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Debugging a Network Extension Provider
I regularly see folks struggle to debug their Network Extension providers. For an app, and indeed various app extensions, debugging is as simple as choosing Product > Run in Xcode. That’s not the case with a Network Extension provider, so I thought I’d collect together some hints and tips to help you get started. If you have any comments or questions, create a new thread here on DevForums. Put it in the App & System Services > Networking and tag it with Network Extension. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Debugging a Network Extension Provider Debugging a Network Extension provider presents some challenges; its not as simple as choosing Product > Run in Xcode. Rather, you have to run the extension first and then choose Debug > Attach to Process. Attaching is simple, it’s the running part that causes all the problems. When you first start out it can be a challenge to get your extension to run at all. Add a First Light Log Point The first step is to check whether the system is actually starting your extension. My advice is to add a first light log point, a log point on the first line of code that you control. The exact mechanics of this depend on your development, your deployment target, and your NE provider’s packaging. In all cases, however, I recommend that you log to the system log. The system log has a bunch of cool features. If you’re curious, see Your Friend the System Log. The key advantage is that your log entries are mixed in with system log entries, which makes it easier to see what else is going on when your extension loads, or fails to load. IMPORTANT Use a unique subsystem and category for your log entries. This makes it easier to find them in the system log. For more information about Network Extension packaging options, see TN3134 Network Extension provider deployment. Logging in Swift If you’re using Swift, the best logging API depends on your deployment target. On modern systems — macOS 11 and later, iOS 14 and later, and aligned OS releases — it’s best to use the Logger API, which is shiny and new and super Swift friendly. For example: let log = Logger(subsystem: "com.example.galactic-mega-builds", category: "earth") let client = "The Mice" let answer = 42 log.log(level: .debug, "run complete, client: \(client), answer: \(answer, privacy: .private)") If you support older systems, use the older, more C-like API: let log = OSLog(subsystem: "com.example.galactic-mega-builds", category: "earth") let client = "The Mice" let answer = 42 os_log(.debug, log: log, "run complete, client: %@, answer: %{private}d", client as NSString, answer) Logging in C If you prefer a C-based language, life is simpler because you only have one choice: #import <os/log.h> os_log_t log = os_log_create("com.example.galactic-mega-builds", "earth"); const char * client = "The Mice"; int answer = 42; os_log_debug(log, "run complete, client: %s, answer: %{private}d", client, answer); Add a First Light Log Point to Your App Extension If your Network Extension provider is packaged as an app extension, the best place for your first light log point is an override of the provider’s initialiser. There are a variety of ways you could structure this but here’s one possibility: import NetworkExtension import os.log class PacketTunnelProvider: NEPacketTunnelProvider { static let log = Logger(subsystem: "com.example.myvpnapp", category: "packet-tunnel") override init() { self.log = Self.log log.log(level: .debug, "first light") super.init() } let log: Logger … rest of your code here … } This uses a Swift static property to ensure that the log is constructed in a race-free manner, something that’s handy for all sorts of reasons. It’s possible for your code to run before this initialiser — for example, if you have a C++ static constructor — but that’s something that’s best to avoid. Add a First Light Log Point to Your System Extension If your Network Extension provider is packaged as a system extension, add your first light log point to main.swift. Here’s one way you might structure that: import NetworkExtension func main() -> Never { autoreleasepool { let log = PacketTunnelProvider.log log.log(level: .debug, "first light") NEProvider.startSystemExtensionMode() } dispatchMain() } main() See how the main function gets the log object from the static property on PacketTunnelProvider. I told you that’d come in handy (-: Again, it’s possible for your code to run before this but, again, that’s something that’s best to avoid. App Extension Hints Both iOS and macOS allow you to package your Network Extension provider as an app extension. On iOS this is super reliable. I’ve never seen any weirdness there. That’s not true on macOS. macOS lets the user put apps anywhere; they don’t have to be placed in the Applications directory. macOS maintains a database, the Launch Services database, of all the apps it knows about and their capabilities. The app extension infrastructure uses that database to find and load app extensions. It’s not uncommon for this database to get confused, which prevents Network Extension from loading your provider’s app extension. This is particularly common on developer machines, where you are building and rebuilding your app over and over again. The best way to avoid problems is to have a single copy of your app extension’s container app on the system. So, while you’re developing your app extension, delete any other copies of your app that might be lying around. If you run into problems you may be able to fix them using: lsregister, to interrogate and manipulate the Launch Services database pluginkit, to interrogate and manipulate the app extension state [1] IMPORTANT Both of these tools are for debugging only; they are not considered API. Also, lsregister is not on the default path; find it at /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Versions/A/Support/lsregister. For more details about pluginkit, see the pluginkit man page. When debugging a Network Extension provider, add buttons to make it easy to save and remove your provider’s configuration. For example, if you’re working on a packet tunnel provider you might add: A Save Config button that calls the saveToPreferences(completionHandler:) method to save the tunnel configuration you want to test with A Remove Config button that calls the removeFromPreferences(completionHandler:) method to remove your tunnel configuration These come in handy when you want to start again from scratch. Just click Remove Config and then Save Config and you’ve wiped the slate clean. You don’t have to leave these buttons in your final product, but it’s good to have them during bring up. [1] This tool is named after the PluginKit framework, a private framework used to load this type of app extension. It’s distinct from the ExtensionKit framework which is a new, public API for managing extensions. System Extension Hints macOS allows you to package your Network Extension provider as a system extension. For this to work the container app must be in the Applications directory [1]. Copying it across each time you rebuild your app is a chore. To avoid that, add a Build post-action script: Select your app’s scheme and choose Product > Scheme > Edit Scheme. On the left, select Build. Click the chevron to disclose all the options. Select Post-actions. In the main area, click the add (+) button and select New Run Script Action. In the “Provide build settings from” popup, select your app target. In the script field, enter this script: ditto "${BUILT_PRODUCTS_DIR}/${FULL_PRODUCT_NAME}" "/Applications/${FULL_PRODUCT_NAME}" Now, each time you build your app, this script will copy it to the Applications directory. Build your app now, both to confirm that this works and to enable the next step. The next issue you’ll find is that choosing Product > Run runs the app from the build products directory rather than the Applications directory. To fix that: Edit your app’s scheme again. On the left, select Run. In the main area, select the Info tab. From the Executable popup, choose Other. Select the copy of your app in the Applications directory. Now, when you choose Product > Run, Xcode will run that copy rather than the one in the build products directory. Neat-o! For your system extension to run your container app must activate it. As with the Save Config and Remote Config buttons described earlier, it’s good to add easy-to-access buttons to activate and deactivate your system extension. With an app extension the system automatically terminates your extension process when you rebuild it. This is not the case with a system extension; you’ll have to deactivate and then reactivate it each time. Each activation must be approved in System Settings > Privacy & Security. To make that easier, leave System Settings running all the time. This debug cycle leaves deactivated but not removed system extensions installed on your system. These go away when you restart, so do that from time to time. Once a day is just fine. macOS includes a tool, systemextensionctl, to interrogate and manipulate system extension state. The workflow described above does not require that you use it, but it’s good to keep in mind. Its man page is largely content free so run the tool with no arguments to get help. [1] Unless you disable System Integrity Protection, but who wants to do that? You Can Attach with the Debugger Once your extension is running, attach with the debugger using one of two commands: To attach to an app extension, choose Debug > Attach to Process > YourAppExName. To attach to a system extension, choose Debug > Attach to Process by PID or Name. Make sure to select Debug Process As root. System extensions run as root so the attach will fail if you select Debug Process As Me. But Should You? Debugging networking code with a debugger is less than ideal because it’s common for in-progress network requests to time out while you’re stopped in the debugger. Debugging Network Extension providers this way is especially tricky because of the extra steps you have to take to get your provider running. So, while you can attach with the debugger, and that’s a great option in some cases, it’s often better not to do that. Rather, consider the following approach: Write the core logic of your provider so that you can unit test each subsystem outside of the provider. This may require some scaffolding but the time you take to set that up will pay off once you encounter your first gnarly problem. Add good logging to your provider to help debug problems that show up during integration testing. I recommend that you treat your logging as a feature of your product. Carefully consider where to add log points and at what level to log. Check this logging code into your source code repository and ship it — or at least the bulk of it — as part of your final product. This logging will be super helpful when it comes to debugging problems that only show up in the field. Remember that, when using the system log, log points that are present but don’t actually log anything are very cheap. In most cases it’s fine to leave these in your final product. Now go back and read Your Friend the System Log because it’s full of useful hints and tips on how to use the system log to debug the really hard problems. General Hints and Tips Install the Network Diagnostics and VPN (Network Extension) profiles [1] on your test device. These enable more logging and, most critically, the recording of private data. For more info about that last point, see… you guessed it… Your Friend the System Log. Get these profiles from our Bug Reporting > Profiles and Logs page. When you’re bringing up a Network Extension provider, do your initial testing with a tiny test app. I regularly see folks start out by running Safari and that’s less than ideal. Safari is a huge app with lots of complexity, so if things go wrong it’s hard to tell where to look. I usually create a small test app to use during bring up. The exact function of this test app varies by provider type. For example: If I’m building a packet tunnel provider, I might have a test function that makes an outgoing TCP connection to an IP address. Once I get that working I add another function that makes an outgoing TCP connection to a DNS name. Then I start testing UDP. And so on. Similarly for a content filter, but then it makes sense to add a test that runs a request using URLSession and another one to bring up a WKWebView. If I’m building a DNS proxy provider, my test app might use CFHost to run a simple name-to-address query. Also, consider doing your bring up on the Mac even if your final target is iOS. macOS has a bunch of handy tools for debugging networking issues, including: dig for DNS queries nc for TCP and UDP connections netstat to display the state of the networking stack tcpdump for recording a packet trace [2] Read their respective man pages for all the details. On the other hand, the build / run / debug cycle is simpler on iOS than it is on macOS, especially when you’re building a system extension on macOS. Even if your ultimate goal is to build a macOS-only system extension, if your provider type supports app extension packaging then you should consider whether it makes sense to adopt that packaging just for to speed up your development. If you do decide to try this, be aware that a packaging change can affect your code. See Network Extension Provider Packaging for more on that. [1] The latter is not a profile on macOS, but just a set of instructions. [2] You can use an RVI packet trace on iOS but it’s an extra setup step. Revision History 2026-04-01 Added a suggestion about provider packaging to the General Hints and Tips section. 2023-12-15 Fixed a particularly egregious typo (and spelling error in a section title, no less!). 2023-04-02 Fixed one of the steps in Sytem Extension Hints.
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4.4k
Apr ’26
Crash in NetConnection::dequeue When Spawning URLSessionTasks in Loop
I'm encountering a null pointer dereference crash pointing to the internals of CFNetwork library code on iOS. I'm spawning URLSessionTasks at a decently fast rate (~1-5 per second), with the goal being to generate application layer network traffic. I can reliably encounter this crash pointing to NetConnection::dequeue right after a new task has been spawned and had the resume method called. I suspect that this is perhaps a race condition or some delegate/session object lifecycle bug. The crash appears to be more easily reproduced with a higher rate of spawning URLSessionTasks. I've included the JSON crash file, the lldb stack trace, and the source code of my URLSession(Task) usage. urlsession_stuff_stacktrace.txt urlsession_stuff_source.txt urlsession_crash_report.txt
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197
Apr ’26
IPhone fails to connect with Xcode in presence of multiple WebContentFilters
I am facing an intermittent problem where iPhones are failing to pair/connect with Xcode under Xcode -> Windows -> Devices and Simulators. This happens when more than one web content filters are present, for instance, I have my web content filter (FilterSockets true, FilterGrade Firewall) and there is also Sentinel One web content filter with same configuration. Note: We are not blocking any flow from remoted / remotepairingd / core device service / MDRemoteServiceSupport etc processes. But they do get paused and resumed at times for our internal traffic verification logic. So, we are trying to understand what impact our content filter may be having on this iPhone Pairing?? If we stop either one of the filters the problem goes away. I have tracked the network traffic to the phone, and it seems to be using a ethernet interface (en5/en10) over the USB-C cable. I can see endpoints like this: localEndpoint = fe80::7:afff:fea1:edb8%en5.54442 remoteEndpoint = fe80::7:afff:fea1:ed47%en5.49813 I also see remoted process has the below ports open : sudo lsof -nP -iTCP -iUDP | grep remoted remoted 376 root 4u IPv6 0xce4a89bddba37bce 0t0 TCP [fe80:15::7:afff:fea1:edb8]:57395->[fe80:15::7:afff:fea1:ed47]:58783 (ESTABLISHED) remoted 376 root 6u IPv6 0xf20811f6922613c7 0t0 TCP [fe80:15::7:afff:fea1:edb8]:57396 (LISTEN) remoted 376 root 7u IPv6 0x2c393a52251fcc56 0t0 TCP [fe80:15::7:afff:fea1:edb8]:57397 (LISTEN) remoted 376 root 8u IPv6 0xcb9c311b0ec1d6a0 0t0 TCP [fd6e:8a96:a57d::2]:57398 (LISTEN) remoted 376 root 9u IPv6 0xc582859e0623fe4e 0t0 TCP [fd6e:8a96:a57d::2]:57399 (LISTEN) remoted 376 root 10u IPv6 0x2f7d9cee24a44c5b 0t0 TCP [fd6e:8a96:a57d::2]:57400->[fd6e:8a96:a57d::1]:60448 (ESTABLISHED) remoted 376 root 11u IPv6 0xbdb7003643659de 0t0 TCP [fd07:2e7e:2a83::2]:57419 (LISTEN) remoted 376 root 12u IPv6 0x569a5b649ff8f957 0t0 TCP [fd07:2e7e:2a83::2]:57420 (LISTEN) remoted 376 root 13u IPv6 0xa034657978a7da29 0t0 TCP [fd07:2e7e:2a83::2]:57421->[fd07:2e7e:2a83::1]:61729 (ESTABLISHED) But due to the dynamic nature of port and IPs used we are not able to decide on an effective early bypass NEFilterRule. We don't want to use a very broad bypass criteria like all link local IPs etc. Any help will be greatly appreciated.
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167
Apr ’26
Inquiry Regarding USB Network Connectivity Between an iPad (Wi‑Fi Model) and an Embedded Linux Device
Inquiry) Inquiry Regarding USB Network Connectivity Between an iPad (Wi‑Fi Model) and an Embedded Linux Device An embedded device (OS: Linux) is connected to an iPad (Wi‑Fi model) using a USB‑C cable. The ipheth driver is installed on the embedded device, and the iPad is recognized correctly. A web server is running on the embedded device. To launch a browser on the iPad and access the web server running on the embedded device via a USB network connection. Based on our verification, the iPad is not assigned an IP address, and therefore communication with the web server on the embedded device is not possible. We would appreciate it if you could provide guidance on the following questions. We would like to assign an IP address to the iPad (Wi‑Fi Model) so that it can communicate with the embedded device over a USB network connection. Is there a way to achieve this through the standard settings on the iPad? If this cannot be achieved through settings alone, are there any existing applications that provide this functionality? If no such application currently exists, is it technically possible to develop an application that enables this capability on iPadOS? Information) The USB‑C port on the embedded device is fixed in HOST mode. The embedded device operates as the USB host, and the iPad operates as a USB device. When a cellular model iPad is connected and “Personal Hotspot” is enabled, an IP address is assigned via DHCP, and we have confirmed that the web server can be accessed from the iPad’s browser. We are investigating whether a similar solution is possible with a Wi‑Fi model iPad.
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155
Apr ’26
Can NWConnection.receive(minimumIncompleteLength:maximumLength:) return nil data for UDP while connection remains .ready?
I’m using Network Framework with UDP and calling: connection.receive(minimumIncompleteLength: 1, maximumLength: 1500) { data, context, isComplete, error in ... // Some Logic } Is it possible for this completion handler to be called with data==nil if I haven't received any kind of error, i.e., error==nil and the connection is still in the .ready state?
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264
Mar ’26
test NEAppProxyProvider without MDM?
This discussion is for iOS/iPadOS. I've written an NEAppProxyProvider network extension. I'd like to test it. I thought that using the "NETestAppMapping" dictionary was a way to get there, but when I try to instantiate an NEAppProxyProviderManager to try to install stuff, the console tells me "must be MDM managed" and I get nowhere. So can someone tell me, can I at least test the idea without needing to first get MDM going? I'd like to know if how I'm approaching the core problem even makes sense. My custom application needs to stream video, via the SRT protocol, to some place like youtube or castr. The problem is that in the environment we are in (big convention centers), our devices are on a LAN, but the connection from the LAN out to the rest of the world just sucks. Surprisingly, cellular has better performance. So I am trying to do the perverse thing of forcing traffix that is NOT local to go out over cellular. And traffic that is completely local (i.e. talking to a purely local server/other devices on the LAN) happens over ethernet. [To simplify things, wifi is not connected.] Is an app proxy the right tool for this? Is there any other tool? Unfortunately, I cannot rewrite the code to force everything through Apple's Network framework, which is the one place I know we can say "use cellular." [E.g. URLSession() has absolutely no way of forcing cellular, and even so, the low level streaming library I use is written with raw sockets, and its not feasible for me to rewrite it.] Any other suggestions of how to accomplish this "send non-local traffic to cellular, all local traffic out over ethernet" gratefully welcomed!
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221
Mar ’26
WiFi WPA3 Cypher Problem
I've submitted a couple of pieces of feedback regarding broken WPA3 support on iOS 26 for the iPhone 17 Pro Max, and I've seen various access point vendors report that the GCMP256 cypher is not working. If you use WPA2, there is no issue. The problem I'm running into comes down to WPA3 being mandatory on 6 GHz. Some vendors have reported that disabling GCMP256 on Cisco Meraki hardware solves the problem. No other major vendor exposes this level of options. Does anyone know if it's possible to get more verbose diagnostic information out of the WiFi stack? I need actual information about why the negotiation fails, the technician-level stuff.
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108
Mar ’26
Issues Generating Bloom Filters for Apple NetworkExtension URL Filtering
Hi there, We have been trying to set up URL filtering for our app but have run into a wall with generating the bloom filter. Firstly, some context about our set up: OHTTP handlers Uses pre-warmed lambdas to expose the gateway and the configs endpoints using the javascript libary referenced here - https://developers.cloudflare.com/privacy-gateway/get-started/#resources Status = untested We have not yet got access to Apples relay servers PIR service We run the PIR service through AWS ECS behind an ALB The container clones the following repo https://github.com/apple/swift-homomorphic-encryption, outside of config changes, we do not have any custom functionality Status = working From the logs, everything seems to be working here because it is responding to queries when they are sent, and never blocking anything it shouldn’t Bloom filter generation We generate a bloom filter from the following url list: https://example.com http://example.com example.com Then we put the result into the url filtering example application from here - https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url The info generated from the above URLs is: { "bits": 44, "hashes": 11, "seed": 2538058380, "content": "m+yLyZ4O" } Status = broken We think this is broken because we are getting requests to our PIR server for every single website we visit We would have expected to only receive requests to the PIR server when going to example.com because it’s in our block list It’s possible that behind the scenes Apple runs sporadically makes requests regardless of the bloom filter result, but that isn’t what we’d expect We are generating our bloom filter in the following way: We double hash the URL using fnv1a for the first, and murmurhash3 for the second hashTwice(value: any, seed?: any): any { return { first: Number(fnv1a(value, { size: 32 })), second: murmurhash3(value, seed), }; } We calculate the index positions from the following function/formula , as seen in https://github.com/ameshkov/swift-bloom/blob/master/Sources/BloomFilter/BloomFilter.swift#L96 doubleHashing(n: number, hashA: number, hashB: number, size: number): number { return Math.abs((hashA + n * hashB) % size); } Questions: What hashing algorithms are used and can you link an implementation that you know is compatible with Apple’s? How are the index positions calculated from the iteration number, the size, and the hash results? There was mention of a tool for generating a bloom filter that could be used for Apple’s URL filtering implementation, when can we expect the release of this tool?
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417
Mar ’26
Filtering traffic by URL with OHTTP Gateway
Hello, I am developing a URL traffic filtering system. I’ve set up a PIR server following this guide: https://developer.apple.com/documentation/networkextension/setting-up-a-pir-server-for-url-filtering According to this WWDC25 video, it appears that I need to use an OHTTP Gateway: https://developer.apple.com/videos/play/wwdc2025/234/ So, I developed an OHTTP Gateway and verified it using a test client. Following that, I built the app and installed it on a test iPhone based on this sample: https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url However, I cannot find any settings related to the OHTTP URL within this sample. How should I proceed with the OHTTP configuration in this case? Thank you.
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115
Mar ’26
iPad Pro Wi-Fi ping spikes with Bluetooth (iPadOS 26
Device Info: Device: iPad Pro 2022 (M2) OS: iPadOS 26.4 Network: 5GHz Wi-Fi Accessory: Apple Pencil (2nd Generation) Issue Description: Since updating to iPadOS 26, I experience periodic ping spikes during online gaming whenever Bluetooth is enabled. Since I use an Apple Pencil which requires Bluetooth, the issue affects me constantly during gaming sessions. Simply turning off Bluetooth in Settings does not fix the problem — the only way to temporarily restore normal ping is to turn off Bluetooth and then fully reboot the device. My Wi-Fi connection itself is fine, and other devices on the same 5GHz network have no issues. What I've Already Tried: Confirmed Wi-Fi is on 5GHz band (not 2.4GHz) Turning off Bluetooth + rebooting the device (temporary fix only, not a permanent solution) Reset network settings Updated to the latest iPadOS version (26.4) Important Background: When iPadOS 26 first launched, Apple Support provided a Configuration Profile that resolved the issue upon installation. However, the profile expired after approximately one week, and the problem has persisted ever since — never fixed by any subsequent update. I am currently on iPadOS 26.4 and the issue remains. My Questions: Has anyone else experienced this? Are there any known workarounds? Has Apple released an updated Configuration Profile or announced a fix for this specific issue?
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345
Mar ’26
NETransparentProxyProvider stops intercepting flows after sleep/wake cycle on macOS intermittently
I am seeing an issue with NETransparentProxyProvider where the extension successfully transitions from sleep to wake, but stops receiving handleNewFlow(_:) calls. Only below two methods gets called, We don't apply rules in these methods: override func wake() override func sleep(completionHandler: @escaping () -> Void) This breaking complete proxy workflow as it stops intercepting traffics. We are not observing this issues always. FYI: com.apple.developer.endpoint-security.client is not present in .entitlement file. I am not sure adding this will help. Any possibilities nesessionmanager might fail to re-bind the traffic rules for this extensions? Any thing we can do to avoid this issues?
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163
Mar ’26
Crashed: com.apple.CFNetwork.LoaderQ
com.apple.main-thread 0 StarMaker 0x5c40854 _isPlatformVersionAtLeast.cold.2 + 4425680980 1 StarMaker 0x526d278 -[FPRScreenTraceTracker displayLinkStep] + 191 (FPRScreenTraceTracker.m:191) 2 QuartzCore 0xbe924 CA::Display::DisplayLinkItem::dispatch(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 64 3 QuartzCore 0x9bf38 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 880 4 QuartzCore 0xaf770 CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 360 5 UIKitCore 0x7dee4 _UIUpdateSequenceRunNext + 128 6 UIKitCore 0x7d374 schedulerStepScheduledMainSectionContinue + 60 7 UpdateCycle 0x1560 UC::DriverCore::continueProcessing() + 84 8 CoreFoundation 0x164cc __CFMachPortPerform + 168 9 CoreFoundation 0x460b0 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 60 10 CoreFoundation 0x45fd8 __CFRunLoopDoSource1 + 508 11 CoreFoundation 0x1dc1c __CFRunLoopRun + 2168 12 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 13 GraphicsServices 0x1498 GSEventRunModal + 120 14 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 15 UIKitCore 0x46e54 UIApplicationMain + 336 16 StarMaker 0x50c965c main + 18 (main.m:18) 17 ??? 0x19a9dae28 (缺少) Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x27d30 zorro::KbLog::Loop() + 88 (kblog.cc:88) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19a4e4 zorro::ZkbLog::Loop() + 157 (zlog.cc:157) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19c4d8 zorro::QosManager::Loop() + 966 (string:966) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8
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394
Mar ’26
Memory Leak in new structured concurrency Network Framework API's
After implementing the new structured concurrency API's for Network framework, we are noticing a few memory leaks in the Network framework when using API's like onViabilityUpdate and onBetterPathUpdate. Whenever a previously established connection is disconnected, the NWConnection object is never released by the Network framework when we use the 2 API's mentioned. Irrespective of what goes inside these handlers(or leave it empty), the connection object is leaking. If I comment out the handlers, there is no memory leak. Posting this here in the forum to understand if others have encountered similar issues and found a workaround? Raised a feedback assistant request with all the details and a sample app here: FB22339653
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141
Mar ’26
Matter OTA on TestNet: HomePod always replies "UpdateNotAvailable" (Device is already CSA Certified)
Hi Apple Team / Community, We are currently pulling our hair out over a TestNet OTA issue and could really use some help. Our Matter Door Lock (VID: 5424, PID: 513) has already obtained official CSA Certification, so we are 100% confident that our device firmware and OTA Requestor logic are completely solid. However, we simply cannot get Apple's TestNet to serve the update via HomePod. Here is exactly what is happening: Our device successfully sends a QueryImage command to the HomePod. The HomePod receives it, but immediately fires back a QueryImageResponse that essentially means "UpdateNotAvailable", forcing the device into an 86400-second sleep timeout. Here is what we have verified so far: Local OTA works perfectly: If we use Nordic's chip-ota-provider-app locally with the exact same .ota file, the BDX transfer triggers instantly and the device updates without a hitch. DCL details are 100% accurate: We published a brand new version (1.0.4 / 16778240) which is strictly higher than the device's current version (1.0.1 / 16777472). The otaFileSize (973839) and Base64 Checksum match the file perfectly. ZERO hits on our server: The OTA file is hosted on an AWS S3 direct link (SSL Grade A via SSL Labs, ATS compliant). We checked our server logs, and there hasn't been a single download attempt from any Apple IP addresses. Since our device is certified and local OTA works flawlessly, it strongly feels like Apple's TestNet backend either has a stuck/cached "invalid" state for our VID/PID (very similar to what was reported in CHIP GitHub Issue #29338), or the Apple backend crawler is failing to reach our URL for some internal reason. Could someone please check if there is a cached exception for VID: 5424 / PID: 513 on the TestNet backend? Any help or pointers would be hugely appreciated! Thanks in advance.
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Mar ’26
sysextd: "no policy, cannot allow apps outside /Applications" - NEFilterDataProvider system extension on macOS 26
I'm developing a macOS security tool using NEFilterDataProvider as a system extension. On macOS 26 beta (25E241), sysextd consistently rejects my extension with: sysextd: no policy, cannot allow apps outside /Applications Configuration: App installed in /Applications/ Signed with Developer ID Application (693DSH8GN5) Entitlement: com.apple.developer.networking.networkextension = content-filter-provider com.apple.developer.system-extension.install = true Developer Mode enabled on test machine Comparison with Little Snitch: Little Snitch runs correctly on the same machine. Key differences I found: Little Snitch uses content-filter-provider-systemextension instead of content-filter-provider Little Snitch has com.apple.security.app-sandbox = false Both signed with Developer ID Application When I switch to content-filter-provider-systemextension, Xcode rejects every provisioning profile because none match that entitlement value, and the Developer Portal doesn't expose fine-grained control over the Network Extensions array values. Questions Is content-filter-provider-systemextension the correct entitlement for system extensions on macOS 26? How should the provisioning profile be configured to support it? Is there a known sysextd issue on macOS 26 beta causing this regardless of configuration? Is there - somewhere! - a guide on how to build such an extension? Thanks in advance for your help.
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128
Mar ’26
Expected behavior of searchDomains
Based on https://developer.apple.com/documentation/networkextension/nednssettings/searchdomains , we expect the values mentioned in searchDomains to be appended to a single label DNS query. However, we are not seeing this behavior. We have a packetTunnelProvider VPN, where we set searchDomains to a dns suffix (for ex: test.com) and we set matchDomains to applications and suffix (for ex: abc.com and test.com) . When a user tries to access https://myapp , we expect to see a DNS query packet for myapp.test.com . However, this is not happening when matchDomainsNoSearch is set to true. https://developer.apple.com/documentation/networkextension/nednssettings/matchdomainsnosearch When matchDomainsNoSearch is set to false, we see dns queries for myapp.test.com and myapp.abc.com. What is the expected behavior of searchDomains?
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Mar ’26
Content Filter Permission Prompt Not Appearing in TestFlight
I added a Content Filter to my app, and when running it in Xcode (Debug/Release), I get the expected permission prompt: "Would like to filter network content (Allow / Don't Allow)". However, when I install the app via TestFlight, this prompt doesn’t appear at all, and the feature doesn’t work. Is there a special configuration required for TestFlight? Has anyone encountered this issue before? Thanks!
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Mar ’26
URL Filter Prefetch Interval guarantee
Hello, I have implemented a URL Filter using the sample provided here: Filtering Traffic by URL. I am also using an App Group to dynamically manage the Bloom filter and block list data. However, when I update my block list URLs and create a new Bloom filter plist in the App Group, the extension does not seem to use the updated Bloom filter even after the prefetch interval expires. Also for testing purpose can I keep this interval to 10 mins or below ?
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397
Mar ’26
Remove Unused Network Links
Apple MacOS Sequoia 15.4.1 Creates a ton of unused network interfaces and it's a nightmare trying to figure out what they all do, what theyr're linked to, etc. It appears that network links utun0, utun1, utun2, ... are never used or useful. ip link shows they are all status UNKNOWN. I don't use a VPN or anything like that, and the documentation on these interfaces does not exist. I'd like to permanently delete them and permanently prevent them from ever being created again -- how can I accomplish this task?
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Mar ’26
Help with getting info for an WIFI USER EXPERIENCE APP
Hi I’m working on an app Called Wiux ( already on Android ) but one of my clients has a company with all iPhones so I need to develop the app for iOS, but I’m facing A huge wall, it’s an proactive wifi user experience monitor for distributed networks and the idea is that the app its sending every minute info about connectivity RSSI, which network , if is 2,4ghz or 5ghz channel used and device usage cpu ram etc but I find that is no getRSSI ( and I really need that data ) but some aps like iWifi or WiFi probe has that data and it works I check the reads with a phisical probe and my app on android and values match. i think maybe with NEHotspotHelper I could get the data but I don’t know how to ask to use it or if exist a dependency for quality monitoring that allows me to access that thow o info. ( And probably in the near future I face the same problem with LTE ( that I’m also monitoring with the app on Android and I think is going to be a problem on iOS )
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Mar ’26
Debugging a Network Extension Provider
I regularly see folks struggle to debug their Network Extension providers. For an app, and indeed various app extensions, debugging is as simple as choosing Product > Run in Xcode. That’s not the case with a Network Extension provider, so I thought I’d collect together some hints and tips to help you get started. If you have any comments or questions, create a new thread here on DevForums. Put it in the App & System Services > Networking and tag it with Network Extension. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Debugging a Network Extension Provider Debugging a Network Extension provider presents some challenges; its not as simple as choosing Product > Run in Xcode. Rather, you have to run the extension first and then choose Debug > Attach to Process. Attaching is simple, it’s the running part that causes all the problems. When you first start out it can be a challenge to get your extension to run at all. Add a First Light Log Point The first step is to check whether the system is actually starting your extension. My advice is to add a first light log point, a log point on the first line of code that you control. The exact mechanics of this depend on your development, your deployment target, and your NE provider’s packaging. In all cases, however, I recommend that you log to the system log. The system log has a bunch of cool features. If you’re curious, see Your Friend the System Log. The key advantage is that your log entries are mixed in with system log entries, which makes it easier to see what else is going on when your extension loads, or fails to load. IMPORTANT Use a unique subsystem and category for your log entries. This makes it easier to find them in the system log. For more information about Network Extension packaging options, see TN3134 Network Extension provider deployment. Logging in Swift If you’re using Swift, the best logging API depends on your deployment target. On modern systems — macOS 11 and later, iOS 14 and later, and aligned OS releases — it’s best to use the Logger API, which is shiny and new and super Swift friendly. For example: let log = Logger(subsystem: "com.example.galactic-mega-builds", category: "earth") let client = "The Mice" let answer = 42 log.log(level: .debug, "run complete, client: \(client), answer: \(answer, privacy: .private)") If you support older systems, use the older, more C-like API: let log = OSLog(subsystem: "com.example.galactic-mega-builds", category: "earth") let client = "The Mice" let answer = 42 os_log(.debug, log: log, "run complete, client: %@, answer: %{private}d", client as NSString, answer) Logging in C If you prefer a C-based language, life is simpler because you only have one choice: #import <os/log.h> os_log_t log = os_log_create("com.example.galactic-mega-builds", "earth"); const char * client = "The Mice"; int answer = 42; os_log_debug(log, "run complete, client: %s, answer: %{private}d", client, answer); Add a First Light Log Point to Your App Extension If your Network Extension provider is packaged as an app extension, the best place for your first light log point is an override of the provider’s initialiser. There are a variety of ways you could structure this but here’s one possibility: import NetworkExtension import os.log class PacketTunnelProvider: NEPacketTunnelProvider { static let log = Logger(subsystem: "com.example.myvpnapp", category: "packet-tunnel") override init() { self.log = Self.log log.log(level: .debug, "first light") super.init() } let log: Logger … rest of your code here … } This uses a Swift static property to ensure that the log is constructed in a race-free manner, something that’s handy for all sorts of reasons. It’s possible for your code to run before this initialiser — for example, if you have a C++ static constructor — but that’s something that’s best to avoid. Add a First Light Log Point to Your System Extension If your Network Extension provider is packaged as a system extension, add your first light log point to main.swift. Here’s one way you might structure that: import NetworkExtension func main() -> Never { autoreleasepool { let log = PacketTunnelProvider.log log.log(level: .debug, "first light") NEProvider.startSystemExtensionMode() } dispatchMain() } main() See how the main function gets the log object from the static property on PacketTunnelProvider. I told you that’d come in handy (-: Again, it’s possible for your code to run before this but, again, that’s something that’s best to avoid. App Extension Hints Both iOS and macOS allow you to package your Network Extension provider as an app extension. On iOS this is super reliable. I’ve never seen any weirdness there. That’s not true on macOS. macOS lets the user put apps anywhere; they don’t have to be placed in the Applications directory. macOS maintains a database, the Launch Services database, of all the apps it knows about and their capabilities. The app extension infrastructure uses that database to find and load app extensions. It’s not uncommon for this database to get confused, which prevents Network Extension from loading your provider’s app extension. This is particularly common on developer machines, where you are building and rebuilding your app over and over again. The best way to avoid problems is to have a single copy of your app extension’s container app on the system. So, while you’re developing your app extension, delete any other copies of your app that might be lying around. If you run into problems you may be able to fix them using: lsregister, to interrogate and manipulate the Launch Services database pluginkit, to interrogate and manipulate the app extension state [1] IMPORTANT Both of these tools are for debugging only; they are not considered API. Also, lsregister is not on the default path; find it at /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Versions/A/Support/lsregister. For more details about pluginkit, see the pluginkit man page. When debugging a Network Extension provider, add buttons to make it easy to save and remove your provider’s configuration. For example, if you’re working on a packet tunnel provider you might add: A Save Config button that calls the saveToPreferences(completionHandler:) method to save the tunnel configuration you want to test with A Remove Config button that calls the removeFromPreferences(completionHandler:) method to remove your tunnel configuration These come in handy when you want to start again from scratch. Just click Remove Config and then Save Config and you’ve wiped the slate clean. You don’t have to leave these buttons in your final product, but it’s good to have them during bring up. [1] This tool is named after the PluginKit framework, a private framework used to load this type of app extension. It’s distinct from the ExtensionKit framework which is a new, public API for managing extensions. System Extension Hints macOS allows you to package your Network Extension provider as a system extension. For this to work the container app must be in the Applications directory [1]. Copying it across each time you rebuild your app is a chore. To avoid that, add a Build post-action script: Select your app’s scheme and choose Product > Scheme > Edit Scheme. On the left, select Build. Click the chevron to disclose all the options. Select Post-actions. In the main area, click the add (+) button and select New Run Script Action. In the “Provide build settings from” popup, select your app target. In the script field, enter this script: ditto "${BUILT_PRODUCTS_DIR}/${FULL_PRODUCT_NAME}" "/Applications/${FULL_PRODUCT_NAME}" Now, each time you build your app, this script will copy it to the Applications directory. Build your app now, both to confirm that this works and to enable the next step. The next issue you’ll find is that choosing Product > Run runs the app from the build products directory rather than the Applications directory. To fix that: Edit your app’s scheme again. On the left, select Run. In the main area, select the Info tab. From the Executable popup, choose Other. Select the copy of your app in the Applications directory. Now, when you choose Product > Run, Xcode will run that copy rather than the one in the build products directory. Neat-o! For your system extension to run your container app must activate it. As with the Save Config and Remote Config buttons described earlier, it’s good to add easy-to-access buttons to activate and deactivate your system extension. With an app extension the system automatically terminates your extension process when you rebuild it. This is not the case with a system extension; you’ll have to deactivate and then reactivate it each time. Each activation must be approved in System Settings > Privacy & Security. To make that easier, leave System Settings running all the time. This debug cycle leaves deactivated but not removed system extensions installed on your system. These go away when you restart, so do that from time to time. Once a day is just fine. macOS includes a tool, systemextensionctl, to interrogate and manipulate system extension state. The workflow described above does not require that you use it, but it’s good to keep in mind. Its man page is largely content free so run the tool with no arguments to get help. [1] Unless you disable System Integrity Protection, but who wants to do that? You Can Attach with the Debugger Once your extension is running, attach with the debugger using one of two commands: To attach to an app extension, choose Debug > Attach to Process > YourAppExName. To attach to a system extension, choose Debug > Attach to Process by PID or Name. Make sure to select Debug Process As root. System extensions run as root so the attach will fail if you select Debug Process As Me. But Should You? Debugging networking code with a debugger is less than ideal because it’s common for in-progress network requests to time out while you’re stopped in the debugger. Debugging Network Extension providers this way is especially tricky because of the extra steps you have to take to get your provider running. So, while you can attach with the debugger, and that’s a great option in some cases, it’s often better not to do that. Rather, consider the following approach: Write the core logic of your provider so that you can unit test each subsystem outside of the provider. This may require some scaffolding but the time you take to set that up will pay off once you encounter your first gnarly problem. Add good logging to your provider to help debug problems that show up during integration testing. I recommend that you treat your logging as a feature of your product. Carefully consider where to add log points and at what level to log. Check this logging code into your source code repository and ship it — or at least the bulk of it — as part of your final product. This logging will be super helpful when it comes to debugging problems that only show up in the field. Remember that, when using the system log, log points that are present but don’t actually log anything are very cheap. In most cases it’s fine to leave these in your final product. Now go back and read Your Friend the System Log because it’s full of useful hints and tips on how to use the system log to debug the really hard problems. General Hints and Tips Install the Network Diagnostics and VPN (Network Extension) profiles [1] on your test device. These enable more logging and, most critically, the recording of private data. For more info about that last point, see… you guessed it… Your Friend the System Log. Get these profiles from our Bug Reporting > Profiles and Logs page. When you’re bringing up a Network Extension provider, do your initial testing with a tiny test app. I regularly see folks start out by running Safari and that’s less than ideal. Safari is a huge app with lots of complexity, so if things go wrong it’s hard to tell where to look. I usually create a small test app to use during bring up. The exact function of this test app varies by provider type. For example: If I’m building a packet tunnel provider, I might have a test function that makes an outgoing TCP connection to an IP address. Once I get that working I add another function that makes an outgoing TCP connection to a DNS name. Then I start testing UDP. And so on. Similarly for a content filter, but then it makes sense to add a test that runs a request using URLSession and another one to bring up a WKWebView. If I’m building a DNS proxy provider, my test app might use CFHost to run a simple name-to-address query. Also, consider doing your bring up on the Mac even if your final target is iOS. macOS has a bunch of handy tools for debugging networking issues, including: dig for DNS queries nc for TCP and UDP connections netstat to display the state of the networking stack tcpdump for recording a packet trace [2] Read their respective man pages for all the details. On the other hand, the build / run / debug cycle is simpler on iOS than it is on macOS, especially when you’re building a system extension on macOS. Even if your ultimate goal is to build a macOS-only system extension, if your provider type supports app extension packaging then you should consider whether it makes sense to adopt that packaging just for to speed up your development. If you do decide to try this, be aware that a packaging change can affect your code. See Network Extension Provider Packaging for more on that. [1] The latter is not a profile on macOS, but just a set of instructions. [2] You can use an RVI packet trace on iOS but it’s an extra setup step. Revision History 2026-04-01 Added a suggestion about provider packaging to the General Hints and Tips section. 2023-12-15 Fixed a particularly egregious typo (and spelling error in a section title, no less!). 2023-04-02 Fixed one of the steps in Sytem Extension Hints.
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4.4k
Activity
Apr ’26
Crash in NetConnection::dequeue When Spawning URLSessionTasks in Loop
I'm encountering a null pointer dereference crash pointing to the internals of CFNetwork library code on iOS. I'm spawning URLSessionTasks at a decently fast rate (~1-5 per second), with the goal being to generate application layer network traffic. I can reliably encounter this crash pointing to NetConnection::dequeue right after a new task has been spawned and had the resume method called. I suspect that this is perhaps a race condition or some delegate/session object lifecycle bug. The crash appears to be more easily reproduced with a higher rate of spawning URLSessionTasks. I've included the JSON crash file, the lldb stack trace, and the source code of my URLSession(Task) usage. urlsession_stuff_stacktrace.txt urlsession_stuff_source.txt urlsession_crash_report.txt
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1
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197
Activity
Apr ’26
IPhone fails to connect with Xcode in presence of multiple WebContentFilters
I am facing an intermittent problem where iPhones are failing to pair/connect with Xcode under Xcode -> Windows -> Devices and Simulators. This happens when more than one web content filters are present, for instance, I have my web content filter (FilterSockets true, FilterGrade Firewall) and there is also Sentinel One web content filter with same configuration. Note: We are not blocking any flow from remoted / remotepairingd / core device service / MDRemoteServiceSupport etc processes. But they do get paused and resumed at times for our internal traffic verification logic. So, we are trying to understand what impact our content filter may be having on this iPhone Pairing?? If we stop either one of the filters the problem goes away. I have tracked the network traffic to the phone, and it seems to be using a ethernet interface (en5/en10) over the USB-C cable. I can see endpoints like this: localEndpoint = fe80::7:afff:fea1:edb8%en5.54442 remoteEndpoint = fe80::7:afff:fea1:ed47%en5.49813 I also see remoted process has the below ports open : sudo lsof -nP -iTCP -iUDP | grep remoted remoted 376 root 4u IPv6 0xce4a89bddba37bce 0t0 TCP [fe80:15::7:afff:fea1:edb8]:57395->[fe80:15::7:afff:fea1:ed47]:58783 (ESTABLISHED) remoted 376 root 6u IPv6 0xf20811f6922613c7 0t0 TCP [fe80:15::7:afff:fea1:edb8]:57396 (LISTEN) remoted 376 root 7u IPv6 0x2c393a52251fcc56 0t0 TCP [fe80:15::7:afff:fea1:edb8]:57397 (LISTEN) remoted 376 root 8u IPv6 0xcb9c311b0ec1d6a0 0t0 TCP [fd6e:8a96:a57d::2]:57398 (LISTEN) remoted 376 root 9u IPv6 0xc582859e0623fe4e 0t0 TCP [fd6e:8a96:a57d::2]:57399 (LISTEN) remoted 376 root 10u IPv6 0x2f7d9cee24a44c5b 0t0 TCP [fd6e:8a96:a57d::2]:57400->[fd6e:8a96:a57d::1]:60448 (ESTABLISHED) remoted 376 root 11u IPv6 0xbdb7003643659de 0t0 TCP [fd07:2e7e:2a83::2]:57419 (LISTEN) remoted 376 root 12u IPv6 0x569a5b649ff8f957 0t0 TCP [fd07:2e7e:2a83::2]:57420 (LISTEN) remoted 376 root 13u IPv6 0xa034657978a7da29 0t0 TCP [fd07:2e7e:2a83::2]:57421->[fd07:2e7e:2a83::1]:61729 (ESTABLISHED) But due to the dynamic nature of port and IPs used we are not able to decide on an effective early bypass NEFilterRule. We don't want to use a very broad bypass criteria like all link local IPs etc. Any help will be greatly appreciated.
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1
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2
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167
Activity
Apr ’26
Inquiry Regarding USB Network Connectivity Between an iPad (Wi‑Fi Model) and an Embedded Linux Device
Inquiry) Inquiry Regarding USB Network Connectivity Between an iPad (Wi‑Fi Model) and an Embedded Linux Device An embedded device (OS: Linux) is connected to an iPad (Wi‑Fi model) using a USB‑C cable. The ipheth driver is installed on the embedded device, and the iPad is recognized correctly. A web server is running on the embedded device. To launch a browser on the iPad and access the web server running on the embedded device via a USB network connection. Based on our verification, the iPad is not assigned an IP address, and therefore communication with the web server on the embedded device is not possible. We would appreciate it if you could provide guidance on the following questions. We would like to assign an IP address to the iPad (Wi‑Fi Model) so that it can communicate with the embedded device over a USB network connection. Is there a way to achieve this through the standard settings on the iPad? If this cannot be achieved through settings alone, are there any existing applications that provide this functionality? If no such application currently exists, is it technically possible to develop an application that enables this capability on iPadOS? Information) The USB‑C port on the embedded device is fixed in HOST mode. The embedded device operates as the USB host, and the iPad operates as a USB device. When a cellular model iPad is connected and “Personal Hotspot” is enabled, an IP address is assigned via DHCP, and we have confirmed that the web server can be accessed from the iPad’s browser. We are investigating whether a similar solution is possible with a Wi‑Fi model iPad.
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155
Activity
Apr ’26
Can NWConnection.receive(minimumIncompleteLength:maximumLength:) return nil data for UDP while connection remains .ready?
I’m using Network Framework with UDP and calling: connection.receive(minimumIncompleteLength: 1, maximumLength: 1500) { data, context, isComplete, error in ... // Some Logic } Is it possible for this completion handler to be called with data==nil if I haven't received any kind of error, i.e., error==nil and the connection is still in the .ready state?
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7
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264
Activity
Mar ’26
test NEAppProxyProvider without MDM?
This discussion is for iOS/iPadOS. I've written an NEAppProxyProvider network extension. I'd like to test it. I thought that using the "NETestAppMapping" dictionary was a way to get there, but when I try to instantiate an NEAppProxyProviderManager to try to install stuff, the console tells me "must be MDM managed" and I get nowhere. So can someone tell me, can I at least test the idea without needing to first get MDM going? I'd like to know if how I'm approaching the core problem even makes sense. My custom application needs to stream video, via the SRT protocol, to some place like youtube or castr. The problem is that in the environment we are in (big convention centers), our devices are on a LAN, but the connection from the LAN out to the rest of the world just sucks. Surprisingly, cellular has better performance. So I am trying to do the perverse thing of forcing traffix that is NOT local to go out over cellular. And traffic that is completely local (i.e. talking to a purely local server/other devices on the LAN) happens over ethernet. [To simplify things, wifi is not connected.] Is an app proxy the right tool for this? Is there any other tool? Unfortunately, I cannot rewrite the code to force everything through Apple's Network framework, which is the one place I know we can say "use cellular." [E.g. URLSession() has absolutely no way of forcing cellular, and even so, the low level streaming library I use is written with raw sockets, and its not feasible for me to rewrite it.] Any other suggestions of how to accomplish this "send non-local traffic to cellular, all local traffic out over ethernet" gratefully welcomed!
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9
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221
Activity
Mar ’26
WiFi WPA3 Cypher Problem
I've submitted a couple of pieces of feedback regarding broken WPA3 support on iOS 26 for the iPhone 17 Pro Max, and I've seen various access point vendors report that the GCMP256 cypher is not working. If you use WPA2, there is no issue. The problem I'm running into comes down to WPA3 being mandatory on 6 GHz. Some vendors have reported that disabling GCMP256 on Cisco Meraki hardware solves the problem. No other major vendor exposes this level of options. Does anyone know if it's possible to get more verbose diagnostic information out of the WiFi stack? I need actual information about why the negotiation fails, the technician-level stuff.
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108
Activity
Mar ’26
Issues Generating Bloom Filters for Apple NetworkExtension URL Filtering
Hi there, We have been trying to set up URL filtering for our app but have run into a wall with generating the bloom filter. Firstly, some context about our set up: OHTTP handlers Uses pre-warmed lambdas to expose the gateway and the configs endpoints using the javascript libary referenced here - https://developers.cloudflare.com/privacy-gateway/get-started/#resources Status = untested We have not yet got access to Apples relay servers PIR service We run the PIR service through AWS ECS behind an ALB The container clones the following repo https://github.com/apple/swift-homomorphic-encryption, outside of config changes, we do not have any custom functionality Status = working From the logs, everything seems to be working here because it is responding to queries when they are sent, and never blocking anything it shouldn’t Bloom filter generation We generate a bloom filter from the following url list: https://example.com http://example.com example.com Then we put the result into the url filtering example application from here - https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url The info generated from the above URLs is: { "bits": 44, "hashes": 11, "seed": 2538058380, "content": "m+yLyZ4O" } Status = broken We think this is broken because we are getting requests to our PIR server for every single website we visit We would have expected to only receive requests to the PIR server when going to example.com because it’s in our block list It’s possible that behind the scenes Apple runs sporadically makes requests regardless of the bloom filter result, but that isn’t what we’d expect We are generating our bloom filter in the following way: We double hash the URL using fnv1a for the first, and murmurhash3 for the second hashTwice(value: any, seed?: any): any { return { first: Number(fnv1a(value, { size: 32 })), second: murmurhash3(value, seed), }; } We calculate the index positions from the following function/formula , as seen in https://github.com/ameshkov/swift-bloom/blob/master/Sources/BloomFilter/BloomFilter.swift#L96 doubleHashing(n: number, hashA: number, hashB: number, size: number): number { return Math.abs((hashA + n * hashB) % size); } Questions: What hashing algorithms are used and can you link an implementation that you know is compatible with Apple’s? How are the index positions calculated from the iteration number, the size, and the hash results? There was mention of a tool for generating a bloom filter that could be used for Apple’s URL filtering implementation, when can we expect the release of this tool?
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417
Activity
Mar ’26
Filtering traffic by URL with OHTTP Gateway
Hello, I am developing a URL traffic filtering system. I’ve set up a PIR server following this guide: https://developer.apple.com/documentation/networkextension/setting-up-a-pir-server-for-url-filtering According to this WWDC25 video, it appears that I need to use an OHTTP Gateway: https://developer.apple.com/videos/play/wwdc2025/234/ So, I developed an OHTTP Gateway and verified it using a test client. Following that, I built the app and installed it on a test iPhone based on this sample: https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url However, I cannot find any settings related to the OHTTP URL within this sample. How should I proceed with the OHTTP configuration in this case? Thank you.
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115
Activity
Mar ’26
iPad Pro Wi-Fi ping spikes with Bluetooth (iPadOS 26
Device Info: Device: iPad Pro 2022 (M2) OS: iPadOS 26.4 Network: 5GHz Wi-Fi Accessory: Apple Pencil (2nd Generation) Issue Description: Since updating to iPadOS 26, I experience periodic ping spikes during online gaming whenever Bluetooth is enabled. Since I use an Apple Pencil which requires Bluetooth, the issue affects me constantly during gaming sessions. Simply turning off Bluetooth in Settings does not fix the problem — the only way to temporarily restore normal ping is to turn off Bluetooth and then fully reboot the device. My Wi-Fi connection itself is fine, and other devices on the same 5GHz network have no issues. What I've Already Tried: Confirmed Wi-Fi is on 5GHz band (not 2.4GHz) Turning off Bluetooth + rebooting the device (temporary fix only, not a permanent solution) Reset network settings Updated to the latest iPadOS version (26.4) Important Background: When iPadOS 26 first launched, Apple Support provided a Configuration Profile that resolved the issue upon installation. However, the profile expired after approximately one week, and the problem has persisted ever since — never fixed by any subsequent update. I am currently on iPadOS 26.4 and the issue remains. My Questions: Has anyone else experienced this? Are there any known workarounds? Has Apple released an updated Configuration Profile or announced a fix for this specific issue?
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1
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0
Views
345
Activity
Mar ’26
NETransparentProxyProvider stops intercepting flows after sleep/wake cycle on macOS intermittently
I am seeing an issue with NETransparentProxyProvider where the extension successfully transitions from sleep to wake, but stops receiving handleNewFlow(_:) calls. Only below two methods gets called, We don't apply rules in these methods: override func wake() override func sleep(completionHandler: @escaping () -> Void) This breaking complete proxy workflow as it stops intercepting traffics. We are not observing this issues always. FYI: com.apple.developer.endpoint-security.client is not present in .entitlement file. I am not sure adding this will help. Any possibilities nesessionmanager might fail to re-bind the traffic rules for this extensions? Any thing we can do to avoid this issues?
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3
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0
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163
Activity
Mar ’26
Crashed: com.apple.CFNetwork.LoaderQ
com.apple.main-thread 0 StarMaker 0x5c40854 _isPlatformVersionAtLeast.cold.2 + 4425680980 1 StarMaker 0x526d278 -[FPRScreenTraceTracker displayLinkStep] + 191 (FPRScreenTraceTracker.m:191) 2 QuartzCore 0xbe924 CA::Display::DisplayLinkItem::dispatch(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 64 3 QuartzCore 0x9bf38 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 880 4 QuartzCore 0xaf770 CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 360 5 UIKitCore 0x7dee4 _UIUpdateSequenceRunNext + 128 6 UIKitCore 0x7d374 schedulerStepScheduledMainSectionContinue + 60 7 UpdateCycle 0x1560 UC::DriverCore::continueProcessing() + 84 8 CoreFoundation 0x164cc __CFMachPortPerform + 168 9 CoreFoundation 0x460b0 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 60 10 CoreFoundation 0x45fd8 __CFRunLoopDoSource1 + 508 11 CoreFoundation 0x1dc1c __CFRunLoopRun + 2168 12 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 13 GraphicsServices 0x1498 GSEventRunModal + 120 14 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 15 UIKitCore 0x46e54 UIApplicationMain + 336 16 StarMaker 0x50c965c main + 18 (main.m:18) 17 ??? 0x19a9dae28 (缺少) Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x27d30 zorro::KbLog::Loop() + 88 (kblog.cc:88) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19a4e4 zorro::ZkbLog::Loop() + 157 (zlog.cc:157) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19c4d8 zorro::QosManager::Loop() + 966 (string:966) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8
Replies
5
Boosts
1
Views
394
Activity
Mar ’26
Memory Leak in new structured concurrency Network Framework API's
After implementing the new structured concurrency API's for Network framework, we are noticing a few memory leaks in the Network framework when using API's like onViabilityUpdate and onBetterPathUpdate. Whenever a previously established connection is disconnected, the NWConnection object is never released by the Network framework when we use the 2 API's mentioned. Irrespective of what goes inside these handlers(or leave it empty), the connection object is leaking. If I comment out the handlers, there is no memory leak. Posting this here in the forum to understand if others have encountered similar issues and found a workaround? Raised a feedback assistant request with all the details and a sample app here: FB22339653
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1
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0
Views
141
Activity
Mar ’26
Matter OTA on TestNet: HomePod always replies "UpdateNotAvailable" (Device is already CSA Certified)
Hi Apple Team / Community, We are currently pulling our hair out over a TestNet OTA issue and could really use some help. Our Matter Door Lock (VID: 5424, PID: 513) has already obtained official CSA Certification, so we are 100% confident that our device firmware and OTA Requestor logic are completely solid. However, we simply cannot get Apple's TestNet to serve the update via HomePod. Here is exactly what is happening: Our device successfully sends a QueryImage command to the HomePod. The HomePod receives it, but immediately fires back a QueryImageResponse that essentially means "UpdateNotAvailable", forcing the device into an 86400-second sleep timeout. Here is what we have verified so far: Local OTA works perfectly: If we use Nordic's chip-ota-provider-app locally with the exact same .ota file, the BDX transfer triggers instantly and the device updates without a hitch. DCL details are 100% accurate: We published a brand new version (1.0.4 / 16778240) which is strictly higher than the device's current version (1.0.1 / 16777472). The otaFileSize (973839) and Base64 Checksum match the file perfectly. ZERO hits on our server: The OTA file is hosted on an AWS S3 direct link (SSL Grade A via SSL Labs, ATS compliant). We checked our server logs, and there hasn't been a single download attempt from any Apple IP addresses. Since our device is certified and local OTA works flawlessly, it strongly feels like Apple's TestNet backend either has a stuck/cached "invalid" state for our VID/PID (very similar to what was reported in CHIP GitHub Issue #29338), or the Apple backend crawler is failing to reach our URL for some internal reason. Could someone please check if there is a cached exception for VID: 5424 / PID: 513 on the TestNet backend? Any help or pointers would be hugely appreciated! Thanks in advance.
Replies
3
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0
Views
249
Activity
Mar ’26
sysextd: "no policy, cannot allow apps outside /Applications" - NEFilterDataProvider system extension on macOS 26
I'm developing a macOS security tool using NEFilterDataProvider as a system extension. On macOS 26 beta (25E241), sysextd consistently rejects my extension with: sysextd: no policy, cannot allow apps outside /Applications Configuration: App installed in /Applications/ Signed with Developer ID Application (693DSH8GN5) Entitlement: com.apple.developer.networking.networkextension = content-filter-provider com.apple.developer.system-extension.install = true Developer Mode enabled on test machine Comparison with Little Snitch: Little Snitch runs correctly on the same machine. Key differences I found: Little Snitch uses content-filter-provider-systemextension instead of content-filter-provider Little Snitch has com.apple.security.app-sandbox = false Both signed with Developer ID Application When I switch to content-filter-provider-systemextension, Xcode rejects every provisioning profile because none match that entitlement value, and the Developer Portal doesn't expose fine-grained control over the Network Extensions array values. Questions Is content-filter-provider-systemextension the correct entitlement for system extensions on macOS 26? How should the provisioning profile be configured to support it? Is there a known sysextd issue on macOS 26 beta causing this regardless of configuration? Is there - somewhere! - a guide on how to build such an extension? Thanks in advance for your help.
Replies
2
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0
Views
128
Activity
Mar ’26
Expected behavior of searchDomains
Based on https://developer.apple.com/documentation/networkextension/nednssettings/searchdomains , we expect the values mentioned in searchDomains to be appended to a single label DNS query. However, we are not seeing this behavior. We have a packetTunnelProvider VPN, where we set searchDomains to a dns suffix (for ex: test.com) and we set matchDomains to applications and suffix (for ex: abc.com and test.com) . When a user tries to access https://myapp , we expect to see a DNS query packet for myapp.test.com . However, this is not happening when matchDomainsNoSearch is set to true. https://developer.apple.com/documentation/networkextension/nednssettings/matchdomainsnosearch When matchDomainsNoSearch is set to false, we see dns queries for myapp.test.com and myapp.abc.com. What is the expected behavior of searchDomains?
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10
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0
Views
388
Activity
Mar ’26
Content Filter Permission Prompt Not Appearing in TestFlight
I added a Content Filter to my app, and when running it in Xcode (Debug/Release), I get the expected permission prompt: "Would like to filter network content (Allow / Don't Allow)". However, when I install the app via TestFlight, this prompt doesn’t appear at all, and the feature doesn’t work. Is there a special configuration required for TestFlight? Has anyone encountered this issue before? Thanks!
Replies
23
Boosts
1
Views
1.2k
Activity
Mar ’26
URL Filter Prefetch Interval guarantee
Hello, I have implemented a URL Filter using the sample provided here: Filtering Traffic by URL. I am also using an App Group to dynamically manage the Bloom filter and block list data. However, when I update my block list URLs and create a new Bloom filter plist in the App Group, the extension does not seem to use the updated Bloom filter even after the prefetch interval expires. Also for testing purpose can I keep this interval to 10 mins or below ?
Replies
3
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0
Views
397
Activity
Mar ’26
Remove Unused Network Links
Apple MacOS Sequoia 15.4.1 Creates a ton of unused network interfaces and it's a nightmare trying to figure out what they all do, what theyr're linked to, etc. It appears that network links utun0, utun1, utun2, ... are never used or useful. ip link shows they are all status UNKNOWN. I don't use a VPN or anything like that, and the documentation on these interfaces does not exist. I'd like to permanently delete them and permanently prevent them from ever being created again -- how can I accomplish this task?
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1
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0
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116
Activity
Mar ’26
Help with getting info for an WIFI USER EXPERIENCE APP
Hi I’m working on an app Called Wiux ( already on Android ) but one of my clients has a company with all iPhones so I need to develop the app for iOS, but I’m facing A huge wall, it’s an proactive wifi user experience monitor for distributed networks and the idea is that the app its sending every minute info about connectivity RSSI, which network , if is 2,4ghz or 5ghz channel used and device usage cpu ram etc but I find that is no getRSSI ( and I really need that data ) but some aps like iWifi or WiFi probe has that data and it works I check the reads with a phisical probe and my app on android and values match. i think maybe with NEHotspotHelper I could get the data but I don’t know how to ask to use it or if exist a dependency for quality monitoring that allows me to access that thow o info. ( And probably in the near future I face the same problem with LTE ( that I’m also monitoring with the app on Android and I think is going to be a problem on iOS )
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1
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0
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73
Activity
Mar ’26