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dsym file

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Reply to Swift, XPC, and... segmentation faults?
I tried thread sanitizer, unfortunately it fails too much on the 3rd party C++ code the project uses. Hmmm, that’s not a good sign. If you temporarily stub out that library, do you still see these crashes? there a better way of getting the line number from the address Most of the time that happens automatically, presuming you have your .dSYM files set up correctly. For all the gory details, see Adding Identifiable Symbol Names to a Crash Report. Oh, one other hint: For testing purposes you can implement a loopback XPC listener, allowing you to stress test your XPC subsystem in a sensible environment, like an XCTest. For info on how to do that, see TN3113 Testing and debugging XPC code with an anonymous listener. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Programming Languages SubTopic: Swift Tags:
Jun ’22
Reply to Upload Symbols Failed on Xcode 16
I am using TXLiteAVSDK_Player package dependencies and now when I want to archive and distribute an app I get this two warnings : Upload Symbols Failed The archive did not include a dSYM for the TXFFmpeg.framework with the UUIDs [1xxxxxx]. Ensure that the archive's dSYM folder includes a DWARF file for TXFFmpeg.framework with the expected UUIDs. Upload Symbols Failed The archive did not include a dSYM for the TXSoundTouch.framework with the UUIDs [Axxxx]. Ensure that the archive's dSYM folder includes a DWARF file for TXSoundTouch.framework with the expected UUIDs. My system is macOS sonoma 14.5 and Xcode is 16.0. How can I eliminate this warning?
Sep ’24
Reply to Issues with Embedding Python Interpreter in MacOS App Distributed via TestFlight
OK. And python3.11 executable is built by an external build system, right? That is, you are not using Xcode to build it from source. I use Xcode Command Line tools (clang 16.1) to compile the source and generate the dSYM files. Let me bring to the conversation this document I've been going through, although maybe is not related: Accessing files from the macOS App Sandbox Python executable needs a folder to save cache files, at the moment the folder is created by the app and set as environment variable to the executable. The executable also needs access to the folder where the libraries are, etc. We already know that this setup works fine in a non sanboxed app. But now the executable is sandboxed, and the app with its libraries is sandboxed too. Can a sandboxed process (python exec) access to a URL from another sandboxed process (app)? The document mentioned earlier talks about bookmarks to share file access between processes, is that the way to go with all the urls the exec
Topic: Code Signing SubTopic: Entitlements Tags:
Oct ’24
dSYMs not generating in Release Build
I have a similar but different problem to another thread. I am using Xcode 16, implementing Firebase Crashlytics. I have the dSYMs working correctly in a Debug build. However when I change to a Release Build the dSYMs do not generate properly. In my archive the XXXapp.debug.dylib file is missing. I verified the debug format with dSYMs, changed Strip settings, compared Debug and Release settings etc without any fix. Any ideas of how to solve this problem?
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Jun ’25
Reply to Debugging a macOS IPS dump
[quote='767800021, EdwardD20, /thread/767800, /profile/EdwardD20'] And it says: fg: no current job [/quote] You're on the right path, and the commands you provided above look correct to my eye, short of verifying the actual addresses you're passing in from your crash report. I've never seen that specific error text before. It sounds like that could be a shell-level error, such as if you've customized Terminal beyond the basics. Is there anything like that in play for you? One other way to symbolicate the crash report that is helpful is this command: xcrun crashlog /path/to/crash.ips This runs LLDB to locate the matching dSYM file automatically on macOS and then output the symbolicated crash report, including breaking apart any inlined code in a way that atos won't do without using an -i argument in the command. — Ed Ford,  DTS Engineer
Nov ’24
Missing Hermes DSYMs in Archive
I have a React Native app that is complete. Works fine on device when debugging. When I archive and upload I receive an error that says I have missing DSYMs for Hermes. I check bundle contents and my app's dsyms are present but none for Hermes. I have tried everything ai suggests and I cannot figure it out. How can I get the Hermes dsyms included in my archive so I can upload my app to Apple store? Thank you
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Jun ’25
DSYMs No Longer Offered for Download?
Hi,In February I was able to upload bitcode IPA files via application loader. Once uploaded, a short time afterwards, on ItunesConnect - if I went to Activity > App Build > Under General Information, Includes Symbols - there would be a link called 'Download dSYMs' to download my DSYMs.Now in March - any new bitcode IPAs I upload, no longer have the download DSYMs link offered.I've even tried reuploading an old project from Feb that generated DSYMs on ItunesConnect previously (but reuploaded it with a new build number) - but even that still fails to give a Download DSYM link.Has this functionallity been removed from iTunesConnect?
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Mar ’19
"No dSYMs were found" in Organizer
Xcode's Organizer is telling me No dSYMs were found for Version x.y.z when I click the download button in Organizer for an app archive that I've submitted to the store.I'm getting live crashes with a build UUID that does not match any of the dSYMs generated during the archive, and so my crash reporting service is unable to symbolicate these crashes.The strange thing is that bitcode is not enabled for this app. Should the store still be rebuilding my app with a new build UUID? If it is, why wouldn't the new dSYM(s) be available for download?
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3.3k
Jun ’17
Reply to Crashed at <compiler-generated> line 0
I've noticed previously generated dSYM files contains t __T013 instead of t _$S13 and reports for that dSYM file were just Ok.These weird format strings look like Swift mangled names (see this and this for more background). I believe that the Swift name mangling format is undergoing change as part of the ABI compatibility effort, and thus you may see symbolication problems until all the various tools catch up.You can demangle names using the swift-demangle tool. For example, I created an app with code like this: class SearchViewController : UITableViewController { override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) { fatalError() } }Xcode 10.1 mangles this to the following strings:$ nm My_App.app/My_App | grep SearchViewController.*didSelect 0000000100001610 T _$S6My_App20SearchViewControllerC05tableD0_14didSelectRowAtySo07UITableD0C_10Foundation9IndexPathVtF 00000001000016a0 t _$S6My_App20SearchViewControllerC05tableD0_14didSelectRowAtySo07UITableD0C_10Fou
Dec ’18
Xcode Dsym error
We are getting an error that states Invalid abberviation code [114]. other people from differant forums suggested to turn off the dysm from debugging and switch it to dwarf. Is this the right solution, if not plz give suggestions. Btw, what does dwarf and dsym stand for? and we are putting this on the ipad from unity3d.
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4.2k
Jul ’15
No dSYMs available for download on ASC
ASC correctly indicates that my app includes symbols, and has a clickable Download dSYM link, but nothing appears to be getting downloaded. Searching across my file system with mdfind -name .dSYM | while read -r line; do dwarfdump -u $line; done (via Firebase) doesn't show the expected UUID from any sort of download having actually transpired, so...what gives? I scanned a few seemingly related threads, is this still an ongoing issue (potentially related to the new submission system)?
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Mar ’22