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Apple Vision Pro - Homonymous Hemianopia
Individuals with a stroke can end up with vision impairments: specifically Homonymous Hemianopia which basically means the individual has lost sight in (as an example) the left half of both eyes. I'm interested in understanding if it would be possible to help individuals with this vision impairment by providing an accessibility config within the Apple Vision Pro which would first determine an individuals field of view (possibly by showing a field of dots across the entire "screen" and having the individual look at the dot and click. Based on the results of this field of view, this would determine how the screen would be presented to the user moving forward. My mom (82 years old) had a stroke recently and was diagnosed with Homonymous Hemianopia. She lived on her IPhone and would love to get back the ability to text message, use Facebook, and order items from Amazon. Please advise if you believe the Apple Vision Pro would be capable of helping in this area with the suggested development, or other thoughts.
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467
Jan ’25
iOS 18 Video Playback Experience
It’s impossible to enjoy video playback with this update. 1) Starting with the play/pause location, not friendly with your hand; 2) How are we supposed to back and forth just a few frames? I was thinking there is a hidden button somewhere to enable the old playback, because that’s waaay absurd. 3) Video playback with buttons enable makes video playback smaller, that’s ridiculous
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441
Oct ’24
New ipados 18.3 beta troubleshooting
Hi apple, ive been having a problem with my ipad pro 5th generation. since updating my ipad it has been acting weird lately… to be specific it keeps closing twice randomly and the widgets turn white andcmy screen keeps going black when i go on apps it keeps exiting out of the app also the new siri is so slow and wouldnt answer when i say [hey siri] only on random ocasions please help me fix this problem because i need my ipad for studying… thank you.
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704
Jan ’25
[tvOS] VoiceOver Skips Description Text When Info Panel Opens in AVPlayerViewController
When the native info panel (which displays the title, subtitle, description, and custom buttons) opens, the focus immediately shifts to the first button. As a result, VoiceOver skips the description, which is crucial for users relying on accessibility features. I haven’t found a way to detect when it opens. Knowing this would allow me to trigger custom VoiceOver announcements or adjust the focus order dynamically. Are any other people experiencing this issue, and how do we solve it?
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669
Oct ’24
CARPLAY IPH15PMX DOES NOT CONNECT to MERCEDES GLC
I m unable to connect CarPlay to Mercedes GLC 2024 with Apple 15PMX. Made all recommendations by Apple, renew the car's sw too. It didn't work despite I tried many times. Funny that my iPhone 11 connects flawlessly both with cord or wireless. However my iPhone 15PMX does connect to any other cars too either with cable or wireless. Is it a bug or a really inability?
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451
Nov ’24
Iphone 14 plus
I am facing issue of back camera in my iphone 14 plus it is showing the black screen and my iphone is manufacture between april 2023 to april 2024 but its still not eligible for apple program my phone is also getting same issue why its not eligible for it
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321
Jan ’25
Add custom emoji tags
Allow the user to add their own tags to the default emoji tags. For instance, this emoji, for me, is nonna: 🤌🏻. My efficiency would improve immensely if I could search for it as the “Nonna” emoji, rather than searching for nonna, remembering it doesn’t exist, trying the search for other things it might be called, realising I don’t know what it is, then having to scroll through all the hand emojis twice to find it. 🤌🏻🤞🏼👌
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479
Jan ’25
iOS 18 review
Over the years apple y'all have continued to improve iOS adding many new features and I’m very impressed with the new ai features however there’s one thing that yall haven’t added for some reason and it’s a clear all tabs button. It would make things so much easier instead of swiping up on all those tabs you can you just press a button and everything’s reset. I don’t know if y'all have a reason for not adding the button yet but just putting it out there.
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580
Nov ’24
Ipad 7th generation
I updated with 18.3 beta, but lost video and audio option with that update, I tried to restore with itune in windows 11, got struck between. Forcefully turned off ipad, after two tries got off.... Off like blinked out screen... Not tried all tricks to on, can't on....please tell a solution. Used all your advices in internet. It was 90% charged, working superbly. So far no risk... Please help me. No charging icon, no sign of life. How can On?
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417
Feb ’25
What is the appropriate accessibility trait for selectable UITableViewCell?
I’m trying to understand the best practice for assigning accessibilityTraits to a UITableViewCell that users can select from a list of options. In Apple’s first-party apps like Settings, I’ve noticed an inconsistent approach—some cells use the Button trait, while others simply announce the label along with the Selected trait when applicable, without any additional role like Button or Adjustable. So my question is: What is the most appropriate accessibility trait to use for a selectable table view cell that updates a selection (like a settings option)? Is using .button the right approach, or should we rely solely on .selected? Is there any user experience guideline from Apple that recommends one over the other? Would love to hear how others handle this for clarity and consistency in VoiceOver behavior.
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91
Apr ’25
AccessibilityUIServer 100% CPU on iOS 18
Hello, after installing iOS 18 on our smartphones we experience a dramatic CPU load of the thread "AccessibilityUIServer" after installing one of our apps. This results in a drastic battery drainage and heats up the iPhone very fast. Under previous iOS versions this was no problem. Do you have any ideas how this could happen?
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329
Oct ’24
Unity Apple Plugin Accessibility Voice over issue with focus
I am trying to implement voice over to my game, and have encountered an issue where a static text will take focus of all other interactions. I have a tutorial scene where I have one short "static text" accessibility node, but rest of gameplay is without such. This static text field occupies small part of screen and works fine, but I am not able to click on anything else, including any of my gameplay elements, wherever on the screen I click, it just re-highlights that static text. It there a requirement for all elements to use Accessibility Nodes and can't have mixed setup with some not having them ? How can I get around it? Question number 2: What decides which Accessibility node gets selected when entering a new UI screen, I have multiple buttons and am observing rather random behaviour, every time different button is highlighted first. Question number 3: The plugin documentation mentiones runtime support in play mode, are there any specific steps for this to work as I can't seem to be able to. I have VoiceOver enabled on macOS unity is on macOS (also tried iOS) platform but it doesn't seem to do anything. Note my buttons and label accessibility nodes work correctly on iOS build. Thanks in advance for any help
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430
Jan ’25
PerformAccessibilityAudit and sufficientElementDescription clarification
Hi, I am writing in the hope to receive some clarification about the rationale of the Audit type sufficientElementDescription - in context with Accessibility Audit API. Please see my test below: And another example in context with Xcode, where the strings visible in the UI are also set as accessible labels of their respective elements. Thanks for your help!
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476
Jan ’25
iOS 18 Siri Shortcut with a phrase does not appear in Shortcuts App any more
I was able to add shortcuts with parameters and use them from the Shprtcuts app in iOS 17, nevertheless Siri intent did never work. I upgraded to iOS 18 my app and my mobile. Now, the shortcut only appears in shortcuts app if no parameter is added to it. When I try to set a parameter, the shortcut does not appear any mora in Shortcuts app. struct ShortcutsProvider: AppShortcutsProvider { static var appShortcuts: [AppShortcut] { AppShortcut( intent: OpenAppIntent(), phrases: [ "Show (.$screen) in (.applicationName)" ], shortTitle: "Open", systemImageName: "iphone.badge.play" ) } } struct OpenAppIntent: AppIntent { static var title: LocalizedStringResource = "Show" static let description = IntentDescription("Shows a screen.") static var openAppWhenRun: Bool = true static var authenticationPolicy = IntentAuthenticationPolicy.alwaysAllowed @Parameter(title: "screen") var screen: String @MainActor func perform() async throws -> some IntentResult { return .result() } } extension ScreenOption: AppEntity { struct OpenAppQuery: EntityQuery { @IntentParameterDependency<OpenAppIntent>( \.$screen ) var openAppIntent func entities(for: [ScreenOption.ID]) async throws -> [ScreenOption] { return [] } func suggestedEntities() async throws -> [ScreenOption] { return [] } } var displayRepresentation: DisplayRepresentation { .init(stringLiteral: "\(title)") } static var defaultQuery: OpenAppQuery = OpenAppQuery() static var typeDisplayRepresentation: TypeDisplayRepresentation = .init(name: "Screen") } extension ScreenOption: EntityIdentifierConvertible { static func entityIdentifier(for entityIdentifierString: String) -> ScreenOption? { allCases.filter { $0.rawValue == entityIdentifierString }.first } public var entityIdentifierString: String { rawValue } public init?(entityIdentifierString: String) { guard let screenOption = ScreenOption.entityIdentifier(for: entityIdentifierString) else { return nil } self = screenOption } }
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735
Nov ’24