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Swift Student Challenge
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Please help me! I don't know how to write this.I tried many times, and I think it's right, but it always wrong.PLEASE!!
Hi,
I was one of the winners this year for the SSC and wanted to ask, when and how we will receive the complimentary one year Apple Developer Programm membership. I have already received everything else, including the exam voucher, the airpods max and the certificate, so I just wanted to follow up on this last item.
Kind regards and thank you in advance!
Topic:
Community
SubTopic:
Swift Student Challenge
Hi, I have a question related to eligibility. If we consider the eligibility rules and the submission window doesn't change for next year and if the challenge is still happening, would I be eligible in the following scenario -
I graduated from an American University for my undergraduate in December 2025, and the submission is in February 2026, according to "Be enrolled in, or have graduated within the last 90 days from, an accredited academic institution or official homeschool equivalent, or an Apple Developer Academy", am I eligible.
I am not sure if it applies to university or just high school. If you don't want to answer the hypothetical answer for next year. Take this scanerio, would I have been eligible for this year's challenge if I had graduated from university in December 2024.
Thank you
Do you have some advice for me to learn Swift?SwiftUI first or Swift?
Topic:
Community
SubTopic:
Swift Student Challenge
It's Thursday, March 27th 2025 and I'm living in the UK, I have completed my project and submitted it before February 23rd and got the confirmation email and on March 27th, it says results are out but even after I wait for a long time, I still get the same message: We’ve received your submission.
We'll send you an email when results are posted. Even after I come back 16 hours into the day which is 4PM GMT, so I want to know where to see the results anywhere else or if it's just a delay.
Hello !
I submitted my project for the Swift Student Challenge at 22 of February, but I never received a confirmation email. I also checked my Apple Developer account, but there is no information about my submission. I used only one Apple ID to submit. I checked all folders on my Gmail.com and didn't find any message about confirmation. What should I do ?
Hello!
i developed an app for the Swift Student Challenge and submitted it, can I publish it to the app store before it is judged.
There’s only the page where I can see my email notification checklist or enrolling developer program.
I am attempting to use the AVSpeechSynthesizer to include text to speech in my Swift Playgrounds project, but when I attempt to use it on my IPhone i get the following errors:
It works just fine on the simulator, but no audio is produced when I run it on-device. Is there a way to set this "bundle display name" within Swift Playgrounds, or are there any workarounds?
My code:
import AVFoundation
class Speaker {
let synthesizer = AVSpeechSynthesizer()
func speak() {
let utterance = AVSpeechUtterance(string: "Test, I am the speaker")
synthesizer.speak(utterance)
}
}
Hi!
I have a concern for the SSC:
I worked on the Playground app, but on MacOS. My app has been developped to be firstly used on a mac, as the playground app let you directly download your app on you mac and act as a real one.
When i wanted to submit, I noticed there is nowhere to specify whether your app should be tested on iPad or on MacBook.
I saw Playground apps would be tested on an iPad, does it mean I have to refactor my app to work on one, or i can mention on a comment that it is a MacOS app, and should therefore be tested on a mac?
Thanks for your help on this
I have learned that the Swift Student Challenge will be reviewed by judges within three minutes of interaction. What I want to know is whether the three-minute limit is strictly enforced or if there is some flexibility for an extension. This is because I am creating an interactive game with different scenarios, and I need to manage the duration of my game accordingly. I hope to receive your reply as soon as possible.
Topic:
Community
SubTopic:
Swift Student Challenge
Hey everyone! I’m currently working on my Swift Student Challenge app and exploring ways to enhance its visuals. I was wondering—does anyone know if images generated by Apple Intelligence Image Playground can be used in the app?
Hello guys,
I have a question regarding the submission requirements. My app uses ARKit and requires Metal files for shaders, which are not supported by Swift Playgrounds. Therefore, I developed my app using Xcode.
(swift playgrounds returning error for metal file)
Since my app relies on a real device for proper functionality, I would like to know if, under these circumstances, the scene build is performed by Xcode. If the build were instead done by Swift Playgrounds, my scene would not function correctly.
I'm asking that because of this note
Thank you for your time and assistance.
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Metal
Swift Playground
Xcode
Hi everyone,
I'm currently working on a Swift Playgrounds project where I need to incorporate a Metal shader file. However, when I tried to include my shader file (PincushionShader.metal), I encountered the following error:
Is it possible to use Metal shader files within Swift Playgrounds, it is really important for my swift student challenge scene? If not, are there any workarounds or recommended approaches for testing Metal shaders in a similar environment?
Any guidance or suggestions would be greatly appreciated!
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Metal
Swift Playground
Playground Support
I was just filling the submission for the swift student challenge and there is a note below adding the zip file saying
Note: Xcode app playgrounds are run in Simulator.
Now my xcode app playground(.swiftpm) is an AR app and needs an ipad or an iphone to run . So will my submission still be eligible for assessment and checked on ipad???
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift Playground
Xcode
When I was working on my project for Swift Student Challenge, I found an interesting fact regarding camera access. If I create an App project on Xcode, the camera capture works well on it. However, if I copied and pasted the code on an App Playground project on Xcode, it crashed and output several errors. I am wondering why this is happening.
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Playground
SwiftUI
Camera
AVFoundation
Hello everyone,
I’m currently developing a Playground App for the Swift Student Challenge, and its core functionality relies heavily on Shortcuts Automation, App Shortcuts, and interactions with the Focus Mode status (e.g., reading Focus Status or execute Focus Filter).
Before finalizing my submission, I’d like to clarify whether these features will function as expected during the review process. Specifically:
Shortcuts Automation: My app uses custom shortcuts to trigger actions within the Playground. Will reviewers be able to test these shortcuts seamlessly, or do I need to provide explicit instructions for enabling/setting them up?
App Shortcuts: The app integrates system-level App Shortcuts (via App Intents). Are these supported in the test environment, and will reviewers see them during testing?
Focus Status Interaction: The app dynamically responds to changes in the device’s Focus Mode (e.g., adjusting UI and function based on FocusStatus). Does the evaluation environment allow access to Focus Status data, and are there restrictions on simulating Focus Mode changes?
I want to ensure these features are testable and don’t lead to unexpected issues during review. Any insights or advice from past participants, mentors, or Apple experts would be greatly appreciated!
Thank you in advance for your guidance!
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Shortcuts
App Intents
Focus
I am currently preparing my submission for the Swift Student Challenge, and my app playground is quite comprehensive. Based on my estimations, it may take approximately 4 to 5.5 minutes for the reviewers to fully experience the interactive elements of my app. Every component is integral to the overall experience, and I would prefer not to remove any content, as each part not only contributes to the overall interactivity but also effectively demonstrates my abilities across different technical and creative domains.
However, I noticed the guideline on https://developer.apple.com/swift-student-challenge/eligibility stating that the interactive scene should be “experienced within three minutes.” While this does not appear to be a main requirement, my app playground significantly exceeds this timeframe.
Could you kindly clarify whether exceeding the three-minute guideline could result in my submission being rejected, or if it might negatively impact the evaluation process? I would greatly appreciate any insights you can provide.
Thank you for your time and consideration. I look forward to your response.
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift Playground
Swans Quest
Playground Support
Hi. I've been developing an app that uses Mapkit. Is Mapkit allowed in the Swift Student Challenge? If not, does anyone know of any offline alternatives to Mapkit or a way to make mapkit offline? I've been developing my app for way too long until I questioned whether its allowed.
Thanks,
Creeper25