I have two objects that collide even when they are not moving, and are apart from each other. Now I know it's rude not to include code. But before I start reducing my code to post it up here, at let me describe what's happening with a photo. Maybe I'll get lucky and it's something I'm overlooking since I am still learning. Here are the two screenshots. I had to spilt the link because the forum won't let me post it completely. https ://i.ibb.co/QYHcp3L/Untitled.png In the left shot, everything you see, the two balls, and the left and bottom edges are created where you see them. The only thing I have not done is given the edges their SKPhysicsBodies. The edges purposes are just to keep the balls on screen. My intent is to keep the edges just a little off screen, but the same thing happens. I merely moved them in for the screenshots. But in the right shot, I've just given the edges their physics bodies, isPinned is set to true for the edges and the masks are set so th