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“restore purchases”

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Reply to Multiplatform app and consumable inapps
Your explanation for why you use consumables is insufficient. Here are some comments:Hello, we use consumable purchases almost a year now. This statement carries no weight. It is irrelevant.You said that our license is not available on other users devices, but it's not correct. Our licenses are only purchased once by users and are available on all user's iOS devices. But you did not explain how the user can get the license on a different device or how they can get the license restored on a device after they delete the app and reinstall the app on that device.So, it does not contradict your guidelines. It does violate the guideline - you should be using a non-consumable IAPAs I posted above, you need to explain how the user can restore the license on a device after deleting and reinstalling the app and how the user can get the license on a different device. Only then have you demonstrated that your 'consumable' is handled as a non-consumable'. You need to explain why you are
Jun ’20
Reply to checking IAP receipt data during launch of the App
Thank you for your answer.Our application only runs if at least one IAP is purchased.I'll explain a bit more what our App is all about to understand the problem better.We have a web service we want to deliver, but not for free, because we present data in specific ways that is only available to users using our App.A part of our service online if free to access from a simple browser.Our online service is a daily ranking of horoscope signs.We first thought of doing one App per sign (Tier 1 price) but it has been rejected because too similar content in different Apps is not allowed.Then we made one App (Tier 1) that allows users to select the first dusaply pack for free (free IAP, non-consumable), then next items are Tier 1.It has been rejected as well because it seems misleading and difficult to understand for the user.This specific part has been discussed with Apple on the phone so we decided to change for the third approach.We now want to deliver the App for free, and all 12 sign display packs are Tier 1.Once
Topic: App & System Services SubTopic: StoreKit Tags:
Dec ’17
Reply to Re-purchasing an expired auto-renewable subscription
1) when you write '(u)ser cancels the subscription' - you mean the user turns autorenew off - they do not request a refund from Apple and Apple does not generate a new receipt with a cancellation_date field. Correct? It is hard to turn off a subscription in the sandbox. 2) I am surprised that you got a .restored transaction state in updatedTranscations without getting a call to paymentQueueRestoreCompletedTransactionsFinished - check that that is actually happening. If it is, please report it as a bug. I do not think that is the expected behavior and it might be just a sandbox bug. 3) I am surprised that you got a restore rather than a purchase after a purchase request
Topic: App & System Services SubTopic: StoreKit Tags:
Jun ’20
Reply to How to restore auto-renewing subscription
restoreCompletedTransactions will not work with a consumable IAP - but that's not your question.You have 2 choices. You can refresh the receipt and then examine the refreshed receipt or you can restoreCompletedTransactions. The advantage of the restore is that when a device does a restore (or a purchase) it is registered with the App Store and subsequently that device receives a new transaction each time there is an auto-renew transaction (and the device adds a transaction observer).
Topic: App & System Services SubTopic: StoreKit Tags:
Jan ’19
Consumable Product Restore Error
I am trying to implement In App Purchase with Unity.But i guess my issue is irrelavant to development tool.I have created consumable product for buying coins.And when i tried to test first it got success confirmation but no coins were added as i missed placed that code.But after fixing that i did upload new ipa to testflight. after that when i tried to purchase coins again i got following message. which i guess shouldn't be there for consumable products.This In-App Purchase has already been bought. It will be restored for free.Is there anything i misunderstood related to consumable products.Thank you for any help in advance.
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Aug ’17
State Restoration not restoring root view controller
I'm trying to implement UI state restoration in an old Objective-C UIKit app that does not use scenes and also does not have a storyboard. I have implemented the correct AppDelegate methods -- application:shouldSaveSecureApplicationState: and application:shouldRestoreSecureApplicationState: -- and I can see that they are being called when expected. I have also implemented the state restoration and UIViewControllerRestoration viewControllerWithRestorationIdentifierPath:coder: methods for the view controllers I want to persist and restore; along with correctly setting their restorationIdentifier and restorationClass properties. I can also see that those are being called when expected. I've also installed the restorationArchiveTool and have verified that the persisted archive contains the expected view controllers and state. However, once state restoration is complete, the window's rootViewController property is still nil and has not been assigned to the view controller that h
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Jan ’25
Reply to Multiplatform app and consumable inapps
Your explanation for why you use consumables is insufficient. Here are some comments:Hello, we use consumable purchases almost a year now. This statement carries no weight. It is irrelevant.You said that our license is not available on other users devices, but it's not correct. Our licenses are only purchased once by users and are available on all user's iOS devices. But you did not explain how the user can get the license on a different device or how they can get the license restored on a device after they delete the app and reinstall the app on that device.So, it does not contradict your guidelines. It does violate the guideline - you should be using a non-consumable IAPAs I posted above, you need to explain how the user can restore the license on a device after deleting and reinstalling the app and how the user can get the license on a different device. Only then have you demonstrated that your 'consumable' is handled as a non-consumable'. You need to explain why you are
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Jun ’20
Reply to checking IAP receipt data during launch of the App
Thank you for your answer.Our application only runs if at least one IAP is purchased.I'll explain a bit more what our App is all about to understand the problem better.We have a web service we want to deliver, but not for free, because we present data in specific ways that is only available to users using our App.A part of our service online if free to access from a simple browser.Our online service is a daily ranking of horoscope signs.We first thought of doing one App per sign (Tier 1 price) but it has been rejected because too similar content in different Apps is not allowed.Then we made one App (Tier 1) that allows users to select the first dusaply pack for free (free IAP, non-consumable), then next items are Tier 1.It has been rejected as well because it seems misleading and difficult to understand for the user.This specific part has been discussed with Apple on the phone so we decided to change for the third approach.We now want to deliver the App for free, and all 12 sign display packs are Tier 1.Once
Topic: App & System Services SubTopic: StoreKit Tags:
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Dec ’17
Reply to How do you remove In-App Purchase from an app
You can't because a user who purchased it needs to be able to restore it forever. You can remove it from sale. You can have the latest version of the app not reference it. What are you doing to compensate the users who bought the IAP before it was not needed?
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Aug ’16
Reply to Re-purchasing an expired auto-renewable subscription
1) when you write '(u)ser cancels the subscription' - you mean the user turns autorenew off - they do not request a refund from Apple and Apple does not generate a new receipt with a cancellation_date field. Correct? It is hard to turn off a subscription in the sandbox. 2) I am surprised that you got a .restored transaction state in updatedTranscations without getting a call to paymentQueueRestoreCompletedTransactionsFinished - check that that is actually happening. If it is, please report it as a bug. I do not think that is the expected behavior and it might be just a sandbox bug. 3) I am surprised that you got a restore rather than a purchase after a purchase request
Topic: App & System Services SubTopic: StoreKit Tags:
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Jun ’20
Reply to Restore button for self hosted content
>it's already stocked on your App account.When a user tries to find or use the IAP content they bought you need to tell them that they can restore the purchase simply by logging onto their account on your server.
Topic: App & System Services SubTopic: StoreKit Tags:
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Jul ’17
Reply to Sandbox in app purchases not working
I've just restored my iPhone from iCloud backup and the sandbox in-app purchases are working perfectly now... Makes no sense at all. Glad it;s working now though.
Topic: App & System Services SubTopic: StoreKit Tags:
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May ’20
Reply to How to restore auto-renewing subscription
restoreCompletedTransactions will not work with a consumable IAP - but that's not your question.You have 2 choices. You can refresh the receipt and then examine the refreshed receipt or you can restoreCompletedTransactions. The advantage of the restore is that when a device does a restore (or a purchase) it is registered with the App Store and subsequently that device receives a new transaction each time there is an auto-renew transaction (and the device adds a transaction observer).
Topic: App & System Services SubTopic: StoreKit Tags:
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Jan ’19
Consumable Product Restore Error
I am trying to implement In App Purchase with Unity.But i guess my issue is irrelavant to development tool.I have created consumable product for buying coins.And when i tried to test first it got success confirmation but no coins were added as i missed placed that code.But after fixing that i did upload new ipa to testflight. after that when i tried to purchase coins again i got following message. which i guess shouldn't be there for consumable products.This In-App Purchase has already been bought. It will be restored for free.Is there anything i misunderstood related to consumable products.Thank you for any help in advance.
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424
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Aug ’17
Restore from iCloud
My iPad is running the iOS 11 beta. If I upgrade to a better iPad, will I be able to restore from iCloud? If so, how?
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1
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395
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Aug ’17
Reply to Restoring Promo Code transaction
I have non-consumable products, promo codes successfully redeemed on appStore but tryed to restore them inside the app and the transactions array is not bringing the products, the state is like they were never purchased. iOS11...
Topic: App & System Services SubTopic: StoreKit Tags:
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Nov ’17
Reply to IAP restore mechanism doesn't work in iMessage since iOS 11
It looks like this is fixed in the latest iOS 12.2 beta, just have to wait until it is released to the users. Unfortunately all the users with iOS 11.0-12.1.3 will have to upgrade in order to be able to restore their purchases.
Topic: App & System Services SubTopic: General Tags:
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Jan ’19
State Restoration not restoring root view controller
I'm trying to implement UI state restoration in an old Objective-C UIKit app that does not use scenes and also does not have a storyboard. I have implemented the correct AppDelegate methods -- application:shouldSaveSecureApplicationState: and application:shouldRestoreSecureApplicationState: -- and I can see that they are being called when expected. I have also implemented the state restoration and UIViewControllerRestoration viewControllerWithRestorationIdentifierPath:coder: methods for the view controllers I want to persist and restore; along with correctly setting their restorationIdentifier and restorationClass properties. I can also see that those are being called when expected. I've also installed the restorationArchiveTool and have verified that the persisted archive contains the expected view controllers and state. However, once state restoration is complete, the window's rootViewController property is still nil and has not been assigned to the view controller that h
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2
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430
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Jan ’25
Restore in apple
I formatted the phone and I did not have a backup in icloud Can apple restore the files that were on the phone before the phone was formatted??
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1
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793
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Aug ’21
Reply to "cannot connect to itunes store" in sandbox since this morning
Same problem here as well. New Hampshire (USA). New purchases and purchase restorations are taking multiple tries (5+) to get them to go through, and I have tried dozens of times to call validateReceipt against the Sandbox and keep getting either a timeout error or Cannot Connect to iTunes Store error. Very frustrating and holding up progress on our project.
Topic: App & System Services SubTopic: StoreKit Tags:
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Apr ’18
Restore from Backup
I have a 6s plus on the 10.1 beta and I want to restore my 7 plus on 10.0.2 from a backup. Do I have to update my 7 plus to 10.1 first? What's the best way?
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2
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640
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Sep ’16