Screen Time

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Share and manage web-usage data, and observe changes made to Screen Time settings by a parent or guardian.

Posts under Screen Time tag

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How to get all ManagedSettingStore objects
Using the Screen Time API, I can create multiple ManagedSettingStore objects with different names. Is there a way to retrieve these later by name? For example, if I create them dynamically from a configuration managed by the user of my app, and the app crashes or its data gets corrupted, how can I get rid of "stale" ManagedSettingStore objects that I no longer know? Or, if I somehow lose the name of a ManagedSettingStore I created, how long does the store stay active? Forever? How can I get rid of the "stale" store?
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Screen Time Crash Bug & Downtime Features Taken Away
I have recently noticed that ever since I downloaded iOS 18 Public Beta 1, I have been unable to get to the screen time settings, after clicking the tab, the app just freezes. Although after a while I did get to the Screen Time tab, but all of the previous changes to my screen time were voided. App limits, Downtime, you name it, all gone. While my app limits do not work, I noticed that downtime still functioned, but when my parent changed the downtime settings on their phone (running iOS 17 no betas), it did nothing on my end. I am currently submitting feedback to apple and am trying to find workarounds. On an unrelated note to this issue, I noticed that “One More Minute” and “Request More Time” aren‘t there anymore, does anybody have any ideas or workarounds on any of these?
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iOS 18 screen time crashing bug
i just downloaded the iOS 18 beta yesterday and now my phones (iPhone 15 pro) screen time keeps crashing. when I reach my limit and input the screen time code it won’t respond and keeps me locked out. when I went into the settings to just turn off screen time the entire settings app just freezes and then crashes entirely. I’ve tried restarting the phone several times and nothing has any impact and can’t find anything online except a lot of other people having the same issue without a fix.
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ScreenTimeAPI Access
"Hi everyone! We've encountered an issue with uploading our app to the App Store. We received the Family Controls Distribution permission, updated the certificates and profiles, submitted it for review, but received feedback that the request simply doesn't appear for the moderators. Does anyone know what the problem might be? Our request is: try await center.requestAuthorization(for: .individual). We also confirmed that the device must have TouchID or FaceID installed."
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Will special entitlements like Screentime API remain valid when transferring an app?
Certain entitlements require special permission from Apple like DriverKit or Screentime API/Family controls. Those entitlements are tied to the bundle IDs of the app. If those entitlements have been granted for an app from developer A (personal account) and we transfer that app to developer B (organization account), including the bundle IDs, will those bundle IDs keep the entitlement? Or will we need to re-request from the developer account B? Any insights or experiences regarding this process would be greatly appreciated.
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Using blockedApplications in the Screen Time API
What is the proper use case of blockedApplications in the Screen Time API? I seem to be using it exactly as the documentation describes, however it is being rejected from the App Store. I am passing in bundle identifiers to block/hide the applications from the device. What would be the proper way to use blockedApplications? Or is there a way to use it at all in an app being submitted for review? Thanks!
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Screen Time crash issue in iOS 18 Beta 2
Hi Apple The screen time issue is still going on in iOS 18 Beta 2. I have submitted my report in feedback but there is no response yet. There is no other way of accessing the screen time settings. It just crashes. If I try to go to the locked out app, the only option that actually works is the OK button. You can’t dismiss or extend for 15 minutes. Whoever going through this issue please report in feedback
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Canceling request to […].DeviceActivityMonitorExtension because it exceeded its allowed time.
Hello, I am working on an app that schedules a device activity monitor from the screen time API. I noticed that sometimes scheduling an activity monitor won’t work and instead I see this log: Canceling request to […].DeviceActivityMonitorExtension because it exceeded its allowed time. What does this mean? What exactly is exceeding its allowed time? Would love to get some feedback on this so I can prevent this from happening. Thanks a lot for any help and have a nice day!
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iOS 17.5.1 only: STWebpageController loadView crash due to NSInternalInconsistencyException
Hi there, We recently released our app and got one production crash that can not be reproduced by our developers. It happens only on iOS 17.5.1 and the crash seems to be related to STWebpageController init at app start. The crash number is increasing fast but we have no idea about why it happens. Please help us to check the crash report below: Role: Foreground OS Version: iPhone OS 17.5.1 (21F90) Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: SIGNAL 6 Abort trap: 6 Triggered by Thread: 0 Last Exception Backtrace: 0 CoreFoundation 0x1a29fcf20 __exceptionPreprocess + 164 (NSException.m:249) 1 APP_NAME 0x105e9e344 crashpad::(anonymous namespace)::HANDLE_UNCAUGHT_NSEXCEPTION(objc_object*, char const*) + 700 (exception_processor.mm:306) 2 APP_NAME 0x105e9d640 crashpad::(anonymous namespace)::ObjcExceptionPreprocessor(objc_object*) + 2544 (exception_processor.mm:513) 3 libobjc.A.dylib 0x19a8a6018 objc_exception_throw + 60 (objc-exception.mm:356) 4 Foundation 0x1a1f03868 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 188 (NSException.m:252) 5 ScreenTime 0x226860b2c __31-[STWebpageController loadView]_block_invoke + 448 (STWebpageController.m:140) 6 UIKitCore 0x1a55ae418 __146-[NSExtension(UIViewControllerAdditions) _instantiateViewControllerWithInputItems:asAccessory:traitCollection:listenerEndpoint:connectionHandler:]_block_invoke.29 + 268 (NSExtension_UIKitAdditions.m:96) 7 libdispatch.dylib 0x1aa8a013c _dispatch_call_block_and_release + 32 (init.c:1530) 8 libdispatch.dylib 0x1aa8a1dd4 _dispatch_client_callout + 20 (object.m:576) 9 libdispatch.dylib 0x1aa8b05a4 _dispatch_main_queue_drain + 988 (queue.c:7898) 10 libdispatch.dylib 0x1aa8b01b8 _dispatch_main_queue_callback_4CF + 44 (queue.c:8058) 11 CoreFoundation 0x1a29cf710 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 (CFRunLoop.c:1780) 12 CoreFoundation 0x1a29cc914 __CFRunLoopRun + 1996 (CFRunLoop.c:3149) 13 CoreFoundation 0x1a29cbcd8 CFRunLoopRunSpecific + 608 (CFRunLoop.c:3420) 14 GraphicsServices 0x1e787c1a8 GSEventRunModal + 164 (GSEvent.c:2196) 15 UIKitCore 0x1a500490c -[UIApplication _run] + 888 (UIApplication.m:3713) 16 UIKitCore 0x1a50b89d0 UIApplicationMain + 340 (UIApplication.m:5303) 17 APP_NAME 0x104dbc5c0 AppMain + 444 (app_exe_main.mm:128) 18 APP_NAME 0x104dbc630 main + 12 (app_exe_main.mm:135) 19 dyld 0x1c607de4c start + 2240 (dyldMain.cpp:1298) Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000001ebab742c __pthread_kill + 8 (:-1) 1 libsystem_pthread.dylib 0x00000001ff856c0c pthread_kill + 268 (pthread.c:1721) 2 libsystem_c.dylib 0x00000001aa95aba0 abort + 180 (abort.c:118) 3 libc++abi.dylib 0x00000001ff774ca4 abort_message + 132 (abort_message.cpp:78) 4 libc++abi.dylib 0x00000001ff764e5c demangling_terminate_handler() + 348 (cxa_default_handlers.cpp:77) 5 libobjc.A.dylib 0x000000019a8c1e2c _objc_terminate() + 144 (objc-exception.mm:496) 6 ourSdk 0x0000000108d8bc40 FIRCLSTerminateHandler() + 500 (FIRCLSException.mm:0) 7 libc++abi.dylib 0x00000001ff774068 std::__terminate(void (*)()) + 16 (cxa_handlers.cpp:59) 8 libc++abi.dylib 0x00000001ff77400c std::terminate() + 108 (cxa_handlers.cpp:88) 9 libdispatch.dylib 0x00000001aa8a1de8 _dispatch_client_callout + 40 (object.m:579) 10 libdispatch.dylib 0x00000001aa8b05a4 _dispatch_main_queue_drain + 988 (queue.c:7898) 11 libdispatch.dylib 0x00000001aa8b01b8 _dispatch_main_queue_callback_4CF + 44 (queue.c:8058) 12 CoreFoundation 0x00000001a29cf710 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 (CFRunLoop.c:1780) 13 CoreFoundation 0x00000001a29cc914 __CFRunLoopRun + 1996 (CFRunLoop.c:3149) 14 CoreFoundation 0x00000001a29cbcd8 CFRunLoopRunSpecific + 608 (CFRunLoop.c:3420) 15 GraphicsServices 0x00000001e787c1a8 GSEventRunModal + 164 (GSEvent.c:2196) 16 UIKitCore 0x00000001a500490c -[UIApplication _run] + 888 (UIApplication.m:3713) 17 UIKitCore 0x00000001a50b89d0 UIApplicationMain + 340 (UIApplication.m:5303) 18 APP_NAME 0x0000000104dbc5c0 AppMain + 444 (app_exe_main.mm:128) 19 APP_NAME 0x0000000104dbc630 main + 12 (app_exe_main.mm:135) 20 dyld 0x00000001c607de4c start + 2240 (dyldMain.cpp:1298)
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