Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Enable Safari autofill from my password manager app
Hello, I have a password manager app and would like to help my user's to enable the Safari autofill capability. I've made the password credential extension and that is working great. I just need to help my user's enable the feature. I could point them to Settings->General->AutoFill & Password and instruct them to turn the feature on. However, I've noticed that my competitors are able to present an alert directly from their app to turn the feature on (without going to settings at all). I can't find any documentation on how to do this? Thanks for your help! //Ray
2
0
139
Apr ’25
Using provision profile to access assessments triggers a keychain popup
Hello! I do know apple does not support electron, but I do not think this is an electron related issue, rather something I am doing wrong. I'd be curious to find out why the keychain login is happenning after my app has been signed with the bundleid, entitlements, and provision profile. Before using the provision profile I did not have this issue, but it is needed for assessments feature. I'm trying to ship an Electron / macOS desktop app that must run inside Automatic Assessment Configuration. The build signs and notarizes successfully, and assessment mode itself starts on Apple-arm64 machines, but every single launch shows the system dialog that asks to allow access to the "login" keychain. The dialog appears on totally fresh user accounts, so it's not tied to anything I store there. It has happened ever since I have added the provision profile to the electron builder to finally test assessment out. entitlements.inherit.plist keys <key>com.apple.security.cs.allow-jit</key> <true/> <key>com.apple.security.cs.allow-unsigned-executable-memory</key> <true/> entitlements.plist keys: <key>com.apple.security.cs.allow-jit</key> <true/> <key>com.apple.security.cs.allow-unsigned-executable-memory</key> <true/> <key>com.apple.developer.automatic-assessment-configuration</key> <true/> I'm honestly not sure whether the keychain is expected, but I have tried a lot of entitlement combinations to get rid of It. Electron builder is doing the signing, and we manually use the notary tool to notarize but probably irrelevant. mac: { notarize: false, target: 'dir', entitlements: 'buildResources/entitlements.mac.plist', provisioningProfile: 'buildResources/xyu.provisionprofile', entitlementsInherit: 'buildResources/entitlements.mac.inherit.plist', Any lead is welcome!
2
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131
Jun ’25
DisableFDEAutoLogin and SFAuthorizationPluginView
Hi, I have a set of plugins which are registered for login. One of them is a custom ui view for the login screen. The scenario: 1.DisableFDEAutoLogin is false. 2.The User logs in to the file vault login screen. 3.The security plugins are activated, and working. 4.We get any kind of an error from the plugins, and therefore the login fails. 5.We get a native login screen, after the denial of authorization. 6.In case that DisableFDEAutoLogin is true, I do get the custom login screen, after the file vault login. My question: Why dont I see the custom login screen, after the auto login fails? Cheers Sivan
5
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800
Sep ’25
Creating machine identifier to be used by daemon based app
I am developing a daemon-based product that needs a cryptographic, non-spoofable proof of machine identity so a remote management server can grant permissions based on the physical machine. I was thinking to create a signing key in the Secure Enclave and use a certificate signed by that key as the machine identity. The problem is that the Secure Enclave key I can create is only accessible from user context, while my product runs as a system daemon and must not rely on user processes or launchAgents. Could you please advise on the recommended Apple-supported approaches for this use case ? Specifically, Is there a supported way for a system daemon to generate and use an unremovable Secure Enclave key during phases like the pre-logon, that doesn't have non user context (only the my application which created this key/certificate will have permission to use/delete it) If Secure Enclave access from a daemon is not supported, what Apple-recommended alternatives exist for providing a hardware-backed machine identity for system daemons? I'd rather avoid using system keychain, as its contents may be removed or used by root privileged users. The ideal solution would be that each Apple product, would come out with a non removable signing certificate, that represent the machine itself (lets say that the cetificate name use to represent the machine ID), and can be validated by verify that the root signer is "Apple Root CA"
3
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606
Nov ’25
Login controls to remain onscreen when using SFAuthorizationPluginView.
Regarding the issue of login controls remaining on screen for a few seconds when using a subclass of SFAuthorizationPluginView, I wanted to inquire whether any progress has been made on resolving it. To recap, per notes I found in the QAuthPlugins sample code: Due to a bug (FB12074874), the use of an SFAuthorizationPluginView subclass can cause the login controls to remain onscreen for a significant amount of time (roughly 5 seconds) after login is complete, resulting in them being onscreen at the same time as the Finder’s menu bar and the Dock. The exact circumstances under which this happens are not well understood, but one factor seems to be running on a laptop where the main display is mirrored to an external display. Specifically, I would like to know: If there any other information about how the issue is reproduced? For my part I can say that it reproduces with out the use of a mirrored display. So far it reproduces for all of our developers and testers, all of the time. Are there any known workarounds? Is there any expectation that this issue will be addressed? Thank you so much!
2
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293
Apr ’25
Private Access Tokens - Documentation?
I cannot find any reference to this within the Apple developer documents (or certainly searching for multiple possible keywords yields no results). The only reference I can find is to documents written in support of its announcement in 2002: https://developer.apple.com/news/?id=huqjyh7k. Is there any further documentation on implementing or has the capability been deprecated?
1
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412
Nov ’25
SFCertificateView Memory Leak
I've been spending days trying to solve the memory leak in a small menu bar application I've wrote (SC Menu). I've used Instruments which shows the leaks and memory graph which shows unreleased allocations. This occurs when someone views a certificate on the smartcard. Basically it opens a new window and displays the certificate, the same way Keychain Access displays a certificate. Whenever I create an SFCertificateView instance and set setDetailsDisclosed(true) - a memory leak happens. Instruments highlights that line. import Cocoa import SecurityInterface class ViewCertsViewController: NSViewController { var selectedCert: SecIdentity? = nil override func viewDidLoad() { super.viewDidLoad() self.view = NSView(frame: NSRect(x: 0, y: 0, width: 500, height: 500)) self.view.wantsLayer = true var secRef: SecCertificate? = nil guard let selectedCert else { return } let certRefErr = SecIdentityCopyCertificate(selectedCert, &secRef) if certRefErr != errSecSuccess { os_log("Error getting certificate from identity: %{public}@", log: OSLog.default, type: .error, String(describing: certRefErr)) return } let scrollView = NSScrollView() scrollView.translatesAutoresizingMaskIntoConstraints = false scrollView.borderType = .lineBorder scrollView.hasHorizontalScroller = true scrollView.hasVerticalScroller = true let certView = SFCertificateView() guard let secRef = secRef else { return } certView.setCertificate(secRef) certView.setDetailsDisclosed(true) certView.setDisplayTrust(true) certView.setEditableTrust(true) certView.setDisplayDetails(true) certView.setPolicies(SecPolicyCreateBasicX509()) certView.translatesAutoresizingMaskIntoConstraints = false scrollView.documentView = certView view.addSubview(scrollView) // Layout constraints NSLayoutConstraint.activate([ scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor), scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor), scrollView.topAnchor.constraint(equalTo: view.topAnchor), scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor), // Provide certificate view a width and height constraint certView.widthAnchor.constraint(equalTo: scrollView.widthAnchor), certView.heightAnchor.constraint(greaterThanOrEqualToConstant: 500) ]) } } https://github.com/boberito/sc_menu/blob/dev_2.0/smartcard_menu/ViewCertsViewController.swift Fairly simple.
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561
Oct ’25
SecTrustEvaluateAsyncWithError() and Certificate Transparency
For testing purposes we have code that calls SecTrustEvaluateAsyncWithError() with a trust object containing a hardcoded leaf certificate and the corresponding intermediate certificate required to form a valid chain. Because the leaf certificate has since expired we pass a date in the past via SecTrustSetVerifyDate() at wich the certificate was still valid, but trust evaluation fails: Error Domain=NSOSStatusErrorDomain Code=-67825 "“<redacted>” certificate is not standards compliant" UserInfo={NSLocalizedDescription=“<redacted>” certificate is not standards compliant, NSUnderlyingError=0x600000c282a0 {Error Domain=NSOSStatusErrorDomain Code=-67825 "Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;" UserInfo={NSLocalizedDescription=Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;}}} I know that App Transport Security enforces Certificate Transparency by default, but is there a way around that here?
4
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519
Oct ’25
ASWebAuthenticationSession + https iOS <17.4
Hi everyone, I am trying to use ASWebAuthenticationSession to authorize user using OAuth2. Service Webcredentials is set. /.well-known/apple-app-site-association file is set. When using API for iOS > 17.4 using new init with callback: .https(...) everything works as expected, however i cannot make .init(url: ,callbackURLScheme: ....) to work. How can i intercept callback using iOS <17.4? Do I really need to use universal links? callbackURL = https://mydomain.com/auth/callback
1
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507
Apr ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
3
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190
Jun ’25
Unable to change App Tracking configuration
I have reached out to support and they simply tell me they are unable to help me, first redirecting me to generic Apple support, after following up they provided the explanation that they only handle administrative tasks and to post on the forums. I am unable to change my App Tracking Transparency it provides no real error, though network traffic shows a 409 HTTP response from the backend API when trying to save. Here is a screenshot of the result when trying to save. Does anyone have any suggestions on how to get this resolved? I've commented back to the reviewers and they simply provided help documentation. I have a technical issue and am unable to get anyone to help resolve this.
2
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371
Nov ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
1
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150
Jun ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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Jun ’25
Call log
I read online that there is no way to extract the call log from an iPhone. I want to develop an app to help people remember to call their mom, and if they did, the "nagging" would disappear automatically. I'm looking for any workaround to know when a user called someone, without having them log it manually.
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443
Dec ’25
Clarification on Team ID Behavior After App Transfer
Hi everyone, I’d like to clarify something regarding the behavior of Team IDs after an app transfer between Apple Developer accounts. I have an app update that enforces a force update for all users. My plan is to release this update under the current developer account, and then proceed with transferring the app to a different developer account shortly afterward. My concern is: once the transfer is complete, will users who download the same app version (released before the transfer) be logged out due to a change in Team ID? Specifically, does the transferred app continue to use the original Team ID (used to sign the last submitted build), or does the Team ID change immediately upon transfer — affecting Keychain access? Any insights or confirmation on this would be greatly appreciated. Thanks!
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Jun ’25
Clarification on Accessibility and Input Monitoring APIs for App Store Apps
Hello, I'm seeking some clarification regarding the use of accessibility and input monitoring APIs in sandboxed apps that are distributed through the App Store. I understand that accessibility permissions are generally restricted for App Store apps. However, I've seen several recently released apps request these permissions directly upon first launch. I'm aware that apps submitted prior to 2012 may have legacy access to certain APIs, but the ones I'm referring to appear to be recent - within the past year. While it's possible these apps were approved despite the restrictions, I want to make sure I'm not overlooking something. I also came across a recent discussion on this topic, and one post in particular stood out: Link I’d really appreciate some clarification on what's officially allowed. Specifically: Are accessibility permissions ever allowed? If so, under what circumstances? Is input monitoring permitted for apps on the App Store? (The referenced post says yes, but since it's from 2022, I just want to confirm) The linked post suggests that event generation might be allowed on the App Store, though the author hadn’t explored that privilege in detail and recommended opening a DTS tech support incident. I’ve done that and have a support case open - would it be possible to take a closer look at this? For context, my app (currently distributed outside the App Store) uses CGEventPost and CGEventCreateMouseEvent to modify mouse behavior. Thank you
1
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159
Apr ’25
Enable Safari autofill from my password manager app
Hello, I have a password manager app and would like to help my user's to enable the Safari autofill capability. I've made the password credential extension and that is working great. I just need to help my user's enable the feature. I could point them to Settings-&gt;General-&gt;AutoFill &amp; Password and instruct them to turn the feature on. However, I've noticed that my competitors are able to present an alert directly from their app to turn the feature on (without going to settings at all). I can't find any documentation on how to do this? Thanks for your help! //Ray
Replies
2
Boosts
0
Views
139
Activity
Apr ’25
Using provision profile to access assessments triggers a keychain popup
Hello! I do know apple does not support electron, but I do not think this is an electron related issue, rather something I am doing wrong. I'd be curious to find out why the keychain login is happenning after my app has been signed with the bundleid, entitlements, and provision profile. Before using the provision profile I did not have this issue, but it is needed for assessments feature. I'm trying to ship an Electron / macOS desktop app that must run inside Automatic Assessment Configuration. The build signs and notarizes successfully, and assessment mode itself starts on Apple-arm64 machines, but every single launch shows the system dialog that asks to allow access to the "login" keychain. The dialog appears on totally fresh user accounts, so it's not tied to anything I store there. It has happened ever since I have added the provision profile to the electron builder to finally test assessment out. entitlements.inherit.plist keys &lt;key&gt;com.apple.security.cs.allow-jit&lt;/key&gt; &lt;true/&gt; &lt;key&gt;com.apple.security.cs.allow-unsigned-executable-memory&lt;/key&gt; &lt;true/&gt; entitlements.plist keys: &lt;key&gt;com.apple.security.cs.allow-jit&lt;/key&gt; &lt;true/&gt; &lt;key&gt;com.apple.security.cs.allow-unsigned-executable-memory&lt;/key&gt; &lt;true/&gt; &lt;key&gt;com.apple.developer.automatic-assessment-configuration&lt;/key&gt; &lt;true/&gt; I'm honestly not sure whether the keychain is expected, but I have tried a lot of entitlement combinations to get rid of It. Electron builder is doing the signing, and we manually use the notary tool to notarize but probably irrelevant. mac: { notarize: false, target: 'dir', entitlements: 'buildResources/entitlements.mac.plist', provisioningProfile: 'buildResources/xyu.provisionprofile', entitlementsInherit: 'buildResources/entitlements.mac.inherit.plist', Any lead is welcome!
Replies
2
Boosts
0
Views
131
Activity
Jun ’25
DisableFDEAutoLogin and SFAuthorizationPluginView
Hi, I have a set of plugins which are registered for login. One of them is a custom ui view for the login screen. The scenario: 1.DisableFDEAutoLogin is false. 2.The User logs in to the file vault login screen. 3.The security plugins are activated, and working. 4.We get any kind of an error from the plugins, and therefore the login fails. 5.We get a native login screen, after the denial of authorization. 6.In case that DisableFDEAutoLogin is true, I do get the custom login screen, after the file vault login. My question: Why dont I see the custom login screen, after the auto login fails? Cheers Sivan
Replies
5
Boosts
0
Views
800
Activity
Sep ’25
Creating machine identifier to be used by daemon based app
I am developing a daemon-based product that needs a cryptographic, non-spoofable proof of machine identity so a remote management server can grant permissions based on the physical machine. I was thinking to create a signing key in the Secure Enclave and use a certificate signed by that key as the machine identity. The problem is that the Secure Enclave key I can create is only accessible from user context, while my product runs as a system daemon and must not rely on user processes or launchAgents. Could you please advise on the recommended Apple-supported approaches for this use case ? Specifically, Is there a supported way for a system daemon to generate and use an unremovable Secure Enclave key during phases like the pre-logon, that doesn't have non user context (only the my application which created this key/certificate will have permission to use/delete it) If Secure Enclave access from a daemon is not supported, what Apple-recommended alternatives exist for providing a hardware-backed machine identity for system daemons? I'd rather avoid using system keychain, as its contents may be removed or used by root privileged users. The ideal solution would be that each Apple product, would come out with a non removable signing certificate, that represent the machine itself (lets say that the cetificate name use to represent the machine ID), and can be validated by verify that the root signer is "Apple Root CA"
Replies
3
Boosts
0
Views
606
Activity
Nov ’25
Login controls to remain onscreen when using SFAuthorizationPluginView.
Regarding the issue of login controls remaining on screen for a few seconds when using a subclass of SFAuthorizationPluginView, I wanted to inquire whether any progress has been made on resolving it. To recap, per notes I found in the QAuthPlugins sample code: Due to a bug (FB12074874), the use of an SFAuthorizationPluginView subclass can cause the login controls to remain onscreen for a significant amount of time (roughly 5 seconds) after login is complete, resulting in them being onscreen at the same time as the Finder’s menu bar and the Dock. The exact circumstances under which this happens are not well understood, but one factor seems to be running on a laptop where the main display is mirrored to an external display. Specifically, I would like to know: If there any other information about how the issue is reproduced? For my part I can say that it reproduces with out the use of a mirrored display. So far it reproduces for all of our developers and testers, all of the time. Are there any known workarounds? Is there any expectation that this issue will be addressed? Thank you so much!
Replies
2
Boosts
0
Views
293
Activity
Apr ’25
Private Access Tokens - Documentation?
I cannot find any reference to this within the Apple developer documents (or certainly searching for multiple possible keywords yields no results). The only reference I can find is to documents written in support of its announcement in 2002: https://developer.apple.com/news/?id=huqjyh7k. Is there any further documentation on implementing or has the capability been deprecated?
Replies
1
Boosts
0
Views
412
Activity
Nov ’25
SFCertificateView Memory Leak
I've been spending days trying to solve the memory leak in a small menu bar application I've wrote (SC Menu). I've used Instruments which shows the leaks and memory graph which shows unreleased allocations. This occurs when someone views a certificate on the smartcard. Basically it opens a new window and displays the certificate, the same way Keychain Access displays a certificate. Whenever I create an SFCertificateView instance and set setDetailsDisclosed(true) - a memory leak happens. Instruments highlights that line. import Cocoa import SecurityInterface class ViewCertsViewController: NSViewController { var selectedCert: SecIdentity? = nil override func viewDidLoad() { super.viewDidLoad() self.view = NSView(frame: NSRect(x: 0, y: 0, width: 500, height: 500)) self.view.wantsLayer = true var secRef: SecCertificate? = nil guard let selectedCert else { return } let certRefErr = SecIdentityCopyCertificate(selectedCert, &secRef) if certRefErr != errSecSuccess { os_log("Error getting certificate from identity: %{public}@", log: OSLog.default, type: .error, String(describing: certRefErr)) return } let scrollView = NSScrollView() scrollView.translatesAutoresizingMaskIntoConstraints = false scrollView.borderType = .lineBorder scrollView.hasHorizontalScroller = true scrollView.hasVerticalScroller = true let certView = SFCertificateView() guard let secRef = secRef else { return } certView.setCertificate(secRef) certView.setDetailsDisclosed(true) certView.setDisplayTrust(true) certView.setEditableTrust(true) certView.setDisplayDetails(true) certView.setPolicies(SecPolicyCreateBasicX509()) certView.translatesAutoresizingMaskIntoConstraints = false scrollView.documentView = certView view.addSubview(scrollView) // Layout constraints NSLayoutConstraint.activate([ scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor), scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor), scrollView.topAnchor.constraint(equalTo: view.topAnchor), scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor), // Provide certificate view a width and height constraint certView.widthAnchor.constraint(equalTo: scrollView.widthAnchor), certView.heightAnchor.constraint(greaterThanOrEqualToConstant: 500) ]) } } https://github.com/boberito/sc_menu/blob/dev_2.0/smartcard_menu/ViewCertsViewController.swift Fairly simple.
Replies
2
Boosts
0
Views
561
Activity
Oct ’25
SecTrustEvaluateAsyncWithError() and Certificate Transparency
For testing purposes we have code that calls SecTrustEvaluateAsyncWithError() with a trust object containing a hardcoded leaf certificate and the corresponding intermediate certificate required to form a valid chain. Because the leaf certificate has since expired we pass a date in the past via SecTrustSetVerifyDate() at wich the certificate was still valid, but trust evaluation fails: Error Domain=NSOSStatusErrorDomain Code=-67825 "“<redacted>” certificate is not standards compliant" UserInfo={NSLocalizedDescription=“<redacted>” certificate is not standards compliant, NSUnderlyingError=0x600000c282a0 {Error Domain=NSOSStatusErrorDomain Code=-67825 "Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;" UserInfo={NSLocalizedDescription=Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;}}} I know that App Transport Security enforces Certificate Transparency by default, but is there a way around that here?
Replies
4
Boosts
0
Views
519
Activity
Oct ’25
ASWebAuthenticationSession + https iOS <17.4
Hi everyone, I am trying to use ASWebAuthenticationSession to authorize user using OAuth2. Service Webcredentials is set. /.well-known/apple-app-site-association file is set. When using API for iOS > 17.4 using new init with callback: .https(...) everything works as expected, however i cannot make .init(url: ,callbackURLScheme: ....) to work. How can i intercept callback using iOS <17.4? Do I really need to use universal links? callbackURL = https://mydomain.com/auth/callback
Replies
1
Boosts
0
Views
507
Activity
Apr ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
Replies
3
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0
Views
190
Activity
Jun ’25
Following up on 'What's new in passkeys'
In the hopes of saving others time, the updated demo project (i.e. the new Shiny) can be found from the video 'Resources' section under 'Performing fast account creation with passkeys'. The beta documentation can also be found from there. All of the new functionality is available only on *OS 26 at this time.
Replies
1
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0
Views
116
Activity
Jun ’25
Unable to change App Tracking configuration
I have reached out to support and they simply tell me they are unable to help me, first redirecting me to generic Apple support, after following up they provided the explanation that they only handle administrative tasks and to post on the forums. I am unable to change my App Tracking Transparency it provides no real error, though network traffic shows a 409 HTTP response from the backend API when trying to save. Here is a screenshot of the result when trying to save. Does anyone have any suggestions on how to get this resolved? I've commented back to the reviewers and they simply provided help documentation. I have a technical issue and am unable to get anyone to help resolve this.
Replies
2
Boosts
0
Views
371
Activity
Nov ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
Replies
1
Boosts
0
Views
150
Activity
Jun ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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3
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371
Activity
Jun ’25
Call log
I read online that there is no way to extract the call log from an iPhone. I want to develop an app to help people remember to call their mom, and if they did, the "nagging" would disappear automatically. I'm looking for any workaround to know when a user called someone, without having them log it manually.
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1
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443
Activity
Dec ’25
Is there a way for MDM to push a unique mTLS certificate w/ our Application?
Hi, It may be a stupid question, but we really wonder if there is a way for MDM to push a unique mTLS cert to our iOS application or if it can populate a client certificate in the iOS where our application can access it. Like browser app, how do browser mTLS certs get pushed? Thanks, Ying
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2
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0
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823
Activity
Apr ’25
Clarification on Team ID Behavior After App Transfer
Hi everyone, I’d like to clarify something regarding the behavior of Team IDs after an app transfer between Apple Developer accounts. I have an app update that enforces a force update for all users. My plan is to release this update under the current developer account, and then proceed with transferring the app to a different developer account shortly afterward. My concern is: once the transfer is complete, will users who download the same app version (released before the transfer) be logged out due to a change in Team ID? Specifically, does the transferred app continue to use the original Team ID (used to sign the last submitted build), or does the Team ID change immediately upon transfer — affecting Keychain access? Any insights or confirmation on this would be greatly appreciated. Thanks!
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4
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158
Activity
Jun ’25
Is there any public API apple provides to detect Lockdown Mode in iOS 16?
Hi, I was testing the lockdown mode in iOS 16 and would like to know whether we can detect the lockdown mode status using any public API that Apple provides. I really appreciate any help you can provide.
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8
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0
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2.8k
Activity
Jun ’25
Clarification on Accessibility and Input Monitoring APIs for App Store Apps
Hello, I'm seeking some clarification regarding the use of accessibility and input monitoring APIs in sandboxed apps that are distributed through the App Store. I understand that accessibility permissions are generally restricted for App Store apps. However, I've seen several recently released apps request these permissions directly upon first launch. I'm aware that apps submitted prior to 2012 may have legacy access to certain APIs, but the ones I'm referring to appear to be recent - within the past year. While it's possible these apps were approved despite the restrictions, I want to make sure I'm not overlooking something. I also came across a recent discussion on this topic, and one post in particular stood out: Link I’d really appreciate some clarification on what's officially allowed. Specifically: Are accessibility permissions ever allowed? If so, under what circumstances? Is input monitoring permitted for apps on the App Store? (The referenced post says yes, but since it's from 2022, I just want to confirm) The linked post suggests that event generation might be allowed on the App Store, though the author hadn’t explored that privilege in detail and recommended opening a DTS tech support incident. I’ve done that and have a support case open - would it be possible to take a closer look at this? For context, my app (currently distributed outside the App Store) uses CGEventPost and CGEventCreateMouseEvent to modify mouse behavior. Thank you
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1
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159
Activity
Apr ’25
App Keychain will sync secitem from old device to new device
In my app, I use SecItem to store some data in the Keychain. I’d like to know — when a user sets up a new iPhone and transfers data from the old device, will those Keychain items be migrated or synced to the new device?
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3
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150
Activity
Jun ’25