Almost all the functions in Accelerate are for single precision (Float) and double precision (Double) operations. However, I stumbled upon three integer arithmetic functions which operate on Int32 values. Are there any more functions in Accelerate that operate on integer values? If not, then why aren't there more functions that work with integers?
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hi,
I am currently running LSTM on TensorFlow. However, when i switched from keras2 to keras3. code running time has increased 10 times -- it seems there is no GPU acceleration.
Here is my code:
batch size = 256
optimiser = adam
activation = tanh
_______________________________________________
Layer (type) Output Shape Param #
=============================================
input_1 (InputLayer) [(None, 7, 16)] 0
bidirectional (Bidirection (None, 7, 320) 226560
al)
bidirectional_1 (Bidirecti (None, 7, 512) 1181696
onal)
bidirectional_2 (Bidirecti (None, 256) 656384
onal)
dense (Dense) (None, 1) 257
==============================================
Total params: 2064897 (7.88 MB)
Trainable params: 2064897 (7.88 MB)
Non-trainable params: 0 (0.00 Byte)
______________________________________________
This is keras 3.6.0 + tensorflow 2.17.0 + tensorflow-metal 1.1.0 training status:
Training------------
Epoch 1/200
28/681 ━━━━━━━━━━━━━━━━━━━━ 8:13 756ms/step - loss: 0.5901 - mape: 338.6876 - mse: 0.8591
This is keras 2.14.0 + tensorflow 2.14.0 + tensorflow-metal 1.1.0 training status:
Training------------
Epoch 1/200
681/681 [==============================] - 37s 49ms/step - loss: 3.6345 - mape: 499038.7500 - mse: 34.4148 - val_loss: 3.5452 - val_mape: 41.7964 - val_mse: 32.0133 - lr: 0.0010
Is that because keras3 has no GPU support on macos?
Apart from that, if I change LSTM activation from tanh to sigmoid in keras2, it does not have GPU support as well.
My system is 15.0.1 and the code was running on python3.11
I am not sure why these happen.
Thanks
Hello.
I can't find anything about the SSML that is used in Apple's speech synthesis.
SSML from Google, Amazon and W3C either don't work or work incorrectly.
Where is Apple's documentation for their implementation of SSML?
Hi All,
Is it possible to record a video using the Object Capture instead of taking a series of pictures ?
Is it possible to get the bounding box coordinates of the object we capture ?
I am using Apple’s Vision framework with DetectHorizonRequest to detect the horizon in an image. Here is my code:
func processHorizonImage(_ ciImage: CIImage) async {
let request = DetectHorizonRequest()
do {
let result = try await request.perform(on: ciImage)
print(result)
} catch {
print(error)
}
}
After calling the perform method, I am getting result as nil. To ensure the request's correctness, I have verified the following:
The input CIImage is valid and contains a visible horizon.
No errors are being thrown.
The relevant frameworks are properly imported.
Given that my image contains a clear horizon, why am I still not getting any results? I would appreciate any help or suggestions to resolve this issue.
Thank you for your support!
This is the image
Hi Ty for playing
WWDC 2024 mentioned that the OCR feature from the Vision framework has support for "Korean, Swedish, and Chinese", but the Swedish support does not seem to be available...
Running either
print(try? VNRecognizeTextRequest().supportedRecognitionLanguages())
or
var ocrRequest = RecognizeTextRequest(.revision3)
print(ocrRequest.supportedRecognitionLanguages)
did not print out Swedish as one of the supported languages, but Korean and Chinese are.
Tested on early versions of iOS 18 developer beta, and the latest version of iOS 18.1 (22B5054e).
I was working on my project and when I tried to train a model the kernel crashed, so I restarted the kernel and tried the same and still I got the same crashing issue. Then I read one of the thread having the same issue where the apple support was saying to install tensorflow-macos and tensorflow-metal and read the guide from this site:
https://developer.apple.com/metal/tensorflow-plugin/
and I did so, I tried every single thing and when I tried the test code provided in the site, I got the same error, here's the code and the output.
Code:
import tensorflow as tf
cifar = tf.keras.datasets.cifar100
(x_train, y_train), (x_test, y_test) = cifar.load_data()
model = tf.keras.applications.ResNet50(
include_top=True,
weights=None,
input_shape=(32, 32, 3),
classes=100,)
loss_fn = tf.keras.losses.SparseCategoricalCrossentropy(from_logits=False)
model.compile(optimizer="adam", loss=loss_fn, metrics=["accuracy"])
model.fit(x_train, y_train, epochs=5, batch_size=64)
and here's the output:
Epoch 1/5
The Kernel crashed while executing code in the current cell or a previous cell.
Please review the code in the cell(s) to identify a possible cause of the failure.
Click here for more info.
View Jupyter log for further details.
And here's the half of log file as it was not fully coming:
metal_plugin/src/device/metal_device.cc:1154] Metal device set to: Apple M1
2024-10-06 23:30:49.894405: I metal_plugin/src/device/metal_device.cc:296] systemMemory: 8.00 GB
2024-10-06 23:30:49.894420: I metal_plugin/src/device/metal_device.cc:313] maxCacheSize: 2.67 GB
2024-10-06 23:30:49.894444: I tensorflow/core/common_runtime/pluggable_device/pluggable_device_factory.cc:305] Could not identify NUMA node of platform GPU ID 0, defaulting to 0. Your kernel may not have been built with NUMA support.
2024-10-06 23:30:49.894460: I tensorflow/core/common_runtime/pluggable_device/pluggable_device_factory.cc:271] Created TensorFlow device (/job:localhost/replica:0/task:0/device:GPU:0 with 0 MB memory) -> physical PluggableDevice (device: 0, name: METAL, pci bus id: )
2024-10-06 23:30:56.701461: I tensorflow/core/grappler/optimizers/custom_graph_optimizer_registry.cc:117] Plugin optimizer for device_type GPU is enabled.
[libprotobuf FATAL google/protobuf/message_lite.cc:353] CHECK failed: target + size == res:
libc++abi: terminating due to uncaught exception of type google::protobuf::FatalException: CHECK failed: target + size == res:
Please respond to this post as soon as possible as I am working on my project now and getting this error again n again.
Device: Apple MacBook Air M1.
Hi everyone, I might need some help with on-device recognition. It seems that the speech recognition task will discard whatever it has transcribed after a new sentence starts (or it believes it becomes a new sentence) during a single audio session, with requiresOnDeviceRecognition is set to true.
This doesn't happen with requiresOnDeviceRecognition set to false.
System environment: macOS 14 with Xcode 15, deploying to iOS 17
Thank you all!
I can use BLAS and LAPACK functions via the Accelerate framework to perform vector and matrix arithmetic and linear algebra calculations. But do these functions take advantage of Apple Silicon features?
I understand we can use MPSImageBatch as input to
[MPSNNGraph encodeBatchToCommandBuffer: ...]
method.
That being said, all inputs to the MPSNNGraph need to be encapsulated in a MPSImage(s).
Suppose I have an machine learning application that trains/infers on thousands of input data where each input has 4 feature channels. Metal Performance Shaders is chosen as the primary AI backbone for real-time use.
Due to the nature of encodeBatchToCommandBuffer method, I will have to create a MTLTexture first as a 2D texture array. The texture has pixel width of 1, height of 1 and pixel format being RGBA32f.
The general set up will be:
#define NumInputDims 4
MPSImageBatch * infBatch = @[];
const uint32_t totalFeatureSets = N;
// Each slice is 4 (RGBA) channels.
const uint32_t totalSlices = (totalFeatureSets * NumInputDims + 3) / 4;
MTLTextureDescriptor * descriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat: MTLPixelFormatRGBA32Float
width: 1
height: 1
mipmapped: NO];
descriptor.textureType = MTLTextureType2DArray
descriptor.arrayLength = totalSlices;
id<MTLTexture> texture = [mDevice newTextureWithDescriptor: descriptor];
// bytes per row is `4 * sizeof(float)` since we're doing one pixel of RGBA32F.
[texture replaceRegion: MTLRegionMake3D(0, 0, 0, 1, 1, totalSlices)
mipmapLevel: 0
withBytes: inputFeatureBuffers[0].data()
bytesPerRow: 4 * sizeof(float)];
MPSImage * infQueryImage = [[MPSImage alloc] initWithTexture: texture
featureChannels: NumInputDims];
infBatch = [infBatch arrayByAddingObject: infQueryImage];
The training/inference will be:
MPSNNGraph * mInferenceGraph = /*some MPSNNGraph setup*/;
MPSImageBatch * returnImage = [mInferenceGraph encodeBatchToCommandBuffer: commandBuffer
sourceImages: @[infBatch]
sourceStates: nil
intermediateImages: nil
destinationStates: nil];
// Commit and wait...
// Read the return image for the inferred result.
As you can see, the setup is really ad hoc - a lot of 1x1 pixels just for this sole purpose.
Is there any better way I can achieve the same result while still on Metal Performance Shaders? I guess a further question will be: can MPS handle general machine learning cases other than CNN? I can see the APIs are revolved around convolution network, both from online documentations and header files.
Any response will be helpful, thank you.
Hi everyone!
I appreciate your help. I am a researcher and I use UMAP to cluster my data. Reproducibility is a key requirement for my field, so I set a random seed for reproducibility.
After coming back to my project after some time, I do not get the same results than previously even though I am working in a virtual environment, which I did not change.
When pondering about the reasons, I remembered that I upgraded my OS from Sonoma 14.1.1 to 14.5, so I was wondering whether the change in OS might cause those issues.
I'm sorry if this question is obvious to developer folks, but before I downgrade my OS or create a virtual machine, any tipp is much appreciated. Thank you!
Hi everyone,
I'm working on an iOS app built in Swift using Xcode, where I'm integrating Roboflow's object detection API to extract items from grocery receipts. My goal is to identify key information (like items, total, tax, etc.) from the images of these receipts.
I'm successfully sending images to the Roboflow API and receiving predictions with bounding box data, but when I attempt to extract text from the detected regions (bounding boxes), it appears that the text extraction is failing—no text is being recognized. The issue seems to be that the bounding boxes are either not properly being handled or something is going wrong in the way I process the API response.
Here's a brief breakdown of what I'm doing:
The image is captured, converted to base64, and sent to the Roboflow API.
The API response comes back with bounding boxes for the detected elements (items, date, subtotal, etc.).
The problem occurs when I try to extract the text from the image using the bounding box data—it seems like the bounding boxes are being found, but no text is returned.
I suspect the issue might be happening because the app’s segue to the results view controller is triggered before the OCR extraction completes, or there might be a problem in my code handling the bounding box response.
Response Data:
{
"inference_id": "77134cce-91b5-4600-a59b-fab74350ca06",
"time": 0.09240847699993537,
"image": {
"width": 370,
"height": 502
},
"predictions": [
{
"x": 163.5,
"y": 250.5,
"width": 313.0,
"height": 127.0,
"confidence": 0.9357666373252869,
"class": "Item",
"class_id": 1,
"detection_id": "753341d5-07b6-42a1-8926-ecbc61128243"
},
{
"x": 52.5,
"y": 417.5,
"width": 89.0,
"height": 23.0,
"confidence": 0.8819760680198669,
"class": "Date",
"class_id": 0,
"detection_id": "b4681149-d538-47b1-8700-d9528bf1daa0"
},
...
]
}
And the log showing bounding boxes:
Prediction: ["width": 313, "y": 250.5, "x": 163.5, "detection_id": 753341d5-07b6-42a1-8926-ecbc61128243, "class": Item, "height": 127, "confidence": 0.9357666373252869, "class_id": 1]
No bounding box found in prediction.
I've double-checked the bounding box coordinates, and everything seems fine. Does anyone have experience with using OCR alongside object detection APIs in Swift? Any help on how to ensure the bounding boxes are properly processed and used for OCR would be greatly appreciated!
Also, would it help to delay the segue to the results view controller until OCR is complete?
Thank you!
When I use VNGenerateForegroundInstanceMaskRequest to generate the mask in the simulator by SwiftUI, there is an error "Could not create inference context".
Then I add the code to make the vision by CPU:
let request = VNGenerateForegroundInstanceMaskRequest()
let handler = VNImageRequestHandler(ciImage: inputImage)
#if targetEnvironment(simulator)
if #available(iOS 18.0, *) {
let allDevices = MLComputeDevice.allComputeDevices
for device in allDevices {
if(device.description.contains("MLCPUComputeDevice")){
request.setComputeDevice(.some(device), for: .main)
break
}
}
} else {
// Fallback on earlier versions
request.usesCPUOnly = true
}
#endif
do {
try handler.perform([request])
if let result = request.results?.first {
let mask = try result.generateScaledMaskForImage(forInstances: result.allInstances, from: handler)
return CIImage(cvPixelBuffer: mask)
}
} catch {
print(error)
}
Even I force the simulator to run the code by CPU, but it still have the error: "Could not create inference context"
The metal plugin for TensorFlow had its GitHub repo taken down, and on pypi, the last update was a year ago for TF 2.14. What's the status on the metal plugin? For now it seems to work fine for TF 2.15 but what's the plan for the future?
Was just wondering, not sure if anyone else had thought about this.
but different sound output device have different mechanism of sound throw.
can we not put in something which can go into bluetooth settings and overseeing if it is a music device connected would automatically set the EQ differently( as per user requirement)
So its somewhat like each music device would have specific music EQ stored for the same which can be recognized via bluetooth.
Does the new Image Playground API allow programmatically generating images? Can the app generate and use them without the API's UI or would that require using another generative image model?
VNRecognizeTextRequest2 did not recognize the upside down text of English text. VNRecognizeTextRequest3 can recognize the text even if English text is upside down.
Till iOS 17, I can select VNRecognizeTextRequest2 or VNRecognizeTextRequest3 in my code which is minimum build is iOS16 when I need upside down text detection required..
But on iOS18, even if I set the VNRecognizeTextRequest2 in my code, result seems to be based on the VNRecognizeTextRequest3 because upside down text is detected.
VNRecognizeTextRequest2 was deplicant on iOS18, I know.
How can I recognize the observation result is upside down or not? Are there any solution with VNRecognizeTextRequest3?
The following code taken from keras.io produces the error
InternalError: Exception encountered when calling GPT2Tokenizer.call().
...
2 root error(s) found.
(0) INTERNAL: stream cannot wait for itself
Macos on Macbook, M2 Max. Setting the optimizer to "Adam" does not help.
import keras_nlp # version 0.15
causal_lm = keras_nlp.models.GPT2CausalLM.from_preset("gpt2_base_en")
causal_lm.compile(sampler="greedy")
# the next call produces the error
causal_lm.generate(["Keras is a"])
Where does the processing power to enact certain AI capabilities come from? Is it hosted on the originating device? Or does the device send contents of originating information to Apple assets to process and give product to end user?
e.g. If I ask AI to summarize an email will it send the contents of the email to an Apple AI asset to process it and give the summary to the originating device.