and time limits not being updated, among others.
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2.6k
Jun ’24
Difficulty blocking and scheduling with the Screen Time API
Hello, I'm currently facing some technical difficulties in implementing features related to application restrictions using the ScreenTime API. In our app, we allow users to set up restrictions for specific apps and app categories, with scheduled times and days (for example, Mondays and Thursdays, from 2pm to 5pm). The blocking sessions must run independently and simultaneously, allowing different sets of applications to be restricted at different times. However, I ran into two main problems: 1. Applying restrictions in the DeviceActivityMonitor extension: Although I can enable and disable restrictions, I haven't found an effective way to apply multiple FamilyActivitySelections directly in the DeviceActivityMonitor extension. The extension has to manage different blocking sessions independently, restricting different sets of applications and categories simultaneously or separately. I would like to know if it is possible to transmit this list of selected applications via UserDefaults or CoreData to the extension in order to facilitate this integra To better illustrate, here is a snippet of the code I am using: import Foundation import FamilyControls import ManagedSettings import DeviceActivity class AppBlockManager: ObservableObject { private let store = ManagedSettingsStore() private let center = DeviceActivityCenter() @Published var activitySelection: FamilyActivitySelection private var activityName: DeviceActivityName private var schedule: DeviceActivitySchedule init(selection: FamilyActivitySelection, activityName: DeviceActivityName, schedule: DeviceActivitySchedule) { self.activitySelection = selection self.activityName = activityName self.schedule = schedule } func startBlock() { do { try center.startMonitoring(activityName, during: schedule) if let applications = activitySelection.applications.isEmpty ? nil : activitySelection.applicationTokens { store.shield.applications = applications } if let categories = activitySelection.categories.isEmpty ? nil : activitySelection.categoryTokens { store.shield.applicationCategories = ShieldSettings .ActivityCategoryPolicy .specific(categories) store.shield.webDomainCategories = ShieldSettings .ActivityCategoryPolicy .specific(categories) } if let webDomains = activitySelection.webDomains.isEmpty ? nil : activitySelection.webDomainTokens { store.shield.webDomains = webDomains } } catch { print("Error starting monitoring: \(error)") } } func stopBlock() { store.shield.applications = nil store.shield.webDomains = nil store.shield.applicationCategories = nil store.shield.webDomainCategories = nil center.stopMonitoring([activityName]) } } Currently, this AppBlockManager is part of the main app target, not within the DeviceActivityMonitor extension, which is currently empty. With this configuration, I can only have one blocking session active at a time, and when it is deactivated, all restrictions are removed. I tried using different ManagedSettingsStore instances, each named individually, but without success. 2. Problems with scheduling restrictions: Currently, when setting up scheduled monitoring via DeviceActivitySchedule, the restrictions are activated immediately, ignoring the specific times scheduled (e.g. starting at 2pm and ending at 5pm). I need the schedule to work correctly, applying the restrictions only during the defined periods. Alternatively, I've considered running a background task that checks whether active sessions (up to a maximum of 3) should apply the restrictions at that time, but I'm still looking for a more suitable solution. In view of these challenges, I would like some guidance on the following points: What would be the best way to configure the DeviceActivityMonitor extension to receive and apply different FamilyActivitySelections, ensuring that the blocking sessions are independent and can run simultaneously? Is there a recommended approach to ensure that restrictions scheduled via DeviceActivitySchedule are applied and removed according to the times and days defined by the user, ensuring that applications are restricted only during the scheduled periods?
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2
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2
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1k
Activity
Oct ’24
Get Cache error with ActivityKit when reboot App。
We are currently experiencing the following weird issue with our iPhone app. As the title says, NSUserDefaults is losing our custom keys and values when phone is rebooted but not unlocked, and this is happening on a very specific scenario with ActivityKit. Context: We are using the NSUserDefaults in the app to store user data (e.g. username). Issue: An error occurred with no permission to access cached messages after a restart. Scenario: When receiving a Dynamic Island notification, if the phone is restarted, after unlocking the phone and tapping on the Dynamic Island to open the App, all cached information results in an error. Reasons for the error: After restarting the APP, the files are in a locked state. The Dynamic Island proactively invokes the App method. When executing the startup method and retrieving cached messages, an error occurs due to lack of permission. All storage, including files, NSUserDefaults, Keychain, and Plist retrieval, results in errors. The error message is as follows: { "errorCode": "-25308", "errorDesc": "Error Domain=com.samsoffes.sskeychain Code=-25308 "(null)"", "serviceName": "com.qunar.qunarclient8", "account": "iid" } The data returned at this time is in a protected state, [UIApplication sharedApplication].isProtectedDataAvailable. Any help or idea will be truly appreciated :)
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396
Activity
Oct ’24
Unable to Retrieve bundleIdentifier with FamilyControls .individual Authorization
Tl:dr What are some reasons my bundleIDs aren't showing up and does anyone have good resources to setup the screentime API/DeviceActivityMonitorExtension? I'm working on an iOS app that uses the FamilyControls and DeviceActivity frameworks to monitor and restrict app usage. The app allows users to select apps and set usage limits. When a limit is reached, a DeviceActivityMonitorExtension should block the selected apps. My App setup: Have a model that is called when users select apps to manage these app bundle IDs are then serialized and sent to the Device Monitor Extension via App Group so it can be used when the event threshold is reached. Cant use Application Tokens because they are not serielizable and cant be passed to the extension. Problem: While testing, I’m unable to retrieve the bundleIdentifier and localizedDisplayName from the Application objects after selecting apps. Instead, these properties are nil or empty, preventing me from saving the bundle IDs to share with the extension via App Groups. Assumptions: I suspect this issue is due to missing the com.apple.developer.screentime.api entitlement, which might be required to access these properties even during development. I've requested for the entitlement but its still under review. Key Code Snippets: Authorization Request: class ScreenTimeManager: ObservableObject { static let shared = ScreenTimeManager() @Published var isAuthorized: Bool = false func requestAuthorization() async { do { try await AuthorizationCenter.shared.requestAuthorization(for: .individual) DispatchQueue.main.async { self.isAuthorized = AuthorizationCenter.shared.authorizationStatus == .approved print("Authorization status: \(AuthorizationCenter.shared.authorizationStatus)") } } catch { DispatchQueue.main.async { print("Authorization failed: \(error.localizedDescription)") self.isAuthorized = false } } } } Accessing bundleIdentifier: print("addAppGroup() Called") let managedApps = selection.applications.compactMap { application -> ManagedApp? in guard let token = application.token else { print("No token for application: \(application)") return nil } let app = Application(token: token) print("New Application instance: \(app)") guard let bundleID = app.bundleIdentifier, !bundleID.isEmpty else { print("Bundle identifier is empty or nil for application: \(app)") return nil } let displayName = app.localizedName ?? "Unknown App" print("Processing application with bundleIdentifier: '\(bundleID)' and displayName: '\(displayName)'") return ManagedApp( bundleIdentifier: bundleID, applicationToken: token, localizedDisplayName: displayName ) } if managedApps.isEmpty { print("No managed apps created. Exiting addAppGroup().") return } // Continue with creating DeviceActivityEvent... } Logs - Shows application token but never bundleID or LocalizedDisplayname Application(bundleIdentifer: nil, token: Optional(128 byte <TOKEN_PRESENT>), localizedDisplayName: nil) What I've Tried: Ensured Screen Time is enabled on the device. Verified App Group configuration in both app and extension. Checked that authorization is being requested and the status is .approved. Cleaned and rebuilt the project. Questions: Is the com.apple.developer.screentime.api entitlement required to access bundleIdentifier and localizedDisplayName when using .individual authorization? Is there a way to access these properties without the entitlement, or am I missing a configuration step? Has anyone faced a similar issue and found a solution? Lastly, is there a good place for additional resources on the screentime API??
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837
Activity
Sep ’24
Shielding .all(except: ) unexpected behavior
Hi everyone, I’m encountering an issue with shield.applicationCategories = .all(except: applications.applicationTokens) when trying to shield all apps except a specified few. Despite using this configuration, all apps are getting shielded, including those that should be exempt. I’ve verified that the correct applicationTokens are being used and ensured that there are no conflicting schedules that might override this configuration. Interestingly, the ShieldConfiguration appears for the apps that are supposed to be blocked, but not for the ones in the exception list. Has anyone else experienced this issue, or does anyone have insights into what might be causing this behavior? Thanks in advance!
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Activity
Sep ’24
Checking Equality of ApplicationToken Instances in Swift
Hi everyone, I'm working on a Swift application and trying to determine whether an application has exceeded its limit based on an ApplicationToken. I have the following function to check if the current app's token matches any of the tokens stored when the app limit is reached: private func isAppLimitExceeded(for application: Application?) -> Bool { guard let application = application, let appToken = application.token else { return false } let exceededTokens = configManager.getAppLimitExceededTokens() return exceededTokens.contains { exceededToken in appToken == exceededToken } } The function configManager.getAppLimitExceededTokens() returns a list of [ApplicationToken] that were saved in UserDefaults when an app limit is reached. The goal is to use the isAppLimitExceeded method to verify if the current shield for the app is triggered due to a limit/threshold being exceeded. This function is part of a class that conforms to the ShieldConfigurationDataSource protocol: class ShieldConfigurationExtension: ShieldConfigurationDataSource { // ... } My concern is whether comparing two ApplicationToken instances using == is a reliable method for determining if they are equal. Are ApplicationToken objects guaranteed to be comparable with == out of the box, or do I need to implement Equatable or another method of comparison? Could there be issues with tokens stored in UserDefaults not matching due to reference or serialization differences? Any guidance on how to ensure proper comparison of these tokens would be appreciated! Thanks!
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783
Activity
Sep ’24
Family Controls Capabilities missing from capabilities menu in XCode
I am developing an app that will utilize the Family Controls capability to use the DeviceActivity API. I understand that I need to request access to the Family Controls entitlement before releasing the app, but I am nowhere near that stage. I want to be able to test the Family Controls/Device Activity APIs while developing the app in debug mode, but I don't have the ability to add the Family Controls capability to my app. When I go to add it, it doesn't show up in the available options of capabilities to add. Do I need authorization for the Family Controls entitlement to even use the APIs in testing/development? Am I missing a prerequisite checkbox somewhere that would add the capability to the available options? I'm using XCode 16.0.
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Activity
Sep ’24
Do we need a server to use the Screen Time API?
I want to create an app to control a child's device. As I understand it, I need to follow this logic: I have one app for both the child and the parent. For the child, I request authorization with the following code: try await AuthorizationCenter.shared.requestAuthorization(for: .child) For the parent, I show functions like: familyActivityPicker Are these settings automatically applied to the child's device, or do I need to send a silent push notification to apply the new settings? Additionally, how can I get statistics from the child's device to the parent's device?
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658
Activity
Sep ’24
Device Activity Monitor Extension behaves randomly - any idea?
Hello, I'm working on an app that makes use of Screen Time features by leveraging the Family Controls, Device Activity and Managed Settings frameworks. The main app works fine by shielding/unshielding apps with a toggle. When it comes to monitoring the time intervals with the Device Activity Monitor (DAM) extension (e.g. lock X apps for Y minutes), I'm experiencing several issues. To shield/unshield apps and kick off the monitoring I perform the following instructions: let timeInMinutes = 15 let startDate = Date(timeIntervalSinceNow: 1.0) // padding added to avoid invalid DAM ranges < 15 mins. let endDate = startDate.addingTimeInterval(timeInMinutes * 60.0) let components: Set<Calendar.Component> = [.day, .month, .year, .hour, .minute, .second] let calendar = Calendar.current let intervalStart = calendar.dateComponents(components, from: startDate) let intervalEnd = calendar.dateComponents(components, from: endDate) let schedule = DeviceActivitySchedule(intervalStart: intervalStart, intervalEnd: intervalEnd, repeats: false) try deviceActivityCenter.startMonitoring(.definiteShield, during: schedule) let managedSettingsStore = ManagedSettingsStore() managedSettingsStore.shield.applications = selection.applicationTokens // `selection` being an instance of `FamilyActivitySelection` The main pain points are: After this code is performed, I would expect the Device Activity Monitor extension to start, or at least to start once I go to background. To check whether the DAM extension is running or not, I attach to the extension process manually (Product > Attach to Process by PID or Name). But I can see the extension correctly running only after 3-4 attempts of calling startMonitoring. Even when the DAM extension runs, intervalDidStart and intervalDidEnd methods in the extension are called quite randomly - most of the times not being called at all - thus making the extension hugely unaffordable. Please note: I already ask for Screen Time permissions during the onboarding by calling AuthorizationCenter.shared.requestAuthorization(for: .individual), so by the time the user shields the apps, these permissions are already granted. I already have Family Control entitlements for development and distribution, and for both the main target and the DAM extension target. In the intervalDidEnd method, I simply call ManagedSettingsStore().clearAllSettings() and DeviceActivityCenter().stopMonitoring(). This looks like to be enough to stay way below the 6MB memory limit. Am I doing something wrong, is there a way to fix this, or is just the Device Activity framework that is unstable?
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Activity
Sep ’24
Differentiating and Displaying Screen Time Data for Individual Children in App
Hi everyone, I’m developing a parental control app using Apple's ScreenTime API, and I need to display ScreenTime data separately for each child in a family. The API offers options like .children and .all, but I’m looking for the best way to reliably filter and show data for a single child within the app. I’ve seen other apps like Ohana successfully implement this feature, even the apple official family screen time feature has this where parents can view ScreenTime data for each child individually. I want to achieve a similar experience in my app, ensuring that if a parent selects "John," the app only displays John's ScreenTime, without mixing in data from his siblings. Here’s the approach I’m considering using DeviceActivityFilter and DeviceActivityReport to target data for a specific child: let filter = DeviceActivityFilter( segment: .children, intervals: .everyDay ) let report = DeviceActivityReport( filter: filter ) { (data) in // Process and separate data for each child if let activityData = data as? DeviceActivityReportData { for child in activityData.children { if child.name == "ChildName" { // Replace "ChildName" with the actual child's name or identifier // Access and display data for the specific child print("Child: \(child.name), Screen Time: \(child.screenTime)") } } } } Context: Goal: I need to ensure parents can view ScreenTime data for each child individually, similar to how Ohana does it. For example, selecting "John" should display only John's ScreenTime. Challenge: While some data can be grouped within the DeviceActivity extension, I'm not entirely sure if this approach with DeviceActivityFilter is the most reliable way to isolate and display data for a single child. Has anyone implemented a similar solution? Are there any alternative methods or best practices that could improve the accuracy and reliability of this filtering? Any advice or examples would be greatly appreciated! Thanks!
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Activity
Sep ’24
How does the threshold in DeviceActivityEvent work
Hey everyone, I'm working on implementing an AppLimit, where after accumulating x minutes of Screen Time for an app, it should be blocked. It works fine on the first day, but stops functioning correctly on subsequent days. What I'm Doing I start a 24/7 schedule with a DeviceActivityEvent that has a specified Screen Time threshold. In my DeviceActivityMonitor, I'm reacting to the eventDidReachThreshold. Once the accumulated time is reached, the app is blocked. This works as expected on the first day. Issues I'm Experiencing / Questions Second Day Issue: On the second day, the app is no longer blocked after the Screen Time threshold is reached, even though it worked on the first day. This leads me to suspect that a DeviceActivityEvent is "consumable". Is this correct? Pre-existing Screen Time Issue: If a user has already surpassed the Screen Time threshold before monitoring starts, the app isn't blocked once the schedule is set up. This leads to 2 issues: I would expect that the accumulated amount of time after starting the schedule would result in the call of eventDidReachThreshold. But it is never called It could also be the case that the previously accumulated time is being kept in mind, but that would mean the apps should be blocked, which isn't the case. Does the threshold account for accumulated Screen Time before the schedule begins? I haven't tested setting a limit of 10 minutes, accumulating 3 minutes of Screen Time, then starting the schedule and accumulating the remaining time, but I'm curious if anyone has encountered this behavior. Does anyone have an explanation for this behavior? Any help would be greatly appreciated!
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Activity
Aug ’24
Device Activity Report: Resolving 'Context' Type Issue in TotalActivityReport.swift
Hello Apple Developers, I've encountered an issue while working on a DeviceActivityReport in Swift. The problem arises when attempting to use the Context type from DeviceActivityReport. Here is the snippet of the code causing the problem: import DeviceActivity import SwiftUI extension DeviceActivityReport.Context { // If your app initializes a DeviceActivityReport with this context, then the system will use // your extension's corresponding DeviceActivityReportScene to render the contents of the // report. static let totalActivity = Self("Total Activity") } struct TotalActivityReport: DeviceActivityReportScene { // Define which context your scene will represent. let context: DeviceActivityReport.Context = .totalActivity // Define the custom configuration and the resulting view for this report. let content: (String) -> TotalActivityView func makeConfiguration(representing data: DeviceActivityResults<DeviceActivityData>) async -> String { // Reformat the data into a configuration that can be used to create // the report's view. let formatter = DateComponentsFormatter() formatter.allowedUnits = [.day, .hour, .minute, .second] formatter.unitsStyle = .abbreviated formatter.zeroFormattingBehavior = .dropAll let totalActivityDuration = await data.flatMap { $0.activitySegments }.reduce(0, { $0 + $1.totalActivityDuration }) return formatter.string(from: totalActivityDuration) ?? "No activity data" } } Issue: The compiler throws the following errors: 'Context' is not a member type of struct 'DeviceActivityReport.DeviceActivityReport' 'Context' is not a member type of struct 'DeviceActivityReport.DeviceActivityReport' Possible Causes: There might be an issue with referencing DeviceActivityReport.Context directly. The correct type might be DeviceActivityReport.DeviceActivityReport.Context. These files were generated by Xcode, and nothing has been manually changed. Any insights or suggestions to resolve this issue would be greatly appreciated. Best regards,
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897
Activity
Aug ’24
Device Activity Report only for Selected Apps
I want to display device activity reports for particular selected apps. for getting a daily basis app uses time. Now, what is happening? there are 10 apps selected from the family activity picker but some apps are displayed in the list. I need all 10 apps or more that I will choose from the family activity picker. The bellow code is used for fetching reports. var body: some View { VStack { DeviceActivityReport(context, filter: filter) } } bellow code is used for the filter @State public var filter = DeviceActivityFilter() init(selectedApps: Set<ApplicationToken>, selectedCategories: Set<ActivityCategoryToken>, selectedWebDomains: Set<WebDomainToken>) { self.selectedApps = selectedApps self.selectedCategories = selectedCategories self.selectedWebDomains = selectedWebDomains self.filter = DeviceActivityFilter( segment: .daily( during: Calendar.current.dateInterval( of: .weekOfYear, for: .now )! ), users: .all, devices: .init([.iPhone]), applications: selectedApps, categories: selectedCategories, webDomains: selectedWebDomains ) } You can see we selected 3 apps from family activity picker but we getting 2 apps from DeviceActivityReport extension following code is for device activity report extension let context: DeviceActivityReport.Context = .totalActivity // Define the custom configuration and the resulting view for this report. let content: (ActivityReport) -> TotalActivityView func makeConfiguration(representing data: DeviceActivityResults<DeviceActivityData>) async -> ActivityReport { // Reformat the data into a configuration that can be used to create // the report's view. var res = "" var list: [AppDeviceActivity] = [] let totalActivityDuration = await data.flatMap { $0.activitySegments }.reduce(0, { $0 + $1.totalActivityDuration }) for await d in data { res += d.user.appleID!.debugDescription res += d.lastUpdatedDate.description for await a in d.activitySegments{ res += a.totalActivityDuration.formatted() for await c in a.categories { for await ap in c.applications { if let apptoken = ap.application.token { let appName = (ap.application.localizedDisplayName ?? "nil") let bundle = (ap.application.bundleIdentifier ?? "nil") let duration = ap.totalActivityDuration let numberOfPickups = ap.numberOfPickups let app = AppDeviceActivity(appToken: apptoken, id: bundle, displayName: appName, duration: duration, numberOfPickups: numberOfPickups) list.append(app) } } } } } return ActivityReport(totalDuration: totalActivityDuration, apps: list) }
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Activity
Jul ’24
Usage time tracking is being killed by jetsam
Brief & History Since iOS 17.4 and up we experience a lot of flakyness when it comes to DeviceActivity event thresholds. After a lot of testing and investigations inside system logs and filing countless bug reports we found a reproducible way why the event thresholds are not getting properly called. Findings Apparently when the device reaches near to max memory something called jetsamkills processes left and right. This means that the UsageTrackingAgent that (we think) is responsible for tracking the usage time of the device gets killed and doesn't recover until significant memory is freeing up on the device. How to test it yourself Use a slightly older device with ~ 3 or 4 GB of RAM Open a game or two that is meomry intensive (like Fishing Clash, yes..) and observe In the console logs you see something that only happens then: Process UsageTrackingAgent [39307] killed by jetsam reason highwater This happens often but recovers itself when the UsageTrackingAgent exceeds their 6MB memory limit. Yet the log looks like this: Process UsageTrackingAgent [39307] killed by jetsam reason per-process limit Once you kick the game, the memory is free and sometimes the event thresholds are calling in again. Defeating the purpose However this defeats the purpose of tracking usage time and shielding perhaps the playing app from being played after a certain amount of time! Feedback Assistant Ticket Here is the ticket with sysdiagnose, step by step and more information: FB13884981 Please fix this ASAP, this is such a pain for production users and their kids EVERY DAY.
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Activity
Jul ’24
[iOS 18 Beta 2] Already monitored device activities need to be manually stopped before being restarted
Since iOS 18 Seed 2, I've noticed an issue. When calling startMonitoring(_:during:events:) with an already monitored activity, intervalDidStart in the Device Activity Monitor extension isn't triggered as it should be. I have to manually call stopMonitoring(_:) BEFORE restarting the activity for intervalDidStart to be called. This is 100% reproducible. This is different from how it worked before iOS 18 Seed 2 and contradicts the official documentation, which says, “If the app already monitored the activity, this method overwrites the previous schedule and events.” IMO, this suggests we shouldn't have to stop the activity manually; the startMonitoring(_:during:events:) method should handle it automatically. Is this a mistake or intended behavior? If intended: Could you give us the reason? The documentation should be updated to reflect this change. I've already filed a feedback about this issue (FB14110789).
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Activity
Jul ’24
Device Activity Framework iPhone , iPad
Hi dear , I am a beginner developer I have an application idea , and I think its great idea 😎 I think the application needs to use Device activity frame work , and UIScreen class , even if the app is in background or terminated , the problem is I don't know how to use these classes and frameworks 🤷🏻‍♂️ the questions are : can I detect UITouch event on UIScreen object even if the app is in background or terminated How to get the current activity name of the device
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Activity
Jul ’24
The DeviceActivityMonitor did not trigger a callback
The listening callbacks were not triggered for intervalDidStart and intervalDidEnd after successfully starting center.startMonitoring when I attempted to set a schedule with DeviceActivitySchedule at 20-minute intervals Is there anyone who can assist me? Thank you. Below you will find my code. let intervalLengthInSeconds = 20 * 60 let intervalEnd = Date(timeIntervalSinceNow: TimeInterval(intervalLengthInSeconds)) let intervalStart = Date() let schedule = DeviceActivitySchedule(intervalStart: Calendar.current.dateComponents([.hour, .minute], from: intervalStart), intervalEnd: Calendar.current.dateComponents([.hour, .minute], from: intervalEnd), repeats: false, warningTime: DateComponents(minute: 1)) let newActivity = DeviceActivityName(rawValue: "20minuteUse") Log("😯 \(String(describing: schedule.nextInterval))") do { try center.startMonitoring(newActivity, during: schedule) } catch { print("failed to start session: \(error.localizedDescription)") } class MyMonitorExtension: DeviceActivityMonitor { let store = ManagedSettingsStore() // You can use the `store` property to shield apps when an interval starts, ends, or meets a threshold. override func intervalDidStart(for activity: DeviceActivityName) { super.intervalDidStart(for: activity) // Shield selected applications. Log("😓 start-------") } override func intervalDidEnd(for activity: DeviceActivityName) { super.intervalDidEnd(for: activity) Log("😓 end-------") } override func intervalWillStartWarning(for activity: DeviceActivityName) { super.intervalWillStartWarning(for: activity) Log("😓 StartWarning-------") } override func intervalWillEndWarning(for activity: DeviceActivityName) { super.intervalWillEndWarning(for: activity) Log("😓 EndWarning-------") } } schedule.nextInterval ------ print: 😯 Optional(2024-06-21 08:34:00 +0000 to 2024-06-21 08:54:00 +0000)
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885
Activity
Jul ’24
Canceling request to […].DeviceActivityMonitorExtension because it exceeded its allowed time.
Hello, I am working on an app that schedules a device activity monitor from the screen time API. I noticed that sometimes scheduling an activity monitor won’t work and instead I see this log: Canceling request to […].DeviceActivityMonitorExtension because it exceeded its allowed time. What does this mean? What exactly is exceeding its allowed time? Would love to get some feedback on this so I can prevent this from happening. Thanks a lot for any help and have a nice day!
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802
Activity
Jun ’24
Device Activity Monitor Extension Sometimes Fails To Launch
The device activity monitor extension sometimes fails to launch when a schedule starts/ends or when an event threshold is reached. This issue may persist for several minutes or hours once it begins. Currently, the only known workarounds are: Restarting the phone. Waiting for an indeterminate period, ranging from a few minutes to hours, after which the device activity extension may or may not launch. I've filed a new bug report (FB13556935), which includes a sysdiagnose and precise timestamps of when the issue was reproduced. By looking at the errors, it appears the system is failing to launch the extension because it's looking at an invalid path: Service could not initialize: access(/private/var/containers/Bundle/Application/C6598B47-8977-447C-870B-4D21BDE8ACF9/Jomo.app/PlugIns/JomoDeviceActivityMonitor.appex/JomoDeviceActivityMonitor, X_OK) failed with errno 2 - No such file or directory, error 0x6f - Invalid or missing Program/ProgramArguments [u 8104FF60-5C49-45BD-8AFB-97BE88488134:m (null)] [()] Failed to start plugin; pkd returned an error: Error Domain=PlugInKit Code=4 "RBSLaunchRequest error trying to launch plugin com.jomo.Jomo.JomoDeviceActivityMonitor(8104FF60-5C49-45BD-8AFB-97BE88488134): Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x5dd8273e0 {Error Domain=NSPOSIXErrorDomain Code=111 "Unknown error: 111" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}" UserInfo={NSLocalizedDescription=RBSLaunchRequest error trying to launch plugin com.jomo.Jomo.JomoDeviceActivityMonitor(8104FF60-5C49-45BD-8AFB-97BE88488134): Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x5dd8273e0 {Error Domain=NSPOSIXErrorDomain Code=111 "Unknown error: 111" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}} This bug is CRITICAL for all apps relying on the Device Activity framework. It likely explains a range of issues reported since the framework's release. Specifically, due to this bug, end users may encounter problems such as apps not unblocking at the end of a schedule, apps not blocking at the start of a schedule, and time limits not being updated, among others.
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Activity
Jun ’24