Build, test, and submit your app using Xcode, Apple's integrated development environment.

Xcode Documentation

Posts under Xcode subtopic

Post

Replies

Boosts

Views

Activity

Issue codesign on VS Code and XCode
Hello, I'm starting to develop a new app with Flutter on VS Code. I. struggle to start because I face constantly this error : Error (Xcode): Target debug_unpack_ios failed: Exception: Failed to codesign /Users/Nylan1/Desktop/Thoughts./Flutter Application/app_v0/app_v0/build/ios/Debug-iphonesimulator/Flutter.framework/Flutter with identity -. Can someone pleas help me to solve that ? I've checked on Xcode and the macOS signing certificate is on Development but the IOS one is not working.
0
0
503
Oct ’24
Widget Intent does not work on macOS Sequoia
Environment Xcode: 16.1 Swift 6 and SwiftUI for macOS development macOS Sequoia I have an app for macOS, and that uses an interactive widget feature. On macOS Sequoia, the widget does not display anything and widget intent doesn't work either. I tested it on macOS Sonoma and it totally works. I assume it's a macOS bug. The app has been working fine before Sequoia. Even on Xcode, when I tried to run the widget preview, Failed to load widget. The operation couldn't be completed. (WidgetKit_Simulator.WidgetDocument.Error error 4.). I could avoid the error by changing version and build numbers, but I still got The operation couldn't be completed. (CHSErrorDomain error 1103.) How am I able to fix the issue? I wanna at least know if its a bug from the app or macOS Sequoia.
0
1
363
Oct ’24
xxd script broken with ENABLE_USER_SCRIPT_SANDBOXING
Hey! I have a build script that uses "xxd" to embed some resources in my binary. With the ENABLE_USER_SCRIPT_SANDBOXING now basically mandated in Xcode 16 (without it, it now shows a warning), I'm trying to enable it in my build. I'm getting no errors, but the output from xxd specifically is totally empty, like it's being blocked. I tried adding /usr/bin/xxd to the list of input files, but that didn't work. Anyone know if there's a way to get this working – or, alternatively, to suppress the warning?
0
1
473
Sep ’24
xcodebuild fails to build target that links AppIntents.framework once SWIFT_EXEC is specified
Reasoning I am working on a tool that does swift code preprocessing, which is done by a custom script that gets passed as SWIFT_EXEC. This script does some magic and then calls the original swift compiler from /usr/bin/swiftc. I am facing a rather non-common issue. Problem With the release of Xcode 16, for some reason xcodebuild now forcibly does not supply --compile-time-extraction flag to the appintentsmetadataprocessor, if xcodebuild also has a SWIFT_EXEC= argument. (appintentsmetadataprocessor is a tool that is executed automatically by the xcode build system if the app is using App Intents feature). Xcode 15 behaves fine in this regard and always passes --compile-time-extraction flag to appintentsmetadataprocessor (both with or without SWIFT_EXEC). But when the --compile-time-extraction flag is not passed, the appintentsmetadataprocessor fails with an error, making xcodebuild fail as well, essentially making AppIntents unavailable if SWIFT_EXEC build setting is used. Here's how to reproduce the issue: Create a new iOS Xcode project, add AppIntents.framework to the list of linked frameworks, and run xcodebuild SWIFT_EXEC=/usr/bin/swiftc from the project directory. If you're using Xcode 16 you will get a build error: starting appintentsmetadataprocessor export error: At least one halting error produced during export. No AppIntents metadata have been exported and this target is not usable with AppIntents until errors are resolved. error: The operation couldn't be completed. (GeneratorBuildProductExtractor.BinaryScanningError 6.) Alternatively, instead of running xcodebuild, one can add user-defined build setting SWIFT_EXEC=/usr/bin/swiftc to the xcode project target's build settings and build it from xcode, getting the same build failure error. Question The question I am hoping to get an answer or a hint to, is is there any kind of a workaround that would force appintentsmetadataprocessor to still get the --compile-time-extraction argument, when it is launched by the xcodebuild, so the build process completes sucessfully? I also tried passing LM_COMPILE_TIME_EXTRACTION=YES to the xcodebuild, which, according to /Applications/Xcode.app/Contents/SharedFrameworks/XCBuild.framework/Versions/A/PlugIns/XCBBuildService.bundle/Contents/PlugIns/XCBSpecifications.ideplugin/Contents/Resources/AppIntentsMetadata.xcspec, should enable --compile-time-extraction, however this setting seems to be either ignored or overridden once the SWIFT_EXEC is passed, making it useless. Can this option be injected/enforced? The corresponding issue tracking number is FB15274300 Thank you
0
3
764
Oct ’24
App crashing in MacOs 10.15, xcode 16, but working in Sonoma's xcode16
Hello. I don't even know where to start. We have a React Native application with some native modules that have never been an issue. The app was working under Sonoma Xcode16, yesterday I autoupdated my MacOS to Squoia, and the application won't build using the newest Xcode16 and Xcode command line tools. The builds system crashes in the middle of building the app and throws a really vague description: unexpected service error: The Xcode build system has crashed. Build again to continue. I Post the report summary (without the kernel triage), since I can't find what's wrong after updating most of my libraries... ------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: XCBBuildService [95423] Path: /Applications/Xcode.app/Contents/SharedFrameworks/XCBuild.framework/Versions/A/PlugIns/XCBBuildService.bundle/Contents/MacOS/XCBBuildService Identifier: com.apple.dt.XCBBuildService Version: 1.0 (23000.1.226) Build Info: XCBuild-23000001226000000~21 (16A242d) Code Type: ARM-64 (Native) Parent Process: Xcode [73582] Responsible: Xcode [73582] User ID: 501 Date/Time: 2024-09-19 18:13:24.6355 -0600 OS Version: macOS 15.0 (24A335) Report Version: 12 Anonymous UUID: 43B52D98-515B-9112-EEEB-8F7C77E1126D Sleep/Wake UUID: 95C65D73-8F98-45C7-BF7A-5799C9E1CAA4 Time Awake Since Boot: 130000 seconds Time Since Wake: 27974 seconds System Integrity Protection: enabled Crashed Thread: 11 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6 Terminating Process: XCBBuildService [95423] Application Specific Information: abort() called Thanks in advance. Edit: already tried with this, which is indeed a library I am using, but still keeps crashing: Stack Overflow Solution based on some library update
0
1
417
Sep ’24
Error Trying to Install iOS 18.0 in Xcode 16(16A242d)
Ussing XCodes I am trying to install the iOS 18.0 Platform in Xcode 16(16A242d). I am getting the error : "Unable to Install Xcode Invalid runtime source" I am a complete mac newbie. I am using (hoping to use) .net MAUI to build an app that i have created in windows for Andriod. Any help would be much appreciated. I am using Sequoia 15.0.1
0
0
302
Oct ’24
In the crash logs organizer is it possible to see how often a crash is occurring?
I can certainly see how many devices hit it but its a but is there enough data here to know if this was a fluke vs "every time x" thing that may be more annoying? Given at this point my app is only rolled out to a few users the number of devices isn't as useful for telling me which crashes to prioritize. In this screenshot I can tell two devices hit it. But did they only hit it once? Daily?
0
0
191
Dec ’24
BuildConverter: AudioConverterNew returned -50
AudioQueueObject.cpp:1580 BuildConverter: AudioConverterNew returned -50 from: 0 ch, 16000 Hz, .... (0x00000000) 0 bits/channel, 0 bytes/packet, 0 frames/packet, 0 bytes/frame to: 2 ch, 16000 Hz, Int16, interleaved AQMEIO_HAL.cpp:2773 iOSSimulatorAudioDevice-15111-0: Abandoning I/O cycle because reconfig pending (1). HALC_ProxySystem.cpp:163 HALC_ProxySystem::GetObjectInfo: got an error from the server, Error: 560947818 (!obj) HALC_ShellObject.mm:213 HALC_ShellObject::HasProperty: there is no proxy object AudioHardware-mac-imp.cpp:1224 AudioObjectRemovePropertyListener: no object with given ID 160 HALSystem.cpp:2216 AudioObjectPropertiesChanged: no such object why? Can't record on ios17. Normal recording before iOS 16.
0
0
633
Sep ’24
Moving files to local package not possible in Xcode 16?
Hi! Trying to move some code into a local package - with Xcode 16 I am unable to move my code to the new package as drag and drop will always result in a copy. This contradicts the demo in the original intro session at WWDC19, and also the current documentation.. Of course I can delete the original files but this feels somewhat wrong... Am I missing something? Did the behaviour of moving files in the Project navigator change in the recent Xcode releases?
0
0
297
Dec ’24
"Trying to install the app on the phone through Xcode, an error occurs: Showing All Messages Failed to install the app on the device."
I connected my iPhone 15 Pro Max (version 18.0) to my computer and used Command + R to install the app on my phone. It builds successfully, showing 'build succeeded,' but then it prompts that it cannot install on the phone. Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 User Info: { IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; NSURL = "file:///Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/"; } Failed to create directory at path /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.installcoordinationd/Library/InstallCoordination/PromiseStaging/456E7153-5355-49CE-8CAC-4DADC7819C14/extract/Welfare100.app/Frameworks/Alamofire.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/AutoInch.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/Cache.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/CocoaLumberjack.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/EasyNavigation.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks: File name too long Domain: NSPOSIXErrorDomain Code: 63 Failure Reason: File name too long User Info: { NSFilePath = "/private/var/containers/Shared/SystemGroup/systemgroup.com.apple.installcoordinationd/Library/InstallCoordination/PromiseStaging/456E7153-5355-49CE-8CAC-4DADC7819C14/extract/Welfare100.app/Frameworks/Alamofire.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/AutoInch.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/Cache.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/CocoaLumberjack.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/EasyNavigation.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks"; SZExtractorFunctionNameErrorKey = "-[StreamingUnzipper _supplyBytes:length:withReply:]"; SZExtractorSourceFileLineErrorKey = 899; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_isCoreDevice" = 1; "device_model" = "iPhone16,2"; "device_osBuild" = "18.0 (22A3354)"; "device_platform" = "com.apple.platform.iphoneos"; "dvt_coredevice_version" = "355.7.6"; "dvt_mobiledevice_version" = "1643.120.2"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 3361; "operation_errorCode" = 63; "operation_errorDomain" = "com.apple.dt.CoreDeviceError.3002.NSPOSIXErrorDomain"; "operation_errorWorker" = IDEInstallCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 8192; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos17.2"; "sdk_osVersion" = "17.2"; "sdk_variant" = iphoneos; }
0
0
294
Oct ’24
Xcode projects all no longer Clean
I compile plugins for Adobe Illustrator using CORE and Adobe SDK libraries. Xcode 14 has recently refused to clean any of my Xcode projects, system wide, although they compile and run fine. If I change Project Settings > Advanced > Build Location from Legacy to Default, it cleans fine, but when debugging, many breakpoints cannot be used. The marker has a dotted outline and a popup states that the breakpoint cannot be resolved. I'd like to stay with Legacy for the Build Location, and resolve the cleaning problem. Changing permissions or deleting contents of build folders hasn't helped. Has anyone else seen and solved this issue? macOS Sonoma 14.6.1 Xcode 14.3
0
0
160
Sep ’24
Xcode 15 - Vim Mode set clipboard=unnamed
Hi, is there any way to set the clipboard to unnamed in Vim mode? For example, if there were a .vimrc file, I would add: set clipboard=unnamed I'd like to be able to use "y" to yank / copy selected sections of code and paste them in the search bar or external applications. Thanks!
0
0
203
Nov ’24
Can't seem to get Unit Test target working when I create. Multiplatform project
In Xcode Version 16.1 Create a new Project, choose Multiplatform, App For testing system, choose XCTest and UI Tests In the project, open the newly generated template Unit test file Click either of the diamonds in the left margin (either to run the example test or the entire file) Expected Result: Code compiles and then Runs the test/tests Actual Result: Code compiles, but then never completes testing (the top status bar is stuck saying "Testing..." forever.) Am I missing something?
0
0
412
Dec ’24
MacOS SDK fails to compile
I am trying to compile a program that uses the MacOS SDK and it fails to compile. I haven't found any information online. I have tried to compile with both the MacOS 14 and 15 SDKs and they both fail. I get errors such as In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.sdk/System/Library/Frameworks/ApplicationServices.framework/Headers/ApplicationServices.h:39: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.sdk/System/Library/Frameworks/CoreText.framework/Headers/CoreText.h:26: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.sdk/System/Library/Frameworks/CoreText.framework/Headers/CTFramesetter.h:21: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX14.sdk/System/Library/Frameworks/CoreText.framework/Headers/CTTypesetter.h:20: /Library/Developer/CommandLineTools/SDKs/MacOSX14.sdk/System/Library/Frameworks/CoreText.framework/Headers/CTLine.h:138:5: error: unknown type name 'CFAttributedStringRef'; did you mean 'CFMutableStringRef'? CFAttributedStringRef attrString ) CT_AVAILABLE(macos(10.5), ios(3.2), watchos(2.0), tvos(9.0)); Here is the full output: https://pastebin.com/raw/XvMn6S2w
0
1
329
Sep ’24
Can't get Account information with XCode 16.1
I’m trying to add my account to Xcode 16.1, which is running on a virtual machine with macOS Sequoia 15.1. I was able to successfully sign in to my account on the virtual machine itself. I’m using a Mac Mini M2, but when I attempt to add my account in Xcode, I encounter the following error: "There was a failure decoding response: (HTTP 401, 60 bytes) The data couldn’t be read because it isn’t in the correct format."
0
3
446
Nov ’24
Issue of viewing MPSGraph compiled for iOS platform
We convert a .onnx file to mpsgraphpackage for iOS deploymentPlatform with command “Mpsgraphtool convert -deploymentPlatform iOS -minimumDeploymentTarget17.0.0 model.onnx -path .” When open output.mpsgraphpackage with Xcode16, there are only “generic” and “ Apple M2(MTLDevice)” options in the “Device” selection list. Cannot find any option for iOS device. How can we view mpsgraph compiled for iOS platform? We use Xcode16 on a MacBook Pro M2 with macOS 15.
0
0
504
Oct ’24
Issue downloading app versions in Organizer
Since about two weeks Xcode has been unable to download other app versions than the pre-selected set of versions shown in Organizer for any of the sub selections like Crashes or Feedback. I can see some crashes and feedback for the versions that were already there but when i choose "More versions..." in the version selector the popup shows but after about a minute i get a message that the versions failed to load due to a network error. I've tried every few days, on multiple networks (all with good fiber connections), for two different team accounts and for multiple apps, but in none of these scenario's Xcode is able to download new versions so i'm pretty sure there is something broken on Apple's side but i don't see many reports online about this nor anything here on the forum. Is anybody else experiencing these issues?
0
0
228
Nov ’24
UISearchBar Warnings in Xcode Version 16.0 w/ iOS 18.0
Explanation: I am working on an application and had trouble diagnosing the warnings below. I pulled the search bar code out into a separate project, and the warnings still show up. The entire code for the sample project is shown below. The "AddInstanceForFactory", "LoudnessManager", and "NSBundle" warning all show up immediately after tapping the search bar. The "RTIInputSystemClient" warning arises after tapping, dismissing, and re-tapping the search bar. Any help with resolving these warnings is appreciated! Warnings: "-[RTIInputSystemClient remoteTextInputSessionWithID:performInputOperation:] perform input operation requires a valid sessionID. inputModality = Keyboard, inputOperation = , customInfoType = UIEmojiSearchOperations" "NSBundle file:///Library/Developer/CoreSimulator/Volumes/iOS_22A3351/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS%2018.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/PrivateFrameworks/MetalTools.framework/ principal class is nil because all fallbacks have failed" "AddInstanceForFactory: No factory registered for id <CFUUID --------------> -----------------" "LoudnessManager.mm:709 unable to open stream for LoudnessManager plist" Code: import UIKit class SearchView: UIView { private lazy var searchBar: UISearchBar = { let searchBar = UISearchBar() searchBar.delegate = self searchBar.translatesAutoresizingMaskIntoConstraints = false searchBar.placeholder = "Search" return searchBar }() required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } init() { super.init(frame: .zero) translatesAutoresizingMaskIntoConstraints = false backgroundColor = .yellow addSubview(searchBar) NSLayoutConstraint.activate([ searchBar.topAnchor.constraint(equalTo: topAnchor, constant: 12), searchBar.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 12), searchBar.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -12), searchBar.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -12), ]) } } extension SearchView: UISearchBarDelegate { func searchBar(_ searchBar: UISearchBar, textDidChange searchText: String) { print(searchText) } } class ViewController: UIViewController { private lazy var searchView = SearchView() override func viewDidLoad() { super.viewDidLoad() view.backgroundColor = .red let tap = UITapGestureRecognizer(target: self, action: #selector(dismissKeyboard)) view.addGestureRecognizer(tap) view.addSubview(searchView) NSLayoutConstraint.activate([ searchView.leadingAnchor.constraint(equalTo: view.leadingAnchor), searchView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 24), searchView.centerXAnchor.constraint(equalTo: view.centerXAnchor), ]) } @objc func dismissKeyboard() { view.endEditing(true) } }
0
0
1k
Oct ’24
The requested device could not be found because multiple devices matched the request.
Hello, This is the repost of the issue reply from Xcode 16 beta 2 with multiple iOS simruntime installed macs. I stopped using sudo as Apple Developer Tools Engineer said but the same thing goes on the phase of xcodebuild with old simulator destinations. 15:39:45 Exit status of command 'set -o pipefail && xcodebuild -project "SampleApp.xcodeproj" -scheme "SampleApp" -configuration "Release" clean -destination "platform=iOS Simulator,name=iPhone 13 Pro,OS=15.4" -derivedDataPath "/path/to/.derived_data/sim_app" build | tee '/path/to/artifacts/logs/build_sim/xcodebuild.log' | xcpretty --color --simple' was 70 instead of 0. 15:39:45 2024-09-25 15:39:14.700 xcodebuild[91142:22610080] Malformed bundle does not contain an identifier at /Library/Developer/CoreSimulator/Volumes/tvOS_22J5335e/Library/Developer/CoreSimulator/Profiles/Runtimes/tvOS 18.0.simruntime 15:39:45 2024-09-25 15:39:14.760 xcodebuild[91142:22610212] Malformed bundle does not contain an identifier at /Library/Developer/CoreSimulator/Volumes/tvOS_22J5335e/Library/Developer/CoreSimulator/Profiles/Runtimes/tvOS 18.0.simruntime 15:39:45 2024-09-25 15:39:43.986 xcodebuild[91142:22610077] Writing error result bundle to /var/folders/t2/vppt8b613w1b1pwfycwzgnc00000gr/T/ResultBundle_2024-25-09_15-39-0043.xcresult 15:39:45 xcodebuild: error: Unable to find a device matching the provided destination specifier: 15:39:45 { platform:iOS Simulator, OS:15.4, name:iPhone 13 Pro } 15:39:45 15:39:45 The requested device could not be found because multiple devices matched the request. ( 15:39:45 "<DVTiPhoneSimulator: 0x12467d3e0> {\n\t\tSimDevice: iPhone 13 Pro (7C44F49C-1406-4675-8297-0BB1E32030A4, iOS 15.4, Shutdown)\n}", 15:39:45 "<DVTiPhoneSimulator: 0x1246788e0> {\n\t\tSimDevice: iPhone 13 Pro (723AB83F-84B2-4553-A7FB-FE97FBC72A12, iOS 15.4, Shutdown)\n}" 15:39:45 ) ... 15:39:45 Available destinations for the "SampleApp" scheme: 15:39:45 { platform:macOS, arch:arm64, variant:Designed for [iPad,iPhone], id:00006020-0014092C3498C01E, name:My Mac } 15:39:45 { platform:iOS, id:dvtdevice-DVTiPhonePlaceholder-iphoneos:placeholder, name:Any iOS Device } 15:39:45 { platform:iOS Simulator, id:dvtdevice-DVTiOSDeviceSimulatorPlaceholder-iphonesimulator:placeholder, name:Any iOS Simulator Device } 15:39:45 { platform:visionOS Simulator, variant:Designed for [iPad,iPhone], id:5E4672C1-BFDC-4BF8-AECC-9101CAF005E2, OS:2.0, name:Apple Vision Pro } 15:39:45 { platform:visionOS Simulator, variant:Designed for [iPad,iPhone], id:F828FD1C-C6A9-4671-8A30-45888FE542C2, OS:2.1, name:Apple Vision Pro } 15:39:45 { platform:iOS Simulator, id:27B137B4-DDF5-4091-A77B-AEAE819E60BE, OS:15.4, name:iPad (9th generation) } 15:39:45 { platform:iOS Simulator, id:27B137B4-DDF5-4091-A77B-AEAE819E60BE, OS:15.4, name:iPad (9th generation) } 15:39:45 { platform:iOS Simulator, id:84E80242-3066-45BB-BE4A-24EC1512BE0E, OS:15.4, name:iPad (9th generation) } 15:39:45 { platform:iOS Simulator, id:84E80242-3066-45BB-BE4A-24EC1512BE0E, OS:15.4, name:iPad (9th generation) } ... 15:39:45 { platform:iOS Simulator, id:723AB83F-84B2-4553-A7FB-FE97FBC72A12, OS:15.4, name:iPhone 13 Pro } 15:39:45 { platform:iOS Simulator, id:723AB83F-84B2-4553-A7FB-FE97FBC72A12, OS:15.4, name:iPhone 13 Pro } 15:39:45 { platform:iOS Simulator, id:7C44F49C-1406-4675-8297-0BB1E32030A4, OS:15.4, name:iPhone 13 Pro } 15:39:45 { platform:iOS Simulator, id:7C44F49C-1406-4675-8297-0BB1E32030A4, OS:15.4, name:iPhone 13 Pro } 15:39:45 { platform:iOS Simulator, id:AA3C6F9C-A503-4301-8C70-760D20F31103, OS:15.4, name:iPhone 13 Pro Max } 15:39:45 { platform:iOS Simulator, id:AA3C6F9C-A503-4301-8C70-760D20F31103, OS:15.4, name:iPhone 13 Pro Max } ... Seems like the simruntimes are launched twice but have no decisive clue. For reproduction of the symptom, I'll add xcrun simctl runtime list: % xcrun simctl runtime list == Disk Images == -- iOS -- iOS 18.1 (22B5069a) - 558B1106-009E-4997-9915-68CA501B96DE (Ready) iOS 17.2 (21C62) - 04813A2D-9A0B-4CD2-97DD-92BE5937560C (Ready) iOS 17.4 (21E213) - 4532CD64-DDFC-4EB8-9D40-A2EF0A6D7CCC (Ready) iOS 17.5 (21F79) - 5225F9C1-D3B7-4CA8-95FE-C698C1EFA1DF (Ready) iOS 18.1 (22B5045f) - 72FF0A8A-5B59-4303-9683-0B5A3148F3E5 (Ready) iOS 16.4 (20E247) - E1699E3D-1F68-4535-94D4-F584D3232D79 (Ready) iOS 17.0.1 (21A342) - EC730386-D17C-4C1A-92A5-F06B6C502F4E (Ready) iOS 18.0 (22A3351) - 9B46965A-BB9C-4084-9F79-7BB67CCFF94E (Ready) iOS 15.4 (19E240) - 28A82EA5-0FE4-4595-BE6E-5EB93098547F (Ready) -- tvOS -- tvOS 17.2 (21K364) - 13634086-0FA9-49CA-BB04-E7E5C8803F28 (Ready) tvOS 15.2 (19K50) - 753520B7-93B1-4217-AD01-239C92386B5D (Ready) tvOS 16.4 (20L494) - B243C672-A2FD-428E-A910-5EA108403E7B (Ready) tvOS 18.1 (22J5543e) - 00E73B3D-2821-42EE-8448-EB28D3E95D9B (Ready) tvOS 17.0 (21J353) - 794FFE83-76EB-4CCE-91D4-6A27E88F2FE2 (Ready) tvOS 18.1 (22J5567a) - DA90203F-C57A-4E57-B6E1-6549F57D3D32 (Ready) tvOS 17.4 (21L224) - BBEAC6EA-7F1C-4D02-A10A-8B7ECCCEB6F7 (Ready) tvOS 17.5 (21L569) - 4714379D-46CF-402B-BBFD-FE9E384D3721 (Ready) tvOS 18.0 (22J356) - 0FF86611-1B12-4188-94D0-1C7B3E32BB23 (Ready) -- watchOS -- watchOS 9.4 (20T253) - F54A4AA5-4D95-4BFB-B290-ADCAB5C3F554 (Ready) watchOS 11.1 (22R5569a) - 9F78E186-30D4-436D-B5B2-B0D0849BF3A2 (Ready) watchOS 11.1 (22R5545f) - 17E76267-0F3B-4E35-9516-36F8D8A31B76 (Ready) watchOS 10.4 (21T214) - 4BE2D5F2-B4AB-4144-ADD3-28EF4D95928B (Ready) watchOS 8.3 (19S51) - B2FC21B1-E408-4BCD-924D-DA9712BB2CE9 (Ready) watchOS 10.0 (21R355) - F85C098B-BF3E-4E80-A5A7-6D351724806B (Ready) watchOS 10.2 (21S364) - 7219764C-D3AE-4744-A8CC-26403E2E6F0B (Ready) watchOS 10.5 (21T575) - 469E571D-4AA0-4E41-A788-DE0A302C6830 (Ready) watchOS 11.0 (22R349) - 91D05834-73B0-4942-A9FB-8813DDE047E6 (Ready) -- xrOS -- xrOS 2.1 (22N5567a) - 34E59475-EA24-4BDF-8A04-C171B408F94B (Ready) xrOS 2.1 (22N5548c) - 1D30800B-82AC-41C2-A1CE-3A24ABF7FE40 (Ready) xrOS 1.1 (21O209) - 0B623825-9B01-4948-86D7-C11E2EACDFC1 (Ready) xrOS 1.2 (21O5565d) - 62ADDB4B-D407-4966-952E-513FE39AE7B2 (Ready) xrOS 1.0 (21N305) - 695C785B-09B6-4181-AC14-284B3EA37163 (Ready) xrOS 2.0 (22N318) - 6FE72E19-1B8D-4F2C-B53B-F39DEE71C492 (Ready) Total Disk Images: 33 (183.3G) Thanks in advance.
0
0
416
Oct ’24