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“eskimo”

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Reply to invalid API object reference
That message corresponds to errSecCSInvalidObjectRef (-67071). That’s an obscure one. I’ve been supporting Mac coded signing for almost a decade and I’ve never seen it before. Well done! [quote='818406021, hasii2021, /thread/818406, /profile/hasii2021'] Can't figure out how to post the log file. [/quote] You can post log files as text attachments. I have info on how to do that in Posting a Crash Report. Its focus is on crash reports, but the process for posting a text attachment is the same in both cases. However, the notary log is unlikely to help here because, as you say, the app notarises successfully. Rather, this is a code signing error on your local Mac. [quote='818406021, hasii2021, /thread/818406, /profile/hasii2021'] when I try to verify the signature I get the above error. [/quote] How are you doing that? Normally I’d verify a signature like so: % codesign -v --deep --strict /path/to/my.app Is that what you’re doing? As to the potential causes of errSecCSInvalidObjectRef, there are very few. Most of
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Reply to ScreenCapture permissions disappear and don't return
My general approach for problems like this is to set up a VM that’s never seen my product before and then use that VM to test various user-level sequences. For example, I might install version N of the app, check that screen capture works, then install version N+1, and then check that it continues to work. The advantage of doing this on a VM is that you’re starting from a fresh machine and you can save and restore snapshots for your various tests. If your product passes those tests, and thus works in general, this becomes a question of what’s happening on specific user machines to cause the reported issue? That’s a much harder question to answer. macOS has lots of flexibility — with the user able to install and remove apps at will, install multiple copies of your app, and so on — and that flexibility causes serious challenges for TCC. There’s no easy way to map from specific symptoms back to the root cause. However, it’s unlikely to be your app’s issue. I mean, there’s nothing you can do at the code level to
Topic: Privacy & Security SubTopic: General Tags:
3w
Reply to Latest Beta Version Breaks Xcode Testing Builds on Physical devices.
[quote='879421022, Arihant_Marwaha, /thread/818407?answerId=879421022#879421022, /profile/Arihant_Marwaha'] its resolved now [/quote] Cool. Thanks for closing the loop. And just FYI, I suspect you were being hit by an infrastructure outage yesterday. Based on the posts at the end of this thread it seems to be resolved. It’s just unfortunate that you happened to see it after updating to the latest beta. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to CFRelease crash
How reproducible is this crash? Can you reproduce it reliably in your office? Or are you chasing bug reports coming in from the field? Also, if you put that code into a small test project and run it with the standard memory debugging tools, does it crash there? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Unable to test my apps, crashing with provisioning profile validation
Jweeces, I don’t think you’re hitting exactly the same problem as Tonnew. Rather, I think you were being hit by an infrastructure outage yesterday. Based on the posts at the end of this thread (10 pages, wow!) it seems to be resolved. Reply back here if you continue to have problems. @Tonnew , Sorry I missed your thread the first time around (I suspect I was out of the office). I you continue to have problems with this, please post an update here and I’ll take a look. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
3w
Reply to Notarization stuck in 'In Progress' for 24+ hours - submission 55877c61-6e7e-4cc7-80aa-709a76d3ddad
You can expect that most uploads will be notarised quickly. Occasionally, some uploads are held for in-depth analysis and may take longer to complete. As you notarise your apps, the system will learn how to recognise them, and you should see fewer delays. For lots of additional info about notarisation, see Notarisation Resources. Specifically, it links to a Q&A with the notary service team that’s quite instructive. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to All notarization submissions stuck "In Progress" for 20+ hours - new Developer ID account
You can expect that most uploads will be notarised quickly. Occasionally, some uploads are held for in-depth analysis and may take longer to complete. As you notarise your apps, the system will learn how to recognise them, and you should see fewer delays. For lots of additional info about notarisation, see Notarisation Resources. Specifically, it links to a Q&A with the notary service team that’s quite instructive. [quote='818322021, Chandrashakar, /thread/818322, /profile/Chandrashakar'] Is this the in-depth analysis path … ? [/quote] It certainly looks that way. [quote='818322021, Chandrashakar, /thread/818322, /profile/Chandrashakar'] for new accounts [/quote] It can be triggered by a variety of criteria. [quote='818322021, Chandrashakar, /thread/818322, /profile/Chandrashakar'] Any ETA … ? [/quote] Usually this clears in a few days. If you remain stuck after a week, lemme know by replying here. [quote='818322021, Chandrashakar, /thread/818322, /profile/Chandrashakar'] workaround? [/quote] No. In my ex
3w
Reply to Title Notarization submissions stuck “In Progress” for 5+ days (SwiftUI macOS menu bar app)
You can expect that most uploads will be notarised quickly. Occasionally, some uploads are held for in-depth analysis and may take longer to complete. As you notarise your apps, the system will learn how to recognise them, and you should see fewer delays. For lots of additional info about notarisation, see Notarisation Resources. Specifically, it links to a Q&A with the notary service team that’s quite instructive. [quote='818398021, grad13, /thread/818398, /profile/grad13'] Notarization submissions stuck “In Progress” for 5+ days [/quote] In my experience five days is longer than normal for submissions that hit the “in-depth analysis” path. However, it’s not completely unheard of. If you remains stuck after a week, please reply here with: The UUID and creation date of your earliest request. The UUID and creation date of your latest request. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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DriverKit entitlement policy clarification for development purposes
I am seeking clarification on whether the various driverkit entitlement families (com.apple.developer.driverkit.family.*) are available for development on my local Mac without requesting entitlements from Apple. My experience is inconsistent with public statements made by Apple, and I am wondering if there have been changes to development entitlements as of 2026. I am hoping there is something obvious that I have missed. At WWDC2022 Apple stated that In MacOS... In fact, all DriverKit family entitlements are now available to use for development. On these very forums, Eskimo himself also suggested this was the case in 2024. However, my own experience has been that in my provisioning profile on my paid developer account, I am not able to obtain com.apple.developer.driverkit.family.networking for the purpose of developing a driver for unsupported hardware. As you can see, I do not have the networking entitlement: { .. Entitlements => { ... com.apple.developer.driverkit => true com.apple.developer.
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Reply to Linker trying to link Metal toolchain for every object file on Catalyst
Based on the above I tried reproducing this with a test project. And lo! it’s trivial to reproduce: I started with Xcode 26.3 without the Metal Toolchain 26.3 component installed. I created a new project from the iOS > App template. In the General tab of the target editor, I removed the Mac (Designed for iPad) destination. And added the Mac (Mac Catalyst) destination. I selected My Mac (Mac Catalyst) as the run destination. I chose Product > Build; the project built without any warning. In Xcode > Settings > Components, I installed the Metal Toolchain 26.3 component. I chose Product > Clean. And then Product > Build. I now see a build warning: ld: warning: search path '/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.7003.10.hJke6J/Metal.xctoolchain/usr/lib/swift/maccatalyst' not found Given the above, I can only conclude that this is a bug. I did some digging and was unable to find any more backstory (for example, I thought that someone might’ve filed this
3w
Reply to Internet is blocked when `includeAllNetworks` is enabled and `NEHotspotHelper` is registered
I don’t have any info to share beyond what you can see in Feedback Assistant: Your bug, FB13845934, remains unresolved. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to invalid API object reference
That message corresponds to errSecCSInvalidObjectRef (-67071). That’s an obscure one. I’ve been supporting Mac coded signing for almost a decade and I’ve never seen it before. Well done! [quote='818406021, hasii2021, /thread/818406, /profile/hasii2021'] Can't figure out how to post the log file. [/quote] You can post log files as text attachments. I have info on how to do that in Posting a Crash Report. Its focus is on crash reports, but the process for posting a text attachment is the same in both cases. However, the notary log is unlikely to help here because, as you say, the app notarises successfully. Rather, this is a code signing error on your local Mac. [quote='818406021, hasii2021, /thread/818406, /profile/hasii2021'] when I try to verify the signature I get the above error. [/quote] How are you doing that? Normally I’d verify a signature like so: % codesign -v --deep --strict /path/to/my.app Is that what you’re doing? As to the potential causes of errSecCSInvalidObjectRef, there are very few. Most of
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3w
Reply to ScreenCapture permissions disappear and don't return
My general approach for problems like this is to set up a VM that’s never seen my product before and then use that VM to test various user-level sequences. For example, I might install version N of the app, check that screen capture works, then install version N+1, and then check that it continues to work. The advantage of doing this on a VM is that you’re starting from a fresh machine and you can save and restore snapshots for your various tests. If your product passes those tests, and thus works in general, this becomes a question of what’s happening on specific user machines to cause the reported issue? That’s a much harder question to answer. macOS has lots of flexibility — with the user able to install and remove apps at will, install multiple copies of your app, and so on — and that flexibility causes serious challenges for TCC. There’s no easy way to map from specific symptoms back to the root cause. However, it’s unlikely to be your app’s issue. I mean, there’s nothing you can do at the code level to
Topic: Privacy & Security SubTopic: General Tags:
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3w
Reply to Latest Beta Version Breaks Xcode Testing Builds on Physical devices.
[quote='879421022, Arihant_Marwaha, /thread/818407?answerId=879421022#879421022, /profile/Arihant_Marwaha'] its resolved now [/quote] Cool. Thanks for closing the loop. And just FYI, I suspect you were being hit by an infrastructure outage yesterday. Based on the posts at the end of this thread it seems to be resolved. It’s just unfortunate that you happened to see it after updating to the latest beta. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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3w
Reply to CFRelease crash
How reproducible is this crash? Can you reproduce it reliably in your office? Or are you chasing bug reports coming in from the field? Also, if you put that code into a small test project and run it with the standard memory debugging tools, does it crash there? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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3w
Reply to Unable to test my apps, crashing with provisioning profile validation
Jweeces, I don’t think you’re hitting exactly the same problem as Tonnew. Rather, I think you were being hit by an infrastructure outage yesterday. Based on the posts at the end of this thread (10 pages, wow!) it seems to be resolved. Reply back here if you continue to have problems. @Tonnew , Sorry I missed your thread the first time around (I suspect I was out of the office). I you continue to have problems with this, please post an update here and I’ll take a look. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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3w
Reply to "Unable to verify app" cannot verify trust of developer
It seems like there was a major infrastructure outage yesterday. Based on the posts at the end of this thread (10 pages, wow!) it seems to be resolved. Reply back here if you continue to have problems. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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3w
Reply to Notarization stuck in 'In Progress' for 24+ hours - submission 55877c61-6e7e-4cc7-80aa-709a76d3ddad
You can expect that most uploads will be notarised quickly. Occasionally, some uploads are held for in-depth analysis and may take longer to complete. As you notarise your apps, the system will learn how to recognise them, and you should see fewer delays. For lots of additional info about notarisation, see Notarisation Resources. Specifically, it links to a Q&A with the notary service team that’s quite instructive. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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3w
Reply to All notarization submissions stuck "In Progress" for 20+ hours - new Developer ID account
You can expect that most uploads will be notarised quickly. Occasionally, some uploads are held for in-depth analysis and may take longer to complete. As you notarise your apps, the system will learn how to recognise them, and you should see fewer delays. For lots of additional info about notarisation, see Notarisation Resources. Specifically, it links to a Q&A with the notary service team that’s quite instructive. [quote='818322021, Chandrashakar, /thread/818322, /profile/Chandrashakar'] Is this the in-depth analysis path … ? [/quote] It certainly looks that way. [quote='818322021, Chandrashakar, /thread/818322, /profile/Chandrashakar'] for new accounts [/quote] It can be triggered by a variety of criteria. [quote='818322021, Chandrashakar, /thread/818322, /profile/Chandrashakar'] Any ETA … ? [/quote] Usually this clears in a few days. If you remain stuck after a week, lemme know by replying here. [quote='818322021, Chandrashakar, /thread/818322, /profile/Chandrashakar'] workaround? [/quote] No. In my ex
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Reply to Title Notarization submissions stuck “In Progress” for 5+ days (SwiftUI macOS menu bar app)
You can expect that most uploads will be notarised quickly. Occasionally, some uploads are held for in-depth analysis and may take longer to complete. As you notarise your apps, the system will learn how to recognise them, and you should see fewer delays. For lots of additional info about notarisation, see Notarisation Resources. Specifically, it links to a Q&A with the notary service team that’s quite instructive. [quote='818398021, grad13, /thread/818398, /profile/grad13'] Notarization submissions stuck “In Progress” for 5+ days [/quote] In my experience five days is longer than normal for submissions that hit the “in-depth analysis” path. However, it’s not completely unheard of. If you remains stuck after a week, please reply here with: The UUID and creation date of your earliest request. The UUID and creation date of your latest request. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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Reply to SwiftData Models and SortDesc. Only Work in One Swift File
Two bits of administrivia: It looks like nilsn26 started a similar thread on Swift Forums. nilsn26, It’s better to reply as a reply, rather than in the comments; see Quinn’s Top Ten DevForums Tips for this and other titbits. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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DriverKit entitlement policy clarification for development purposes
I am seeking clarification on whether the various driverkit entitlement families (com.apple.developer.driverkit.family.*) are available for development on my local Mac without requesting entitlements from Apple. My experience is inconsistent with public statements made by Apple, and I am wondering if there have been changes to development entitlements as of 2026. I am hoping there is something obvious that I have missed. At WWDC2022 Apple stated that In MacOS... In fact, all DriverKit family entitlements are now available to use for development. On these very forums, Eskimo himself also suggested this was the case in 2024. However, my own experience has been that in my provisioning profile on my paid developer account, I am not able to obtain com.apple.developer.driverkit.family.networking for the purpose of developing a driver for unsupported hardware. As you can see, I do not have the networking entitlement: { .. Entitlements => { ... com.apple.developer.driverkit => true com.apple.developer.
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Reply to Red "X" showing up for Certificates, Identifiers, & Profiles in xcode
This is for Team ID J________H, right? If you click that Manage button, what do you see? For example, here’s what I see when I do that for my individual test team: Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Active Membership but Xcode shows "Red X" at Certificates, Identifiers & Profiles
benihayashi, Let’s discuss this over in your specific thread. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Linker trying to link Metal toolchain for every object file on Catalyst
Based on the above I tried reproducing this with a test project. And lo! it’s trivial to reproduce: I started with Xcode 26.3 without the Metal Toolchain 26.3 component installed. I created a new project from the iOS > App template. In the General tab of the target editor, I removed the Mac (Designed for iPad) destination. And added the Mac (Mac Catalyst) destination. I selected My Mac (Mac Catalyst) as the run destination. I chose Product > Build; the project built without any warning. In Xcode > Settings > Components, I installed the Metal Toolchain 26.3 component. I chose Product > Clean. And then Product > Build. I now see a build warning: ld: warning: search path '/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.7003.10.hJke6J/Metal.xctoolchain/usr/lib/swift/maccatalyst' not found Given the above, I can only conclude that this is a bug. I did some digging and was unable to find any more backstory (for example, I thought that someone might’ve filed this
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3w