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In rare VoIP calls, B can’t hear A, but A can hear B — audio input issue on iOS?
Hi everyone, We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice. What’s happening: In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine. It doesn’t happen often, but once it does, the issue persists until the device is restarted. Users who experience this issue typically have other voice or conferencing apps installed and actively use them. They report that when our app runs into this problem, those other apps continue to work normally. ⸻ What we’ve ruled out: • AVAudioSession has microphone permission, and audio input works under normal conditions • Network conditions are stable • App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow ⸻ What we’ve tried to fix it (all ineffective): Restarting the call — no effect Force-quitting and relaunching the app — no effect Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect Replugging wired headphones or switching to the default iPhone audio input — no effect ⸻ What actually works (so far): • Restarting the device — this is the only action that reliably fixes the issue ⸻ What we’re looking for help with: 1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue? 2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically? 3. Are there any known audio routing or input bugs in iOS that match this behavior? Thanks in advance — any suggestions or pointers would be greatly appreciated!
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0
55
Jun ’25
Multipath
NSURLSessionConfiguration *cfg = [NSURLSessionConfiguration defaultSessionConfiguration]; cfg.allowsCellularAccess = YES; cfg.multipathServiceType = NSURLSessionMultipathServiceTypeInteractive; NSURLSession *session = [NSURLSession sessionWithConfiguration:cfg]; NSURL *url = [NSURL URLWithString:@"https://www.apple.com"]; [[session dataTaskWithURL:url completionHandler:^(NSData *data, NSURLResponse *resp, NSError *err) { if (err) { NSLog(@"❌ Request failed: %@", err); } else { NSLog(@"✅ Received %lu bytes via %@", (unsigned long)data.length, resp.URL.absoluteString); } }] resume]; When I use NSURLSession and set multipathServiceType = NSURLSessionMultipathServiceTypeInteractive, whenever I’m connected to a Wi‑Fi network without Internet access, all of my app’s network requests automatically and seamlessly fall back to cellular to fetch data. Why, then, can’t WKWebView load pages? What do I need to configure? Notes: My developer account already has the Multipath entitlement. I’ve added the Multipath capability under Signing & Capabilities in Xcode. In my .entitlements file I’ve set com.apple.developer.networking.multipath = true.
0
0
415
Jul ’25
i0S26 issue with CarPlay
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
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0
81
Jun ’25
MacBook Pro M1 - 15.5 Kernel Panic when waking from sleep
Hi, EtreCheck I could really use some help with this, as I haven’t been able to find much concrete info. I mistakenly updated my MacBook to the 15.5 beta, and while I can’t say with 100% certainty that the issues started immediately after, I’ve been experiencing consistent kernel panics every time the machine wakes from sleep — it restarts completely and throws an error. I’m really hoping this isn’t a hardware issue. The MacBook is just over two years old, and I rely on it daily for work — replacing it right now isn’t an option. Unfortunately, I don’t have a Time Machine backup to roll back to. I’ve already wiped the machine and reinstalled macOS via recovery mode, and Apple Diagnostics isn’t showing any hardware problems. Just to rule it out: I’m not using any external devices — no docks, Thunderbolt accessories, or anything else plugged in. I came across EtreCheck as a recommended tool, and I’ve included the results below. If anyone is able to help interpret them or point me in the right direction, I’d really appreciate it. I’ve since unenrolled from the beta and turned off automatic updates — I’m just hoping this is a beta-related bug that resolves with the next stable release. Thanks in advance for any guidance.
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0
509
Apr ’25
18.5 beta 22F5042g April 2, 2025
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
0
0
93
Apr ’25
Call failed problem
Hello, I recently downloaded the new beta IOS 26 update and since then (about a week back) I haven’t been able to make direct calls .Is there a solution to this problem. If so, please help me Thank you so much 🙏🏼
0
0
43
Aug ’25
IOS 26.
Good day. Friends, please help. I installed iOS 26 Betta version. During the update, there was a power surge and the Internet went out. The download was difficult but it went through. Now I can't check for updates. Write connection error and checking for updates. I can't roll back to 18.5. It gives an error through the computer. Please help. Thank you in advance.
0
0
120
Jun ’25
Developer Enrollment Application
I'm near my wit's end. My school district's developer application has been "pending" for nearly 4 months. Every time I call, which is every couple of weeks or so, I'm told the department reviewing the application cannot be contacted and that they will "escalate it." Apparently, this other department doesn't even have a phone number. Does anyone have any idea why it would be taking this long? They have all our documentation. Absolutely zero communication unless I call. PLEASE HELP!
0
0
216
Jul ’25
Photo Markup Function?
Okay… help me out, I’m behind on the times. Upgraded to the 26 beta from … honestly I think I was still using 16-something? And I’m wondering where the photo markup feature went? To be clear, I’m referring to the ability to write on a photo or screenshot from the Photos app by clicking “Edit”, then “Markup”. Is it gone or am I overlooking it? And do forgive me if this feature has been gone for a while already—as I mentioned, it’s been a while since I bothered with an iOS update. (So far, I definitely liked the version I was on previously much more!)
0
0
119
Jul ’25
Developer Account Issue?
Is it normal to wait a month and a half with no resolution to an account issue? I paid for a membership years ago and never used it. Recently, I've wanted to get a developer account again but there is a problem when I try to Enroll. It tells me "You cannot enroll at this time". I created a support ticket and have been checking in every couple weeks. They just keep saying they haven't heard anything. The lack of support is dissappointing.
0
0
193
Jul ’25
iOS 26 Beta 3 In App Purchase bug
So here is my issue regarding iOS 26 Beta 3. I was playing a game called BangBang Survivor, while inside the game there is an option to make the game ad free with a monthly subscription. Somehow i found that it doesnt work anymore on Beta 3. When I clicked renew subcription, it shows “This Purchase has already been bought. It will restored for free” and I found that buying diamonds actually working, except those ad free subscription was not working. I contacted game dev for this issue, they cant seems to solve anything and asked me to contact Apple Support. But Apple Support doesnt solve the issue as well and asked me to contact the game dev. I guess i will need to wait for next update to see whether this issue will finally solve or not.
0
0
243
Jul ’25
App Store Server Notification implementation in multiple environments
Hey everyone, We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance. Our Setup: We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue. The Challenge: We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs development) when a sandbox event occurs. We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination. Our Questions: What's the recommended approach for managing a single sandbox notification URL across multiple development environments? If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments? Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing? Any advice or best practices you've implemented would be greatly appreciated. Thanks!
0
0
143
Jul ’25
An idea for a photographic app
Hello, I created a particular ray tracing based photo/video capture app for iPhone (which causes me several headaches in finding the optimal configuration) that which often offers very soft and visually beautiful shots but is trapped in the usual oblivion of apps from unknown developers. While it is true that on the one hand the fact that almost no one downloads your app even if it is free can save you from several gaffes in the early days, in the long run it becomes depressing. So I thought of creating something that could be an incentive to try the app. Not having money to invest in prizes for contests or much more pragmatically in advertising, I thought of adding a function where you can see the best photos taken in your area and vote for them and, if you want, add a photo taken in the competition. Do you think it could be a nice idea? It's true that the problem itself is to overcome the wall of 0 downloads, where your app is neither successful nor unsuccessful because in fact nobody tries it, but without money for advertising I don't have many other ideas... Thanks
0
0
126
May ’25
NoobScript : a new (php-esq) programming language for mac/iOS etc development
Noob Software has been working on a new programming language designed primarily for mac development, with a syntax similar to PHP and some aspects from JavaScript. To demonstrate this language i've released the code for one of my apps "Noob Music" https://github.com/noobsoftware/NoobMusic3 i would like to hear if people are interested in using this programming language. I think there are many benefits to the high level syntax and high level thinking, and not having to define datatypes and such. The language also supports multithreading using the "async" keyword prefixed in front of the function keyword, like you would do in JavaScript only with multithreading instead of interleaved processing. Pushing to array is threadsafe and some other functinonality as well and it is recommended to use a new class instance within each async function. I have relied heavily on using webviews for UI so there is a layout engine i have developed for native view elements in Cocoa which at this point ar primarily WebViews. The webviews can define a callback function to receive messages from JavaScript, so combining these methods you get a full fledged "web" development feeling for mac development, with HTML+CSS+JavaScript and NoobScript
0
0
359
Jul ’25
Unable to select the desired build in App Store Connect
Unable to select the desired build in App Store Connect; clicking on the build has no effect. Steps to reproduce: 1.I select my app 2.I choose which build to add 3.I try to select the build Expected result: I should be able to select the build Actual result: Nothing happens Browsers Tested: Google Chrome (both PC and mobile), safari mobile Supporting Video: https://www.loom.com/share/cd9c831920fb43518ef461c9a697f09f?sid=9ce60f81-0a7c-44f4-b88a-74dcc9820e14, https://drive.google.com/file/d/1PJEixy8IpFTEEDLjBMQjV-b9U8zUM2S0/view?usp=sharing Screenshots: https://gyazo.com/e390a5ddaa142ac9e5cbb2a6757abee8, https://gyazo.com/08ac242fbfd61d375766da04f7eb209c
0
0
47
May ’25
Porting Games Over to Apple Arcade
Hi all, I'm working for a publisher, and we're looking to bring some of our PC/console titles over to Apple Arcade - how viable is this? Is Unity or Unreal Engine easier to port from? Does anyone have any contacts with porting studios who have done this before? Thanks
0
0
51
Apr ’25
The new framework AlarmKit is useless
what else can you do with it except for getting the alarm run off? and the alarm even gets dismissed when the user presses any buttons on device even volume buttons. I hope it's better by the time when iOS26 is officially released but I can't prepare for the new iOS update with this useless new framework. does anybody know what new features in this framework are coming up?
0
0
199
Jul ’25
hard reboot ipad with ipados 26 not working
tried the usual vol up, vol dn, hold power button until apple logo, but that doesn’t work for me… just brings up siri. i was able to tell siri to restart the ipad, but not sure if that was a hard reboot.
Replies
0
Boosts
0
Views
173
Activity
Aug ’25
In rare VoIP calls, B can’t hear A, but A can hear B — audio input issue on iOS?
Hi everyone, We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice. What’s happening: In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine. It doesn’t happen often, but once it does, the issue persists until the device is restarted. Users who experience this issue typically have other voice or conferencing apps installed and actively use them. They report that when our app runs into this problem, those other apps continue to work normally. ⸻ What we’ve ruled out: • AVAudioSession has microphone permission, and audio input works under normal conditions • Network conditions are stable • App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow ⸻ What we’ve tried to fix it (all ineffective): Restarting the call — no effect Force-quitting and relaunching the app — no effect Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect Replugging wired headphones or switching to the default iPhone audio input — no effect ⸻ What actually works (so far): • Restarting the device — this is the only action that reliably fixes the issue ⸻ What we’re looking for help with: 1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue? 2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically? 3. Are there any known audio routing or input bugs in iOS that match this behavior? Thanks in advance — any suggestions or pointers would be greatly appreciated!
Replies
0
Boosts
0
Views
55
Activity
Jun ’25
iOS 26 - Missing feature to remove contact picture?
Hello. On iOS 26 Public Beta I can’t seem to find the feature to delete a contact picture from the contacts app. It seems I can only replace but not delete. Is this just my problem?
Replies
0
Boosts
0
Views
378
Activity
Jul ’25
I cannot enroll the Apple Developer Program
I am trying to enroll the Apple Developer Program but it says "We are unable to process your request. An unknown error occurred." Please check the issue.
Replies
0
Boosts
1
Views
47
Activity
Jun ’25
Multipath
NSURLSessionConfiguration *cfg = [NSURLSessionConfiguration defaultSessionConfiguration]; cfg.allowsCellularAccess = YES; cfg.multipathServiceType = NSURLSessionMultipathServiceTypeInteractive; NSURLSession *session = [NSURLSession sessionWithConfiguration:cfg]; NSURL *url = [NSURL URLWithString:@"https://www.apple.com"]; [[session dataTaskWithURL:url completionHandler:^(NSData *data, NSURLResponse *resp, NSError *err) { if (err) { NSLog(@"❌ Request failed: %@", err); } else { NSLog(@"✅ Received %lu bytes via %@", (unsigned long)data.length, resp.URL.absoluteString); } }] resume]; When I use NSURLSession and set multipathServiceType = NSURLSessionMultipathServiceTypeInteractive, whenever I’m connected to a Wi‑Fi network without Internet access, all of my app’s network requests automatically and seamlessly fall back to cellular to fetch data. Why, then, can’t WKWebView load pages? What do I need to configure? Notes: My developer account already has the Multipath entitlement. I’ve added the Multipath capability under Signing & Capabilities in Xcode. In my .entitlements file I’ve set com.apple.developer.networking.multipath = true.
Replies
0
Boosts
0
Views
415
Activity
Jul ’25
i0S26 issue with CarPlay
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
Replies
0
Boosts
0
Views
81
Activity
Jun ’25
MacBook Pro M1 - 15.5 Kernel Panic when waking from sleep
Hi, EtreCheck I could really use some help with this, as I haven’t been able to find much concrete info. I mistakenly updated my MacBook to the 15.5 beta, and while I can’t say with 100% certainty that the issues started immediately after, I’ve been experiencing consistent kernel panics every time the machine wakes from sleep — it restarts completely and throws an error. I’m really hoping this isn’t a hardware issue. The MacBook is just over two years old, and I rely on it daily for work — replacing it right now isn’t an option. Unfortunately, I don’t have a Time Machine backup to roll back to. I’ve already wiped the machine and reinstalled macOS via recovery mode, and Apple Diagnostics isn’t showing any hardware problems. Just to rule it out: I’m not using any external devices — no docks, Thunderbolt accessories, or anything else plugged in. I came across EtreCheck as a recommended tool, and I’ve included the results below. If anyone is able to help interpret them or point me in the right direction, I’d really appreciate it. I’ve since unenrolled from the beta and turned off automatic updates — I’m just hoping this is a beta-related bug that resolves with the next stable release. Thanks in advance for any guidance.
Replies
0
Boosts
0
Views
509
Activity
Apr ’25
18.5 beta 22F5042g April 2, 2025
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
Replies
0
Boosts
0
Views
93
Activity
Apr ’25
Call failed problem
Hello, I recently downloaded the new beta IOS 26 update and since then (about a week back) I haven’t been able to make direct calls .Is there a solution to this problem. If so, please help me Thank you so much 🙏🏼
Replies
0
Boosts
0
Views
43
Activity
Aug ’25
IOS 26.
Good day. Friends, please help. I installed iOS 26 Betta version. During the update, there was a power surge and the Internet went out. The download was difficult but it went through. Now I can't check for updates. Write connection error and checking for updates. I can't roll back to 18.5. It gives an error through the computer. Please help. Thank you in advance.
Replies
0
Boosts
0
Views
120
Activity
Jun ’25
Developer Enrollment Application
I'm near my wit's end. My school district's developer application has been "pending" for nearly 4 months. Every time I call, which is every couple of weeks or so, I'm told the department reviewing the application cannot be contacted and that they will "escalate it." Apparently, this other department doesn't even have a phone number. Does anyone have any idea why it would be taking this long? They have all our documentation. Absolutely zero communication unless I call. PLEASE HELP!
Replies
0
Boosts
0
Views
216
Activity
Jul ’25
Photo Markup Function?
Okay… help me out, I’m behind on the times. Upgraded to the 26 beta from … honestly I think I was still using 16-something? And I’m wondering where the photo markup feature went? To be clear, I’m referring to the ability to write on a photo or screenshot from the Photos app by clicking “Edit”, then “Markup”. Is it gone or am I overlooking it? And do forgive me if this feature has been gone for a while already—as I mentioned, it’s been a while since I bothered with an iOS update. (So far, I definitely liked the version I was on previously much more!)
Replies
0
Boosts
0
Views
119
Activity
Jul ’25
Developer Account Issue?
Is it normal to wait a month and a half with no resolution to an account issue? I paid for a membership years ago and never used it. Recently, I've wanted to get a developer account again but there is a problem when I try to Enroll. It tells me "You cannot enroll at this time". I created a support ticket and have been checking in every couple weeks. They just keep saying they haven't heard anything. The lack of support is dissappointing.
Replies
0
Boosts
0
Views
193
Activity
Jul ’25
iOS 26 Beta 3 In App Purchase bug
So here is my issue regarding iOS 26 Beta 3. I was playing a game called BangBang Survivor, while inside the game there is an option to make the game ad free with a monthly subscription. Somehow i found that it doesnt work anymore on Beta 3. When I clicked renew subcription, it shows “This Purchase has already been bought. It will restored for free” and I found that buying diamonds actually working, except those ad free subscription was not working. I contacted game dev for this issue, they cant seems to solve anything and asked me to contact Apple Support. But Apple Support doesnt solve the issue as well and asked me to contact the game dev. I guess i will need to wait for next update to see whether this issue will finally solve or not.
Replies
0
Boosts
0
Views
243
Activity
Jul ’25
App Store Server Notification implementation in multiple environments
Hey everyone, We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance. Our Setup: We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue. The Challenge: We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs development) when a sandbox event occurs. We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination. Our Questions: What's the recommended approach for managing a single sandbox notification URL across multiple development environments? If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments? Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing? Any advice or best practices you've implemented would be greatly appreciated. Thanks!
Replies
0
Boosts
0
Views
143
Activity
Jul ’25
An idea for a photographic app
Hello, I created a particular ray tracing based photo/video capture app for iPhone (which causes me several headaches in finding the optimal configuration) that which often offers very soft and visually beautiful shots but is trapped in the usual oblivion of apps from unknown developers. While it is true that on the one hand the fact that almost no one downloads your app even if it is free can save you from several gaffes in the early days, in the long run it becomes depressing. So I thought of creating something that could be an incentive to try the app. Not having money to invest in prizes for contests or much more pragmatically in advertising, I thought of adding a function where you can see the best photos taken in your area and vote for them and, if you want, add a photo taken in the competition. Do you think it could be a nice idea? It's true that the problem itself is to overcome the wall of 0 downloads, where your app is neither successful nor unsuccessful because in fact nobody tries it, but without money for advertising I don't have many other ideas... Thanks
Replies
0
Boosts
0
Views
126
Activity
May ’25
NoobScript : a new (php-esq) programming language for mac/iOS etc development
Noob Software has been working on a new programming language designed primarily for mac development, with a syntax similar to PHP and some aspects from JavaScript. To demonstrate this language i've released the code for one of my apps "Noob Music" https://github.com/noobsoftware/NoobMusic3 i would like to hear if people are interested in using this programming language. I think there are many benefits to the high level syntax and high level thinking, and not having to define datatypes and such. The language also supports multithreading using the "async" keyword prefixed in front of the function keyword, like you would do in JavaScript only with multithreading instead of interleaved processing. Pushing to array is threadsafe and some other functinonality as well and it is recommended to use a new class instance within each async function. I have relied heavily on using webviews for UI so there is a layout engine i have developed for native view elements in Cocoa which at this point ar primarily WebViews. The webviews can define a callback function to receive messages from JavaScript, so combining these methods you get a full fledged "web" development feeling for mac development, with HTML+CSS+JavaScript and NoobScript
Replies
0
Boosts
0
Views
359
Activity
Jul ’25
Unable to select the desired build in App Store Connect
Unable to select the desired build in App Store Connect; clicking on the build has no effect. Steps to reproduce: 1.I select my app 2.I choose which build to add 3.I try to select the build Expected result: I should be able to select the build Actual result: Nothing happens Browsers Tested: Google Chrome (both PC and mobile), safari mobile Supporting Video: https://www.loom.com/share/cd9c831920fb43518ef461c9a697f09f?sid=9ce60f81-0a7c-44f4-b88a-74dcc9820e14, https://drive.google.com/file/d/1PJEixy8IpFTEEDLjBMQjV-b9U8zUM2S0/view?usp=sharing Screenshots: https://gyazo.com/e390a5ddaa142ac9e5cbb2a6757abee8, https://gyazo.com/08ac242fbfd61d375766da04f7eb209c
Replies
0
Boosts
0
Views
47
Activity
May ’25
Porting Games Over to Apple Arcade
Hi all, I'm working for a publisher, and we're looking to bring some of our PC/console titles over to Apple Arcade - how viable is this? Is Unity or Unreal Engine easier to port from? Does anyone have any contacts with porting studios who have done this before? Thanks
Replies
0
Boosts
0
Views
51
Activity
Apr ’25
The new framework AlarmKit is useless
what else can you do with it except for getting the alarm run off? and the alarm even gets dismissed when the user presses any buttons on device even volume buttons. I hope it's better by the time when iOS26 is officially released but I can't prepare for the new iOS update with this useless new framework. does anybody know what new features in this framework are coming up?
Replies
0
Boosts
0
Views
199
Activity
Jul ’25