Search results for

“4.3”

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Reply to Spam 4.3 (a)
I am having the same problem that my game app is rejected with Spam 4.3. I don't understand why it cannot be specific. Any others have some advice on getting through. We paid the membership fees but don't even get a proper answer.
Topic: Design SubTopic: General
4w
App rejected for Guideline 4.3(a) due to similar app on old account I cannot access
Hello, I am facing an issue with App Store Review Guideline 4.3(a) - Design - Spam. My app was rejected because it was found to be similar to another app previously uploaded on a different Apple Developer account. However, I have lost access to my old developer account and cannot remove or modify the previous submission. Currently, I am unable to: Log in to the old Apple Developer account Remove or update the app that is causing the conflict My new app is intended for internal testing only and is not yet published on the App Store. I have made efforts to modify the app, but the system still detects similarities with the old app. I would like to ask for advice or assistance on how to proceed in this situation, as I no longer have control over the previous account. Has anyone experienced a similar situation, and is there any way Apple can help resolve this? Thank you very much for your support.
1
0
113
Jun ’25
Reply to One app, multiple brand
Hello, it would be considered as spamming. Check out section 4.3 in the review guidelines. 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough ****, burp, flashlight, and Kama Sutra apps already. Spamming the store may lead to your removal from the Developer Program.
Sep ’16
Clarification Needed Regarding Guideline 4.3 - Duplicate Content
Hello, I am facing a recurring issue during the review process of my app, FlexicX, and I am struggling to understand the exact concerns raised by the App Store Review Team under Guideline 4.3. Each time I submit my app, I receive a response stating that it duplicates the content and functionality of other apps already on the App Store and is therefore considered a form of spam. However, no specific examples or comparisons are provided to help me understand which parts of my app are considered problematic or why. I submitted an appeal over a week ago but have not received any substantive response. Each time I contact support, I receive nearly identical replies, reiterating that the app duplicates functionality, but no clarification is given as to what exactly they believe is duplicated. This lack of detail is incredibly frustrating and makes it feel like the guidance is to simply “throw out the app and remake it,” which is neither realistic nor fair. FlexicX is a highly innovative game that has alread
0
0
401
Jan ’25
Rejected for Spam 4.3 (A) Without Clear Reason – Previously Approved App Now Stuck in Review for Weeks! [App ID: 6744330283]
Hello Apple Developer Team and Community, I’m writing to raise a serious concern regarding my app (App ID: 6744330283) which is now being repeatedly rejected under Guideline 4.3 (A) – Spam, despite being previously approved and published for at least two earlier versions. We have had multiple rounds of communication with the App Review team in the past, carefully addressing every request and making adjustments accordingly. These previous versions were reviewed and approved without any reference to 4.3 issues. However, since a recent update, we’ve been receiving rejections citing Spam 4.3 (A) — without any specific explanation or detailed reasoning. Even more frustrating: Each review now takes over a week to process, making our release cycle extremely difficult to manage. It required dozens of phone calls and emails just to get the app reviewed at all. I even had a meeting with an App Review team member, where I was told: “The recent updates are considered Spam 4.3, while th
1
0
183
Jul ’25
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello, My app was rejected because of App Review Guideline 4.3(a). The guideline says: Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. The original answer is: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. I am very confused. I just bought a Mac and iPhone and ported my Android app Travel Trivia from Weltraumerei to iOS. So I don't have other apps in the Apple App Store. I created my app all by myself and did not repacked another apps or similar procedure. I have only one bundle id. There is one app with a similar concept in the store which unfortunately has the name Travel Trivia. So I ren
2
0
1.1k
Nov ’24
Crashplan 4.3 Partically Operational/Broken
After installing Beta 3 tonight found that Crashplan is borked. The UI is totally unresponsive and unusable. Suspect it has something to do with the Apps Java dependence. It seems to continue to run backups but nothing with the UI works. I've seen a few forums in which folks are saying it does work but I'm not sure that is really the case. I've submitted diagnostics logs, and information to Apple and Crashplan. Recommend those experiencing the same problems report through the proper support channels.
3
0
1k
Jul ’15
reject by guideline 4.3 Design - spam
my Chinese Chess Game be rejected 2 times. the reason: We continued to notice that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. What I'm more curious about is where is the measurement standard for this sentence? According to this reply same feature set as other apps , should APPLE STORE have only one chess games, and the others are considered spam? but why there are so many Chess game there? do they have different features? based on that reply, I think, I am not a chess player. or I am not playing IOS chess game. my APP should be the strongest AI already. have Large End Game Database for play. have self define board for play With AI. any suggestion of make different features set?
5
0
1.2k
Sep ’22
Rejected Due to 4.3(a) Design - Spam
Hi, I have a VPN app that was developed using Flutter, and all of the codebase was created on our own. We are not using any code templates or etc. However it constantly gets rejected due to this reason. My suspicion is that I was originally developing this app using another developer account, and we had submitted it to TestFlight before. If I remove this app from my older account, would it still be considered as a duplication of existing app?
2
0
454
Oct ’24
App Rejected for 4.3(a) - Design - Spam
Hello, please someone help me this outrageous i worked so hard on this game for many months and payed apple developer fee to get my app Rejected for being spam which is completely FALSE my app genre is endless runner which is very popular and have a lot of apps but my story is original my music is composed by a professional musician specifically for my game, the UI designed by ME, yes my control mechanics is the same as many apps—this is expected due to genre standards, not duplication. The presence of similar controls codes does not automatically make a game spam. If this logic applied broadly, many top games on the App Store would be at risk of the same guideline violation, Yes i did use some free to use commercially Unity assets (which is entirely permitted under Apple’s policy), i have customized and integrated them meaningfully into the game, so how is this spam?
4
0
142
Jun ’25
4.3 Design Guidelines - Apple please reconsider how this is enforced.
We have spoken to many developers in previous months who have run into issues with the new 4.3 Design Guidelines rules & had their apps rejected, seemingly by a bot, or in general, by a reviewer because of similarities to previous apps. They have been asked to combine their similar apps into one container app.We understand why Apple is finally cracking down and doing this. They are trying to clean up the Appstore of clones, useless junk & other spam apps.In the process however, this has seemingly hurt indie developers who are not using templates, and design their own games from scratch. We've spoken with several developers, many who pride themselves in creating unique content such as educational & games for children, receieve these notices with no method to appeal, and auto-responses making the same blanket statement, ending in frustration for the developer & wasted months in development time.They are asked to combine their apps or games into one single container app to reduce the clu
86
0
33k
Aug ’17
Reply to Unable to apple pay in watchOS 4.3 beta 2?
I just updated to the latest watchOS 4.3 beta 3 (15T5187e) and the problem is resolved. The cards now show up again and you can use them for payment with Apple Pay.
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’18
Reply to XCode 14.1 always crash
This seems like a bug and you can report it directly to apple at https://feedbackassistant.apple.com You could also first check if it is still in the latest version of Xcode (4.3), as it might already be fixed.
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Apr ’23
Reply to Spam 4.3 (a)
I am having the same problem that my game app is rejected with Spam 4.3. I don't understand why it cannot be specific. Any others have some advice on getting through. We paid the membership fees but don't even get a proper answer.
Topic: Design SubTopic: General
Replies
Boosts
Views
Activity
4w
App rejected for Guideline 4.3(a) due to similar app on old account I cannot access
Hello, I am facing an issue with App Store Review Guideline 4.3(a) - Design - Spam. My app was rejected because it was found to be similar to another app previously uploaded on a different Apple Developer account. However, I have lost access to my old developer account and cannot remove or modify the previous submission. Currently, I am unable to: Log in to the old Apple Developer account Remove or update the app that is causing the conflict My new app is intended for internal testing only and is not yet published on the App Store. I have made efforts to modify the app, but the system still detects similarities with the old app. I would like to ask for advice or assistance on how to proceed in this situation, as I no longer have control over the previous account. Has anyone experienced a similar situation, and is there any way Apple can help resolve this? Thank you very much for your support.
Replies
1
Boosts
0
Views
113
Activity
Jun ’25
Reply to One app, multiple brand
Hello, it would be considered as spamming. Check out section 4.3 in the review guidelines. 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough ****, burp, flashlight, and Kama Sutra apps already. Spamming the store may lead to your removal from the Developer Program.
Replies
Boosts
Views
Activity
Sep ’16
Reply to 4.3 guideline nightmare
Hi, My company is in a simaler situation. We create test prep apps for many certifications and have recently run into the 4.3 Spam rejection problem. Have you had any luck apealing the rejection?
Replies
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Views
Activity
Aug ’17
Clarification Needed Regarding Guideline 4.3 - Duplicate Content
Hello, I am facing a recurring issue during the review process of my app, FlexicX, and I am struggling to understand the exact concerns raised by the App Store Review Team under Guideline 4.3. Each time I submit my app, I receive a response stating that it duplicates the content and functionality of other apps already on the App Store and is therefore considered a form of spam. However, no specific examples or comparisons are provided to help me understand which parts of my app are considered problematic or why. I submitted an appeal over a week ago but have not received any substantive response. Each time I contact support, I receive nearly identical replies, reiterating that the app duplicates functionality, but no clarification is given as to what exactly they believe is duplicated. This lack of detail is incredibly frustrating and makes it feel like the guidance is to simply “throw out the app and remake it,” which is neither realistic nor fair. FlexicX is a highly innovative game that has alread
Replies
0
Boosts
0
Views
401
Activity
Jan ’25
Reply to Why are normal version iterations consistently rejected
The version I submitted is 1.0.1, and the build is 105. I only added features and optimizations to the original version, so it is judged as 4.3. Did the review compare my 1.0 version as a duplicate value
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Views
Activity
Sep ’24
Rejected for Spam 4.3 (A) Without Clear Reason – Previously Approved App Now Stuck in Review for Weeks! [App ID: 6744330283]
Hello Apple Developer Team and Community, I’m writing to raise a serious concern regarding my app (App ID: 6744330283) which is now being repeatedly rejected under Guideline 4.3 (A) – Spam, despite being previously approved and published for at least two earlier versions. We have had multiple rounds of communication with the App Review team in the past, carefully addressing every request and making adjustments accordingly. These previous versions were reviewed and approved without any reference to 4.3 issues. However, since a recent update, we’ve been receiving rejections citing Spam 4.3 (A) — without any specific explanation or detailed reasoning. Even more frustrating: Each review now takes over a week to process, making our release cycle extremely difficult to manage. It required dozens of phone calls and emails just to get the app reviewed at all. I even had a meeting with an App Review team member, where I was told: “The recent updates are considered Spam 4.3, while th
Replies
1
Boosts
0
Views
183
Activity
Jul ’25
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello, My app was rejected because of App Review Guideline 4.3(a). The guideline says: Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. The original answer is: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. I am very confused. I just bought a Mac and iPhone and ported my Android app Travel Trivia from Weltraumerei to iOS. So I don't have other apps in the Apple App Store. I created my app all by myself and did not repacked another apps or similar procedure. I have only one bundle id. There is one app with a similar concept in the store which unfortunately has the name Travel Trivia. So I ren
Replies
2
Boosts
0
Views
1.1k
Activity
Nov ’24
Crashplan 4.3 Partically Operational/Broken
After installing Beta 3 tonight found that Crashplan is borked. The UI is totally unresponsive and unusable. Suspect it has something to do with the Apps Java dependence. It seems to continue to run backups but nothing with the UI works. I've seen a few forums in which folks are saying it does work but I'm not sure that is really the case. I've submitted diagnostics logs, and information to Apple and Crashplan. Recommend those experiencing the same problems report through the proper support channels.
Replies
3
Boosts
0
Views
1k
Activity
Jul ’15
reject by guideline 4.3 Design - spam
my Chinese Chess Game be rejected 2 times. the reason: We continued to notice that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. What I'm more curious about is where is the measurement standard for this sentence? According to this reply same feature set as other apps , should APPLE STORE have only one chess games, and the others are considered spam? but why there are so many Chess game there? do they have different features? based on that reply, I think, I am not a chess player. or I am not playing IOS chess game. my APP should be the strongest AI already. have Large End Game Database for play. have self define board for play With AI. any suggestion of make different features set?
Replies
5
Boosts
0
Views
1.2k
Activity
Sep ’22
Rejected Due to 4.3(a) Design - Spam
Hi, I have a VPN app that was developed using Flutter, and all of the codebase was created on our own. We are not using any code templates or etc. However it constantly gets rejected due to this reason. My suspicion is that I was originally developing this app using another developer account, and we had submitted it to TestFlight before. If I remove this app from my older account, would it still be considered as a duplication of existing app?
Replies
2
Boosts
0
Views
454
Activity
Oct ’24
App Rejected for 4.3(a) - Design - Spam
Hello, please someone help me this outrageous i worked so hard on this game for many months and payed apple developer fee to get my app Rejected for being spam which is completely FALSE my app genre is endless runner which is very popular and have a lot of apps but my story is original my music is composed by a professional musician specifically for my game, the UI designed by ME, yes my control mechanics is the same as many apps—this is expected due to genre standards, not duplication. The presence of similar controls codes does not automatically make a game spam. If this logic applied broadly, many top games on the App Store would be at risk of the same guideline violation, Yes i did use some free to use commercially Unity assets (which is entirely permitted under Apple’s policy), i have customized and integrated them meaningfully into the game, so how is this spam?
Replies
4
Boosts
0
Views
142
Activity
Jun ’25
4.3 Design Guidelines - Apple please reconsider how this is enforced.
We have spoken to many developers in previous months who have run into issues with the new 4.3 Design Guidelines rules & had their apps rejected, seemingly by a bot, or in general, by a reviewer because of similarities to previous apps. They have been asked to combine their similar apps into one container app.We understand why Apple is finally cracking down and doing this. They are trying to clean up the Appstore of clones, useless junk & other spam apps.In the process however, this has seemingly hurt indie developers who are not using templates, and design their own games from scratch. We've spoken with several developers, many who pride themselves in creating unique content such as educational & games for children, receieve these notices with no method to appeal, and auto-responses making the same blanket statement, ending in frustration for the developer & wasted months in development time.They are asked to combine their apps or games into one single container app to reduce the clu
Replies
86
Boosts
0
Views
33k
Activity
Aug ’17