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“Xcode”

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OS X 10.11 Network Extension Invalid Code Signing Entitlements
Hi, Apple.I created Mac distribution profiles for OS X Container App and OS X Packet Tunnel Provider.And here is my projects' settings:Xcode - Building Settings - Code Signing - Code Signing Identity - Release - 3rd Party Mac Developer Application: xxxxxx (T5N*****)Xcode - Building Settings - Code Signing - Provisioning Profile - Release - Generated Distribution Profiles (Container app and OS X Packet Tunnel Provider) from Apple Developer CenterAnd when I was submiting it to iTunes Connect, it told me 'Invalid Code Signing Entitlement, key 'com.apple.developer.networking.HotspotHelper' is not supported on MAC OS X'. But my app doesn't need 'com.apple.developer.networking.HotspotHelper' entitlement, it just generated by Apple Developer Profile Distrubtion system. I can't submit my app to iTunes Connect.Please tell me how to resolve this problem.> codesign -d --entitlements :- xxx.app Executable=/Users/USER/Library/Developer/Xcode
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0
1.1k
Feb ’16
Reply to Graphical Issue
I don't believe there is anything wrong with the code but Xcode. I do believe there is something wrong with your code. Why have you changed line 23 and 24 from the original code? x: width * segment.line.x + xOffset, y: height * segment.line.y If you want to modify some points, all other points needs to be modified consistently. Only modifying this part is making your shape broken.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Mar ’21
Persistent Xcode validation errors
We recently updated the codebase of our existing iOS application to improve compatibility with the latest versions of iOS. For several months, our attempts to deploy the updated application to TestFlight for testing and validation have consistently failed due to four recurring Xcode validation errors. Please see the attached document X-Code Validation Errors.txt for details on these errors. Our application is developed using Visual Studio 2022 for PC with the .NET MAUI framework, as Microsoft no longer supports Visual Studio for Mac. After a successful build and testing using a virtual iPhone interface, Visual Studio connects remotely to the MacBook (Mac OS 15.1) sending the necessary project files that automatically triggers the Xcode (16.1) validation to begin. We have made numerous edits to both the plist.info and the project file in an attempt to resolve the validation errors with little to no success. We are confident that is a configuration mismatch between what the plist say
2
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422
Nov ’24
Reply to How To Get Assembler Listing Of C++ Program In Xcode
Answering a slightly different question:In Xcode 7.1, select your C or Objective C source code file in the file inspector; then, in Xcode's Product menu, select Perform Action > Assemble yourSourceFile.mYou may have to play with Architectures in the selected Target's Build settings to select the 32 or 64 bit ISA you want to see.Also, with Xcode 7.x installed, from the OSX Terminal command-line, you could try:xcrun -sdk macosx swiftc -emit-assembly yourSourceFile.swiftorclang -S yourSourceFile.c
Oct ’15
xCode 8 vs xCode 7
Hi, I have a game developed with Unity3D and, before I update the xCode 7 to xCode 8, I can't validate and upload my app to AppleStore, have any of you had this problem too?, If yes, do you know how can I fix it? Do I need to try to uninstal xCode 8?
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769
Oct ’16
Reply to How to use vibe tools in Xcode
To setup Claude Opus 4 with Xcode 26’s Coding Assistant: Generate an API key at console.anthropic.com/settings/keys. In Xcode → Settings → Intelligence: Choose Add a Model Provider → Internet Hosted URL: https://api.anthropic.com/ API key header: x-api-key Paste your generated API key from step 1. (Requires an Apple silicon Mac with macOS 26.)
Jun ’25
Reply to multiple problems with x code, is it the iMac?
Hi ClaudeAll versions of X code from July last year up to 9.3Memory 8 GB 1867 MHz DDR3Storage Available: 682.01 GB (682,014,576,640 bytes)Capacity: 998.98 GB (998,982,549,504 bytes)It is a standard late 2015 iMac. I have spoken to several developers about this and none of them think that memory would be an issue, however if it is then I'm stuck as this model is not upgradeable.ThanksGeoff
May ’18
xcode previews keeps loading its self on iphone 12
First, I am not a developer but was directed here by the regular apple forum for help. I was wondering if anyone knows how/why x-code previews keeps installing itself on my iphone 12 pro max. I am unable to directly delete it, only delete from the home screen but remains in the App Library. Recently I noticed it would go away completely on a reboot but eventually I see it back on my phone just sitting there taunting me with its unknown origins and intentions. Lol. From what I kind of understand is that it is app to let you test x-code apps?? Why in the world is it here. Please tell me something that is not that I am hacked and or just paranoid and how do I rid myself of it. Help?
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813
Sep ’22
Reply to Constraints
Claude31’s first answer was about what I do (use an IBOutlet for the constraint, and change it in code).I don’t recommend anything using model names, however. You would have to update your iPhone X code for iPhone XS, for example. Better is to figure out why you’re using the different constraint. Is it because there are non-zero safe insets? Is it because the screen is wider than 16 * 9? Make your decision based on those factors, and you’re more likely to be safe for the future.
Topic: UI Frameworks SubTopic: UIKit Tags:
Sep ’18
Reply to NSPersistentCloudKitContainer with public database doesn't work and is poorly documented
I've had a similar problem trying to get the boiler plate app code that is generated by Xcode for a new project to run correctly. The App (which worked in Xcode12.x) not tries to connect to iCloud and appears to have authentication problems... it generates failed to sync users messages when it tried to connect on a simulator that has a valid user signed in. Steps to repeat: Start a new project in Xcode 12.x with CloudKit and CoreData enabled Enable the remote notifications and iCloud capabilities, selecting CloudKit and creating a new container Make a couple of changes to the ContentView to fix the error in the generated code (needs to include a PaginationView and wrap the toolbar elements in ToolbarItem Views) Run on two signed-in simulators and observe the synchronisation working (noting that perhaps now you need to close the app and restart it for the sync to work, instead of the old minimise refresh trick) Close Xcode 12.x and start t
Jun ’21
Reply to Watch Connectivity - WCSessionDelegate methods not called (simulator)
I'm having exatly the same problem, but with an actual Watch and iPhone (ie not simulator). Interestingly, the Apple sample code for WCSession, Potloc, had the same problem in a beta and/or Xcode version, then worked OK in another, and now fails to complie under the latest Xcode beta. Unfortunately I have two development environments that have had different versions of Xcode and OS X at various times combined with the iOS 9 and OS2 betas, so I haven't kept track of what version of Potloc worked in which specific environment.This is very frustrating.Regards,Michael
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’15
Reply to Swift Playground hangs on Xcode/High Sierra fresh install
I spent the past several days trying to get Xcode 9.4 to work. It crashes constantly as soon as a syntax error occurs as you are typing a line of code. I submitted a ticket with Apple and they said it was a bug. None of the workarounds that I found on the web work. The details of the help ticket is below. I don't see how anyone can use Xcode 9 and Swift 4. PLATFORM AND VERSION OS X MacBookPro12,1 Intel Core 95 8 GB memory. The OS is macOS 10.13.6 Darwin 17.7.0 DESCRIPTION OF PROBLEM Xcode 9.4.1 hangs when running simple IOS code from the Intro to App Development Curriculum by Apple. I am simulating an iPhone 5s phone. STEPS TO REPRODUCE Go into Xcode Open any of the Intro to App Development Curriculum projects into the playground. When an syntax error Xcode hangs. The only fix is to reboot the computer. This happens a lot in developing code.
Aug ’18
OS X 10.11 Network Extension Invalid Code Signing Entitlements
Hi, Apple.I created Mac distribution profiles for OS X Container App and OS X Packet Tunnel Provider.And here is my projects' settings:Xcode - Building Settings - Code Signing - Code Signing Identity - Release - 3rd Party Mac Developer Application: xxxxxx (T5N*****)Xcode - Building Settings - Code Signing - Provisioning Profile - Release - Generated Distribution Profiles (Container app and OS X Packet Tunnel Provider) from Apple Developer CenterAnd when I was submiting it to iTunes Connect, it told me 'Invalid Code Signing Entitlement, key 'com.apple.developer.networking.HotspotHelper' is not supported on MAC OS X'. But my app doesn't need 'com.apple.developer.networking.HotspotHelper' entitlement, it just generated by Apple Developer Profile Distrubtion system. I can't submit my app to iTunes Connect.Please tell me how to resolve this problem.> codesign -d --entitlements :- xxx.app Executable=/Users/USER/Library/Developer/Xcode
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2
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0
Views
1.1k
Activity
Feb ’16
Reply to Graphical Issue
I don't believe there is anything wrong with the code but Xcode. I do believe there is something wrong with your code. Why have you changed line 23 and 24 from the original code? x: width * segment.line.x + xOffset, y: height * segment.line.y If you want to modify some points, all other points needs to be modified consistently. Only modifying this part is making your shape broken.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Replies
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Views
Activity
Mar ’21
Persistent Xcode validation errors
We recently updated the codebase of our existing iOS application to improve compatibility with the latest versions of iOS. For several months, our attempts to deploy the updated application to TestFlight for testing and validation have consistently failed due to four recurring Xcode validation errors. Please see the attached document X-Code Validation Errors.txt for details on these errors. Our application is developed using Visual Studio 2022 for PC with the .NET MAUI framework, as Microsoft no longer supports Visual Studio for Mac. After a successful build and testing using a virtual iPhone interface, Visual Studio connects remotely to the MacBook (Mac OS 15.1) sending the necessary project files that automatically triggers the Xcode (16.1) validation to begin. We have made numerous edits to both the plist.info and the project file in an attempt to resolve the validation errors with little to no success. We are confident that is a configuration mismatch between what the plist say
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2
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0
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422
Activity
Nov ’24
XCode
Is XCode used by the Acessibility features in iOS and macOS? Is XCode used in a non-developper setting?
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0
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0
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376
Activity
May ’21
missing xcode inside xcode server
Hiwhen i Launch the Server app for Xcode Server, but i can not find xcode inside the Services list ?Do i need to do anything to make xcode appear inside Service List ?i alreadt install xcode inside that mac already.regardsLawrence
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3
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0
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756
Activity
Jan ’18
Reply to How To Get Assembler Listing Of C++ Program In Xcode
Answering a slightly different question:In Xcode 7.1, select your C or Objective C source code file in the file inspector; then, in Xcode's Product menu, select Perform Action > Assemble yourSourceFile.mYou may have to play with Architectures in the selected Target's Build settings to select the 32 or 64 bit ISA you want to see.Also, with Xcode 7.x installed, from the OSX Terminal command-line, you could try:xcrun -sdk macosx swiftc -emit-assembly yourSourceFile.swiftorclang -S yourSourceFile.c
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Views
Activity
Oct ’15
xCode 8 vs xCode 7
Hi, I have a game developed with Unity3D and, before I update the xCode 7 to xCode 8, I can't validate and upload my app to AppleStore, have any of you had this problem too?, If yes, do you know how can I fix it? Do I need to try to uninstal xCode 8?
Replies
5
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0
Views
769
Activity
Oct ’16
Reply to How to use vibe tools in Xcode
To setup Claude Opus 4 with Xcode 26’s Coding Assistant: Generate an API key at console.anthropic.com/settings/keys. In Xcode → Settings → Intelligence: Choose Add a Model Provider → Internet Hosted URL: https://api.anthropic.com/ API key header: x-api-key Paste your generated API key from step 1. (Requires an Apple silicon Mac with macOS 26.)
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Views
Activity
Jun ’25
Reply to multiple problems with x code, is it the iMac?
Hi ClaudeAll versions of X code from July last year up to 9.3Memory 8 GB 1867 MHz DDR3Storage Available: 682.01 GB (682,014,576,640 bytes)Capacity: 998.98 GB (998,982,549,504 bytes)It is a standard late 2015 iMac. I have spoken to several developers about this and none of them think that memory would be an issue, however if it is then I'm stuck as this model is not upgradeable.ThanksGeoff
Replies
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Views
Activity
May ’18
xcode previews keeps loading its self on iphone 12
First, I am not a developer but was directed here by the regular apple forum for help. I was wondering if anyone knows how/why x-code previews keeps installing itself on my iphone 12 pro max. I am unable to directly delete it, only delete from the home screen but remains in the App Library. Recently I noticed it would go away completely on a reboot but eventually I see it back on my phone just sitting there taunting me with its unknown origins and intentions. Lol. From what I kind of understand is that it is app to let you test x-code apps?? Why in the world is it here. Please tell me something that is not that I am hacked and or just paranoid and how do I rid myself of it. Help?
Replies
1
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0
Views
813
Activity
Sep ’22
Reply to Constraints
Claude31’s first answer was about what I do (use an IBOutlet for the constraint, and change it in code).I don’t recommend anything using model names, however. You would have to update your iPhone X code for iPhone XS, for example. Better is to figure out why you’re using the different constraint. Is it because there are non-zero safe insets? Is it because the screen is wider than 16 * 9? Make your decision based on those factors, and you’re more likely to be safe for the future.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Activity
Sep ’18
xcode
İ cannot open xcode. Whenever İ launch that doesn't pop up. But İ can see Xcode on menu bar. how can İ solve this one?
Replies
2
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0
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483
Activity
Aug ’20
Reply to NSPersistentCloudKitContainer with public database doesn't work and is poorly documented
I've had a similar problem trying to get the boiler plate app code that is generated by Xcode for a new project to run correctly. The App (which worked in Xcode12.x) not tries to connect to iCloud and appears to have authentication problems... it generates failed to sync users messages when it tried to connect on a simulator that has a valid user signed in. Steps to repeat: Start a new project in Xcode 12.x with CloudKit and CoreData enabled Enable the remote notifications and iCloud capabilities, selecting CloudKit and creating a new container Make a couple of changes to the ContentView to fix the error in the generated code (needs to include a PaginationView and wrap the toolbar elements in ToolbarItem Views) Run on two signed-in simulators and observe the synchronisation working (noting that perhaps now you need to close the app and restart it for the sync to work, instead of the old minimise refresh trick) Close Xcode 12.x and start t
Replies
Boosts
Views
Activity
Jun ’21
Reply to Watch Connectivity - WCSessionDelegate methods not called (simulator)
I'm having exatly the same problem, but with an actual Watch and iPhone (ie not simulator). Interestingly, the Apple sample code for WCSession, Potloc, had the same problem in a beta and/or Xcode version, then worked OK in another, and now fails to complie under the latest Xcode beta. Unfortunately I have two development environments that have had different versions of Xcode and OS X at various times combined with the iOS 9 and OS2 betas, so I haven't kept track of what version of Potloc worked in which specific environment.This is very frustrating.Regards,Michael
Topic: App & System Services SubTopic: Core OS Tags:
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Views
Activity
Jul ’15
Reply to Swift Playground hangs on Xcode/High Sierra fresh install
I spent the past several days trying to get Xcode 9.4 to work. It crashes constantly as soon as a syntax error occurs as you are typing a line of code. I submitted a ticket with Apple and they said it was a bug. None of the workarounds that I found on the web work. The details of the help ticket is below. I don't see how anyone can use Xcode 9 and Swift 4. PLATFORM AND VERSION OS X MacBookPro12,1 Intel Core 95 8 GB memory. The OS is macOS 10.13.6 Darwin 17.7.0 DESCRIPTION OF PROBLEM Xcode 9.4.1 hangs when running simple IOS code from the Intro to App Development Curriculum by Apple. I am simulating an iPhone 5s phone. STEPS TO REPRODUCE Go into Xcode Open any of the Intro to App Development Curriculum projects into the playground. When an syntax error Xcode hangs. The only fix is to reboot the computer. This happens a lot in developing code.
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Aug ’18