Hi everyone,
I'm exploring the new app icon appearance options (Clear, Dark, Tinted) for Progressive Web Apps (PWAs) on iOS26, iPadOS26, and macOS26. Currently, PWA icons don't seem to render well with these new appearances, particularly in Clear and Tinted modes, resulting in very very poor visual quality. You can hardly see anything.
Has support for these icon appearances been fully implemented for PWAs? If so, could someone point me to the relevant Apple Developer documentation or provide guidance on how to configure PWA icons to support Clear, Dark, and Tinted appearances? I've searched the Apple Developer Forums, Stack Overflow, and Reddit but haven't found clear information on this topic.A possible solution is a png file with transparent areas, but if the pattern is dark, nothing will be visible in dark mode.
Any insights or resources would be greatly appreciated. Thanks!
(plz don't give up on PWA😭)
Reference:
https://developer.apple.com/forums/thread/761615
https://stackoverflow.com/questions/78780916/is-there-a-way-to-provide-light-dark-and-tinted-variants-of-apple-touch-icon
https://developer.apple.com/library/archive/documentation/AppleApplications/Reference/SafariWebContent/ConfiguringWebApplications/ConfiguringWebApplications.html
General
RSS for tagExplore the integration of web technologies within your app. Discuss building web-based apps, leveraging Safari functionalities, and integrating with web services.
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We are experiencing a problem that seems to be caused by a specification changes for Safari.
We would like to discuss how to solve this problem.
Sample JavaScript:
<html>
<head>
<script>
function jumpPage(code) {
document.main.code.value = code;
win1=window.open("","win1","toolbar=no,resizable=yes,menubar=no,scrollbars=yes,status=yes,left=0,top=0");
win1.resizeTo(width=screen.availWidth,height=screen.availHeight);
document.main.action="details";
document.main.target="win1";
document.main.submit();
}
</script>
</head>
<body>
<form name="main" method="post" action="" target="">
<a href="javascript:jumpPage('001')">details</a>
<input type="hidden" name="code" value="">
</body>
</html>
This JavaScript performs the following actions when a link is clicked.
Open a window using window.open in JavaScript
Submit the above opened window by post method to the target in JavaScript.
When this operation is performed, the process in (2) could submit to the
target page with “POST” method before iOS18.1, but
will transition to the page with“GET”method from iOS18.2 onward.
All protocols are http.
This problem does not occur if the URL is specified as an IP address, but it does occur if the host name is specified as.
Please let me know how to use with“POST”method as in iOS 18.2 or earlier.
Best regards,
Topic:
Safari & Web
SubTopic:
General
Hi Team,
Our team member trying to enroll through the invite in Apple Developer portal
Note: Phone number is valid but still we are getting this error. It happens in all the browser
I’m experiencing an issue where Safari takes approximately 30 seconds to load web pages on mTLS-enabled sites. However, when I enable Private Browsing mode, the problem disappears. This suggests that the issue is not related to the network environment.
To provide more context, I’ve attached a Wireshark packet capture for reference. From the logs, it seems that the TLS handshake process encounters delays, but I cannot identify the exact cause.
Has anyone encountered a similar issue or can provide insights into what might be causing this behavior? Any troubleshooting suggestions or fixes would be greatly appreciated.
OS: iPadOS 18.2.1
Thank you!
Wireshark packet capture
Topic:
Safari & Web
SubTopic:
General
iOS18的app中加载了自己开发的H5页面,H5页面有个input输入框,每次输入框聚焦的时候,都会弹出键盘滑行键入的提示:“滑动手指将字母拼成词以快速键入”,应该怎么修改,达到不每次都弹出这个提示呢
Hello there I have a nested USDZ file I had created a long time ago with some make-up products.
Its behaviour was always the same in the past: nested usdz files allow you to control each object "nested" separately. So I used this as a way to allow people to play around with a "set of objects".
Today I went to try it and since I'm on ios 18 it shows an "assets tab" on the bottom that allows me to see all the assets inside the tab but doesn't allow me to see or anchor them at all!
What changes do I need to do in order for this to work and where can I check documentation on these new behaviours for USDZ files? And what will this allow for in the future?
Thank you in advance
I want to confirm the specifications and behavior of Safari.
We have a system built on Microsoft Azure that uses Azure AD B2C for authentication.
When we logging in, there is a phone authentication feature where a call is made to the registered phone number.
However, this phone authentication does not work properly only on iPhone's Safari. The specific situation is listed below:
When performing phone authentication on iPhone's Safari, a call is made from Azure AD B2C, and pressing the # button on the Safari screen can be done. But then, it transitions to an error screen.
We tried multiple iPhone devices and multiple iOS versions, but the result was the same.
But when accessing the system on a PC, and performing phone authentication, it works without any errors.
Also when we use browsers other than Safari (for example, Google Chrome and Firefox) on the iPhone, the phone authentication works without any errors, too.
Even with Safari, if the device displaying the login screen and the device making the call are different, phone authentication works without any errors, too.(it fails if they are the same device).
We reached out Microsoft about this issue, and they responded that:
The Azure resource called FrontDoor at the front end of Azure AD B2C supports the HTTP/2 protocol, and HTTP/2 protocol is used in communication with Safari.
In Safari's HTTP/2 communication, when a call is received while the screen is displayed, a reset packet is sent to the web server (in this case, the web server is FrontDoor).
This interrupts the session, causing a session termination error on the Azure AD B2C side, and phone authentication fails.
Therefore, we would like to ask you the following two points:
In HTTP/2 communication, does the Safari browser send a reset packet to the web server when it receives a phone call?
If so, what is the cause of this behavior? And are there any measures to prevent the reset packet from being sent?
Topic:
Safari & Web
SubTopic:
General
Hi,
I have implement a WebRtc cameras server:
IP camera -> ffmpeg -> WebRtc -> browser
The video codec used is H264.
I test it on a MAC mini using safari browser (latest version)
The Rtc peer connection is correctly connect but the video is not display.
looking for the event on the video control, I got this:
loadstart
progress
suspend
On the MAC, I have also a chrome browser installed and trying the same, it works fine, I got this:
loadstart
progress
loadmetadata
loadeddata
canplay
canplaythrough
playing
the video control on the html page is declared like this:
Does anyone have an idea why the video stay suspend or have a clue or tips to make it work?
Thanks in advance
Topic:
Safari & Web
SubTopic:
General
Hi!
I'm working on a web extension for Safari and I need to send messages from the containing application to JavaScript. For this I use the method
class func dispatchMessage(
withName messageName: String,
toExtensionWithIdentifier identifier: String,
userInfo: [String : Any]? = nil
) async throws
of the SFSafariApplication class. If the site is opened in Safari in normal mode, everything works as expected. However, if the site is "docked", the messages are not transmitted to this "Web App".
When a tab goes to sleep, all its resources gets killed. When the user has any interaction it gets active again. However, if there is an audio in the tab, it does not play again even after user interaction. One has to reload/reopen the tab.
Is this how it should work?
Is there a fix for this?
Hi Apple Devs & WebKit Team,
We operate https://outdoorgala.com — a verified, HTTPS-secure Canadian ecommerce site focused on elite outdoor safety gear. We're Indigenous-owned, based in Alberta, and take customer trust and compliance seriously.
However, Safari (iOS + macOS) is falsely flagging our site as “deceptive,” preventing customers from accessing us — even though:
We use GoDaddy Website Builder with no redirections or malware
All product links are clean, HTTPS-secure, and tracked ethically
We recently implemented a fully compliant cookie banner (Accept/Decline logic)
A public security.txt and OpenPGP key has been published: https://outdoorgala.com/security
No phishing, malware, or cloaking behavior exists on the site
We’ve already submitted a review via:
➡️ https://websitereview.apple.com
And filed a bug report via Feedback Assistant (FB17608544)
What else can be done to speed up review or get flagged domains unblocked in Safari? This is hurting our business and blocking consumer access — despite following all Apple guidelines.
Would appreciate any insights or escalation tips.
Thank you!
– Derek Eiteneier
Founder, Outdoor Gala
Hi,
I am wondering if anyone has experience with Smart Banners for an application not released on the app store, but still in TestFlight, specifically an AppClip.
I am working on an exisiting project where a Smart Clip is used with a smart banner on the website for core functionality. Previously, even in test environment (app is in test flight and not app store) the smart banner would correctly show on the website and allow testers to launch the app clip experience, however this no longer seems to work.
Its noted the test environment was last tested and deployed 2 years ago, and was working correctly, and there have been no changes to the website (the meta tag and .aasa file are all setup correctly). The only recent change was upgrading the app to support the latest iOS version, however beyond that no functionality in the app has changed.
Apple developer support hasn't been very helpful, and reviewed our account and stated "everything appears to be running as expected on our end"
Has something changed in Safari in that it no longer accepts test flight app smart banners, and if it doesn't, does anyone have any other suggestions?
Cheers
Actually this is a duplicate for https://developer.apple.com/forums/thread/106537 but in web-specific forums section.
Is there any video/audio codec best practices, guides, recommendations for app/web developers for best performance (take advantage from HW acceleration), power consumption saving? What are officially supported media containers? What are video encoding profiles, video dimensions, frame rates?
The only official source I have found is https://developer.apple.com/documentation/webkit/delivering-video-content-for-safari?language=objc. But h264 is pretty old. I experimentally found that the VP9 video format is also supported on iOS newer versions. But is this a requirement? Сan i be sure that the video will play on all devices?
My goal is to provide web media content (which will be rendered in my application using WKWebView API) that will be supported by most devices (both iOS and MacOS), takes advantage of such features as hardware decode acceleration and be efficient.
Any hints/info is highly appreciated. Best regards.
On iOS (iPhone or iPad) the following behaviour happens:
when both an HTML video element and an HTML audio element are playing on a page,
and the video source ends,
and the video source is programmatically forced to play again
then the system will automatically pause the audio.
See following stackblitz project for a sample:
https://stackblitz.com/edit/ios-audio-paused-on-video-playing?file=README.md
Steps to reproduce
Feel free to try with both another audio and video source, here limited by the available space in Stackblitz plan.
On an iPhone/iPad device or simulator, in Safari:
browse to index.html
when on iPhone, press iPhone Load to force preloading video. Not needed on iPad
press Play to start playing both audio and video
wait until clip ends and then restarts from 0:00
Expected
Audio should keep on playing and eventually loop.
Actual
When clip restarts from 0, audio is put to pause by the system.
Further details
This does not happen e.g. on Mac Safari nor on another device/browser.
Also, some alternative scenarios:
when HTML video element has the muted attribute, the issue disappears and audio is not paused
when HTML audio element is replace with Web Audio API, the issue disappears and audio is not paused
Dears,
We are facing some issue in ios 18.4.1. Recently some of our end users who updated their ios devices to 18.4.1 have experienced random 403 errors in runtime. as per our analysis, We identified that these errors are associated with "CSRF token mismatch".
After successful login, the user's CSRF token is causing issue and it was changed in runtime, this causes the cookie mismatch, and the users is getting 403 errors, and the user session is getting invalid suddenly.
let me know if anyone facing the same issue in ios 18.4.1 and let me know Is there any workaround for this issue.
Thanks.
I'm encountering an issue with ReactPlayer where videos fail to play when the playback rate is set to 3x, but this problem only occurs on iOS. The same functionality works perfectly fine on Android devices and desktop browsers like Chrome and Firefox.
Here are the details of my setup:
ReactPlayer version: 2.16.0
Video format: [MP4, hls ]
Tested devices: iPhone 13
Expected behavior: Videos should play smoothly at 3x speed.
Actual behavior: Videos fail to load or play when playbackRate is set to 3.0.
I've read that iOS Safari might have limitations regarding playback rate due to performance or energy efficiency, but I couldn't find any official documentation to confirm this.
If anyone has faced a similar issue or knows the root cause (or a workaround), I'd really appreciate your insights. Additionally, if there are official resources or documentation about playback rate limitations on iOS Safari, please share them.
Thanks in advance for your help!
Topic:
Safari & Web
SubTopic:
General
Since the transition to iOS 18.4, we have been having an issue where when loading an m3u8 file specified in the src attribute of a video tag in WKWebView, the ts file is loaded repeatedly.
Are there any good ideas for this?
Also, if there have been any changes to the specifications of WKWebView, we would appreciate it if you could let us know.
Who can help me, I am running into a WebKit crash on ios 17 and I cannot reproduce it in the debug environment.
Crashes happen in these iOS version:17.6.1, 17.5.1, 17.7.5, 17.4, 17.7, 17.4.1, 17.7.3, 17.6
WebKit IPC::Connection::cancelReply<Messages::WebPage::PerformDragControllerAction, WebKit::WebPageProxy::performDragControllerAction(WebKit::DragControllerAction, WebCore::DragData&, std::__1::optional<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::FrameIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits> > > const&)::$_26>(WebKit::WebPageProxy::performDragControllerAction(WebKit::DragControllerAction, WebCore::DragData&, std::__1::optional<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::FrameIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits> > > const&)::$_26&&) (in WebKit)
WebKit WTF::Detail::CallableWrapper<WebKit::AuxiliaryProcessProxy::sendMessage(WTF::UniqueRef<IPC::Encoder>&&, WTF::OptionSet<IPC::SendOption>, std::__1::optional<IPC::ConnectionAsyncReplyHandler>, WebKit::AuxiliaryProcessProxy::ShouldStartProcessThrottlerActivity)::$_1, void, IPC::Decoder*>::call(IPC::Decoder*) (in WebKit)
WebKit IPC::Connection::cancelAsyncReplyHandlers() (in WebKit)
WebKit IPC::Connection::invalidate() (in WebKit)
WebKit WebKit::AuxiliaryProcessProxy::shutDownProcess() (in WebKit)
WebKit WebKit::WebProcessProxy::shutDown() (in WebKit)
WebKit WebKit::WebProcessProxy::processDidTerminateOrFailedToLaunch(WebKit::ProcessTerminationReason) (in WebKit)
WebKit WebKit::WebProcessProxy::didClose(IPC::Connection&) (in WebKit)
WebKit IPC::Connection::dispatchMessage(std::__1::unique_ptr<IPC::Decoder, std::__1::default_delete<IPC::Decoder> >) (in WebKit)
WebKit IPC::Connection::SyncMessageState::ConnectionAndIncomingMessage::dispatch() (in WebKit)
WebKit WTF::Detail::CallableWrapper<IPC::Connection::SyncMessageState::processIncomingMessage(IPC::Connection&, std::__1::unique_ptr<IPC::Decoder, std::__1::default_delete<IPC::Decoder> >&)::$_5, void, >::call() (in WebKit)
JavaScriptCore WTF::RunLoop::performWork() (in JavaScriptCore)
JavaScriptCore WTF::RunLoop::performWork(void*) (in JavaScriptCore)
CoreFoundation ___CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ (in CoreFoundation)
CoreFoundation ___CFRunLoopDoSource0 (in CoreFoundation)
CoreFoundation ___CFRunLoopDoSources0 (in CoreFoundation)
CoreFoundation ___CFRunLoopRun (in CoreFoundation)
CoreFoundation _CFRunLoopRunSpecific (in CoreFoundation)
GraphicsServices _GSEventRunModal (in GraphicsServices)
UIKitCore -[UIApplication _run] (in UIKitCore)
UIKitCore _UIApplicationMain (in UIKitCore)
homework main (in homework:main.m:39)
dyld start (in dyld)
I built a web application using the Apple Pay on the Web Interactive Demo with the Payment Request API, but encountered a few issues:
The initiated web Apple Pay interface shows a spinning circle at the bottom and cannot proceed with payment(Bottom display:正在处理). What could be causing this?
How to set up sandbox testing for payments?
How to asynchronously and synchronously retrieve payment results (backend code to fetch payment results)? The demo only shows frontend code using await response.complete("success"); for retrieving payment results
my demo URL: https://shop.wowseer.com/rsolomakhin/pr/applepay/
Apple Pay fails with an "AbortError" when the dialog for the fingerprint sensor opens.
How do I find the cause of the "AbortError" which only occurs in the web integration in our production environment?
In the sandbox environment, Apple Pay works flawlessly. This concerns a web integration of Apple Pay using the Apple Pay SDK, one version before 1.2.0. The error occurs when I call the show() method on the PaymentRequest object. The Apple Pay dialog opens with the fingerprint icon, but after one second, an exclamation mark appears, and the Apple Pay dialog closes again while throwing the "AbortError".
I know that our Apple Pay integration worked for multiple customers in the production environment already. The current problem is that Apple's error message, called "AbortError," provides no indication of the cause. This could be greatly improved.
One affected customer, for example, is the one with the Merchant ID … (Is it safe to post a Merchant ID in this forum?) I can reproduce the "AbortError" issue at any time using my iPhone with iOS 16.7.8.