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Spam 4.3 (a)
Hello everyone, I’ve reached out to Apple’s review team multiple times, but unfortunately, I haven’t received any clear or specific guidance on why my app was rejected. My app has been rejected several times with the reason “Spam” under guideline 4.3, and I still don't understand exactly which part of the app is problematic. Even after providing the necessary information about the data, I resubmitted the app, and after a few days, it quickly moved into "In Review" status, but then was rejected within seconds with the same “Spam” message. I have sent over 13 messages asking for specific feedback, and all I get are vague responses saying “It’s spam, refer to 4.3, fix your app, and resubmit.” However, when I review the guidelines, I don’t see any specific reasons for rejection that apply to my app. I’m particularly confused because my app is a VPN, and when I check the guidelines, I see that apps in categories like dating and others are saturated, but VPN apps are not. My app uses completely dedicated servers, and the IP addresses are not found in any other apps. Still, my app keeps getting rejected. If anyone has encountered a similar issue or has any insight into what might be causing this, I would greatly appreciate it if you could provide detailed guidance on what specifically needs to be changed to get the app approved. Thank you!
Topic: Design SubTopic: General
5
2
2.4k
Apr ’26
App Icon Upload Issue
I have an issue when trying to upload my app through transporter saying the icon has an alpha channel and the format is wrong. I have changed this to make it the correct dimensions and not transparent etc but the same issue is coming up. Any advice on what to do?
0
0
506
4w
Design Challenges with persistent toast message
I have an ongoing activity in progress. Think of: a delivery in progress house internet reboot in progress some water / electricity / internet / tv outage. (food) order processing I want to show a persistent toast message above the tab bar, across all tabs and screens across the app. It could take 15 minutes until the activity is finished. Obviously there's a challenge of: accessibility content overlaying with each other extra engineering effort. What we've thought of doing is: Option1: show a toast message, but when a modal is presented then it presents on top of the toast message. The toast message no longer updates itself. Once the modal is finished, then the toast message re-appears and continues to update. Option2: keep the toast message across all tabs and modals and work through the challenges mentioned Question: What are some other design approaches that could be taken to persist an ongoing activity (much like 'Live Activity', but just across the app when it's in foreground) or what are some design reasons that the two options considered are bad?
0
0
258
May ’25
Liquid Glass material behaviour question
I have two views I've applied Liquid Glass to in Swift UI. I've noticed that depending on the height of the view the material changes and I'm not sure why. See the attached screenshot. Both views add the liquidGlass style in the same way but behave very differently on the same background. Ideally I'd like them to look the same as the bottom one. Is that the same as the clear style?
3
1
389
Sep ’25
Layer to SVG script
In the video ”Create Icons with Icon Composer”, the presenter mentions that Apple has created a layer-to-SVG script for Illustrator that‘s available for download: Once the artwork is in a good place, next we want to export the layers as SVGs. For every tool, this can look a bit different. For those using Illustrator, we've created a layer to SVG script that will automate this for you, which you can download. Exporting out the canvas size ensures everything drops right into position in Icon Composer. Here‘s the link to the mention: https://developer.apple.com/videos/play/wwdc2025/361/?time=377 I can’t find any place to get this script, and my designer is very interested in using it to import our Illustrator icon into Icon Composer. Can someone point me to it?
Topic: Design SubTopic: General
2
3
2.8k
3w
Testing In-App Purchases
Hi, I have a couple of questions in regards to testing in-app purchases. I tested the subscription on a device but I'm not sure how to reset so I can test again. I didn't see the subscription in device settings or in Debug -> StoreKit -> Manage Subscriptions window. Additionally, I was wondering if there was a way to detect the subscription being made. I implemented this, but I'm not sure if that will work: .onChange(of: Product.SubscriptionInfo.RenewalState.subscribed) { if Product.SubscriptionInfo.RenewalState.subscribed == .subscribed { } }
13
0
475
Jul ’25
Stuck in 'Waiting for Review' for a week
It has been 6 days since we submitted our app for review, and the status is still showing “Waiting for Review,” even though the guidelines mention reviews are usually completed within 48 hours. We also contacted support but have not received any response yet. Has anyone else experienced similar delays recently? Any advice would be appreciated.
Topic: Design SubTopic: General Tags:
0
0
297
1w
MagSafe 4 LED physics
The MagSafe 3 cable is an amazing piece of engineering, showing charged as green and charging as amber. Please consider that "carging," being amber and "full" or "reached charging limit," is green, but for a high end company, you need to make the MagSafe wire more useful. A software MagSafe update, like macOS 26.5 was very noticeable for me, as i have the charging limit set on 80%. A new MagSafe 4 would be a simple MagSafe 3 update, creating MagSafe 4, introducing a yellow colour, to mimic macOS window controls. It is very simple, as both red and green diodes are already in MagSafe 3, light physics tells us that red+green=yellow. All we have to do is turn on both of those LED diodes, and we have yellow. MagSafe 4 should have the following: Amber:0%-50% Yellow:50%-90% Green: 90% + or reached charging limit Pulsing Amber: overheating or critical issue with power cut off Pulsing yellow: slow charger, under 30w for macbook air and under 70w for macbook pro. This should be very simple as its a few lines of code.
Topic: Design SubTopic: General
4
0
2.1k
1w
My experience With IOS 26 Beta
Hello Apple Developers i am here write down my experience with the IOS 26 Beta first off i would like to say that i kind of do/don't like the new iquid glass UI/UIX Designs in some parrts of the ios like in m ust 3rd Party Apps like Uber Lyrith MJ Access Link Moblie app DoorDash VLC And Apple Music App just to name of few since i have installed the beta i have ran into a few bugs i have alread sent to the feeback app via iphone but i'm going to write them here as will i'm not looking for troubleshoots or tech support i'm just shareing my experience with the apple community and the Apple Development/Enginer Team to fine tone for release Time please note that i am a user with Vision impairment so please by respect to me due to my writteing issues and grammer and spelling so here i go my first bug that i ran into on the first day was when i was listening to some music trakcs in the apple muisc app when scrolling down or up fast the app will froze for mill secend then contiune as noraml my second bug that i ran into dureing music play was with my Crossfade settings not working on some tracks im not sure if this is due to BMP alignment or AI algorithm integration with in the software itseif but for me this takes me out of the listening experince that i have when i enjoy listening to music My suggestion Move the AutoMix and Crossfade Settings in to the Apple Music its seif and give the user more controll over how long or how short they want the crossfade or autmix to happen dureing the ending of each tracked play also for the cross fade option is set at 12 increase this to 30 secs or more if possiable or add an BPM options for the Automix to mix in the next track via BMP for simple of my rock track is at 148 BMP the next track should be pop or kpop or rap synceing up with that same BMP speed or similar at 148 BMP my next suggestion for the Apple Music App Shameless track mode (this mode to can be Incorporated) in to the Automix Featrue this redue some music tracks that ends abruptly some MP3 tracks added outside of the Apple Music App seems to broke dureing playback My 3rd bug that i ran in to with the Glass UI for controll Center like i stated before i am Vision impaired with the clear Glass over lapping the current UI for me this hard for me to tell what icons i am looking atside from the Voolum and Brightness Bars i am asking please make this more dark theme and make the icons brigher or add name undernearth the icons or Flip the Dark them or dan the current UI over lapping the Controlor center or add White colors with Black Arrows/icons for all Apple App that has this Glass UI in side of cause this is driving me nuts My 4th Bug that i ran into was with the lock screen/restart/reboot ohh girl where do i began with this one let's with the notifications i don't know who through it was a good idea to have a Clear Bright UI over lapping the Notifications this is very annoying via imessage Texting cause my custom wallpaper Blends in with a white background and this is Worst My suggestion for this is very simple darkering the background on the lock screen abit more so the text is more reader or increase the Notification bars (this is for users like myseif that use Dark mode) My 5th Bug involves my Back ups/Restore/Corrupated < is seif explanatory when i tryed to downgrand back to Version 18.5/18.6 nothing happened so please fix this or make it a bit more easyer for users to be able to back up/Retore their Devices now i has to wait until (Tomttow morning Friday) to factory reset my phone my conclusion since Beta Users and Developers and Engiers are Still testing please take look at my suggestion and try to bring not all but some of them in to public Release Thank You! Update i would like to Downgrad from IOS 26 Developer Beta back to IOS 18.5
0
0
342
Jun ’25
New IOS APP Help
Hello, I am looking to develop a relationship with a developer that has experience running through the IOS build approval process. To elaborate, my team and I have designed and built a software application which is working through the Apple Developer review process to have the app approved and released to the App Store. Unfortunately, there has been some challenges, simple challenges in my eyes with our interface preventing Apple from approving our application. Happy to elaborate further. A primary problem and solution I have seen is the software build was testing solely on the iPhone but as recently directed it seem the application must be accessible on iPad as well. With this the case, I have experience some software platforms where on the ipad the interface is not displayed on the whole screen. I am looking for direction on how to implement this setup for the 1st IOS build. Another concern from Apples Developer Review team is the App Tracking Transparency kit may need to be implemented.
0
0
1k
Sep ’25
UITabBarController with sidebar on iPadOS 18
When I create a tab group for the sidebar on iPad, the title and disclosure triangle act like a single control. Every time I tap the section title, the disclosure triangle for that section activates and hides or exposes that section's children and actions. I want the section title to behave like Photos, where tapping a section title just displays its view controller, and the disclosure triangle is a separate control that must be tapped to hide and show children and actions. I did not see any delegate methods that would let me control this behavior. Is this supported?
1
0
255
May ’25
Animating items between a VStack and a ZStack?
Hey there! I'd love to know if theres a way where you can animate items between ZStack and VStacks? Just like the native iOS notifications on the Lockscreen stack at the bottom and if tapped, they convert from a Stack to a List - I have a list with items, displayed in a VStack, and I make the list collapsable when swiping down, where the items stack behind eachother with a progresisve reduction in opacity & scale, but I havent figured out a way to animate the items between the list and the stack - where you can visually see items starting to overlap and stack ontop of eachother when collapsing the list.
0
0
162
May ’25
iOS 26 - TabView "Split" Question
Hello, I am currently trying all of the new features in iOS 26, including some of the new API's. However, there's one question I am not sure of. In the Build a SwiftUI app with the new design video, there is one section where they show off the Apple Music TabView with one section containing the tabs on the left and the search tab on the right. The scroll down feature I was able to implement. The tabs being split, I have no idea how to do that. How can I do that in SwiftUI?
Topic: Design SubTopic: General
0
2
208
Jun ’25
Live Weather Radar Overlay in CarPlay Maps
Hi all — I wanted to share an idea I recently submitted through Feedback Assistant that I think could improve safety and usability for drivers using CarPlay: Add an option to overlay live weather radar (rain, snow, storms, etc.) directly onto CarPlay Maps while navigating. Similar to how traffic conditions are shown now, this would allow drivers to visually track incoming weather in real time without switching apps or relying on separate devices. Why this matters: • Enhances driver safety by increasing situational awareness • Helps with trip planning and route adjustments around severe weather • Reduces distractions by integrating everything into one screen • Useful for everyday drivers, long-haul travelers, and first responders I submitted this via Feedback Assistant, but I’d love to know what others think. If you also see value in this feature, consider submitting your own version via Feedback Assistant so Apple sees there’s interest. Let’s push for smarter, safer navigation — thanks for reading!
3
0
918
Jul ’25
Build Error
While build now I receive this error help me to resolve it Showing Recent Errors Only Prepare build error: Multiple commands produce '/Users/mayankjain/Library/Developer/Xcode/DerivedData/PCS_EmpApp-chsylqbxjptobeawzzckymqzagvr/Build/Products/Debug-iphonesimulator/PCS_EmpApp.app/Info.plist' note: Target 'PCS_EmpApp' (project 'PCS_EmpApp') has copy command from '/Users/mayankjain/Documents/05-NOV-2025-SWETA_IOS/PCS_EmpApp/PCS_EmpApp/xcode-out/Platforms/iOS/Info.plist' to '/Users/mayankjain/Library/Developer/Xcode/DerivedData/PCS_EmpApp-chsylqbxjptobeawzzckymqzagvr/Build/Products/Debug-iphonesimulator/PCS_EmpApp.app/Info.plist' note: Target 'PCS_EmpApp' (project 'PCS_EmpApp') has process command with output '/Users/mayankjain/Library/Developer/Xcode/DerivedData/PCS_EmpApp-chsylqbxjptobeawzzckymqzagvr/Build/Products/Debug-iphonesimulator/PCS_EmpApp.app/Info.plist' Multiple commands produce '/Users/mayankjain/Library/Developer/Xcode/DerivedData/PCS_EmpApp-chsylqbxjptobeawzzckymqzagvr/Build/Products/Debug-iphonesimulator/PCS_EmpApp.app/Info.plist'
Topic: Design SubTopic: General
0
1
708
Nov ’25
Spam 4.3 (a)
Hello everyone, I’ve reached out to Apple’s review team multiple times, but unfortunately, I haven’t received any clear or specific guidance on why my app was rejected. My app has been rejected several times with the reason “Spam” under guideline 4.3, and I still don't understand exactly which part of the app is problematic. Even after providing the necessary information about the data, I resubmitted the app, and after a few days, it quickly moved into "In Review" status, but then was rejected within seconds with the same “Spam” message. I have sent over 13 messages asking for specific feedback, and all I get are vague responses saying “It’s spam, refer to 4.3, fix your app, and resubmit.” However, when I review the guidelines, I don’t see any specific reasons for rejection that apply to my app. I’m particularly confused because my app is a VPN, and when I check the guidelines, I see that apps in categories like dating and others are saturated, but VPN apps are not. My app uses completely dedicated servers, and the IP addresses are not found in any other apps. Still, my app keeps getting rejected. If anyone has encountered a similar issue or has any insight into what might be causing this, I would greatly appreciate it if you could provide detailed guidance on what specifically needs to be changed to get the app approved. Thank you!
Topic: Design SubTopic: General
Replies
5
Boosts
2
Views
2.4k
Activity
Apr ’26
SwiftUI iOS26 beta7 ".navigationTitle()" does't show small title in Navigation Bar.
As the title indicates the problem, the large title is shown but the small title in Navitation Bar view is not shown when scrolled up with iOS26 beta7. It works with iOS18 or earlier. Is this iOS26 bug?
Replies
1
Boosts
0
Views
499
Activity
Sep ’25
App Icon Upload Issue
I have an issue when trying to upload my app through transporter saying the icon has an alpha channel and the format is wrong. I have changed this to make it the correct dimensions and not transparent etc but the same issue is coming up. Any advice on what to do?
Replies
0
Boosts
0
Views
506
Activity
4w
Design Challenges with persistent toast message
I have an ongoing activity in progress. Think of: a delivery in progress house internet reboot in progress some water / electricity / internet / tv outage. (food) order processing I want to show a persistent toast message above the tab bar, across all tabs and screens across the app. It could take 15 minutes until the activity is finished. Obviously there's a challenge of: accessibility content overlaying with each other extra engineering effort. What we've thought of doing is: Option1: show a toast message, but when a modal is presented then it presents on top of the toast message. The toast message no longer updates itself. Once the modal is finished, then the toast message re-appears and continues to update. Option2: keep the toast message across all tabs and modals and work through the challenges mentioned Question: What are some other design approaches that could be taken to persist an ongoing activity (much like 'Live Activity', but just across the app when it's in foreground) or what are some design reasons that the two options considered are bad?
Replies
0
Boosts
0
Views
258
Activity
May ’25
Apple subscription not found
The in-app subscription is failing to load. I've verified that all metadata and product IDs are correctly set up in App Store Connect and integrated into the source code.
Replies
0
Boosts
0
Views
2k
Activity
4w
Liquid Glass material behaviour question
I have two views I've applied Liquid Glass to in Swift UI. I've noticed that depending on the height of the view the material changes and I'm not sure why. See the attached screenshot. Both views add the liquidGlass style in the same way but behave very differently on the same background. Ideally I'd like them to look the same as the bottom one. Is that the same as the clear style?
Replies
3
Boosts
1
Views
389
Activity
Sep ’25
Layer to SVG script
In the video ”Create Icons with Icon Composer”, the presenter mentions that Apple has created a layer-to-SVG script for Illustrator that‘s available for download: Once the artwork is in a good place, next we want to export the layers as SVGs. For every tool, this can look a bit different. For those using Illustrator, we've created a layer to SVG script that will automate this for you, which you can download. Exporting out the canvas size ensures everything drops right into position in Icon Composer. Here‘s the link to the mention: https://developer.apple.com/videos/play/wwdc2025/361/?time=377 I can’t find any place to get this script, and my designer is very interested in using it to import our Illustrator icon into Icon Composer. Can someone point me to it?
Topic: Design SubTopic: General
Replies
2
Boosts
3
Views
2.8k
Activity
3w
Testing In-App Purchases
Hi, I have a couple of questions in regards to testing in-app purchases. I tested the subscription on a device but I'm not sure how to reset so I can test again. I didn't see the subscription in device settings or in Debug -> StoreKit -> Manage Subscriptions window. Additionally, I was wondering if there was a way to detect the subscription being made. I implemented this, but I'm not sure if that will work: .onChange(of: Product.SubscriptionInfo.RenewalState.subscribed) { if Product.SubscriptionInfo.RenewalState.subscribed == .subscribed { } }
Replies
13
Boosts
0
Views
475
Activity
Jul ’25
Stuck in 'Waiting for Review' for a week
It has been 6 days since we submitted our app for review, and the status is still showing “Waiting for Review,” even though the guidelines mention reviews are usually completed within 48 hours. We also contacted support but have not received any response yet. Has anyone else experienced similar delays recently? Any advice would be appreciated.
Topic: Design SubTopic: General Tags:
Replies
0
Boosts
0
Views
297
Activity
1w
How can we ensure legibility on tinted SF Symbols on Liquid Glass tab bar?
I've noticed that the App Store app tends to make the selected tab indicator darker on light mode and lighter on dark mode. Is there any easy way to ensure better legibility out of the box with Tab View (SwiftUI) when using the tint modifier with custom colors?
Replies
0
Boosts
0
Views
208
Activity
Sep ’25
MagSafe 4 LED physics
The MagSafe 3 cable is an amazing piece of engineering, showing charged as green and charging as amber. Please consider that "carging," being amber and "full" or "reached charging limit," is green, but for a high end company, you need to make the MagSafe wire more useful. A software MagSafe update, like macOS 26.5 was very noticeable for me, as i have the charging limit set on 80%. A new MagSafe 4 would be a simple MagSafe 3 update, creating MagSafe 4, introducing a yellow colour, to mimic macOS window controls. It is very simple, as both red and green diodes are already in MagSafe 3, light physics tells us that red+green=yellow. All we have to do is turn on both of those LED diodes, and we have yellow. MagSafe 4 should have the following: Amber:0%-50% Yellow:50%-90% Green: 90% + or reached charging limit Pulsing Amber: overheating or critical issue with power cut off Pulsing yellow: slow charger, under 30w for macbook air and under 70w for macbook pro. This should be very simple as its a few lines of code.
Topic: Design SubTopic: General
Replies
4
Boosts
0
Views
2.1k
Activity
1w
My experience With IOS 26 Beta
Hello Apple Developers i am here write down my experience with the IOS 26 Beta first off i would like to say that i kind of do/don't like the new iquid glass UI/UIX Designs in some parrts of the ios like in m ust 3rd Party Apps like Uber Lyrith MJ Access Link Moblie app DoorDash VLC And Apple Music App just to name of few since i have installed the beta i have ran into a few bugs i have alread sent to the feeback app via iphone but i'm going to write them here as will i'm not looking for troubleshoots or tech support i'm just shareing my experience with the apple community and the Apple Development/Enginer Team to fine tone for release Time please note that i am a user with Vision impairment so please by respect to me due to my writteing issues and grammer and spelling so here i go my first bug that i ran into on the first day was when i was listening to some music trakcs in the apple muisc app when scrolling down or up fast the app will froze for mill secend then contiune as noraml my second bug that i ran into dureing music play was with my Crossfade settings not working on some tracks im not sure if this is due to BMP alignment or AI algorithm integration with in the software itseif but for me this takes me out of the listening experince that i have when i enjoy listening to music My suggestion Move the AutoMix and Crossfade Settings in to the Apple Music its seif and give the user more controll over how long or how short they want the crossfade or autmix to happen dureing the ending of each tracked play also for the cross fade option is set at 12 increase this to 30 secs or more if possiable or add an BPM options for the Automix to mix in the next track via BMP for simple of my rock track is at 148 BMP the next track should be pop or kpop or rap synceing up with that same BMP speed or similar at 148 BMP my next suggestion for the Apple Music App Shameless track mode (this mode to can be Incorporated) in to the Automix Featrue this redue some music tracks that ends abruptly some MP3 tracks added outside of the Apple Music App seems to broke dureing playback My 3rd bug that i ran in to with the Glass UI for controll Center like i stated before i am Vision impaired with the clear Glass over lapping the current UI for me this hard for me to tell what icons i am looking atside from the Voolum and Brightness Bars i am asking please make this more dark theme and make the icons brigher or add name undernearth the icons or Flip the Dark them or dan the current UI over lapping the Controlor center or add White colors with Black Arrows/icons for all Apple App that has this Glass UI in side of cause this is driving me nuts My 4th Bug that i ran into was with the lock screen/restart/reboot ohh girl where do i began with this one let's with the notifications i don't know who through it was a good idea to have a Clear Bright UI over lapping the Notifications this is very annoying via imessage Texting cause my custom wallpaper Blends in with a white background and this is Worst My suggestion for this is very simple darkering the background on the lock screen abit more so the text is more reader or increase the Notification bars (this is for users like myseif that use Dark mode) My 5th Bug involves my Back ups/Restore/Corrupated < is seif explanatory when i tryed to downgrand back to Version 18.5/18.6 nothing happened so please fix this or make it a bit more easyer for users to be able to back up/Retore their Devices now i has to wait until (Tomttow morning Friday) to factory reset my phone my conclusion since Beta Users and Developers and Engiers are Still testing please take look at my suggestion and try to bring not all but some of them in to public Release Thank You! Update i would like to Downgrad from IOS 26 Developer Beta back to IOS 18.5
Replies
0
Boosts
0
Views
342
Activity
Jun ’25
New IOS APP Help
Hello, I am looking to develop a relationship with a developer that has experience running through the IOS build approval process. To elaborate, my team and I have designed and built a software application which is working through the Apple Developer review process to have the app approved and released to the App Store. Unfortunately, there has been some challenges, simple challenges in my eyes with our interface preventing Apple from approving our application. Happy to elaborate further. A primary problem and solution I have seen is the software build was testing solely on the iPhone but as recently directed it seem the application must be accessible on iPad as well. With this the case, I have experience some software platforms where on the ipad the interface is not displayed on the whole screen. I am looking for direction on how to implement this setup for the 1st IOS build. Another concern from Apples Developer Review team is the App Tracking Transparency kit may need to be implemented.
Replies
0
Boosts
0
Views
1k
Activity
Sep ’25
UITabBarController with sidebar on iPadOS 18
When I create a tab group for the sidebar on iPad, the title and disclosure triangle act like a single control. Every time I tap the section title, the disclosure triangle for that section activates and hides or exposes that section's children and actions. I want the section title to behave like Photos, where tapping a section title just displays its view controller, and the disclosure triangle is a separate control that must be tapped to hide and show children and actions. I did not see any delegate methods that would let me control this behavior. Is this supported?
Replies
1
Boosts
0
Views
255
Activity
May ’25
Animating items between a VStack and a ZStack?
Hey there! I'd love to know if theres a way where you can animate items between ZStack and VStacks? Just like the native iOS notifications on the Lockscreen stack at the bottom and if tapped, they convert from a Stack to a List - I have a list with items, displayed in a VStack, and I make the list collapsable when swiping down, where the items stack behind eachother with a progresisve reduction in opacity & scale, but I havent figured out a way to animate the items between the list and the stack - where you can visually see items starting to overlap and stack ontop of eachother when collapsing the list.
Replies
0
Boosts
0
Views
162
Activity
May ’25
iOS 26 - TabView "Split" Question
Hello, I am currently trying all of the new features in iOS 26, including some of the new API's. However, there's one question I am not sure of. In the Build a SwiftUI app with the new design video, there is one section where they show off the Apple Music TabView with one section containing the tabs on the left and the search tab on the right. The scroll down feature I was able to implement. The tabs being split, I have no idea how to do that. How can I do that in SwiftUI?
Topic: Design SubTopic: General
Replies
0
Boosts
2
Views
208
Activity
Jun ’25
help making an info.plist
I accedently removed my info.plist can someone help me make one based on this image
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
119
Activity
Jun ’25
Call Answer/Decline Icons Appear Blurry with Black Screen
When receiving or dialing a call, the green (answer) and red (decline) icons appear blurry, and there is a black screen overlay around the icons. This makes it difficult to interact with the call interface properly.
Topic: Design SubTopic: General
Replies
0
Boosts
0
Views
220
Activity
Jun ’25
Live Weather Radar Overlay in CarPlay Maps
Hi all — I wanted to share an idea I recently submitted through Feedback Assistant that I think could improve safety and usability for drivers using CarPlay: Add an option to overlay live weather radar (rain, snow, storms, etc.) directly onto CarPlay Maps while navigating. Similar to how traffic conditions are shown now, this would allow drivers to visually track incoming weather in real time without switching apps or relying on separate devices. Why this matters: • Enhances driver safety by increasing situational awareness • Helps with trip planning and route adjustments around severe weather • Reduces distractions by integrating everything into one screen • Useful for everyday drivers, long-haul travelers, and first responders I submitted this via Feedback Assistant, but I’d love to know what others think. If you also see value in this feature, consider submitting your own version via Feedback Assistant so Apple sees there’s interest. Let’s push for smarter, safer navigation — thanks for reading!
Replies
3
Boosts
0
Views
918
Activity
Jul ’25
Build Error
While build now I receive this error help me to resolve it Showing Recent Errors Only Prepare build error: Multiple commands produce '/Users/mayankjain/Library/Developer/Xcode/DerivedData/PCS_EmpApp-chsylqbxjptobeawzzckymqzagvr/Build/Products/Debug-iphonesimulator/PCS_EmpApp.app/Info.plist' note: Target 'PCS_EmpApp' (project 'PCS_EmpApp') has copy command from '/Users/mayankjain/Documents/05-NOV-2025-SWETA_IOS/PCS_EmpApp/PCS_EmpApp/xcode-out/Platforms/iOS/Info.plist' to '/Users/mayankjain/Library/Developer/Xcode/DerivedData/PCS_EmpApp-chsylqbxjptobeawzzckymqzagvr/Build/Products/Debug-iphonesimulator/PCS_EmpApp.app/Info.plist' note: Target 'PCS_EmpApp' (project 'PCS_EmpApp') has process command with output '/Users/mayankjain/Library/Developer/Xcode/DerivedData/PCS_EmpApp-chsylqbxjptobeawzzckymqzagvr/Build/Products/Debug-iphonesimulator/PCS_EmpApp.app/Info.plist' Multiple commands produce '/Users/mayankjain/Library/Developer/Xcode/DerivedData/PCS_EmpApp-chsylqbxjptobeawzzckymqzagvr/Build/Products/Debug-iphonesimulator/PCS_EmpApp.app/Info.plist'
Topic: Design SubTopic: General
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Nov ’25