Hey team, I've integrated custom WkWebsiteDatastore to manage profiling for different sessions.
upon testing the WkWebsiteDataStore as its mentioned to be persistent But
The storage can be accessed via identifier, But the session data in storage is absent, such as cookies caches all are cleared when app is relaunched
is it the default behavior to be expected or there is some property missing causing the session data to be removed from storage.
General
RSS for tagExplore the integration of web technologies within your app. Discuss building web-based apps, leveraging Safari functionalities, and integrating with web services.
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I am calling fetch with a POST on page1 in Safari. No special cache parameters on the fetch call.
The response from the server is a 303 redirect to page2
The second page -- page2 -- is in my browser's cache with cache-control "public, max-age=31536000, immutable".
For some reason, the page2 redirect is causing a server hit to re-GET the second page every time instead of pulling from cache.
If I instead directly get the second page by doing a fetch on page2, there is no server hit.
If I do this on Chrome or Firefox, it behaves as I would expect, pulling page2 from the cache with no server hit.
In case it matters, the fetch is coming from within an iFrame. Also, if I change the original POST to a GET, the problem still happens.
I am using a pretty old version of Safari on my Mac, so I could chalk it up to that, but I am getting the same behavior with Safari on my iPhone with iOS 18.3.2
Any ideas?
Thanks.
We have a web-based viewer which makes use of device orientation.
The permission box only appears on a “touch” and not on a swipe or pinch. Is this normal?
We’ve already tried different listeners: start, end etc but it’s still only initiated the permission request upon a physical touch / tap on screen.
Any ideas / suggestions would be gratefully received.
Many thanks in advance.
Good morning fellow developers,
For a while i am struggeling with providing sound to my users on IOS (Safari on Mac is no problem and every other device is not a problem) (we have an existing phone system and made a chat as well), the case is very simple: the notification sound is only for users who are logged in and online for chat.
i have tried multiple things:
Audio play with javascript (start with mute, play when user clicks a button so the sound is familiar, play when user clicks a button and directly pause it and continue when needed)
PWA: the dashboard has been made available as pwa and notifications using google firebase. The popup does show for notifcations to be allowed (and receiving the notifications does work on any other device) But any IOS device cannot register.
The information i find is that notifications were supported with 16.4 or higher but also have been deprecated around IOS 17, auto play is not allowed.
We have an app in development for our product as well were we will have a notification which will handle this, but that is not the solution we can use now.
Long story, short question: is it still somehow possible to push a notification to the user when using the PWA or play a sound in the browser (based on an ajax function). The app/website wont be in the background, so it will always be on the screen.
Languages we use: html/javascript (mostly vanilla)/php
When I want legend inside the filedset, not on the border as default browsers design, I set float: left to the legend. It works in every modern browser - Safari too. The problem is when the filedset itself is set to display: flex. Float propertie of the legend is ignored. In other browsers this approach works fine and the float stays and the legend is inside of the fieldset as we expect.
Hello
I built a WordPress website with a three.js/react front page. On iOS chrome, Android chrome, and desktop chrome all is working well. However, on Safari mobile when the animation loads a downward swipe causes the page to refresh rather than scroll as is intended and working correctly on all the other browsers. Strangely, scroll up works initially and then downward scroll begins to work. I have tried various iterations of overscroll behavior but still cannot aolbe the issue. Any help would be appreciated.
Topic:
Safari & Web
SubTopic:
General
I'm encountering a browser-specific issue with a React infinite scroll animation component. The animation works perfectly in Chrome on MacBook, but breaks specifically in Safari:
✅ Chrome on MacBook: Works perfectly
❌ Safari on MacBook: Animation and layout issues
Technical Details
Environment
Browser: Safari: Version 18.1.1 (20619.2.8.11.12)
MacBook 13-inch display
React 18
GSAP for animations
TailwindCSS for styling
Next.js/TypeScript project
Implementation
const MovingGrid: React.FC = () => {
useEffect(() => {
const initAnimation = () => {
const container = containerRef.current;
if (container) {
gsap.to(container, {
x: `-${firstSet.clientWidth}`,
duration: 30,
ease: "none",
repeat: -1,
onRepeat: () => {
gsap.set(container, { x: 0 });
}
});
}
};
}, []);
return (
<div className="hidden lg:block overflow-hidden w-full relative">
<div ref={containerRef} className="flex absolute -bottom-[100px]">
{/* Grid content */}
</div>
</div>
);
};
Safari-Specific Behavior
Images overflow the container in Safari only
Layout gets disrupted when animation resets
Same code works perfectly in Chrome on the same machine
Cross-Browser Testing Results
Safari on MacBook: Issues with animation and layout
Chrome on MacBook: Works as expected
Firefox on MacBook: Works as expected
Safari on iOS: Needs testing
Chrome on Windows: Works as expected
Attempted Solutions
Safari-specific CSS fixes:
/* Attempted Safari-specific fixes */
@supports (-webkit-hyphens:none) {
.moving-grid {
transform: translateZ(0);
-webkit-transform: translateZ(0);
backface-visibility: hidden;
-webkit-backface-visibility: hidden;
}
}
Modified GSAP configuration for Safari:
gsap.config({
force3D: true
});
Tried various CSS transform and positioning approaches:
className="transform will-change-transform"
style={{ WebkitTransform: 'translate3d(0,0,0)' }}
Questions
Are there known Safari-specific issues with GSAP animations that require special handling?
Does Safari handle infinite scroll animations differently from Chrome in terms of performance or rendering?
Are there recommended Safari-specific optimizations for smooth animations?
Should we implement a different animation approach specifically for Safari users?
Investigation Notes
Performance metrics show no significant issues
Animation frame rate is consistent
Layout calculations appear correct before animation starts
Impact
This issue affects a crucial part of our property showcase website, specifically impacting Safari users on MacBook devices. Given Safari's significant user base on MacBooks, this needs to be resolved for a consistent cross-browser experience.
Additional Context
The animation is part of a larger property showcase feature
Performance is crucial for user experience
Need to maintain visual consistency across browsers
Reproduction Steps
Open website Safari on MacBook [pinkdoorbnb .com]
Observe the infinite scroll animation
Compare with Chrome on the same device
Note the differences in animation behaviour and layout
I would greatly appreciate any insights into Safari-specific animation handling or alternative approaches that work consistently across browsers.
Here is sample
Google Chrome ⬇
Safari ⬇
Topic:
Safari & Web
SubTopic:
General
Hello Community,
My application was rejected by Apple App Review, citing Guideline 4.7 and "non-embedded," which I believe is incorrect. All transactions are signed and sent directly through the app with explicit user permission. Additionally, there's an issue with min apps where users can access the functionality via a browser to interact with the service. This feature has been part of my old application and hasn't changed in the new update. It’s the same functionality as used by popular wallets like
Metamask
Uniswap
Coinbase
Which also employ web3 technology.
Over the past two weeks, I've tried to communicate with Apple's support team but have been ignored or received only generic rejection emails. This has left me frustrated and concerned about the time and resources I’ve invested in developing and supporting this app.
Could you please help me find a solution? Your assistance would be greatly appreciated!
Is there a way to detect the activation of "Safari's advanced protection against the tracking ..." ?
When creating an AddtoCalendar (ics, google, yahoo, outlook) Safari detects tracking only for outlook.live and outlook.office via the url used to add an event to the online calendar.
I would like to inform web users that if this option is activated and they want to add the event to their online outlook calendar, they will need to temporarily deactivate this security feature!
Is it possible to detect this option in jsx?
Would there be a solution, like requesting authorisation to locate on a website, to allow only this url or this site (outlook.live or outlook.office) for tracking?
I'm obviously thinking of something simple for the web user: a button to click.
When I access my website through Safari, I see Deceptive Warning. My website has only html with no styles, just text and my contacts leading to github-like services. I also have an SSL certificate.
At the same time, going through online ios emulators, there is no warning, I checked through different versions of ios.
I sent many requests to websitereview, but personally I get such a warning.
Topic:
Safari & Web
SubTopic:
General
There is a display issue when viewing HTML containing ruby tags on Safari for iPad. The layout appears distorted.
Steps to reproduce:
Preparation:
Device: iPad mini (MUQY2J/A) / iPad Air (MM9F3J/A)
Open Safari.
Access the following URL:
https://67440d05c7b448995b6e5619--admirable-muffin-193494.netlify.app/
The text in the left cell overlaps with the text in the right cell.
Please refer to the attached file:
Notes:
This issue does not occur when ruby tags are absent.
The same issue occurs in Chrome as well (possibly a WebKit-related problem?).
It seems fetch() does not include credentials (cookie) even when credentials: include is used and Safari extension has host_permissions for that domain when using from a non-default Safari profile.
It includes credentials (cookie) when using from the default profile (which has the default name Personal).
Is there anyone who has this problem?
I try to request in popup.js like this:
const response = await fetch(
url,
{
method: 'GET',
mode: 'cors',
credentials: 'include',
referrerPolicy: 'no-referrer',
}
);
and it does not include the credentials (cookie) from host_permissions.
I already posted https://developer.apple.com/forums/thread/764279, and opened feedback assistant (FB15307169).
But it is still not fixed yet. (macOS 15.4 beta 3)
I hope this is fixed soon.
Who can help me, I am running into a WebKit crash on ios 17 and I cannot reproduce it in the debug environment.
Crashes happen in these iOS version:17.6.1, 17.5.1, 17.7.5, 17.4, 17.7, 17.4.1, 17.7.3, 17.6
WebKit IPC::Connection::cancelReply<Messages::WebPage::PerformDragControllerAction, WebKit::WebPageProxy::performDragControllerAction(WebKit::DragControllerAction, WebCore::DragData&, std::__1::optional<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::FrameIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits> > > const&)::$_26>(WebKit::WebPageProxy::performDragControllerAction(WebKit::DragControllerAction, WebCore::DragData&, std::__1::optional<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::FrameIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits> > > const&)::$_26&&) (in WebKit)
WebKit WTF::Detail::CallableWrapper<WebKit::AuxiliaryProcessProxy::sendMessage(WTF::UniqueRef<IPC::Encoder>&&, WTF::OptionSet<IPC::SendOption>, std::__1::optional<IPC::ConnectionAsyncReplyHandler>, WebKit::AuxiliaryProcessProxy::ShouldStartProcessThrottlerActivity)::$_1, void, IPC::Decoder*>::call(IPC::Decoder*) (in WebKit)
WebKit IPC::Connection::cancelAsyncReplyHandlers() (in WebKit)
WebKit IPC::Connection::invalidate() (in WebKit)
WebKit WebKit::AuxiliaryProcessProxy::shutDownProcess() (in WebKit)
WebKit WebKit::WebProcessProxy::shutDown() (in WebKit)
WebKit WebKit::WebProcessProxy::processDidTerminateOrFailedToLaunch(WebKit::ProcessTerminationReason) (in WebKit)
WebKit WebKit::WebProcessProxy::didClose(IPC::Connection&) (in WebKit)
WebKit IPC::Connection::dispatchMessage(std::__1::unique_ptr<IPC::Decoder, std::__1::default_delete<IPC::Decoder> >) (in WebKit)
WebKit IPC::Connection::SyncMessageState::ConnectionAndIncomingMessage::dispatch() (in WebKit)
WebKit WTF::Detail::CallableWrapper<IPC::Connection::SyncMessageState::processIncomingMessage(IPC::Connection&, std::__1::unique_ptr<IPC::Decoder, std::__1::default_delete<IPC::Decoder> >&)::$_5, void, >::call() (in WebKit)
JavaScriptCore WTF::RunLoop::performWork() (in JavaScriptCore)
JavaScriptCore WTF::RunLoop::performWork(void*) (in JavaScriptCore)
CoreFoundation ___CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ (in CoreFoundation)
CoreFoundation ___CFRunLoopDoSource0 (in CoreFoundation)
CoreFoundation ___CFRunLoopDoSources0 (in CoreFoundation)
CoreFoundation ___CFRunLoopRun (in CoreFoundation)
CoreFoundation _CFRunLoopRunSpecific (in CoreFoundation)
GraphicsServices _GSEventRunModal (in GraphicsServices)
UIKitCore -[UIApplication _run] (in UIKitCore)
UIKitCore _UIApplicationMain (in UIKitCore)
homework main (in homework:main.m:39)
dyld start (in dyld)
Hi!
My SwiftUI app is a rather complex browser app. Starting with iOS 18, the app crashes due to repeted reloads of the WkWebView. I’ve tracked the issue as far as I can, but I still haven’t found the root cause.
My app is structured like this:
MainView holds a cuple of subviews. It also holds a @StateObject called viewModel that holds a lot of @Published vars. The viewModel is passed as a enivormentObject.
Example from ViewModel:
@MainActor class ViewModel: NSObject, ObservableObject {
@Published public var isLoading: Bool = false
@Published public var loadProgress: Double? = 0
public func setIsLoading(_ value: Bool) async {
self.isLoading = value
}
public func setLoadProgress(_ value: Double?) async {
self.loadProgress = value
}
}
WebView is a subview of MainView, which holds a navigation bar, and a UIViewRepresentable, which is a WkWebView.
The WkWebView pushes some states to the ViewModel as the underlying values of the WkWebView changes, i.e. estimaedProgress, and isLoading. This is done via KVO and works like this:
estimatedProgressObservation = self.parent.webView.observe(\.estimatedProgress) { webView, progress in
Task {
await parent.viewModel.setLoadProgress(webView.estimatedProgress)
}
}
isLoadingObservation = self.parent.webView.observe(\.isLoading) { webView, value in
Task {
await parent.viewModel.setIsLoading(webView.isLoading)
}
}
By using a timer in WkWebViews Coordinator, i trigger a load after a configurable amount of time :
func loadUrl(url: URL) {
DispatchQueue.main.async {
console.info("Load URL: ...", sensitive: "Load URL: \(url.absoluteString)")
let policy: NSURLRequest.CachePolicy
if self.parent.settings.noCache {
policy = .reloadIgnoringLocalAndRemoteCacheData
} else {
policy = .useProtocolCachePolicy
}
let request = URLRequest(url: url, cachePolicy: policy)
self.parent.webView.load(request)
}
}
Running the app with the automatic reload enabled freezes the app after a couple of hours. It also seems to freeze Safari on the device. The device needs to be rebooted.
If I inspect the device's running processes, hundreds of ”com.apple.webkit. web content " processes are running.
Removing await parent.viewModel.setLoadProgress(webView.estimatedProgress) and await parent.viewModel.setIsLoading(webView.isLoading) fixes the issue, but it is necessary for other app functions. Therefore, is suspect that the viewModel somehow causes the bug.
The issue arises after a couple of loads 5-10. The debugger shows a message when the processes start to pile up. I suspect its related.
Failed to terminate process: Error Domain=com.apple.extensionKit.errorDomain Code=18 "(null)" UserInfo={NSUnderlyingError=0x12d0e7f60 {Error Domain=RBSServiceErrorDomain Code=1 "Client not entitled" UserInfo={RBSEntitlement=com.apple.runningboard.terminateprocess, NSLocalizedFailureReason=Client not entitled, RBSPermanent=true}}}
How can I find out what causes the suspected memory leak? Instruments gives me nothing of value. The memory leak wasn't present in iOS 17. Is this a bug in iOS 18, or was something intentionally changed?
I have tried to initialize service workers, but they only work in the WebView. When I open an iframe from that WebView, they do not function. Below is my implementation. Is this an issue because iOS does not support service workers in iframes? Please help me answer this. :man-bowing:
self.addEventListener('install', event => {
// Apply this service worker immediately
self.skipWaiting();
});
const putInCache = async (request, response) => {
const cache = await caches.open("v1");
await cache.put(request, response);
};
const customCache = async ({ request, preloadResponsePromise }) => {
};
self.addEventListener("fetch", (event) => {
event.respondWith(
customCache({
request: event.request,
preloadResponsePromise: event.preloadResponse,
}),
);
});
Topic:
Safari & Web
SubTopic:
General
I'm experiencing issues with audio playback in my React video player component specifically on iOS mobile devices (iPhone/iPad). Even after implementing several recommended solutions, including Apple's own guidelines, the audio still isn't working properly on iOS Safari. It works completely fine on Android. On iOS, I ensured the video doesn't autoplay (it requires user interaction). Here are all the details:
Environment
iOS Safari (latest version)
React 18
TypeScript
Video files: MP4 with AAC audio codec
Current Implementation
const VideoPlayer: React.FC<VideoPlayerProps> = ({
src,
autoplay = true,
}) => {
const videoRef = useRef<HTMLVideoElement>(null);
const isIOSDevice = isIOS(); // Custom iOS detection
const [touchStartY, setTouchStartY] = useState<number | null>(null);
const [touchStartTime, setTouchStartTime] = useState<number | null>(null);
// Handle touch start event for gesture detection
const handleTouchStart = (e: React.TouchEvent) => {
setTouchStartY(e.touches[0].clientY);
setTouchStartTime(Date.now());
};
// Handle touch end event with gesture validation
const handleTouchEnd = (e: React.TouchEvent) => {
if (touchStartY === null || touchStartTime === null) return;
const touchEndY = e.changedTouches[0].clientY;
const touchEndTime = Date.now();
// Validate if it's a legitimate tap (not a scroll)
const verticalDistance = Math.abs(touchEndY - touchStartY);
const touchDuration = touchEndTime - touchStartTime;
// Only trigger for quick taps (< 200ms) with minimal vertical movement
if (touchDuration < 200 && verticalDistance < 10) {
handleVideoInteraction(e);
}
setTouchStartY(null);
setTouchStartTime(null);
};
// Simplified video interaction handler following Apple's guidelines
const handleVideoInteraction = (e: React.MouseEvent | React.TouchEvent) => {
console.log('Video interaction detected:', {
type: e.type,
timestamp: new Date().toISOString()
});
// Ensure keyboard is dismissed (iOS requirement)
if (document.activeElement instanceof HTMLElement) {
document.activeElement.blur();
}
e.stopPropagation();
const video = videoRef.current;
if (!video || !video.paused) return;
// Attempt playback in response to user gesture
video.play().catch(err => console.error('Error playing video:', err));
};
// Effect to handle video source and initial state
useEffect(() => {
console.log('VideoPlayer props:', { src, loadingState });
setError(null);
setLoadingState('initial');
setShowPlayButton(false); // Never show custom play button on iOS
if (videoRef.current) {
// Set crossOrigin attribute for CORS
videoRef.current.crossOrigin = "anonymous";
if (autoplay && !hasPlayed && !isIOSDevice) {
// Only autoplay on non-iOS devices
dismissKeyboard();
setHasPlayed(true);
}
}
}, [src, autoplay, hasPlayed, isIOSDevice]);
return (
<Paper
shadow="sm"
radius="md"
withBorder
onClick={handleVideoInteraction}
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
>
<video
ref={videoRef}
autoPlay={!isIOSDevice && autoplay}
playsInline
controls
crossOrigin="anonymous"
preload="auto"
onLoadedData={handleLoadedData}
onLoadedMetadata={handleMetadataLoaded}
onEnded={handleVideoEnd}
onError={handleError}
onPlay={dismissKeyboard}
onClick={handleVideoInteraction}
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
{...(!isFirefoxBrowser && {
"x-webkit-airplay": "allow",
"x-webkit-playsinline": true,
"webkit-playsinline": true
})}
>
<source src={videoSrc} type="video/mp4" />
</video>
</Paper>
);
};
Apple's Guidelines Implementation
Removed custom play controls on iOS
Using native video controls for user interaction
Ensuring audio playback is triggered by user gesture
Following Apple's audio session guidelines
Properly handling the canplaythrough event
Current Behavior
Video plays but without sound on iOS mobile
Mute/unmute button in native video controls doesn't work
Audio works fine on desktop browsers and Android devices
Videos are confirmed to have AAC audio codec
No console errors related to audio playback
User interaction doesn't trigger audio as expected
Questions
Are there any additional iOS-specific requirements I'm missing?
Could this be related to iOS audio session handling?
Are there known issues with React's handling of video elements on iOS?
Should I be implementing additional audio context initialization?
Any insights or suggestions would be greatly appreciated!
Hi. I'm a developer of Tab Finder (https://apps.apple.com/us/app/tab-finder/id6741719894)
My problem is that every time i switch from my first window to a second window, the tabs in the validateToolbarItem() are INcorrect on a first call, but when I switch back from the second window to my main window, the tabs are CORRECT even on a first call.
To demonstrate it, i recorded a video: https://youtu.be/RwskzrSJ8u0
To run the same sample extension from the video, you can get the code from this GitHub repo: https://github.com/kopyl/test-tabs-change
Its only purpose is to log URLs of an active page of all tabs.
The SafariExtensionHandler's code of the sample app is very simple:
import SafariServices
func printOpenTabsHost(in window: SFSafariWindow) async {
let tabs = await window.allTabs()
log("Logging tabs for a new window: \(window.hashValue)")
for tab in tabs {
let page = await tab.activePage()
let properties = await page?.properties()
let url = properties?.url
log(url?.absoluteString ?? "No URL")
}
}
class SafariExtensionViewController: SFSafariExtensionViewController {
static let shared = SafariExtensionViewController()
}
class SafariExtensionHandler: SFSafariExtensionHandler {
override func validateToolbarItem(in window: SFSafariWindow, validationHandler: @escaping ((Bool, String) -> Void)) {
Task {
await printOpenTabsHost(in: window)
}
validationHandler(true, "")
}
override func popoverViewController() -> SFSafariExtensionViewController {
return SafariExtensionViewController.shared
}
}
Could you please tell if i'm missing something and how to see the actual tabs inside the overridden validateToolbarItem call of the SafariExtensionHandler (or in any other way, I'm okay with any implementation as long as it works).
Topic:
Safari & Web
SubTopic:
General
Tags:
Extensions
Safari Services
Safari and Web
Safari Extensions
Hi all!
I have been working on a web speech recognition service using the Web Speech API. This service is intended to work on smartphones, primarily Chrome on Android and Safari (or WebKit WebView) on iOS.
In my specific use case, I need to set the properties continuous = true and interimResults = true. However, I have noticed that interimResults = true does not always work as expected in WebKit.
I understand that this setting should provide fast, native, on-device speech recognition with isFinal = false. However, at times, the recognition becomes throttled and slow, yielding isFinal = true and switching to cloud-based recognition.
To confirm whether the recognition is cloud-based, I tested it by disabling the internet connection before starting speech recognition. In some cases, recognition fails entirely, which suggests that requiresOnDeviceRecognition = false is being applied. (Reference: SFSpeechRecognitionRequest.requiresOnDeviceRecognition)
I believe this is not the expected behavior when setting interimResults = true. I have researched the native services used by the Web Speech API on iOS devices, and the following links seem relevant:
• SFSpeechRecognizer
• SFSpeechRecognitionRequest.shouldReportPartialResults
• SFSpeechRecognizer.supportsOnDeviceRecognition
• Recognizing speech in live audio
• Apple Developer Forums Discussion
I found that setRequiresOnDeviceRecognition and setShouldReportPartialResults appear to be set correctly, but apparently, they do not work as expected:
WebKit Source Code
タイトルの通り,seleniumからsafariを起動して操作したいのですが,ユーザーエージェントの変更ができずにおります.
ご存知の方は解決方法をご教示いただけますと幸いです.
以下はChromeで操作するためのコードですが,これと同等のことをSafariで行いたいです.
特にUserAgentとviewportの設定についてご教示いただけますと幸いです.
import time,os
import chromedriver_binary
from selenium import webdriver
from selenium.webdriver import Safari
from selenium.webdriver.safari.options import Options as SafariOptions
from selenium.webdriver.common.by import By
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC
from selenium.webdriver.support.select import Select
from selenium.webdriver.chrome import service
# selenium 4
from selenium.webdriver.chrome.service import Service as ChromeService
from selenium.webdriver.chrome.options import Options
from webdriver_manager.chrome import ChromeDriverManager
#WEBブラウザの起動
chrome_options = Options()
#chrome_options.add_argument("--headless")
#chrome_options.add_argument("--disable-gpu")
#chrome_options.add_argument("--no-sandbox")
driver = webdriver.Chrome(service=ChromeService(ChromeDriverManager().install()),options = chrome_options)
viewport = {
"width": 390,
"height": 844,
"deviceScaleFactor": 3,
"mobile": True
}
#Chromeの時の設定
ua = "Mozilla/5.0 (iPhone; CPU iPhone OS 15_0 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/15.4 Mobile/15E148 Safari/604.1"
driver.execute_cdp_cmd("Emulation.setDeviceMetricsOverride", viewport)
# ユーザエージェントの変更
driver.execute_cdp_cmd("Emulation.setUserAgentOverride", {"userAgent": ua})
# ページにアクセス
driver.get("https://...") #具体的なURLは省略
Topic:
Safari & Web
SubTopic:
General
When i use adjust redirect:
https://app.adjust.com/xxxxxx?label=xxxxxx&redirect=http%3A%2F%2Fwww.testingmcafeesites.com%2Ftestcat_bu.html
It open 2 links:
https://Fwww.testingmcafeesites.com
then http://www.testingmcafeesites.com/testcat_bu.html
And in my app use redirect link for open a web page. But content in domain url like https://www.testingmcafeesites.com/ not be set. So it talke long time often 1 minute for finish request in first link.
It hapen only in ios 18 i tested in ios 17 and ios 16 it open one link only.