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Intermittent Failures Launching App from Universal Links using ASWebAuthenticationSession
I'm developing an iOS app that utilizes Universal Links and ASWebAuthenticationSession to deep-link from a website to the app itself. This implementation adheres to the recommendations outlined in RFC 8252, ensuring that the app opening the ASWebAuthenticationSession is the same app that is launched via the Universal Link. Problem:  While most users can successfully launch the app via Universal Links,a few percent of users experience instances where the app fails to launch, and the user is redirected to the browser. What I've Tried:  ASWebAuthenticationSession Configuration: I've double-checked the configuration of callbackURLScheme and presentationContextProvider.  Universal Links: Verified the apple-app-site-association file and associated domains entitlement.  Network Conditions: Tested on various network environments (Wi-Fi, cellular) and devices. Questions:  What are the potential causes for this behavior?  Has anyone else encountered a similar issue and found a solution?  Are there any debugging techniques or ways to generate more detailed logs? I haven't been able to determine which device or OS version is causing this problem. Thank you.
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1.1k
Apr ’25
Sign in with Apple suddenly fails with Error 7003
Hello, our Sign in with Apple Button no longer works and throws an 7003 error. It worked a few days ago but suddenly fails. Any ideas how to fix this? Thanks in advance! plist: <dict> <key>com.apple.developer.applesignin</key> <array> <string>Default</string> </array> ... Code: var body: some View { VStack { SignInWithAppleButton(.signUp) { request in request.requestedScopes = [.fullName, .email] } onCompletion: { result in switch result { case .success(let authResults): handleSuccess(authorization: authResults) case .failure(let error): self.credentialFailure = true self.errorMessage = .appleSignInError logger.error("SIWA login failure: \(error)") } } .signInWithAppleButtonStyle(.white) .cornerRadius(GlobalValues.cornerRadius) } } Error: Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.our.app} ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" SIWA login failure: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)"
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1.5k
May ’25
How to satisfy a custom Authorization Right?
I’m implementing a custom Authorization right with the following rule: &lt;key&gt;authenticate-user&lt;/key&gt; &lt;true/&gt; &lt;key&gt;allow-root&lt;/key&gt; &lt;true/&gt; &lt;key&gt;class&lt;/key&gt; &lt;string&gt;user&lt;/string&gt; &lt;key&gt;group&lt;/key&gt; &lt;string&gt;admin&lt;/string&gt; The currently logged-in user is a standard user, and I’ve created a hidden admin account, e.g. _hiddenadmin, which has UID≠0 but belongs to the admin group. From my Authorization Plug-in, I would like to programmatically satisfy this right using _hiddenadmin’s credentials, even though _hiddenadmin is not the logged-in user. My question: Is there a way to programmatically satisfy an authenticate-user right from an Authorization Plug-in using credentials of another (non-session) user?
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163
Jul ’25
Unable to use Bluetooth in watchOS companion app if iOS uses AccessorySetupKit
FB18383742 Setup 🛠️ Xcode 16.4 (16F6) 📱 iPhone 13 mini (iOS 18.0.1) ⌚️ Apple Watch Series 10 (watchOS 11.3.1) Observations As AccessorySetupKit does not request "Core Bluetooth permissions", when a watchOS companion app is installed after having installed the iOS app, the toggle in the watch settings for Privacy & Security > Bluetooth is turned off and disabled After removing the iPhone associated with the Apple Watch, Bluetooth works as expected in the watchOS app Upon reinstalling the iOS app, there's a toggle for Bluetooth in the iOS ASK app's settings and the ASK picker cannot be presented 🤨 From ASK Documentation: AccessorySetupKit is available for iOS and iPadOS. The accessory’s Bluetooth permission doesn’t sync to a companion watchOS app. But this doesn't address not being able to use Core Bluetooth in a watch companion app at all 🥲 Reproducing the bug Install the iOS + watchOS apps Launch iOS app, tap "start scan", observe devices can be discovered (project is set up to find heart rate monitors) Launch watchOS, tap allow on Bluetooth permission pop-up watchOS app crashes 💥 Meanwhile, in the iOS app, there should be a log entry for 💗 CBCentralManager state: poweredOff and the ASK picker is no longer able to discover any devices The state of the device permissions: iOS app has no paired accessories or Bluetooth permission watchOS app's Bluetooth permission shown as turned off & disabled Remove the iOS app Relaunch the watchOS app Notice the CBCentralManager state is unauthorized Remove and reinstall the watchOS app Tap allow on Bluetooth permission pop-up watchOS app does not crash and CBCentralManager state is poweredOn The state of the watch permissions: Bluetooth is turned on & the toggle is not disabled Note that at this time the iOS app is not installed, there is no way to remove Bluetooth permission for the watch app. Reinstall + launch the iOS app Notice a warning in the log: [##### WARNING #####] App has companion watch app that maybe affected if using CoreBluetooth framework. Please read developer documentation for AccessorySetupKit. Notice a log entry for 💗 CBCentralManager state: poweredOn before tapping start scan Tap start scan and observe another log entry: Failed to show picker due to: The operation couldn’t be completed. (ASErrorDomain error 550.) ASErrorDomain 550: The picker can't be used because the app is in the background. Is this the expected error? 🤔 The state of the iOS permissions: The app's settings show a Bluetooth toggle normally associated with Core Bluetooth, but the app never showed a Core Bluetooth pop-up The iOS ASK app now has Core Bluetooth permission 😵‍💫 Following up with Apple This is a known bug that should be fixed in watchOS 26 when Bluetooth permissions for watch apps can be set independently of the iOS app. I've yet to test it with watchOS 26. See repo for the same post with screenshots of the settings and demo code reproducing the bug: https://github.com/superturboryan/AccessorySetupKit-CoreBluetooth-watchOS-Demo
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948
Oct ’25
SecTrustEvaluateAsyncWithError() and Certificate Transparency
For testing purposes we have code that calls SecTrustEvaluateAsyncWithError() with a trust object containing a hardcoded leaf certificate and the corresponding intermediate certificate required to form a valid chain. Because the leaf certificate has since expired we pass a date in the past via SecTrustSetVerifyDate() at wich the certificate was still valid, but trust evaluation fails: Error Domain=NSOSStatusErrorDomain Code=-67825 "“<redacted>” certificate is not standards compliant" UserInfo={NSLocalizedDescription=“<redacted>” certificate is not standards compliant, NSUnderlyingError=0x600000c282a0 {Error Domain=NSOSStatusErrorDomain Code=-67825 "Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;" UserInfo={NSLocalizedDescription=Certificate 0 “<redacted>” has errors: Certificate Transparency validation required for this use;}}} I know that App Transport Security enforces Certificate Transparency by default, but is there a way around that here?
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483
Oct ’25
Passkey Associated domain error 1004
iOS18.1.1 macOS15.1.1 xcode16.1 Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "Unable to verify webcredentials association of ********** with domain ******************. Please try again in a few seconds." Our domain must query with VPN, so I set webcredentials:qa.ejeokvv.com?mode=developer following: "If you use a private web server, which is unreachable from the public internet, while developing your app, enable the alternate mode feature to bypass the CDN and connect directly to your server. To do this, add a query string to your associated domains entitlement, as shown in the following example: :?mode= " but it still not working, even after I set mode=developer. Please help!!!!
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945
May ’25
Import PKCS#12 into macOS login keychain or system keychain
Hello. I want to do the following and need your help. I want to import a certificate (pkcs#12) into my macOS keychain with a setting that prohibits exporting the certificate. I want to import the certificate (pkcs#12) into my login keychain or system keychain. I was able to achieve [1] with the help of the following threads, but have the following problems. https://developer.apple.com/forums/thread/677314?answerId=824644022#824644022 how to import into login keychain or system keychain How to achieve this without using the deprecated API To import into the login keychain, I could use the “SecKeychainCopyDefault” function instead of the “SecKeychainCopySearchList” function, However, both of these functions were deprecated APIs. https://developer.apple.com/documentation/security/seckeychaincopysearchlist(_:) https://developer.apple.com/documentation/security/seckeychaincopydefault(_:) I checked the following URL and it seems that using the SecItem API is correct, but I could not figure out how to use it. https://developer.apple.com/documentation/technotes/tn3137-on-mac-keychains Is there any way to import them into the login keychain or system keychain without using these deprecated APIs?
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472
Feb ’25
Using Cryptokit.SecureEnclave API from a Launch Daemon
We are interested in using a hardware-bound key in a launch daemon. In a previous post, Quinn explicitly told me this is not possible to use an SE keypair outside of the system context and my reading of the Apple documentation also supports that. That said, we have gotten the following key-creation and persistence flow to work, so we have some questions as to how this fits in with the above. (1) In a launch daemon (running thus as root), we do: let key = SecureEnclave.P256.Signing.PrivateKey() (2) We then use key.dataRepresentation to store a reference to the key in the system keychain as a kSecClassGenericPassword. (3) When we want to use the key, we fetch the data representation from system keychain and we "rehydrate" the key using: SecureEnclave.P256.Signing.PrivateKey(dataRepresentation: data) (4) We then use the output of the above to sign whatever we want. My questions: in the above flow, are we actually getting a hardware-bound key from the Secure Enclave or is this working because it's actually defaulting to a non-hardware-backed key? if it is an SE key, is it that the Apple documentation stating that you can only use the SE with the Data Protection Keychain in the user context is outdated (or wrong)? does the above work, but is not an approach sanctioned by Apple? Any feedback on this would be greatly appreciated.
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479
Sep ’25
Keychain Sharing not working after Updating the Team ID
We are facing an issue with Keychain sharing across our apps after our Team ID was updated. Below are the steps we have already tried and the current observations: Steps we have performed so far: After our Team ID changed, we opened and re-saved all the provisioning profiles. We created a Keychain Access Group: xxxx.net.soti.mobicontrol (net.soti.mobicontrol is one bundle id of one of the app) and added it to the entitlements of all related apps. We are saving and reading certificates using this access group only. Below is a sample code snippet we are using for the query: [genericPasswordQuery setObject:(id)kSecClassGenericPassword forKey:(id)kSecClass]; [genericPasswordQuery setObject:identifier forKey:(id)kSecAttrGeneric]; [genericPasswordQuery setObject:accessGroup forKey:(id)kSecAttrAccessGroup]; [genericPasswordQuery setObject:(id)kSecMatchLimitOne forKey:(id)kSecMatchLimit]; [genericPasswordQuery setObject:(id)kCFBooleanTrue forKey:(id)kSecReturnAttributes]; Issues we are facing: Keychain items are not being shared consistently across apps. We receive different errors at different times: Sometimes errSecDuplicateItem (-25299), even when there is no item in the Keychain. Sometimes it works in a debug build but fails in Ad Hoc / TestFlight builds. The behavior is inconsistent and unpredictable. Expectation / Clarification Needed from Apple: Are we missing any additional configuration steps after the Team ID update? Is there a known issue with Keychain Access Groups not working correctly in certain build types (Debug vs AdHoc/TestFlight)? Guidance on why we are intermittently getting -25299 and how to properly reset/re-add items in the Keychain. Any additional entitlement / provisioning profile configuration that we should double-check. Request you to please raise a support ticket with Apple Developer Technical Support including the above details, so that we can get guidance on the correct setup and resolve this issue.
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399
Sep ’25
Unsandboxed app can't modify other app
I work for Brave, a browser with ~80M users. We want to introduce a new system for automatic updates called Omaha 4 (O4). It's the same system that powers automatic updates in Chrome. O4 runs as a separate application on users' systems. For Chrome, this works as follows: An app called GoogleUpdater.app regularly checks for updates in the background. When a new version is found, then GoogleUpdater.app installs it into Chrome's installation directory /Applications/Google Chrome.app. But consider what this means: A separate application, GoogleUpdater.app, is able to modify Google Chrome.app. This is especially surprising because, for example, the built-in Terminal.app is not able to modify Google Chrome.app. Here's how you can check this for yourself: (Re-)install Chrome with its DMG installer. Run the following command in Terminal: mkdir /Applications/Google\ Chrome.app/test. This works. Undo the command: rm -rf /Applications/Google\ Chrome.app/test Start Chrome and close it again. mkdir /Applications/Google\ Chrome.app/test now fails with "Operation not permitted". (These steps assume that Terminal does not have Full Disk Access and System Integrity Protection is enabled.) In other words, once Chrome was started at least once, another application (Terminal in this case) is no longer allowed to modify it. But at the same time, GoogleUpdater.app is able to modify Chrome. It regularly applies updates to the browser. For each update, this process begins with an mkdir call similarly to the one shown above. How is this possible? What is it in macOS that lets GoogleUpdater.app modify Chrome, but not another app such as Terminal? Note that Terminal is not sandboxed. I've checked that it's not related to codesigning or notarization issues. In our case, the main application (Brave) and the updater (BraveUpdater) are signed and notarized with the same certificate and have equivalent requirements, entitlements and provisioning profiles as Chrome and GoogleUpdater. The error that shows up in the Console for the disallowed mkdir call is: kernel (Sandbox) System Policy: mkdir(8917) deny(1) file-write-create /Applications/Google Chrome.app/foo (It's a similar error when BraveUpdater tries to install a new version into /Applications/Brave Browser.app.) The error goes away when I disable System Integrity Protection. But of course, we cannot ask users to do that. Any help would be greatly appreciated.
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226
May ’25
mTLS : Guidance on Generating SecIdentity with Existing Private Key and Certificate
Hello, I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections. In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device. The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity. Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them. Thank you for your guidance.
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204
Aug ’25
What is the code signing trust level?
In some crashlog files, there are additional pieces of information related to codesigning. I can understand what most of themcorresponds to (ID, TeamID, Flags, Validation Category). But there is one I have some doubt about: Trust Level. As far as I can tell (or at least what Google and other search engines say), this is an unsigned 32 bit integer that defines the trust level with -1 being untrusted, 0, being basically an Apple executable and other potential bigger values corresponding to App Store binaries, Developer ID signature, etc. Yet, I'm not able to find a corresponding detailed documentation about this on Apple's developer website. I also had a look at the LightweightCodeRequirements "include" file and there does not seem to be such a field available. [Q] Is there any official documentation listing the different values for this trust level value and providing a clear description of what it corresponds to?
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255
Jul ’25
Transferring multiple apps that use Sign in with Apple
Hello, These questions are in regard to transferring Sign in With Apple users as part of an app transfer to another developer team. We’ve already read and absorbed the following documents from Apple, but we still have questions that aren’t covered in these documents, due to the unique nature of our use case. Transferring Your Apps and Users to Another Team Bringing New Apps and Users Into Your Team Resolving Sign in with Apple Response Errors Background: We have a suite of three apps that we are tranferring to another developer team. Each app supports Sign In With Apple. Our accounts/users are shared among all three apps. We have all three apps currently grouped together for SIWA. We’re aware that we will need to un-group them before doing the SIWA user transfer. Questions: The API for generating and exchanging transferIDs for users (endpoint /auth/usermigrationinfo) requires a parameter client_id which is described in the docs as "The identifier (App ID or Services ID) for the transferring app." Since we are transferring a set of three apps which share users, we aren’t sure which AppID to use, or whether it matters? We’re assuming we only need to transfer the users once in total (not once-per-app), is this correct? Does it matter which of the three apps’ AppID we use for this? To give more specific context to this question, here’s a more detailed example: For simplicity’s sake, let’s say we have 10 user accounts total, and any of them could sign into any of our three apps. Users 1-7 have signed into all three apps previously User8 has only signed into AppA User9 has only signed into AppB User10 has only signed into AppC Ideally we want to transfer all 10 users all at once. Does it matter which AppID we use for client_id? For example, if we use AppA as the client_id, will we still be able to transfer all 10 users (including User9 and User10)? We’ve tested this on the sender team side, and we’re able to successfully create transferIDs for all 10 users using AppA as client_id. But we’re not sure if this will still work on the recipient side, that we’ll be able to exchange the transferID for all 10 users. . To add another wrinkle, there is a possibility that we won’t be able to transfer one of our three apps (due to one of Apple’s limitations for app transfer). In that case we’ll have to create a new app on the recipient team and shut down the old one on the sender team. But the other two apps in the suite would still be transferred normally. We’d still want all 10 users to be transferred, as the intention is still that all our users can sign into any of their existing accounts in any of the three apps. Would this scenario change the answer to question 1? For example, say we aren’t able to transfer AppC over to the new development team, but instead had to create a new app, AppCNew on the new development team. But we still are able to transfer AppA and AppB. Would we still be able to transfer all 10 users using AppA as the client_id? Including User10 who only ever signed in to AppC (which isn’t being transferred)? We'd really appreciate any answers or guidance that anyone can provide. Thank you, Adam
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587
Dec ’24
SecKeyCreateDecryptedDataWithParameters always fails with algo not supported
Attempting to DECRYPT a cipher message using the Apple API SecKeyCreateDecryptedData(privateKey, .rsaEncryptionOAEPSHA256, encryptedMessage). Decryption ALWAYS fails for every algorithm. SecKeyCreateDecryptedDataWithParameters Error: `Domain=NSOSStatusErrorDomain Code=-50 "algid:encrypt:RSA:OAEP:SHA256: algorithm not supported by the key &lt;SecKeyRef:('com.yubico.Authenticator.TokenExtension:5621CDF8560D4C412030886584EC4C9E394CC376DD9738B0CCBB51924FC26EB6') 0x3007fd150&gt;" UserInfo={numberOfErrorsDeep=0, NSDescription=algid:encrypt:RSA:OAEP:SHA256: algorithm not supported by the key &lt;SecKeyRef:('com.yubico.Authenticator.TokenExtension:5621CDF8560D4C412030886584EC4C9E394CC376DD9738B0CCBB51924FC26EB6') 0x3007fd150&gt;}` Decryption failed: SecKeyCreateDecryptedData returned nil. Error: One or more parameters passed to a function were not valid. When checking with SecKeyIsAlgorithmSupported(privateKey, .decrypt, &lt;ANYalgorithm&gt;) all algorithms fail. Btw - The privateKey does support decryption when retrieving the attributes. Important to know: The private key is a reference to an external private key placed in the iOS Keychain via a 3rd party CryptoTokenKit Extension app. When I perform, the SecKeyCreateSignature(...) and pass in the SAME privateKey reference, the OS automatically calls the 3rd party app to perform a successful signing with the private key that reside on a YubiKey. Here's my code for obtaining the private key reference from an Identity: func getKeyPairFromIdentity() -&gt; (privateKey: SecKey, publicKey: SecKey)? { let query = NSDictionary( dictionary: [ kSecClass as String: kSecClassIdentity, kSecAttrTokenID as String: self.tokenID!, kSecReturnRef as String: kCFBooleanTrue as Any ] ) var identityRef: CFTypeRef? let status = SecItemCopyMatching(query, &amp;identityRef) if status == errSecSuccess, let identity = identityRef { var privateKeyRef: SecKey? let keyStatus = SecIdentityCopyPrivateKey(identity as! SecIdentity, &amp;privateKeyRef) if keyStatus == errSecSuccess, let privateKey = privateKeyRef { let publicKey = SecKeyCopyPublicKey(privateKey) if let publicKey = publicKey { print("Private and public keys extracted successfully.") return (privateKey, publicKey) } else { print("Failed to extract public key from private key.") return nil } } else { print("SecIdentityCopyPrivateKey: Private key not found error: \(keyStatus)") return nil } } else { print("SecIdentity not found or error: \(status)") return nil } }
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205
Apr ’25
ASWebAuthenticationSession + Universal Links Callback Issue
Problem Description: In our App, When we launch the web login part using ASWebAuthentication + Universal Links with callback scheme as "https", we are not receiving callback. Note: We are using "SwiftUIWebAuthentication" Swift Package Manager to display page in ASWebAuth. But when we use custom url scheme instead of Universal link, app able to receive call back every time. We use ".onOpenURL" to receive universal link callback scheme.
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224
Jul ’25
How to perform actions as root from GUI apps on macOS?
I'm building a tool for admins in the enterprise context. The app needs to do some things as root, such as executing a script. I was hoping to implement a workflow where the user clicks a button, then will be shown the authentication prompt, enter the credentials and then execute the desired action. However, I couldn't find a way to implement this. AuthorizationExecuteWithPrivileges looked promising, but that's deprecated since 10.7. I've now tried to use a launch daemon that's contained in the app bundle with XPC, but that seems overly complicated and has several downsides (daemon with global machservice and the approval of a launch daemon suggests to the user that something's always running in the background). Also I'd like to stream the output of the executed scripts in real time back to the UI which seems very complicated to implement in this fashion. Is there a better way to enable an app to perform authorized privilege escalation for certain actions? What about privileged helper tools? I couldn't find any documentation about them. I know privilege escalation is not allowed in the App Store, but that's not relevant for us.
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508
Jan ’25
MacOS Authorisation Plugin Installation Strategy
I am developing an Authorisation Plugin which talks to Launch daemons over XPC. Above is working neat, now I have to decide on how to get it installed on a machine. Installation requires. Plugin Installation Launch Daemon Installation Both require Moving binary and text (.plist) file into privileged system managed directory. Firing install/load commands as root (sudo). I have referred this post BSD Privilege Escalation on macOS, but I am still not clear how to approach this. Q: My requirement is: I can use .pkg builder and install via script, however I have some initialisation task that needs to be performed. User will enter some details talk to a remote server and get some keys, all goes well restarts the system and my authorisation plugin will welcome him and get him started. If I cannot perform initialisation I will have to do it post restart on login screen which I want to avoid if possible. I tried unconventional way of using AppleScript from a SwiftUI application to run privileged commands, I am fine if it prompts for admin credentials, but it did not work. I don't want that I do something and when approving it from Apple it gets rejected. Basically, how can I provide some GUI to do initialisation during installation or may be an app which helps in this. Q: Please also guide if I am doing elevated actions, how will it affect app distribution mechanism. In Read Me for EvenBetterAuthorizationSample I read it does. Thanks.
4
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136
Mar ’25