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“Visual Studio Maui IOS”

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How to enter Picture-in-Picture on background from inline playback in WKWebView
I'm building a Capacitor iOS app with a plain element playing an MP4 file inline. I want Picture-in-Picture to activate automatically when the user goes home — swipe up from the bottom edge of the screen (on an iPhone with Face ID) or press the Home button (on an iPhone with a Home button). Fullscreen → background works perfectly — iOS automatically enters Picture-in-Picture. But I need this to work from inline playback without requiring the user to enter fullscreen first. Setup // AppDelegate.swift let audioSession = AVAudioSession.sharedInstance() try? audioSession.setCategory(.playback, mode: .moviePlayback) try? audioSession.setActive(true) UIBackgroundModes: audio in Info.plist allowsPictureInPictureMediaPlayback is true (Apple default) iOS 26.3.1, WKWebView via Capacitor What I've tried 1. autopictureinpicture attribute WKWebView doesn't honor this attribute from inline playback. It only works when transitioning from fullscreen. 2. requestPictureInPicture() on visibilitych
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Reply to App Clips not working
Thanks for the post, in this page you'll find a sample for AppClips as well as the first note will provide you the 101 of App Clips. I always recommend developers to go over all those videos and documentation liked on that note. Then download the app, look at every single configuration from that app including the Clip target! https://developer.apple.com/documentation/appclip/fruta-building-a-feature-rich-app-with-swiftui In my opinion and without going deep in your solution, the reason your AASA endpoint is never getting called when you scan the QR code is due to a common misconception about how iOS handles App Clips and Universal Links, the iOS device does not fetch the AASA file at the moment you scan a QR code. Downloads the file at app installation time and there is also a delay. When you scan a QR code, iOS checks its local cache and Apple's CDN records to see if that URL is registered to an App Clip. If Apple's CDN hasn't validated your AASA file, or if the TestFlight configur
Topic: App & System Services SubTopic: General Tags:
1w
Reply to Matter OTA on TestNet: HomePod always replies "UpdateNotAvailable" (Device is already CSA Certified)
When did you install the TestNet Profile and are you sure it's still valid? The previous profile expired in early February, so you'll need to have updated it recently. Note that you need to install the profile on all the devices involved and that a mixed configuration where the iOS device has the current profile but the HomeHub does not will very likely generate behavior similar to what you're seeing. Here is exactly what is happening: Our device successfully sends a QueryImage command to the HomePod. The HomePod receives it, but immediately fires back a QueryImageResponse that essentially means UpdateNotAvailable, forcing the device into an 86400-second sleep timeout. Chapter 4 of the Apple Matter OTA - User Guide (r6) outlines a number of specific recommendations and guidelines. Are you following all those guidelines, particularly around MinApplicableSoftwareVersion and MaxApplicableSoftwareVersion? Many of our recommendations in these specifications are best understood as requirements, not suggest
1w
iOS 26: Toolbar button background flashes black during NavigationStack transitions (dark mode)
I’m seeing a visual glitch with toolbar buttons when building with Xcode 26 for iOS 26. During transitions (both pushing in a NavigationStack and presenting a .sheet with its own NavigationStack), the toolbar button briefly flashes the wrong background colour (black in dark mode, white in light mode) before animating to the correct Liquid Glass appearance. This happens even in a minimal example and only seems to affect system toolbar buttons. A custom view with .glassEffect() doesn’t have the issue. I’ve tried: .tint(...), UINavigationBarAppearance/UIToolbarAppearance, and setting backgrounds on hosting/nav/window but none of those made any difference. Here’s a minimal reproducible example: import SwiftUI struct ContentView: View { @State private var showingSheet = false var body: some View { NavigationStack { List { NavigationLink(Push (same stack — morphs)) { DetailView() } Button(Sheet (separate stack — flashes)) { showingSheet = true } } .navigationTitle(Root) .scrollContentBackground(.h
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Universal Links and Cloud-testing platforms
Hi Apple Developer Support, We are reaching out to request guidance on a testing constraint we have encountered related to iOS Universal Links and Associated Domains entitlements. As part of aligning with updated recommendations from our authentication provider, we have transitioned our mobile apps to use HTTPS redirect callbacks (Universal Links) instead of custom URI schemes. This works as expected in production and on real physical devices. However, we are encountering a significant issue in our cloud-based device testing environment. When our testing platform re-signs the app to run it on their infrastructure, the re-signing process strips the Associated Domains entitlement from the app bundle. As a result, iOS no longer honors our Universal Links, which breaks the authentication redirect flow — the callback cannot route back into the app after the user authenticates. We have identified a potential workaround that would involve disabling app re-signing in the testing platform, but this r
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Concerns about App Review risk for vendor-specific device protocol that reuses Matter-derived components internally
My team is evaluating an iOS companion app for our own network-connected device, and we want to understand whether the planned architecture would likely create an App Review problem under Guideline 2.5.17. Our situation is: We are building our own device and our own companion app. We do not intend to market the device as a Matter-certified device initially. We do not intend to support Apple Home or broad third-party Matter ecosystem interoperability in the first release. We are under a tight schedule and are considering reusing Matter/CSA-derived libraries, data models, and protocol concepts internally to reduce engineering effort and move faster toward eventual certification. Our current understanding is that there are already many iOS apps that communicate with LAN-connected devices using proprietary protocols, so our initial assumption is that a vendor-specific local-network device workflow should generally be acceptable. The point we are trying to clarify is whether that changes if the i
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App rejected under Guideline 2.1(a) - App Completeness. Seeking advice!
Hello everyone, I recently submitted my iOS app for review, but it was unfortunately rejected under Guideline 2.1(a) - Performance - App Completeness. For context, my app is a healthcare application built with Ionic. According to the App Review team's message, they found the app to be incomplete. They stated they were unable to review the app because they couldn't get past the login screen. The Root Cause: Upon investigating, we discovered the issue is related to IP Geo-blocking. Because the app handles sensitive healthcare data, our API provider strictly blocks all network traffic originating from outside of Italy to legally comply with European GDPR regulations. Since the App Review team tests from the US, their requests are being entirely blocked by the firewall, causing the login to fail and the app to look broken on their end. What I have verified so far: I have provided valid demo account credentials in the App Store Connect App Review Information section. I have tested the app thoroughly on ph
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98
1w
Reply to TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
Please file a feedback assistant ticket with screen recording and a sysdiagnose log. Thank you How to File Feedback assistant ticket? https://feedbackassistant.apple.com/ Login with your developer account, Choose iOS & iPadOS” Choose AppStore “Incorrect & Unexpected behavior Input the issue description and title. Upload attachements Click “Submit” Copy the Ticket ID “FBxxxxxxx” and let us know. To capture a system diagnose log. https://developer.apple.com/bug-reporting/profiles-and-logs/?platform=ios
Topic: App & System Services SubTopic: StoreKit Tags:
1w
TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
**Environment Platform:** iOS Distribution: TestFlight Product type: Consumable In-App Purchase Account used for testing: Real Apple ID (not Sandbox) StoreKit: StoreKit 1 iOS version: iOS 17+ (also reproduced on earlier versions) Issue Description We are encountering an issue when testing consumable in-app purchases in a TestFlight build using a real Apple ID. Under normal circumstances, consumable products should be purchasable repeatedly. However, in TestFlight, after a successful purchase flow, the same product may become unavailable for repurchase, and the transaction appears to be stuck, even though: • finishTransaction: is correctly called • The transaction state is .purchased • No pending transactions are left in the payment queue Once this happens, subsequent purchase attempts result in behavior similar to a non-consumable product (e.g. “already purchased” or no purchase UI shown).
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Reply to Rejected a couple of time for 5.1.1/5.1.2 - AI consent screen not seen by reviewers despite being first screen on launch
Thank you for the feedback. Let me clarify: My app is a SwiftUI iOS fitness app called GymFusion. It uses Anthropic's Claude AI API to power features like meal photo scanning, body composition analysis, and workout coaching. The rejection is solely about Guidelines 5.1.1(i) and 5.1.2(i) — the app shares user data with a third-party AI service (Anthropic) and Apple says the app doesn't clearly disclose this or ask for permission. There are no in-app purchase issues — apologies for any confusion. Here's what I've implemented: The app's entry point (RootView) shows the AI consent screen as the first view on every launch. It's not a sheet or popup — it's embedded in the view hierarchy: if auth.isLoading { // Loading screen } else if !consentManager.hasConsented && !consentManager.hasSeenConsent { AIConsentView() // Consent blocks the entire app } else if auth.isAuthenticated { MainTabView() } else { AuthView() } The consent screen: Lists all data shared (photos, workout history, body measurements
1w
Reply to StoreKit 2: Product.purchase() returns StoreKitError (2) when canceling "Pending Downgrade" in Production ONLY
Please file a feedback assistant ticket with screen recording and a sysdiagnose log. Thank you How to File Feedback assistant ticket? https://feedbackassistant.apple.com/ Login with your developer account, Choose iOS & iPadOS” Choose AppStore “Incorrect & Unexpected behavior Input the issue description and title. Upload attachements Click “Submit” Copy the Ticket ID “FBxxxxxxx” and let us know. To capture a system diagnose log. https://developer.apple.com/bug-reporting/profiles-and-logs/?platform=ios
Topic: App & System Services SubTopic: StoreKit Tags:
1w
Reply to Fatal error on rollback after delete
Thanks for filing the feedback report (FB22325366). Yeah, that does look like an issue on the framework side. I can reproduce the crash without the need of adding a second relationship with Xcode 26.4 (17E192) + iOS 26.4 (23E244) Simulator. Best, —— Ziqiao Chen  Worldwide Developer Relations.
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1w
How to enter Picture-in-Picture on background from inline playback in WKWebView
I'm building a Capacitor iOS app with a plain element playing an MP4 file inline. I want Picture-in-Picture to activate automatically when the user goes home — swipe up from the bottom edge of the screen (on an iPhone with Face ID) or press the Home button (on an iPhone with a Home button). Fullscreen → background works perfectly — iOS automatically enters Picture-in-Picture. But I need this to work from inline playback without requiring the user to enter fullscreen first. Setup // AppDelegate.swift let audioSession = AVAudioSession.sharedInstance() try? audioSession.setCategory(.playback, mode: .moviePlayback) try? audioSession.setActive(true) UIBackgroundModes: audio in Info.plist allowsPictureInPictureMediaPlayback is true (Apple default) iOS 26.3.1, WKWebView via Capacitor What I've tried 1. autopictureinpicture attribute WKWebView doesn't honor this attribute from inline playback. It only works when transitioning from fullscreen. 2. requestPictureInPicture() on visibilitych
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625
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1w
Reply to iPadOS 26.1: new issue with traitCollection when changing dark mode
In iOS 26.4 the bug is still present. It seems the Apple team has forgotten to investigate the issue...
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to App Clips not working
Thanks for the post, in this page you'll find a sample for AppClips as well as the first note will provide you the 101 of App Clips. I always recommend developers to go over all those videos and documentation liked on that note. Then download the app, look at every single configuration from that app including the Clip target! https://developer.apple.com/documentation/appclip/fruta-building-a-feature-rich-app-with-swiftui In my opinion and without going deep in your solution, the reason your AASA endpoint is never getting called when you scan the QR code is due to a common misconception about how iOS handles App Clips and Universal Links, the iOS device does not fetch the AASA file at the moment you scan a QR code. Downloads the file at app installation time and there is also a delay. When you scan a QR code, iOS checks its local cache and Apple's CDN records to see if that URL is registered to an App Clip. If Apple's CDN hasn't validated your AASA file, or if the TestFlight configur
Topic: App & System Services SubTopic: General Tags:
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Views
Activity
1w
Reply to Matter OTA on TestNet: HomePod always replies "UpdateNotAvailable" (Device is already CSA Certified)
When did you install the TestNet Profile and are you sure it's still valid? The previous profile expired in early February, so you'll need to have updated it recently. Note that you need to install the profile on all the devices involved and that a mixed configuration where the iOS device has the current profile but the HomeHub does not will very likely generate behavior similar to what you're seeing. Here is exactly what is happening: Our device successfully sends a QueryImage command to the HomePod. The HomePod receives it, but immediately fires back a QueryImageResponse that essentially means UpdateNotAvailable, forcing the device into an 86400-second sleep timeout. Chapter 4 of the Apple Matter OTA - User Guide (r6) outlines a number of specific recommendations and guidelines. Are you following all those guidelines, particularly around MinApplicableSoftwareVersion and MaxApplicableSoftwareVersion? Many of our recommendations in these specifications are best understood as requirements, not suggest
Replies
Boosts
Views
Activity
1w
iOS 26: Toolbar button background flashes black during NavigationStack transitions (dark mode)
I’m seeing a visual glitch with toolbar buttons when building with Xcode 26 for iOS 26. During transitions (both pushing in a NavigationStack and presenting a .sheet with its own NavigationStack), the toolbar button briefly flashes the wrong background colour (black in dark mode, white in light mode) before animating to the correct Liquid Glass appearance. This happens even in a minimal example and only seems to affect system toolbar buttons. A custom view with .glassEffect() doesn’t have the issue. I’ve tried: .tint(...), UINavigationBarAppearance/UIToolbarAppearance, and setting backgrounds on hosting/nav/window but none of those made any difference. Here’s a minimal reproducible example: import SwiftUI struct ContentView: View { @State private var showingSheet = false var body: some View { NavigationStack { List { NavigationLink(Push (same stack — morphs)) { DetailView() } Button(Sheet (separate stack — flashes)) { showingSheet = true } } .navigationTitle(Root) .scrollContentBackground(.h
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1
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313
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1w
Universal Links and Cloud-testing platforms
Hi Apple Developer Support, We are reaching out to request guidance on a testing constraint we have encountered related to iOS Universal Links and Associated Domains entitlements. As part of aligning with updated recommendations from our authentication provider, we have transitioned our mobile apps to use HTTPS redirect callbacks (Universal Links) instead of custom URI schemes. This works as expected in production and on real physical devices. However, we are encountering a significant issue in our cloud-based device testing environment. When our testing platform re-signs the app to run it on their infrastructure, the re-signing process strips the Associated Domains entitlement from the app bundle. As a result, iOS no longer honors our Universal Links, which breaks the authentication redirect flow — the callback cannot route back into the app after the user authenticates. We have identified a potential workaround that would involve disabling app re-signing in the testing platform, but this r
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7
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0
Views
271
Activity
1w
Concerns about App Review risk for vendor-specific device protocol that reuses Matter-derived components internally
My team is evaluating an iOS companion app for our own network-connected device, and we want to understand whether the planned architecture would likely create an App Review problem under Guideline 2.5.17. Our situation is: We are building our own device and our own companion app. We do not intend to market the device as a Matter-certified device initially. We do not intend to support Apple Home or broad third-party Matter ecosystem interoperability in the first release. We are under a tight schedule and are considering reusing Matter/CSA-derived libraries, data models, and protocol concepts internally to reduce engineering effort and move faster toward eventual certification. Our current understanding is that there are already many iOS apps that communicate with LAN-connected devices using proprietary protocols, so our initial assumption is that a vendor-specific local-network device workflow should generally be acceptable. The point we are trying to clarify is whether that changes if the i
Replies
1
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0
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43
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1w
App rejected under Guideline 2.1(a) - App Completeness. Seeking advice!
Hello everyone, I recently submitted my iOS app for review, but it was unfortunately rejected under Guideline 2.1(a) - Performance - App Completeness. For context, my app is a healthcare application built with Ionic. According to the App Review team's message, they found the app to be incomplete. They stated they were unable to review the app because they couldn't get past the login screen. The Root Cause: Upon investigating, we discovered the issue is related to IP Geo-blocking. Because the app handles sensitive healthcare data, our API provider strictly blocks all network traffic originating from outside of Italy to legally comply with European GDPR regulations. Since the App Review team tests from the US, their requests are being entirely blocked by the firewall, causing the login to fail and the app to look broken on their end. What I have verified so far: I have provided valid demo account credentials in the App Store Connect App Review Information section. I have tested the app thoroughly on ph
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2
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98
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1w
Reply to Push Notifications not received on app.
Any update here? This same server is sending notifications to android just fine. Issue is being faced by iOS users only.
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Reply to videotoolbox superresolution
Hello DTS, I can reproduce the issue referenced above and have submitted a sample project in FB22323653 to reproduce the issue on macOS. Works fine on iOS.
Topic: Machine Learning & AI SubTopic: General Tags:
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1w
Reply to TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
Please file a feedback assistant ticket with screen recording and a sysdiagnose log. Thank you How to File Feedback assistant ticket? https://feedbackassistant.apple.com/ Login with your developer account, Choose iOS & iPadOS” Choose AppStore “Incorrect & Unexpected behavior Input the issue description and title. Upload attachements Click “Submit” Copy the Ticket ID “FBxxxxxxx” and let us know. To capture a system diagnose log. https://developer.apple.com/bug-reporting/profiles-and-logs/?platform=ios
Topic: App & System Services SubTopic: StoreKit Tags:
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1w
TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
**Environment Platform:** iOS Distribution: TestFlight Product type: Consumable In-App Purchase Account used for testing: Real Apple ID (not Sandbox) StoreKit: StoreKit 1 iOS version: iOS 17+ (also reproduced on earlier versions) Issue Description We are encountering an issue when testing consumable in-app purchases in a TestFlight build using a real Apple ID. Under normal circumstances, consumable products should be purchasable repeatedly. However, in TestFlight, after a successful purchase flow, the same product may become unavailable for repurchase, and the transaction appears to be stuck, even though: • finishTransaction: is correctly called • The transaction state is .purchased • No pending transactions are left in the payment queue Once this happens, subsequent purchase attempts result in behavior similar to a non-consumable product (e.g. “already purchased” or no purchase UI shown).
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4
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248
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1w
Reply to Rejected a couple of time for 5.1.1/5.1.2 - AI consent screen not seen by reviewers despite being first screen on launch
Thank you for the feedback. Let me clarify: My app is a SwiftUI iOS fitness app called GymFusion. It uses Anthropic's Claude AI API to power features like meal photo scanning, body composition analysis, and workout coaching. The rejection is solely about Guidelines 5.1.1(i) and 5.1.2(i) — the app shares user data with a third-party AI service (Anthropic) and Apple says the app doesn't clearly disclose this or ask for permission. There are no in-app purchase issues — apologies for any confusion. Here's what I've implemented: The app's entry point (RootView) shows the AI consent screen as the first view on every launch. It's not a sheet or popup — it's embedded in the view hierarchy: if auth.isLoading { // Loading screen } else if !consentManager.hasConsented && !consentManager.hasSeenConsent { AIConsentView() // Consent blocks the entire app } else if auth.isAuthenticated { MainTabView() } else { AuthView() } The consent screen: Lists all data shared (photos, workout history, body measurements
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Views
Activity
1w
Reply to StoreKit 2: Product.purchase() returns StoreKitError (2) when canceling "Pending Downgrade" in Production ONLY
Please file a feedback assistant ticket with screen recording and a sysdiagnose log. Thank you How to File Feedback assistant ticket? https://feedbackassistant.apple.com/ Login with your developer account, Choose iOS & iPadOS” Choose AppStore “Incorrect & Unexpected behavior Input the issue description and title. Upload attachements Click “Submit” Copy the Ticket ID “FBxxxxxxx” and let us know. To capture a system diagnose log. https://developer.apple.com/bug-reporting/profiles-and-logs/?platform=ios
Topic: App & System Services SubTopic: StoreKit Tags:
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