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CarPlay Support
Hi All, We've been working on a new CarPlay-supported App and are hoping for advice on how to achieve this. We have completed the CarPlay Entitledment Request, but have not received any response from Apple. Given we're close to launch on Android, we'd love to have these projects completed together. Any advice on how to make contact with the approvals team, or suggestions on how long this will normally take? If they're no longer taking applications or rejection is high, any guidance would be greatly appreciated too!
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82
May ’25
DriverKit assertion in OSAction::Cancel() for timer handler
I have a dext that creates a periodic timer on its own dispatch queue. The callback is declared as follows: virtual void HandleTimer( OSAction *action, uint64_t time ) TYPE(IOTimerDispatchSource::TimerOccurred); The timer is allocated as follows: CreateActionHandleTimer( size, &ivars->TimerHandler ); IODispatchQueue::Create( "TimerQueue", 0, 0, &ivars->TimerDispatchQueue ); IOTimerDispatchSource::Create( ivars->TimerDispatchQueue, &ivars->TimerDispatchSrc ); I can start up the timer and it works just fine. However, in my Stop() method, when trying to shut the timer down, I get an assertion in OSAction::Cancel() for TimerHandler: Assertion failed: (queue), function Cancel, file uioserver.cpp, line 4401. What does this assertion indicate or is the source code available? If so, where? I'm using macOS 15.5. Note I am attempting to cancel the handler after the dispatch source and queue are canceled and the cleanup methods have been called (which is working). But, cancelling TimerHandler first also asserts.
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81
May ’25
Is it possible to communicate with peripherals through the TypeC port of Apple 15 or above mobile phones?
I need to implement an app that exchanges data with peripherals through TypeC on Apple 15 phones, but I have two questions that I need to ask for help: Which library is used to communicate with peripherals through the TypeC port of the Apple mobile phone? Do peripherals need to pass MFi authentication before they can communicate with the App?
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149
Jun ’25
Technical Inquiry Regarding DriverKit USB Serial Communication Issues on iPadOS
I am currently developing a kiosk system that incorporates an iPad along with a custom peripheral device. The two components are intended to communicate via USB serial. I have encountered a critical issue while working with the official DriverKit sample code provided at the following link: https://developer.apple.com/documentation/driverkit/communicating-between-a-driverkit-extension-and-a-client-app Model info : iPad Pro 12.9-inch (5th generation / M1 chipset) iPadOS 18.4.1 App Stops Functioning After Repeated Builds When I first build and run the sample code without any modifications, it works as expected. However, after making changes and running the app repeatedly on the iPad, it eventually reaches a state where the app stops functioning completely — no logs are printed, and device communication fails. Reinstalling the app or rebooting the iPad does not resolve the issue. Even when I revert to the original, unmodified sample code, the problem persists. Surprisingly, if I generate a new Bundle Identifier, the app functions normally again. I would like to ask: What could be causing this behavior? Have similar cases been reported before? For your reference, I’ve attached a video demonstrating the issue and the source code used during the recording: Source Code: https://drive.google.com/file/d/14whvWwuhrmS5VoR3sSKyNT-GpTPC_c_8/view?usp=sharing Video: https://drive.google.com/file/d/1SfqIkEphSDrvg-CKS6KBcJ1VBP3cPqCC/view?usp=sharing Request for USB Serial Communication Reference Currently, due to the issue above, I am unable to obtain a device instance at all. Even assuming this is resolved, I noticed that the sample code does not include any implementation or reference material for USB serial communication itself. Is there any official sample code or documentation available that demonstrates USB serial communication between an iPad and an external device using DriverKit? Difficulty Debugging Due to Missing os_log Output Another challenge I'm facing is the inability to view os_log output while connecting the USB device to the iPad. This significantly hinders the debugging process during DriverKit development. Are there any recommended or supported methods for accessing logs and debugging effectively in this environment?
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96
Jun ’25
iTunes Asks for an update that doesn't exist
I want to update my iPhone 15 Pro to iOS 26 from iOS 18.5. I downloaded ipsw firmware. But iTunes and Apple Devices App requires update version of app for update to iOS 26. But I use last version of iTunes / Apple Devices, which was realised 2 May, 2025. That mean Apple need to update their apps for adaptation it to iOS 26 update?
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81
Jun ’25
CarPlay not working on iOS 26 beta
Just wanted to check here to see if anyone else is running into the issue of CarPlay not working at all on iOS 26 Beta 1, even with the update on Friday. I plug my phone in (wired) and CarPlay never shows up. I've seen a Reddit thread where other folks are seeing the same thing.
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222
Jul ’25
BLE Connection Failure with iPad A16 and Silicon Labs Gecko SDK 3.x Devices
We're seeing a consistent issue where iPads with the A16 chip fail to connect to our BLE device, which uses a Silicon Labs chip running Gecko SDK 3.x. All other Apple devices — including older iPads and iPhones — connect without any problems. According to Silicon Labs, the issue stems from the iPad A16 sending an LL_CHANNEL_REPORTING_IND message (opcode 0x28) during connection establishment: Per Silicon Labs: "Currently the iPad 16 will send a message for LL_CHANNEL_REPORTING_IND (opcode 0x28). This is a feature that is not supported in Gecko SDK 3.x. Shortly after, the BLE module responds with an 'Unknown Response' (opcode 0x07), indicating that it does not support opcode 0x28 After this exchange the iPad stops sending meaningful transactions to the BLE module and eventually closes the connection. The BLE Module is responding to this unknown request as specified in the BT Core Spec Volume 6 Part B." Unfortunately, the firmware on these BLE modules cannot be updated remotely, and we've already shipped several thousand units to customers. Given how widely Silicon Labs' BLE modules are deployed, we suspect this issue could be affecting many other developers and products as well. We’re hoping Apple might offer a workaround or allow us access — even internally or unofficially — to suppress or bypass this feature in CoreBluetooth for this specific scenario. For example, is there a way to disable LL_CHANNEL_REPORTING_IND or instruct the stack to ignore the unknown response from the peripheral? We’re open to any workaround via CoreBluetooth (even private APIs or entitlements, if necessary) that would allow us to preserve compatibility without a mass recall. If there's an Apple engineer monitoring this, we'd be extremely grateful for guidance or escalation. Thank you!
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169
Jul ’25
How to get access of Admin Submission/Completion queues for NVMe devices from any driver or user space application to submit Admin command ?
Few user space applications are available in market for example xnvme, but does not have any interaction with Admin Submission/Completion queues. Also IOCTLs are not very prominent . Is there any ways to get access to the native NVMe Mac driver source code? Thanks, hopefully we will get some positive response here.
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1k
Nov ’24
Neither macOS 14.7 "Standard" 'AppleUserHIDEventDriver' Matching Driver Nor Custom HIDDriverKit Driver 'IOUserHIDEventService::dispatchDigitizerTouchEvent' API Work for a HID-standard Digitizer Touch Pad Device
I have been working on a multi-platform multi-touch HID-standard digitizer clickpad device. The device uses Bluetooth Low Energy (BLE) as its connectivity transport and advertises HID over GATT. To date, I have the device working successfully on Windows 11 as a multi-touch, gesture-capable click pad with no custom driver or app on Windows. However, I have been having difficulty getting macOS to recognize and react to it as a HID-standard multi-touch click pad digitizer with either the standard Apple HID driver (AppleUserHIDEventDriver) or with a custom-coded driver extension (DEXT) modeled, based on the DTS stylus example and looking at the IOHIDFamily open source driver(s). The trackpad works with full-gesture support on Windows 11 and the descriptors seem to be compliant with the R23 Accessory Guidelines document, §15. With the standard, matching Apple AppleUserHIDEventDriver HID driver, when enumerating using stock-standard HID mouse descriptors, the device works fine on macOS 14.7 "Sonoma" as a relative pointer device with scroll wheel capability (two finger swipe generates a HID scroll report) and a single button. With the standard, matching Apple AppleUserHIDEventDriver HID driver, when enumerating using stock-standard HID digitizer click/touch pad descriptors (those same descriptors used successfully on Windows 11), the device does nothing. No button, no cursor, no gestures, nothing. Looking at ioreg -filtb, all of the key/value pairs for the driver match look correct. Because, even with the Apple open source IOHIDFamily drivers noted above, we could get little visibility into what might be going wrong, I wrote a custom DriverKit/HIDDriverKit driver extension (DEXT) (as noted above, based on the DTS HID stylus example and the open source IOHIDEventDriver. With that custom driver, I can get a single button click from the click pad to work by dispatching button events to dispatchRelativePointerEvent; however, when parsing, processing, and dispatching HID digitizer touch finger (that is, transducer) events via IOUserHIDEventService::dispatchDigitizerTouchEvent, nothing happens. If I log with: % sudo log stream --info --debug --predicate '(subsystem == "com.apple.iohid")' either using the standard AppleUserHIDEventDriver driver or our custom driver, we can see that our input events are tickling the IOHIDNXEventTranslatorSessionFilter HID event filter, so we know HID events are getting from the device into the macOS HID stack. This was further confirmed with the DTS Bluetooth PacketLogger app. Based on these events flowing in and hitting IOHIDNXEventTranslatorSessionFilter, using the standard AppleUserHIDEventDriver driver or our custom driver, clicks or click pad activity will either wake the display or system from sleep and activity will keep the display or system from going to sleep. In short, whether with the stock driver or our custom driver, HID input reports come in over Bluetooth and get processed successfully; however, nothing happens—no pointer movement or gesture recognition. STEPS TO REPRODUCE For the standard AppleUserHIDEventDriver: Pair the device with macOS 14.7 "Sonoma" using the Bluetooth menu. Confirm that it is paired / bonded / connected in the Bluetooth menu. Attempt to click or move one or more fingers on the touchpad surface. Nothing happens. For the our custom driver: Pair the device with macOS 14.7 "Sonoma" using the Bluetooth menu. Confirm that it is paired / bonded / connected in the Bluetooth menu. Attempt to click or move one or more fingers on the touchpad surface. Clicks are correctly registered. With transducer movement, regardless of the number of fingers, nothing happens.
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687
Nov ’24
IOServiceOpen fails with -308 Error (smUnExBusError)
I have a driver project where I'm opening and closing a connection to a custom driver. If I do what I think I need to be doing to unmap the memory, when I try to open the service again, it fails. If I skip the step where I do that unmapping, the service opens successfully. If I call unmap() before trying to call openConnection() again, it will fail with a -308 error return code. If I skip that call to unmap(), it works and I'm able to communicate with my device. Here's the code where I open the service: public func openConnection() throws { guard !isOpen else { return } // Open device var connection: io_connect_t = IO_OBJECT_NULL var result = IOServiceOpen(device, mach_task_self_, 0, &connection) if result != kIOReturnSuccess { NSLog("Failed opening device with error: 0x%08x.\n", result); throw NSError.cdc_kernelReturnErrorWithError(result) } defer { IOConnectRelease(connection) } if device == IO_OBJECT_NULL || connection == IO_OBJECT_NULL { throw NSError.cdc_kernelReturnErrorWithError(result) } let receiveDataMappedMemory = ClientDriverMappedMemory(connection: connection, memoryType: MappedMemoryType_ReceiveDataBuffer) try receiveDataMappedMemory.map() let transmitDataMappedMemory = ClientDriverMappedMemory(connection: connection, memoryType: MappedMemoryType_TransmitDataBuffer) try transmitDataMappedMemory.map() // Setup async notification IONotificationPortSetDispatchQueue(dataReceivedPort, dataReceivedQueue) let callbackPort = IONotificationPortGetMachPort(dataReceivedPort) let input = DataStruct(foo: 0, bar: 0) var output = DataStruct(foo: 0, bar: 0) var outputSize = MemoryLayout<DataStruct>.size // Trampoline to C function because I don't quite know how to make this work in Swift result = setupCallback(self, connection, callbackPort, input, &output, &outputSize) if result != kIOReturnSuccess { NSLog("Error registering async callback with driver: \(result)"); throw NSError.cdc_kernelReturnErrorWithError(result) } self.connection = connection self.receivedDataMappedMemory = receiveDataMappedMemory self.transmitDataMappedMemory = transmitDataMappedMemory } map() and unmap() functions: - (BOOL)mapWithError:(NSError **)error { error = error ?: &(NSError * __autoreleasing){ nil }; kern_return_t result = IOConnectMapMemory64(self.connection, self.memoryType, mach_task_self(), &_address, &_size, kIOMapAnywhere); if (result != kIOReturnSuccess) { *error = [NSError cdc_kernelReturnErrorWithError:result]; return NO; } self.mapped = YES; return YES; } - (BOOL)unmapWithError:(NSError **)error { error = error ?: &(NSError * __autoreleasing){ nil }; kern_return_t result = IOConnectUnmapMemory64(self.connection, self.memoryType, mach_task_self(), _address); if (result != kIOReturnSuccess) { *error = [NSError cdc_kernelReturnErrorWithError:result]; return NO; } self.mapped = NO; return YES; } Any insights? What all should I be doing to close the service? Why would the unmapping create this issue or what else could the -308 error be indicated has gone wrong?
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641
Dec ’24
The curious case of the "IOKit Driver" Xcode target.
Firstly, I realise that Kexts are deprecated. And for my needs, user-space IOKit from an application might be more than I’ll ever need, but I can’t help ensuring I’ve got all my ducks in a row while I’m designing an app. I noticed in the above Kext deprecation notice that it’s more about specific APIs that are deprecated rather than the kext mechanism itself (no mention of IOKit kernel APIs there). Along with the fact that a reboot would be required and various other policy changes. While reading up on System Extensions and the various newer tools, DriverKit, Endpoint Security etc, I’ve noticed there’s no mention of this “IOKit Driver” target/deliverable in the Xcode template chooser. It looks like, from the requirements, that DriverKit is aimed at hardware manufacturers, with a need to request the DriverKit entitlement for development. With respect to Apple’s internal Kext deprecation roadmap, how safe is it to build a product that relies on using an IOKit Driver and are there any requirements similar to DriverKit? Would a developer need to request an entitlement? If I developed an app using user-space IOKit and, for illustration purposes let’s say I also included an IOKit Driver in the app bundle. If I used the IOKit API, including header file constants only (no digging around in the IORegistryExplorer for non-public keys), as Apple intends them to be used, would this fall foul of any App Store rules that anyone is aware of? Put another way, would making use of an IOKit Driver disqualify my app from being distributed via the App Store, similar to an Endpoint Security extension? As an aside, there are a lot of API in the ES Framework that could be used to build apps that have nothing to do with Endpoint Security. File system related apps for example. It’s a shame there isn’t an enhanced middle ground between FSEvents and Endpoint Security framework.
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801
Dec ’24
Issue Writing to BAR1 After BAR0 is Unavailable
Hello Everyone, I encountered an issue with PCI memory access in DriverKit. In my case, BAR0 is not available, but BAR1 is ready for use. Here’s the log output: !!! ERROR : Failed to get BAR0 info (error: 0xe00002f0). !!! BAR1 - MemoryIndex: 0x00000000, Size: 0x00040000, Type: 0 Issue Description When I initially wrote to BAR0 using memoryIndex = 0, it worked successfully: AME_Address_Write_32(pAMEData, pAMEData->memoryIndex, AME_HOST_INT_MASK_REGISTER, 0x0F); However, I mistakenly forgot to update memoryIndex to 1 for BAR1. Surprisingly, the write operation still succeeded. When I fixed memoryIndex = 1 for BAR1, the write operation no longer had any effect. There was no error, but the expected behavior did not occur. Relevant API (From IOPCIDevice.iig) /*! /*! * @brief Writes a 32-bit value to the PCI device's aperture at a given memory index. * @discussion This method writes a 32-bit register on the device and returns its value. * @param memoryIndex An index into the array of ranges assigned to the device. * @param offset An offset into the device's memory specified by the index. * @param data A 32-bit value to be written in host byte order. */ void MemoryWrite32(uint8_t memoryIndex, uint64_t offset, uint32_t data) LOCALONLY; Log Output: Writes to BAR0 (memoryIndex = 0) AME_Address_Write_32() called memoryIndex: 0, offset: 0x34, data: 0xf Wrote data 0xF to offset 52 AME_Address_Write_32() called memoryIndex: 0, offset: 0xa0, data: 0x1 Wrote data 0x1 to offset 160 AME_Address_Write_32() called memoryIndex: 0, offset: 0x20, data: 0xffffffff Wrote data 0xFFFFFFFF to offset 32 Writes to BAR1 (memoryIndex = 1) – No Response AME_Address_Write_32() called memoryIndex: 1, offset: 0x34, data: 0xf No confirmation log, no visible effect. Questions What should memoryIndex be set to for BAR1? The log shows "BAR1 - MemoryIndex: 0x00000000", but should I be using 1 instead? How can I verify if a write operation to BAR1 is successful? Is there a way to check if the memory region is actually writable? Should I use MemoryRead32() to confirm the written value? Any guidance would be greatly appreciated! Best Regards, Charles
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Mar ’25
Implementing Hardware Interrupt Handling with InterruptOccurred in DriverKit
Hello everyone, I’m working on implementing hardware interrupt handling in DriverKit and came across the InterruptOccurred method in IOInterruptDispatchSource. I noticed that its declaration ends with a TYPE macro: virtual void InterruptOccurred(OSAction* action, uint64_t count, uint64_t time) TYPE(IOInterruptDispatchSource::InterruptOccurred); This structure seems similar to how Timer Events are set up, where an event is linked to a callback and triggered by a timer. I’m attempting to use a similar approach, but for hardware-triggered interrupts rather than timer events. I’m currently in the trial-and-error phase of the implementation, but if anyone has a working example or reference on how to properly implement and register InterruptOccurred, it would be greatly appreciated! Best regards, Charles
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224
May ’25
Issues accessing UserDefaults and performing API calls in CarPlay while iPhone is locked
I'm developing a CarPlay Fueling app with CarPlay entitlement properly configured. While testing, I ran into two issues and would appreciate any guidance: UserDefaults access while iPhone is locked: In my CarPlay implementation, I read values from UserDefaults that were previously saved in the iOS app. However, when the iPhone is locked and the CarPlay session is active, it seems that the CarPlay extension cannot read the stored values. Is this the expected behavior? If so, how can I persist and access data across the app and CarPlay reliably? API calls while iPhone is locked: The CarPlay interface in my app communicates with a server to display lists and detail views. When the iPhone is locked, are network calls still allowed from the CarPlay extension? Currently, I do not have any background modes enabled in the app capabilities. If I enable background modes and implement background network logic to ensure API calls complete properly, would this be considered acceptable usage for CarPlay in App Store review? Or could it raise any rejection concerns during the approval process? Thanks in advance for your help.
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78
Jun ’25
Apple Maps directions not starting on first launch in CarPlay
In my app, I want to launch Apple Maps and start turn-by-turn navigation when the user taps a button. I referred to Apple’s documentation and sample projects and implemented the following code: if let url = URL(string: "maps://?t=m&amp;amp;amp;daddr=(addr)") { self.carplayScene?.open(url, options: nil, completionHandler: nil) } This works only if Apple Maps has been launched at least once on the iPhone or in the CarPlay environment. If Apple Maps has never been opened before, it launches the app but does not automatically start navigation. However, once the user has opened Apple Maps at least once — either on the phone or through CarPlay — then navigation starts as expected from that point on. Is this behavior expected? Or is it a bug?
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74
Jun ’25
Trigger UserAbortTaskRequest method in IOUserSCSIParallelInterfaceController subclass
Hello, I have DriverKit SCSI driver (PCI through Thunderbolt). And there is some logic and command which should be send to device in UserAbortTaskRequest method. But I cannot find out a way UserAbortTaskRequest to be called by system, so cannot debug the code inside. In which cases IOUserSCSIParallelInterfaceController/DriverKit framework calls UserAbortTaskRequest ? Is there a way to imitate situation (in driver or in some external tool), so that UserAbortTaskRequest be called to debug such case?
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92
Jul ’25
IOCTL in MacOS drivers (DriverKit/DEXT)
Hi, In Linux we have this driver structure where the handlers are defined as below: static struct file_operations fops = { .owner = THIS_MODULE, .read = etx_read, .write = etx_write, .open = etx_open, .unlocked_ioctl = etx_ioctl, .release = etx_release, }; So when the user app calls open() with the appropriate file/device handle "etx_open" in the driver is acalled, etc. However, the Apple driver structure that is exposed to developers is different and it has changed drastically with the DriverKit architecture. I have some custom requests from the user app where I need to call this ioctl() type requests on my serial port "tty.myusbserial1234". My driver is derived from IOUserUSBSerial and is working fine for all other practical purposes except for such custom requirements. Has anyone encountered such a problem in MacOS DriverKit and what is the solution or an alternative? https://developer.apple.com/documentation/driverkit/communicating-between-a-driverkit-extension-and-a-client-app This gives a different approach, but the serial ports are accessed via open/read/write/close system calls and tcsetattr and other termios functions to set baud-rate and such. So, the above approcah is not suitable for my purpose. Any ideas/help is very much appreciated. Thanks.
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67
Jul ’25
External Accessory
Hi, we are listed for the MFI program as a licensed manufacturer. We have now started with the IAP3 sample code and the IAP chips to build up a USB communication between our accessory and an iOS device. We are looking for a sample project for the iOS part. Is there some available? The only official I can find is this: https://developer.apple.com/library/archive/samplecode/EADemo/Introduction/Intro.html#//apple_ref/doc/uid/DTS40010079 This app is somehow outdated and from 2016. Is there something else available as a starting point? And how does this relate to IOKit since it is available for serial communication on iOS16 as well? Kind regards,
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79
Jul ’25
USBSendSetLineCoding failing in DeviceRequest with error code 0xe0005000
Hi, This is the code snippet in my driver for an usb uart device. I am trying to call standard cdc-acm command to set the Line Coding in the device, but fails with this error: "USBSendSetLineCoding - Failed : 0xe0005000, bytes transferred: 0" I guess the USB device is returning this error due to incorrect buffer or format. There is no proper documentation on how to use IOMemoryDescriptor when the data has to be passed down in a buffer to the usb stack. (IOUSBHostInterface->DeviceRequest()) Can anyone please point out what is wrong with this code and suggest a right method? void MyDriver::USBSendSetLineCoding(uint32_t BaudRate, uint8_t StopBits, uint8_t TX_Parity, uint8_t CharLength) { kern_return_t ret = kIOReturnSuccess; LineCoding *lineParms; uint16_t lcLen = sizeof(LineCoding)-1; lineParms = (LineCoding *)IOMalloc(lcLen); if (!lineParms) { MyDebugLog("USBSendSetLineCoding - allocate lineParms failed"); return; } bzero(lineParms, lcLen); lineParms->bCharFormat = StopBits - 2; lineParms->bParityType = TX_Parity - 1; lineParms->bDataBits = CharLength; OSSwapBigToHostInt32(BaudRate); lineParms->dwDTERate = BaudRate; IOBufferMemoryDescriptor* bufferDescriptor = nullptr; _controlInterface->CreateIOBuffer(kIOMemoryDirectionOut, lcLen, &bufferDescriptor); IOMemoryMap *map = nullptr; bufferDescriptor->CreateMapping(kIOMemoryMapReadOnly, 0, 0, 0, 0, &map); if(map == nullptr) { MyDebugLog("USBSendSetLineCoding - Failed to map memory in CreateMapping\n"); IOFree(lineParms, lcLen); bufferDescriptor->release(); return; } uint64_t ptr = map->GetAddress(); if(!ptr) { MyDebugLog("USBSendSetLineCoding - Failed to get Memory Address\n"); IOFree(lineParms, lcLen); bufferDescriptor->release(); map->release(); return; } memcpy(&ptr, lineParms, lcLen); uint8_t bmRequestType = kIOUSBDeviceRequestDirectionOut | kIOUSBDeviceRequestTypeClass | kIOUSBDeviceRequestRecipientInterface; uint16_t wValue = 0; uint16_t wIndex = _bControlInterfaceNumber; uint16_t bytesTransferred = 0; ret = _controlInterface->DeviceRequest(bmRequestType, kUSBSET_LINE_CODING, wValue, wIndex, lcLen, bufferDescriptor, &bytesTransferred, 1000); IOFree(lineParms, lcLen); map->release(); bufferDescriptor->release(); if (ret != kIOReturnSuccess) { MyDebugLog("USBSendSetLineCoding - Failed : 0x%x, bytes transferred: %d\n", ret, bytesTransferred); return; } return; } I am able to call DeviceRequest() successfully on the same interface for any other setting that requires no data buffer, such as, "ret = _controlInterface->DeviceRequest(bmRequestType, kUSBSEND_BREAK, wValue, wIndex, 0, NULL, &bytesTransferred, 1000);" So I think the "bufferDescriptor" is not properly created or the data is not copied correctly in this function for the failure. "ret = _controlInterface->DeviceRequest(bmRequestType, kUSBSET_LINE_CODING, wValue, wIndex, lcLen, bufferDescriptor, &bytesTransferred, 1000);" Any help is very much appreciated. Thanks in advance.
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78
Aug ’25
CarPlay UI Issues in iOS 26: CPListItem accessoryImage Misplaced and Display Problems
Starting with iOS 26, we've noticed that the accessoryImage in CPListItem is not working as expected in CarPlay. Previously, accessoryImage would appear in place of the accessoryType, but now it appears awkwardly next to the detailText, and the image itself is not rendering properly. We have submitted feedback to Apple multiple times, but the issue still persists in the latest beta releases. In general, there seem to be several CarPlay UI problems introduced in iOS 26. For example: In CPPointOfInterestTemplate, the pinImage is displayed at an excessively large size. Scroll positions in lists behave unexpectedly. CPInformationTemplate allows infinite scrolling, which seems unintended. Please take a look into these issues. Thank you.
3
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136
Aug ’25