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Reply to How to disable 'Call out your cursor'?
I have a MacPro6.1 and a razer ouroborus connected to it. just moving the mouse fast enough (which is easy at high sensitivity settings) lets the cursor grow. When playing games it becomes a real issue.I have search for every plist file which has the word cursor inside and I couldn't find any property that indicates cursor zoom/growth/shake/etc
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Wednesday Security Lab notes
FileVault 2 and fdesetupQuestion:When changing account passwords outside of the login window or System Preferences, it does not appear that the FileVault 2 pre-boot login screen gets updated with the new password information.Is there a way to force the OS to update the pre-boot login screen with the new password info?Use cases that may apply:A. Using the passwd command (running as root) to update the account passwordB. Dropping updated plist files into /var/db/dslocal/nodes/Default/usersAnswer:After password change, may need to remove and add user with fdesetup. This will flush the old password's derived key and set up a derived key for the new password.File bug reports for use cases A and B above. The response for use case B may be That's horrifying. Don't do that.Remove:fdesetup remove -user username_goes_hereRe-add:fdesetup add -usertoadd username_goes_hereQuestion:Does the FV 2 password change update process work when an AD DC is accessible via WiFi and not via Ethernet? Ran into a case where the
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Jun ’15
Reply to watch os2 problem, need help
Please see the installation guide here: https://developer.apple.com/services-account/download?path=/Documentation/Beta_Software_Installation_Guides/watchOS_beta_Software_Installation_Guide.pdfThe configuration file that the guide refers to can be downloaded from here: https://developer.apple.com/watchos/download/
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Xcode 7: <unknown>:0: error: no such file or directory: '"-Onone"'
I took my existing project, ran the project and Swift migrations and now I get the following error when trying to compile.<unknown>:0: error: no such file or directory: '-Onone'I've tried starting over and building without the migrations and it still doesn't work.My project is a hybrid Swift and Objective-C project. The build appears to be failing when trying to compile the Swift module which appears to be for the Watch extension.CompileSwiftSources normal i386 com.apple.xcode.tools.swift.compiler cd /Users/MrRogers/Development/MyProjectPath export PATH=/Applications/Xcode-beta.app/Contents/Developer/Platforms/WatchSimulator.platform/Developer/usr/bin:/Applications/Xcode-beta.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin /Applications/Xcode-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swiftc -incremental -module-name MyProject_WatchKit_Extension -Onone -sdkSo I removed it from my project and I get the same error message when trying to compile the Swift
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3.8k
Jun ’15
Help with third party App developer
HelloI am new to all of this and apprecaite any help that I can get.I am having a third party developer make me a simple app for iOS and Android.The developer is saying that it is a Corona based iTunes app.In order for me to test this app he is saying that I need to purchase an Enterprise Developer Account and to send him the account details so he can deploy it and I can play on my devices. He says to make sure to create a CORONA based iTunes and gives me the following steps: login then click on developer account then packages then cocoa select corona and then click on platform select iphone and android then select languages lua objective C android SDK java platform then click on soft in that select supported files then click on yes buttion then click on packages select packagesDoes any of this make sense to anyone?I have tried to enroll in an Enterprise Developer Account but it only allows me to sign up for the Individual Developer account.The developer is saying that I cannot use an Individual Deve
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Jun ’15
Reply to Enum's rawValue initializer hidden, sometimes?
It looks like a bug, where the init(rawValue:) initializer isn't being created (or isn't available) if you have defined any other initializers. Presumably it still works in playgrounds because the line-by-line compilation creates a state where the enum exists and your custom initializers don't yet.Unlike the other automatic initializers for other types, the documentation doesn't say that it isn't created if you define other initializers. (The documentation explicitly states that default initializers for structs and classes, and member-wise initializers for structs, aren't created if you define your own initializers.)I would recommend filing a bug with Apple, so that either it gets fixed or the documentation gets updated to reflect its behavior (if it's intentional so that all automatically generated initializers have similar behavior).
Topic: Programming Languages SubTopic: Swift Tags:
Jun ’15
Reply to Can watchOS send a local notification?
I just found out about the WatchConnectivity Framework: https://developer.apple.com/library/prerelease/watchos/documentation/WatchConnectivity/Reference/WatchConnectivity_framework/index.html#//apple_ref/doc/uid/TP40015269The Watch Connectivity framework (WatchConnectivity.framework) provides a two-way communications conduit between an iOS app and a WatchKit app on a paired Apple Watch. Apps use this framework to pass files and data back and forth. Live communication is possible when both apps are active; otherwise, you send data in the background so that it is available when the other app launches.So yes, you can request pedometer data from the Watch app in the background!
Topic: App & System Services SubTopic: General Tags:
Jun ’15
Abort trap: 6
I'm getting an Abort Trap: 6 after bringing in over a project from XCode 6.3. Here's what I'm getting in 7.0:CompileSwift normal x86_64 /Users/mike/Cocoa/BitBucket/bassoon-fingerings-3.0/Bassoon Fingerings/MusicStaffView/MusicStaffViewElementLayer.swift cd /Users/mike/Cocoa/BitBucket/bassoon-fingerings-3.0 /Applications/Xcode-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swift -frontend -c /Users/mike/Cocoa/BitBucket/bassoon-fingerings-3.0/Bassoon Fingerings/MusicStaffView/MusicStaffViewElement.swift /Users/mike/Cocoa/BitBucket/bassoon-fingerings-3.0/Bassoon Fingerings/MusicStaffView/MusicStaffView.swift /Users/mike/Cocoa/BitBucket/bassoon-fingerings-3.0/Bassoon Fingerings/NotePickerViewController.swift /Users/mike/Cocoa/BitBucket/bassoon-fingerings-3.0/Bassoon Fingerings/FingeringViewController.swift -primary-file /Users/mike/Cocoa/BitBucket/bassoon-fingerings-3.0/Bassoon Fingerings/MusicStaffView/MusicStaffViewElementLayer.swift /Users/mike/Cocoa/BitBucket/bassoon-fingerin
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Jun ’15
Reply to How to print Swift 2.0 iBook
I like paper too - we probably both have gray hair (if any hair at all 🙂). However, the frameworks change so often not sure it would be productive to print out 5000 pages of paper every few months.What I often do is print out the Guides - those change at a slower pace. Also, I bought a Kindle for the sole purpose of reading Swift docs while sitting in a sand chair at the beach, in bright light. Or read them on long flights.I haven't heard back yet from SiteSucker. Since I can access the index.html file using 'curl', I can only suppose the Apple server knows about SiteSucker and disables it from accessing the files. Really - if we could just get the book directly none of this would come into play.
Topic: Programming Languages SubTopic: Swift Tags:
Jun ’15
Reply to Abort trap: 6
The offending code is in this file and is commented out in this version (lines 25-34):class MusicStaffViewStaffLayer: CAShapeLayer { var maxLedgerLines : Int = 0 var currentHorizontalPosition : CGFloat { get { if let sublayers = self.sublayers! as? [CALayer] { if let lastElement = sublayers.last as CALayer! { return lastElement.frame.origin.x + lastElement.frame.size.width } } return 0 } } required init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) strokeColor = UIColor.blackColor().CGColor } override init() { super.init() strokeColor = UIColor.blackColor().CGColor } /* override var path : CGPath? { get { return staffPath() } set { } } */ func staffPath() -> CGPathRef { let staffLines = UIBezierPath() let spaceWidth : CGFloat = self.bounds.size.height / (6.0 + 2.0 * CGFloat(maxLedgerLines)) self.lineWidth = spaceWidth / 10.0 for i in 1...(5 + maxLedgerLines) { if (i <= maxLedgerLines || i > 5 + maxLedgerLines) { continue } let height = self.bounds.origin.y + spaceWidth * CGFloat(i)
Jun ’15