Automation & Scripting

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Learn about scripting languages and automation frameworks available on the platform to automate repetitive tasks.

Automation & Scripting Documentation

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Shortcuts Automation Trigger Transaction Timeouts
Description The Shortcut Automation Trigger Transaction frequently times out, ultimately causing the shortcut automation to fail. Please see the attached trace for details. Additionally, the Trigger is activated even when the Transaction is declined. Details In the trace I see the error: [WFWalletTransactionProvider observeForUpdatesWithInitialTransactionIfNeeded:transactionIdentifier:completion:]_block_invoke Hit timeout waiting for transaction with identifier: <private>, finishing. Open bug report: FB14035016
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2.0k
Feb ’25
How to make a progress meter for an AppleScript that works with the Photos app
I wrote an AppleScript that takes a bunch of scanned jpegs with systematically named filenames and transfers information from the filename into the date and time fields. That all works fine, but I've got many more scans to do and I'd like to augment the script to include a progress meter because it takes a long time to run on e.g. 1000 photos. I've found basic progress meter examples online that involves commands like: set progress total steps to theImageCount set progress completed steps to 0 set progress description to "Processing Images..." set progress additional description to "Preparing to process." and they run OK in a separate dummy test case, however I'm getting syntax errors for such commands in my renaming script because (I think) they're inside a tell application "Photos" wrapper and it looks like Photos doesn't like those commands. A progress meter (in any AppleScript) should be a straightforward thing i.e. I can clearly define a total number of steps and I can clearly define the step number I'm currently on. I just want to display something like: I'd even be OK with just implementing something like: display dialog "blah blah" but that needs to be manually dismissed with each iteration of the loop, so that's no good. I also tried: display notification "blah blah" but that yields hundreds of notification boxes at the top right of my screen, so that's also impractical. I was even thinking maybe I could call some generic system progress meter with all the right variables via a "do shell script" command (although I have no idea how to do that). Something surely must be possible, but I just can't figure it out :-(. Could some kind soul please help me out. Thanks.
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352
Mar ’25
Cannot instantiate VIP object/property out of mail app
Is VIP an object contained in the mail or contacts apps/objects? Or is it just a property somewhere? Or is it an independent object? Where is the VIP object? Is it still managed in the mail app or is it just hidden because the design is changing at Apple? The following AppleScript is failing: tell application "Mail" set theVIPs to VIPs with the error: error "Die Variable „VIPs“ ist nicht definiert." number -2753 from "VIPs" (The variable "VIPs" is not defined.". In Mail.sdef documentation and in Contacts.sdef documentation I cannot find any documentation of VIP object or VIP property.
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May ’25
AppIntents + CSSearchableItemAttributeSet: only displayName indexed?
On iOS 18, I'm trying to index documents in Spotlight using the new combination of AppIntents+IndexedEntity. However, I don't seem to be able to index the textContent of the document. Only the displayName seems to be indexed. As recommended, I start with the defaultAttributeSet: /// I call this function to index in Spotlight static func indexInSpotlight(document: Document) async { do { if let entity = document.toEntity { try await CSSearchableIndex.default().indexAppEntities([entity]) } } catch { DLog("Spotlight: could not index document: \(document.name ?? "")") } } /// This is the corresponding IndexedEntity with the attributeSet @available(iOS 18, *) extension DocumentEntity { var attributeSet: CSSearchableItemAttributeSet { let attributeSet = defaultAttributeSet attributeSet.title = title attributeSet.displayName = title attributeSet.textContent = docContent attributeSet.thumbnailData = thumbnailData attributeSet.kind = "document" attributeSet.creator = Constants.APP_NAME return attributeSet } } How can I have more that the displayName to be indexed? Thanks :-)
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Apr ’25
Applications Scripts denied
Hi all, I'm developing a sandboxed Mac OS app that generates and compiles AppleScript files to automate tasks in Pages (and other iWork apps). The app creates an AppleScript file and writes it to the NSApplicationScriptsDirectory (i.e., ~/Library/Application Scripts/com.example.app), then compiles and executes it via NSUserAppleScriptTask. On Mac OS Ventura, however, I get the following error in the console when trying to write the file: [PagesModifier] Error creating or compiling the script: You are not allowed to save the file "PagesModifier_...applescript" in the folder "com.example.app" Here are my current entitlements: &lt;?xml version="1.0" encoding="UTF-8"?&gt; &lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"&gt; &lt;plist version="1.0"&gt; &lt;dict&gt; &lt;key&gt;com.apple.security.app-sandbox&lt;/key&gt; &lt;true/&gt; &lt;key&gt;com.apple.security.application-groups&lt;/key&gt; &lt;array/&gt; &lt;key&gt;com.apple.security.automation.apple-events&lt;/key&gt; &lt;array&gt; &lt;string&gt;com.apple.iWork.Pages&lt;/string&gt; &lt;string&gt;com.apple.iWork.Numbers&lt;/string&gt; &lt;string&gt;com.apple.iWork.Keynote&lt;/string&gt; &lt;/array&gt; &lt;key&gt;com.apple.security.files.user-selected.read-write&lt;/key&gt; &lt;true/&gt; &lt;key&gt;com.apple.security.scripting-targets&lt;/key&gt; &lt;dict&gt; &lt;key&gt;com.apple.iWork.Keynote&lt;/key&gt; &lt;array&gt; &lt;string&gt;com.apple.iWork.Keynote&lt;/string&gt; &lt;/array&gt; &lt;key&gt;com.apple.iWork.Numbers&lt;/key&gt; &lt;array&gt; &lt;string&gt;com.apple.iWork.Numbers&lt;/string&gt; &lt;/array&gt; &lt;key&gt;com.apple.iWork.Pages&lt;/key&gt; &lt;array&gt; &lt;string&gt;com.apple.iWork.Pages&lt;/string&gt; &lt;/array&gt; &lt;/dict&gt; &lt;key&gt;com.apple.security.temporary-exception.apple-events&lt;/key&gt; &lt;array&gt; &lt;string&gt;com.apple.iWork.Pages&lt;/string&gt; &lt;string&gt;com.apple.iWork.Numbers&lt;/string&gt; &lt;string&gt;com.apple.iWork.Keynote&lt;/string&gt; &lt;/array&gt; &lt;key&gt;com.apple.security.temporary-exception.files.home-relative-path.read-write&lt;/key&gt; &lt;array&gt; &lt;string&gt;Library/Application Scripts/com.example.app&lt;/string&gt; &lt;/array&gt; &lt;/dict&gt; &lt;/plist&gt; I suspect the issue might be due to sandbox restrictions on dynamically creating or modifying the Application Scripts directory on Ventura. Has anyone experienced something similar or have any suggestions on how to work around this? Thanks in advance for your help!
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Mar ’25
Import Files into Photos script failed
I am trying to setup in Automator a Folder Action, where screenshots on Desktop are automatically imported into my Photos app Unfortunately, the automation is not working. When I have a screenshot on the Desktop and I open Automator to manually trigger, I receive the error: The action "Import Files into Photos" encountered an error: "Import Files into Photos script failed" Under log, it further says: The action "Import Files into Photos" was not supplied with the required data
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May ’25
Best Practice for Confirming Siri Shortcuts Availability Before Prompting User Interaction
I'm developing an iOS app that uses Siri Shortcuts to enhance the user experience. Currently, I have implemented functionality that allows users to perform certain actions via Siri Shortcuts. My team wants to improve the user experience by giving an instructional audio prompt (e.g., "say 'hey Siri [action name]' if you want to [perform action]") to users. However, we want to ensure this prompt is only played when the user has already enabled Siri Shortcuts. The challenge is determining whether Siri Shortcuts are properly enabled before suggesting their use. We want to avoid situations where users follow our audio instructions to use Siri, only to discover that Siri Shortcuts aren't properly configured on their device. Since we're using Siri Shortcuts for this feature, the standard requestSiriAuthorization(_:) method doesn't apply to our use case(It said You don’t need to request authorization if your app only supports actions in the Shortcuts app. in https://developer.apple.com/documentation/sirikit/requesting-authorization-to-use-siri). What is the recommended approach to verify that Siri Shortcuts are properly enabled before prompting users to interact with them? Is there a reliable way to check this status(should be the bool value of the toggle in the pic below) programmatically? Thank you for your assistance.
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120
Jun ’25
How do I flatten a PDF using Shortcuts or Automator?
Looking for any method to quickly flatten a PDF without opening Preview and without installing 3 party software. Any ideas? Save as PDF in Preview works, but I don't want to have to open Preview each time I need to do this. The Create PDF action which appears in Finder when you select 2 or more PDFs flattens PDFs, but it requires me to select 2 or more files, and I generally don't want to combine PDFs--I simply wish to flatten a PDF. Most Automator and Shortcuts options I am aware of do not flatten PDFs, and in some cases, strip out form field data from PDFs.
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121
1w
Dynamic parameters in shortcuts
I need to have a dynamic parameter for Shortcuts, so a person can say something like Hey Siri, order a pizza with The parameter code in the appIntent is @Parameter(title: "Title") var itemName: String In the Shortcut I use: AppShortcut( intent: NewItemIntent(), phrases: [ "order \(\.$itemName) using \(.applicationName)" ], shortTitle: "Order Item", systemImageName: "sparkles" ) When I call it "hey Siri, order pizza using ***" where pizza should be passed via the parameter then handed off to the appintent. However, it ignores the spoken parameter in lieu of putting up a dialog asking "What's the name?" I can say "pizza" and it now works. How can I pick up the parameter without having to go to that second step as the code implies?
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167
Apr ’25
Transaction Shortcuts + AppIntent is flaky occasionally
Hello, I made myself an app to track my expenses. The most important event is when I make a purchase via apple wallet. What happens is sometimes the values from Merchant and Amount are; Merchant = " " Amount = 0.0 Has anyone experienced this, is there something I can do about it ? I was thinking that sometimes maybe speed connection and service is something that might make an impact Does anyone here know something about the topic ?
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166
1w
Intents not showing up in Shortcuts app
I have an existing iOS app with shortcuts support, and I am trying to bring the same shortcuts to my Mac app in macOS Monterey. In my case, I have added the same intents definition file to my Mac target app, added "Intents eligible for in-app handling" to my Info.plust file and added the intent names, and made sure all the intent handling code is part of both iOS and Mac targets. Still, when I build and run the app on macOS Monterey, the new shortcuts don't show in the shortcut editor at all. I've tried closing and restarting the Shortcuts app, but no luck. The build logs do show the intents being built, but they're just not showing up in the Shortcuts app. I tried 'donating' one of the intents in my Mac app code, but got an error: Cannot donate interaction with intent that has no valid shortcut types Not sure what to try to make it work. Thanks.
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2.2k
Dec ’24
Siri Shortcut Phrases iOS -17
I made a set of Siri Shortcuts in my app with the AppShortcutsProvider, and they each have a set of phrases. I can activate the shortcuts via Siri phrases or Spotlight search on iOS 18+, but not on iOS -17. I've checked the documentation and see that AppShortcutsProvider is supported from iOS 16+, so I don't understand why I can't view the shortcuts in Spotlight or activate them with Siri unless it's at least iOS 18. Any thoughts?
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294
Mar ’25
osascript System Events Failed to list Processes That Have The Same Name
I ran the following script while both VSCode and Windsurf were open. tell application "System Events" set electronProcesses to every application process whose name is "Electron" set outputText to "" repeat with p in electronProcesses set outputText to outputText & "Process: " & name of p set outputText to outputText & ", Displayed name: " & displayed name of p set outputText to outputText & ", Frontmost: " & frontmost of p & " " end repeat return outputText end tell The script incorrectly returned two Electron processes, where both were showing Windsurf as the displayed name. The output of the above script is: Process: Electron, Displayed name: Windsurf, Frontmost: false Process: Electron, Displayed name: Windsurf, Frontmost: false Separately, both Windsurf and VSCode share the same process name (Electron) but have different displayed names. This issue appears to affect how the frontmost application is detected, when using the following script: set frontApp to first application process whose frontmost is true The frontApp is incorrectly returned when switching between VSCode and Windsurf.
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127
May ’25
macOS 26: Automator 3rd party actions cannot be configured
After installing my notarized 3rd party app in a Tahoe VM, its embedded Automator actions can not be configured in Automator while defining a workflow: After adding the actions (enabling 3rd party extensions), their views / UI elements do not respond to any mouse event. When enabling „show this action when running“, the options can be changed during execution of the workflow. Needless to say: Adjusting these action settings in Automator was working for years, macOS 12 - 15 and before. Reported via Feedback Assistent (FB19015185). Can anybody confirm this issue with Automator actions?
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1d
Debugging updateAppShortcutParameters not adding shortcuts to Shortcuts App
So I'm developing an ios application which should be showing shortcuts, but its not. I'm not sure how to debug why the functionality isnt working. Believe I'm correctly calling AppShortcutsProvider's updateAppShortcutParameters, but I dont see any errors in the console showing me a problem. And in fact, I made a simplified just swift version that works before I tried to integrate it into a more complex project. But now I'm at a loss as to what is going wrong or what debug tools I can use to figure it out. Any help would be appreciated. When building my project I see: 025-08-18 14:07:49.371 appintentsmetadataprocessor[57506:35387547] Starting appintentsmetadataprocessor export 2025-08-18 14:07:49.414 appintentsmetadataprocessor[57506:35387547] Writing Metadata.appintents 2025-08-18 14:07:49.414 appintentsmetadataprocessor[57506:35387547] Metadata root: /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/Metadata.appintents AppIntentsSSUTraining (in target 'UnityFramework' from project 'Unity-iPhone') cd /Users/jpetersen/no_doc_repos/payments_ios_investigation/SpotlightSearch/client/Build /Applications/Xcode_16.1.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/appintentsnltrainingprocessor --infoplist-path /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/Info.plist --temp-dir-path /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Intermediates.noindex/Unity-iPhone.build/ReleaseForRunning-iphoneos/UnityFramework.build/ssu --bundle-id com.unity3d.framework --product-path /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework --extracted-metadata-path /Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/Metadata.appintents --archive-ssu-assets 2025-08-18 14:07:49.436 appintentsnltrainingprocessor[57507:35387550] Parsing options for appintentsnltrainingprocessor 2025-08-18 14:07:49.437 appintentsnltrainingprocessor[57507:35387550] Starting AppIntents SSU YAML Generation 2025-08-18 14:07:49.444 appintentsnltrainingprocessor[57507:35387550] Training 'Start ${+applicationName}' for English 2025-08-18 14:07:49.444 appintentsnltrainingprocessor[57507:35387550] Training 'Play ${ShortcutEntity}|Play ${ShortcutEntity} on ${+applicationName}' for English 2025-08-18 14:07:49.444 appintentsnltrainingprocessor[57507:35387550] Training Negative Phrases '' for English 2025-08-18 14:07:49.444 appintentsnltrainingprocessor[57507:35387550] Application name 'UnityFramework' for English 2025-08-18 14:07:49.449 appintentsnltrainingprocessor[57507:35387550] Generated AppIntents SSU YAML files in file:///Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Intermediates.noindex/Unity-iPhone.build/ReleaseForRunning-iphoneos/UnityFramework.build/ssu/ 2025-08-18 14:07:49.449 appintentsnltrainingprocessor[57507:35387550] Copied AppIntents SSU YAML files to file:///Users/jpetersen/Library/Developer/Xcode/DerivedData/Unity-iPhone-dtnhxevagfkzsjdavesziaqrwisr/Build/Products/ReleaseForRunning-iphoneos/UnityFramework.framework/Metadata.appintents/ So I think it should be making the required app intent data :shrug:
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1w
Apple Script for Music app no longer supports current track event
AppleScript for the Music app no longer supports the current track event. Before macOS Tahoe, running the following script in Script Editor would return the current track information: tell application "Music" return name of current track end tell However, when I run this script on a device with macOS 26 Tahoe, I receive this error: "Result: error "Music got an error: Can’t get name of current track." number -1728 from name of current track” I've tested this extensively, and here are my findings: Going to the “songs” tab and playing something from there makes everything work. Playing any song directly will make it work with current track UNLESS this song is NOT in your Music library (either added through Apple Music or uploaded). If you play a song not in your library, current track is not updated even if you clicked on it specifically. Playing an album (in your library obviously) makes all the tracks within it appear in current track until autoplay takes over. Any autoplayed track won’t appear in current track even if in your library (unless: see the last bulletpoint) Music played through the “songs” tab all appear in current track even if autoplay kicks in. I assume this is because this tab is an iTunes legacy (visually and under the hood) and doesn’t use the modern autoplay. This tab also won’t play non-library songs unlike the “albums” tab which seems to use the correct autoplay and suffers the same symptoms as the “recently added”, “home”, “radio”, etc… tabs. Is this a bug, or has Apple simply deprecated this functionality?
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